Editing Template talk:PS2 Classics Emulator Compatibility List Rules

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* I agree that I should had create some "rule book" way before. In fact I had some ideas in the past but due to less time, this never happened. So my suggestion is as described as before. Use the <nowiki><br></nowiki> syntax for Games when there is already a lot of text included within the "Notes" section. Then it shouldn't matter if there are three or even four names for the same Game. If there is less text within the "Notes" section, then I recommend to use only two Names at maximum (example an NTSC-U/C and PAL name) since two rows still looks okay in my eyes. I did this mainly even when having a japanese Title naming (as written below) but moved it to the "Notes" section when there wasn't that much text before. And yes I don't recommend using collapsable tables as well. For me the search function (CTRL-F) was also very important, especially with the japanese Title names in both latin characters and romaji so better not using collapsable tables. --- [[User:Roxanne|Roxanne]] ([[User talk:Roxanne|talk]]) 20:12, 8th October 2022 (GMT+1)
* I agree that I should had create some "rule book" way before. In fact I had some ideas in the past but due to less time, this never happened. So my suggestion is as described as before. Use the <nowiki><br></nowiki> syntax for Games when there is already a lot of text included within the "Notes" section. Then it shouldn't matter if there are three or even four names for the same Game. If there is less text within the "Notes" section, then I recommend to use only two Names at maximum (example an NTSC-U/C and PAL name) since two rows still looks okay in my eyes. I did this mainly even when having a japanese Title naming (as written below) but moved it to the "Notes" section when there wasn't that much text before. And yes I don't recommend using collapsable tables as well. For me the search function (CTRL-F) was also very important, especially with the japanese Title names in both latin characters and romaji so better not using collapsable tables. --- [[User:Roxanne|Roxanne]] ([[User talk:Roxanne|talk]]) 20:12, 8th October 2022 (GMT+1)
** I see i have not convinced you because you are still trying to optimize the amount of "wasted space" at the cost of complicating the "list of rules". Basically, you are saying the height of the texts at right determines how many game names are written at left (and by doing this you are creating a dependency in the "list of rules" in between left and right columns). The first problem i see of that dependency is the amount of text at right are going to change eventually because in a optimistic future a lot of the walls of text are going to be replaced by a short "Use the custom config available to fix all the problems". It could also happen a probematic game that doesnt have a wall of text now but eventually someone will debug it and will consider is needed to add a big wall of text. In both cases a change in the height of the texts at right would require to review if the game names needs to be relocated at left or at right to optimize the "wasted space" resulting of the new heights. Keep in mind also that the height of the walls of text depends of the screen resolution (the bigger the resolution, the smaller the height). The descriptions of the "list of rules" should be short, explicit, and intuitive, but if we had to write some descriptions of what you said it would be something like this (it requires at least 3 sentences) "If there is a lot of text in the Notes column you can locate all the names at left, but the height of the Name column should not exceed the height of the Notes column", "If there is not a lot of text in the notes column you can locate a max of 2 names at left, and the other names at right", "japanese names always goes to right" (this is a discrimination btw)--[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 21:40, 9 October 2022 (UTC). I had a new idea, this new [[Template:Altnames]] is optimizing the heights, automatizes the <nowiki><br></nowiki> insertions, configures the font, and i even added an small visual effect with a vertical bar at left to create a horizontal displacement. With this template we can display around 4 names in the space previouslly taken by 2 names (so your preference to display only 2 names changed a bit ?, i guess at this point probably you consider 4 is not so bad), i think it solves that problem partially anyway, but additionally i extended it to display up to 10 alternative names because i dont want to lock it, there are some superproduction games (like disney ones) where they translated everything to the country language and was published for many countries, if at some point someone wants to add a lot of alternative game names i think is not so bad, i agree a long list would cause a lot of "wasted space" in the other columns of the row but after all having a lot of alternative names is an improvement (the info in wiki grows, thats usually always good), except in extreme cases where could be cummulated too much i would not tell that wiki editor to dont add the game name released in a specific country--[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 00:58, 10 October 2022 (UTC)
** I see i have not convinced you because you are still trying to optimize the amount of "wasted space" at the cost of complicating the "list of rules". Basically, you are saying the height of the texts at right determines how many game names are written at left (and by doing this you are creating a dependency in the "list of rules" in between left and right columns). The first problem i see of that dependency is the amount of text at right are going to change eventually because in a optimistic future a lot of the walls of text are going to be replaced by a short "Use the custom config available to fix all the problems". It could also happen a probematic game that doesnt have a wall of text now but eventually someone will debug it and will consider is needed to add a big wall of text. In both cases a change in the height of the texts at right would require to