Editing User talk:Kozarovv

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===ps2_netemu emitter===
=CECH A/B/C/E PS2 emulator compatibility list=
I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting ppc translated opcodes.
TODO: Remove/Move(?) PS1 titles, redo wiki links
<pre>
==#–9==
0x73C358 ppc_emitter_clrlwi
{| class="wikitable" style="width: 100%;"
0x73C370 ppc_emitter_add
! width="30%"|Title
0x73C388 ppc_emitter_mulhw
! width="10%"|System
0x73C3A0 ppc_emitter_mulhdu
! width="15%"|Publisher
0x73C3B8 ppc_emitter_mulhd
! width="15%"|Product No.
0x73C3D0 ppc_emitter_mtvscr
! width="15%"|Compatible with CECH A/B
0x73C3E8 ppc_emitter_mtocrf
! width="15%"|Compatible with CECH C/E
0x73C400 ppc_emitter_mtlr
|-
0x73C418 ppc_emitter_mtctr
|''[http://en.wikipedia.org/wiki/.hack//Infection .hack//INFECTION]''
0x73C430 ppc_emitter_mtcrf
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C448 ppc_emitter_mfvscr
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C460 ppc_emitter_mftb
|SLUS-20267
0x73C478 ppc_emitter_mfocrf
|Yes
0x73C490 ppc_emitter_mflr
|Yes
0x73C4A8 ppc_emitter_mfctr
|-
0x73C4C0 ppc_emitter_mfcr
|''[http://en.wikipedia.org/wiki/.hack//Mutation .hack//MUTATION]''
0x73C4D8 ppc_emitter_lwzx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C4F0 ppc_emitter_lwzu
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C508 ppc_emitter_lwz
|SLUS-20562
0x73C520 ppc_emitter_lwsync
|Yes
0x73C538 ppc_emitter_lwbrx
|Yes
0x73C550 ppc_emitter_lvxl
|-
0x73C568 ppc_emitter_lvx
|''[http://en.wikipedia.org/wiki/.hack//Outbreak .hack//OUTBREAK]''
0x73C580 ppc_emitter_lvsr
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C598 ppc_emitter_lvsl
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C5B0 ppc_emitter_lvlx
|SLUS-20563
0x73C5C8 ppc_emitter_lvewx
|Yes
0x73C5E0 ppc_emitter_lvehx
|Yes
0x73C5F8 ppc_emitter_lvebx
|-
0x73C610 ppc_emitter_lhzx
|''[http://en.wikipedia.org/wiki/.hack//Quarantine .hack//QUARANTINE]''
0x73C628 ppc_emitter_lhzu
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C640 ppc_emitter_lhz
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C658 ppc_emitter_lhbrx
|SLUS-20564
0x73C670 ppc_emitter_lfsx
|Yes
0x73C688 ppc_emitter_lfs
|Yes
0x73C6A0 ppc_emitter_lfdx
|-
0x73C6B8 ppc_emitter_lfd
|''[http://en.wikipedia.org/wiki/.hack//G.U. .hack//G.U. Vol.1//Rebirth]''
0x73C6D0 ppc_emitter_ldx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C6E8 ppc_emitter_ldbrx
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C700 ppc_emitter_ld
|SLUS-21258
0x73C718 ppc_emitter_lbzx
|Yes
0x73C730 ppc_emitter_lbzu
|Yes
0x73C748 ppc_emitter_lbz
|-
0x73C760 ppc_emitter_isync
|''[http://en.wikipedia.org/wiki/.hack//G.U. .hack//G.U. Vol.2//Reminisce]''
0x73C778 ppc_emitter_fsubs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C790 ppc_emitter_fsub
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C7A8 ppc_emitter_fsqrts
|SLUS-21488
0x73C7C0 ppc_emitter_fsqrt
|Yes
0x73C7D8 ppc_emitter_fsel
|Yes
0x73C7F0 ppc_emitter_frsqrte
|-
0x73C808 ppc_emitter_frsp
|''[http://en.wikipedia.org/wiki/.hack//G.U. .hack//G.U. Vol.3//Redemption]''
0x73C820 ppc_emitter_fres
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C838 ppc_emitter_fnmsubs
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C850 ppc_emitter_fsub__
|SLUS-21489
0x73C868 ppc_emitter_fnmadds
|Yes
0x73C880 ppc_emitter_fnmadd
|Yes
0x73C898 ppc_emitter_fneg
|-
0x73C8B0 ppc_emitter_fnabs
|''[http://en.wikipedia.org/wiki/18_Wheeler:_American_Pro_Trucker 18 Wheeler: American Pro Trucker]''
0x73C8C8 ppc_emitter_fmuls
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C8E0 ppc_emitter_fmul
|[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim Entertainment]
0x73C8F8 ppc_emitter_fmsubs
|SLUS-20210
0x73C910 ppc_emitter_fmsub
|Yes
0x73C928 ppc_emitter_fmr
|Yes
0x73C940 ppc_emitter_fmadds
|-
0x73C958 ppc_emitter_fmadd
|''[http://en.wikipedia.org/wiki/187_Ride_or_Die 187 Ride or Die]''
0x73C970 ppc_emitter_fdivs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C988 ppc_emitter_fdiv
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
0x73C9A0 ppc_emitter_fctiwz
|SLUS-21116
0x73C9B8 ppc_emitter_fctiw
|Yes
0x73C9D0 ppc_emitter_fctidz
|Yes - During various FMV sequences throughout the title, the audio cuts out; Throughout the "The Coast - Escort" mission, graphical corruption appears throughout the shadow texture of the user's vehicle.
0x73C9E8 ppc_emitter_fctid
|-
0x73CA00 ppc_emitter_fcmpu
|''[http://en.wikipedia.org/wiki/24:_The_Game 24: The Game]''
0x73CA18 ppc_emitter_fcmpo
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CA30 ppc_emitter_fcfid
|[http://en.wikipedia.org/wiki/2K_Games 2K Games]
0x73CA48 ppc_emitter_fadds
|SLUS-21268
0x73CA60 ppc_emitter_fadd
|Yes
0x73CA78 ppc_emitter_fabs
|Yes
0x73CA90 ppc_emitter_extsw
|-
0x73CAA8 ppc_emitter_extsh
|''[http://en.wikipedia.org/wiki/25_To_Life 25 To Life]''
0x73CAC0 ppc_emitter_extsb
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CAD8 ppc_emitter_eqv
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
0x73CAF0 ppc_emitter_mbar
|SLUS-21016
0x73CB08 ppc_emitter_divwuo
|Yes
0x73CB20 ppc_emitter_divwu
|Yes
0x73CB38 ppc_emitter_divwo
|-
0x73CB50 ppc_emitter_divw
|''[http://en.wikipedia.org/wiki/2002_FIFA_World_Cup_%28video_game%29 2002 FIFA World Cup]''
0x73CB68 ppc_emitter_divduo
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73CB80 ppc_emitter_divdu
|[http://en.wikipedia.org/wiki/Electronic_Arts EA]
0x73CB98 ppc_emitter_unknown__divdo
|SLUS-01449
0x73CBB0 ppc_emitter_divd
|Yes
0x73CBC8 ppc_emitter_crclr
|Yes
0x73CBE0 ppc_emitter_crorc
|-
0x73CBF8 ppc_emitter_crmove
|''[http://en.wikipedia.org/wiki/2002_FIFA_World_Cup_%28video_game%29 2002 FIFA World Cup]''
0x73CC10 ppc_emitter_crnot
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CC28 ppc_emitter_crnand
|[http://en.wikipedia.org/wiki/Electronic_Arts EA]
0x73CC40 ppc_emitter_crset
|SLUS-20404
0x73CC58 ppc_emitter_crandc
|Yes
0x73CC70 ppc_emitter_crand
|Yes
0x73CC88 ppc_emitter_cntlzw
|-
0x73CCA0 ppc_emitter_cntlzd
|''[http://en.wikipedia.org/wiki/2006_FIFA_World_Cup_%28video_game%29 2006 FIFA World Cup]''
0x73CCB8 ppc_emitter_cmpwi
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CCD0 ppc_emitter_cmpw
|[http://en.wikipedia.org/wiki/Electronic_Arts EA]
0x73CCE8 ppc_emitter_cmplwi
|SLUS-21408
0x73CD00 ppc_emitter_cmplw
|Yes
0x73CD18 ppc_emitter_cmpldi
|Yes
0x73CD30 ppc_emitter_cmpld
|-
0x73CD48 ppc_emitter_cmpdi
|''[http://en.wikipedia.org/wiki/4x4_Evolution 4x4 Evolution]''
0x73CD60 ppc_emitter_cmpd
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CD78 ppc_emitter_clrldi.