review if the game names needs to be relocated at left or at right to optimize the "wasted space" resulting of the new heights. Keep in mind also that the height of the walls of text depends of the screen resolution (the bigger the resolution, the smaller the height). The descriptions of the "list of rules" should be short, explicit, and intuitive, but if we had to write some descriptions of what you said it would be something like this (it requires at least 3 sentences) "If there is a lot of text in the Notes column you can locate all the names at left, but the height of the Name column should not exceed the height of the Notes column", "If there is not a lot of text in the notes column you can locate a max of 2 names at left, and the other names at right", "japanese names always goes to right" (this is a discrimination btw)--[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 21:40, 9 October 2022 (UTC). I had a new idea, this new [[Template:Altnames]] is optimizing the heights, automatizes the <nowiki><br></nowiki> insertions, configures the font, and i even added an small visual effect with a vertical bar at left to create a horizontal displacement. With this template we can display around 4 names in the space previouslly taken by 2 names (so your preference to display only 2 names changed a bit ?, i guess at this point probably you consider 4 is not so bad), i think it solves that problem partially anyway, but additionally i extended it to display up to 10 alternative names because i dont want to lock it, there are some superproduction games (like disney ones) where they translated everything to the country language and was published for many countries, if at some point someone wants to add a lot of alternative game names i think is not so bad, i agree a long list would cause a lot of "wasted space" in the other columns of the row but after all having a lot of alternative names is an improvement (the info in wiki grows, thats usually always good), except in extreme cases where could be cummulated too much i would not tell that wiki editor to dont add the game name released in a specific country--[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 00:58, 10 October 2022 (UTC)
*After some time thinking in it, and minor changes and experiments with the [[Template:Altnames]] i think this style solves all the problems that was making me doubt, is simple enought and unrestricted, i dont mind how many names are going to be displayed there, the point is we have room to display a lot in a simple but good looking way, and personally im fully opened to change the small visual details, that vertical line at left, the "bulleted" list style, or even the italic font style, if some of you have a suggestion just tell, my main goal always was to "cleanup" the right column of the compatibility list tables, and this style allows it, so im tempted to start updating the PS2 compatibility list with it soon (it will take several edits and long editing sessions), there are some details that worths to be discussed, like the suffix (PS3 port) i used in this sample that is supposed to be a generic suffix added to all the game names that requires it, or the other generic sentence "PS3 port available" that is often mentioned in the current list with different grammar, we need to "standarize" this indications of the PS3 release names--[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]])
<br>
{{PS2 Classics Emulator Compatibility List Headers|Z}}
|-
| PS2|Zone of the Enders: The 2nd Runner {{altnames|Anubis: Zone of the Enders|アヌビス ゾーン オブ エンダーズ|Zone of the Enders HD Collection (PS3 port)}} || {{playable}} || {{available}} || {{available}} || Minor FPS drops but they are frequent, heavy slowdown during the fifth Anubis fight.
|}


== Game names automatic sorting ==
== Game names automatic sorting ==
So far we have been ordering game names (table rows) strictly alphabetically, following the preferences of a plugin installed in this wiki that does the work automatically when we click in the arrow icons at top/header of the tables, i tryed to explain it here https://www.psdevwiki.com/ps3/Talk:Emulation but today an anonimous editor reorganized some of them following the release sequence. Lets say in the same franquise the first game never was given the sufiix "1" but the next games probably have the suffix "2" or "3" so wiki locates the first game as last. This problem is recurrent and personally i dont have a preference of doing it one way or the other, but right now the sorting mechanics are partially broken, and the only way to fix it is either returning back or cheating the plugin [[Special:Diff/68171/68175|'''this way''']] by using '''''data-sort-value''''' --[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 11:27, 1 October 2022 (UTC)
So far we have been ordering game names (table rows) strictly alphabetically, following the preferences of a plugin installed in this wiki that does the work automatically when we click in the arrow icons at top/header of the tables, i tryed to explain it here https://www.psdevwiki.com/ps3/Talk:Emulation but today an anonimous editor reorganized some of them following the release sequence. Lets say in the same franquise the first game never was given the sufiix "1" but the next games probably have the suffix "2" or "3" so wiki locates the first game as last. This problem is recurrent and personally i dont have a preference of doing it one way or the other, but right now the sorting mechanics are partially broken, and the only way to fix it is either returning back or cheating the plugin [[Special:Diff/68171/68175|'''this way''']] by using '''''data-sort-value''''' --[[User:Sandungas|Sandungas]] ([[User talk:Sandungas|talk]]) 11:27, 1 October 2022 (UTC)
* This is why I removed the sorting all together and I do everything manually on PS4 list. --- [[User:Roxanne|Roxanne]] ([[User talk:Roxanne|talk]]) 00:15, 8th October 2022 (GMT+1)
* This is why I removed the sorting all together and I do everything manually on PS4 list. --- [[User:Roxanne|Roxanne]] ([[User talk:Roxanne|talk]]) 00:15, 8th October 2022 (GMT+1)
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