|[http://en.wikipedia.org/wiki/Gathering_of_Developers Gathering of Developers]
0x73CD90 ppc_emitter_clrldi
|SLUS-20091
0x73CDA8 ppc_emitter_unknown
|Yes
0x73CDC0 ppc_emitter_bnel
|Yes
0x73CDD8 ppc_emitter_bne
|-
0x73CDF0 ppc_emitter_bltl
|''[http://en.wikipedia.org/wiki/50_Cent:_Bulletproof 50 Cent: Bulletproof]''
0x73CE08 ppc_emitter_blt
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CE20 ppc_emitter_blr
|[http://en.wikipedia.org/wiki/Vivendi Vivendi]
0x73CE38 ppc_emitter_bla
|SLUS-21315
0x73CE50 ppc_emitter_bl
|Yes
0x73CE68 ppc_emitter_bgtl
|Yes
0x73CE80 ppc_emitter_bgt
|}
0x73CE98 ppc_emitter_beql
==A==
0x73CEB0 ppc_emitter_beq
{| class="wikitable" style="width: 100%;"
0x73CEC8 ppc_emitter_bctrl
! width="30%"|Title
0x73CEE0 ppc_emitter_bctr
! width="10%"|System
0x73CEF8 ppc_emitter_bdnzflrl
! width="15%"|Publisher
0x73CF10 ppc_emitter_bdnzflr
! width="15%"|Product No.
0x73CF28 ppc_emitter_bdnzfla
! width="15%"|Compatible with CECH A/B
0x73CF40 ppc_emitter_bdnzfl
! width="15%"|Compatible with CECH C/E
0x73CF58 ppc_emitter_bcctrl
|-
0x73CF70 ppc_emitter_bcctr
|''[http://en.wikipedia.org/wiki/Ace_Combat_2 Ace Combat 2]''
0x73CF88 ppc_emitter_vsum4ubs
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73CFA0 ppc_emitter_vsum4shs
|[http://en.wikipedia.org/wiki/Namco Namco]
0x73CFB8 ppc_emitter_vsum4sbs
|SLUS-00404
0x73CFD0 ppc_emitter_vsum2sws
|Yes - When the user selects the "Pursuit of reconnaissance unit" mission, and the "VR" mission briefing FMV plays, the video stutters at random points during playback. Note: When this issue occurs, previous FMV frames overlap the current FMV frames.
0x73CFE8 ppc_emitter_vsubuws
|Yes - When the user selects the "Pursuit of reconnaissance unit" mission, and the "VR" mission briefing FMV plays, the video stutters at random points during playback. Note: When this issue occurs, previous FMV frames overlap the current FMV frames.
0x73D000 ppc_emitter_vsubuwm
|-
0x73D018 ppc_emitter_vsubuhs
|''[http://en.wikipedia.org/wiki/Ace_Combat_3 Ace Combat 3]''
0x73D030 ppc_emitter_vsubuhm
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73D048 ppc_emitter_vsububs
|[http://en.wikipedia.org/wiki/Namco Namco]
0x73D060 ppc_emitter_vsububm
|SLUS-00972
0x73D078 ppc_emitter_vsubsws
|Yes
0x73D090 ppc_emitter_vsubshs
|Yes
0x73D0A8 ppc_emitter_vsubsbs
|-
0x73D0C0 ppc_emitter_vsubfp
|''[http://en.wikipedia.org/wiki/Ace_Combat_04:_Shattered_Skies Ace Combat 04: Shattered Skies]''
0x73D0D8 ppc_emitter_vsubcuw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D0F0 ppc_emitter_vsrw
|[http://en.wikipedia.org/wiki/Namco Namco]
0x73D108 ppc_emitter_vsro
|SLUS-20152
0x73D120 ppc_emitter_vsrh
|Yes
0x73D138 ppc_emitter_vsrb
|Yes
0x73D150 ppc_emitter_vsraw
|-
0x73D168 ppc_emitter_vsrah
|''[http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Ace Combat 5: The Unsung War]''
0x73D180 ppc_emitter_vsrab
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D198 ppc_emitter_vsr
|[http://en.wikipedia.org/wiki/Namco Namco]
0x73D1B0 ppc_emitter_vspltw
|SLUS-20851
0x73D1C8 ppc_emitter_vspltisw
|Yes as of [http://en.wikipedia.org/wiki/PS3_System_Software v1.10]
0x73D1E0 ppc_emitter_vspltish
|Yes
0x73D1F8 ppc_emitter_vspltisb
|-
0x73D210 ppc_emitter_vsplth
|''[http://en.wikipedia.org/wiki/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero: The Belkan War]''
0x73D228 ppc_emitter_vspltb
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D240 ppc_emitter_vslw
|[http://en.wikipedia.org/wiki/Namco Namco]
0x73D258 ppc_emitter_vslo
|SLUS-21346
0x73D270 ppc_emitter_vslh
|Yes
0x73D288 ppc_emitter_vxor
|Yes
0x73D2A0 ppc_emitter_vupklsh
|-
0x73D2B8 ppc_emitter_vupklsb
|''[http://en.wikipedia.org/wiki/Activision_Anthology Activision Anthology]''
0x73D2D0 ppc_emitter_vupklpx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D2E8 ppc_emitter_vupkhsh
|[http://en.wikipedia.org/wiki/Activision Activision]
0x73D300 ppc_emitter_vupkhsb
|SLUS-20588
0x73D318 ppc_emitter_vupkhpx
|Yes
0x73D330 ppc_emitter_vsumsws
|Yes
0x73D348 ppc_emitter_xoris
|-
0x73D360 ppc_emitter_xori_xnop
|''[http://en.wikipedia.org/w/index.php?title=Activision_Classics&action=edit&redlink=1 Activision Classics]''
0x73D378 ppc_emitter_xor
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73D390 ppc_emitter_unk_0x04000000(debug_trap)
|[http://en.wikipedia.org/wiki/Activision Activision]
0x73D3A8 ppc_emitter_adde
|SLUS-00777
0x73D3C0 ppc_emitter_adde__
|Yes
0x73D3D8 ppc_emitter_addco
|Yes
0x73D3F0 ppc_emitter_addc
|-
0x73D408 ppc_emitter_bdnzfa
|''[http://en.wikipedia.org/w/index.php?title=Adventures_of_Cookie_%26_Cream,_The&action=edit&redlink=1 Adventures of Cookie & Cream, The]''
0x73D420 ppc_emitter_bdnzf
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D438 ppc_emitter_ba
|[http://en.wikipedia.org/wiki/Tommo_Inc. Tommo]
0x73D450 ppc_emitter_b
|SLUS-20170
0x73D468 ppc_emitter_andis.
|Yes
0x73D480 ppc_emitter_andi.
|Yes
0x73D498 ppc_emitter_andc
|-
0x73D4B0 ppc_emitter_and
|''[http://en.wikipedia.org/wiki/Aeon_Flux_%28video_game%29 Aeon Flux]''
0x73D4C8 ppc_emitter_addzeo
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D4E0 ppc_emitter_addze
|[http://en.wikipedia.org/wiki/Majesco Majesco]
0x73D4F8 ppc_emitter_addo
|SLUS-21205
0x73D510 ppc_emitter_addmeo
|Yes
0x73D528 ppc_emitter_addme
|Yes - At a random point during gameplay, the title does not respond to user input.
0x73D540 ppc_emitter_lis
|-
0x73D558 ppc_emitter_addic
|''[http://en.wikipedia.org/wiki/Aero_Elite:_Combat_Academy Aero Elite: Combat Academy]''
0x73D570 ppc_emitter_li
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D588 ppc_emitter_vsldoi
|[http://en.wikipedia.org/wiki/Sega Sega]
0x73D5A0 ppc_emitter_vslb
|SLUS-20614
0x73D5B8 ppc_emitter_vsl
|Yes
0x73D5D0 ppc_emitter_vsel
|Yes - The title is unable to perform intended HDD functionality. Throughout the Introductory FMV sequence, the FMV audio stutters and/or plays overlapped with static audio distortion.
0x73D5E8 ppc_emitter_vrsqrtefp
|-
0x73D600 ppc_emitter_vrlw
|''[http://en.wikipedia.org/wiki/Alone_in_the_Dark Alone in the Dark]''
0x73D618 ppc_emitter_vrlh
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D630 ppc_emitter_vrlb
|[http://en.wikipedia.org/wiki/Atari Atari]
0x73D648 ppc_emitter_vlogefp
|SLUS-21690
0x73D660 ppc_emitter_vlogefp__
|Yes
0x73D678 ppc_emitter_vlogefp___
|Yes
0x73D690 ppc_emitter_vlogefp____
|-
0x73D6A8 ppc_emitter_vrefp
|''[http://en.wikipedia.org/wiki/Amplitude_%28video_game%29 Amplitude]''
0x73D6C0 ppc_emitter_vpkuwus
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D6D8 ppc_emitter_vpkuwum
|[http://en.wikipedia.org/wiki/Harmonix Harmonix]
0x73D6F0 ppc_emitter_vpkuhus
|SLUS-97258
0x73D708 ppc_emitter_vpkuhum
|Yes
0x73D720 ppc_emitter_vpkswus
|Yes
0x73D738 ppc_emitter_vpkswss
|-
0x73D750 ppc_emitter_vpkshus
|''[http://en.wikipedia.org/wiki/Arc_the_Lad:_Twilight_of_the_Spirits Arc the Lad: Twilight of the Spirits]''
0x73D768 ppc_emitter_vpkshss
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D780 ppc_emitter_vpkpx
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x73D798 ppc_emitter_vperm
|SCUS-97231
0x73D7B0 ppc_emitter_vmr_vor
|Yes
0x73D7C8 ppc_emitter_vnot
|Yes
0x73D7E0 ppc_emitter_vnmsubfp
|-
0x73D7F8 ppc_emitter_vmulouh
|''[http://en.wikipedia.org/wiki/Area_51 Area 51]''
0x73D810 ppc_emitter_vmuloub
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73D828 ppc_emitter_vmulosh
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
0x73D840 ppc_emitter_vmulouw
|SLUS-00164
0x73D858 ppc_emitter_vmuleuh
|Yes - When the user completes any level, the Mission Status Report/Accuracy screen appears, and the user presses the START button, graphical corruption appears throughout specific areas of the screen.
0x73D870 ppc_emitter_vmuleub
|Yes - When the user completes any level, the Mission Status Report/Accuracy screen appears, and the user presses the START button, graphical corruption appears throughout specific areas of the screen.
0x73D888 ppc_emitter_vmulesh
|-
0x73D8A0 ppc_emitter_vmulesb
|''[http://en.wikipedia.org/wiki/Area_51 Area 51]''
0x73D8B8 ppc_emitter_vmsumuhm
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D8D0 ppc_emitter_vmsumubm
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
0x73D8E8 ppc_emitter_vmsumshs
|SLUS-20595
0x73D900 ppc_emitter_vmsumshm
|Yes
0x73D918 ppc_emitter_vmsumuhs
|Yes - Upon boot-up, the title hangs.
0x73D930 ppc_emitter_vmsummbm
|-
0x73D948 ppc_emitter_vmrglw
|''[http://en.wikipedia.org/wiki/Ar_tonelico:_Melody_of_Elemia Ar tonelico: Melody of Elemia]''
0x73D960 ppc_emitter_vmrglh
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D978 ppc_emitter_vmrglb
|[http://en.wikipedia.org/wiki/NIS_America NIS America]
0x73D990 ppc_emitter_vmrghw
|SLUS-21445
0x73D9A8 ppc_emitter_vmrghh
|Yes
0x73D9C0 ppc_emitter_vmrghb
|Bugs - Random virtual memory card savefile corruption or complete loss.
0x73D9D8 ppc_emitter_vmladduhm
|}
0x73D9F0 ppc_emitter_vminuw
==B==
0x73DA08 ppc_emitter_vminuh
{| class="wikitable" style="width: 100%;"
0x73DA20 ppc_emitter_vminub
! width="30%"|Title
0x73DA38 ppc_emitter_vminsw
! width="10%"|System
0x73DA50 ppc_emitter_vminsh
! width="15%"|Publisher
0x73DA68 ppc_emitter_vminsb
! width="15%"|Product No.
0x73DA80 ppc_emitter_vminfp
! width="15%"|Compatible with CECH A/B
0x73DA98 ppc_emitter_vmhraddshs
! width="15%"|Compatible with CECH C/E
0x73DAB0 ppc_emitter_vmhaddshs
|-
0x73DAC8 ppc_emitter_vmaxuw
|''[http://en.wikipedia.org/wiki/B-Boy B-Boy]''
0x73DAE0 ppc_emitter_vmaxuh
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DAF8 ppc_emitter_vmaxub
|[http://en.wikipedia.org/w/index.php?title=Evolved_Games&action=edit&redlink=1 Evolved Games]
0x73DB10 ppc_emitter_vmaxsw
|SLUS-21761
0x73DB28 ppc_emitter_vmaxsh
|Yes
0x73DB40 ppc_emitter_vmaxsb
|Yes
0x73DB58 ppc_emitter_vmaxfp
|-
0x73DB70 ppc_emitter_vmaddfp
|''[http://en.wikipedia.org/wiki/Backyard_Wrestling_2:_There_Goes_the_Neighborhood Backyard Wrestling 2: There Goes the Neighborhood]''
0x73DB88 ppc_emitter_vlogefp_
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DBA0 ppc_emitter_vexptefp
|[http://en.wikipedia.org/w/index.php?title=EIDOS&action=edit&redlink=1 EIDOS]
0x73DBB8 ppc_emitter_vctuxs
|SLUS-21043
0x73DBD0 ppc_emitter_vctsxs
|Yes
0x73DBE8 ppc_emitter_vcmpgtuw.
|Yes - Throughout gameplay, various graphics intermittently flicker. During various FMV sequences throughout the title, the FMV audio does not play as intended. Throughout the title, when a menu screen appears, various graphics randomly jitter.
0x73DC00 ppc_emitter_vcmpgtuw
|-
0x73DC18 ppc_emitter_vcmpgtuh.
|''[http://en.wikipedia.org/wiki/Baldur%27s_Gate:_Dark_Alliance Baldur's Gate: Dark Alliance]''
0x73DC30 ppc_emitter_vcmpgtuh
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DC48 ppc_emitter_vcmpgtub.
|[http://en.wikipedia.org/wiki/Interplay_Entertainment Interplay]
0x73DC60 ppc_emitter_vcmpgtub
|SLUS-20035
0x73DC78 ppc_emitter_vcmpgtsw.
|Yes
0x73DC90 ppc_emitter_vcmpgtsw
|Yes
0x73DCA8 ppc_emitter_vcmpgtsh.
|-
0x73DCC0 ppc_emitter_vcmpgtsh
|''[http://en.wikipedia.org/wiki/Baldur%27s_Gate:_Dark_Alliance_II Baldur's Gate: Dark Alliance II]''
0x73DCD8 ppc_emitter_vcmpgtsb.
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DCF0 ppc_emitter_vcmpgtsb
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
0x73DD08 ppc_emitter_vcmpgtfp.
|SLUS-20675
0x73DD20 ppc_emitter_vcmpgtfp
|Yes
0x73DD38 ppc_emitter_vcmpgefp.
|Yes
0x73DD50 ppc_emitter_vcmpgefp
|-
0x73DD68 ppc_emitter_vcmpequw.
|''[http://en.wikipedia.org/wiki/The_Bard%27s_Tale_%282004_video_game%29 The Bards Tale]''
0x73DD80 ppc_emitter_vcmpequw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DD98 ppc_emitter_vcmpequh.
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
0x73DDB0 ppc_emitter_vcmpequh
|SLUS-xxxxx
0x73DDC8 ppc_emitter_vcmpequb.
|Unknown
0x73DDE0 ppc_emitter_vcmpequb
|Unknown
0x73DDF8 ppc_emitter_vcmpeqfp.
|-
0x73DE10 ppc_emitter_vcmpeqfp
|''[http://en.wikipedia.org/wiki/Bass_Strike Bass Strike]''
0x73DE28 ppc_emitter_vcmpbfp.
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DE40 ppc_emitter_vcmpbfp
|[http://en.wikipedia.org/wiki/THQ THQ]
0x73DE58 ppc_emitter_vcfux
|SLUS-20325
0x73DE70 ppc_emitter_vcfsx
|Yes
0x73DE88 ppc_emitter_vavguw
|Yes
0x73DEA0 ppc_emitter_vavguh
|-
0x73DEB8 ppc_emitter_vavgub
|''[http://en.wikipedia.org/wiki/Batman:_Rise_of_Sin_Tzu Batman: Rise of Sin Tzu]''
0x73DED0 ppc_emitter_vavgsw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DEE8 ppc_emitter_vavgsh
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
0x73DF00 ppc_emitter_vavgsb
|SLUS-20709
0x73DF18 ppc_emitter_vandc
|Yes
0x73DF30 ppc_emitter_vand
|Yes
0x73DF48 ppc_emitter_vadduws
|-
0x73DF60 ppc_emitter_vadduwm
|''[http://en.wikipedia.org/wiki/Battlestar_Galactica Battlestar Galactica]''
0x73DF78 ppc_emitter_vadduhs
|[http://en.wikipedia.org/wiki/PlayStation PS2]
0x73DF90 ppc_emitter_vadduhm
|[http://en.wikipedia.org/wiki/NBC_Universal NBC Universal]
0x73DFA8 ppc_emitter_vaddcuw
|SLUS-20421
0x73DFC0 ppc_emitter_vaddubs
|Yes
0x73DFD8 ppc_emitter_vaddubm
|Yes
0x73DFF0 ppc_emitter_vaddsws
|-
0x73E008 ppc_emitter_vaddshs
|''[http://en.wikipedia.org/wiki/Bakugan Bakugan]''
0x73E020 ppc_emitter_vaddsbs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E038 ppc_emitter_vaddfp
|[http://en.wikipedia.org/wiki/Activision Activision]
0x73E050 ppc_emitter_twi
|SLUS-xxxxx
0x73E068 ppc_emitter_tw
|Unknown
0x73E080 ppc_emitter_tdi
|Unknown
0x73E098 ppc_emitter_td
|-
0x73E0B0 ppc_emitter_sync
|''[http://en.wikipedia.org/w/index.php?title=Barbie_12_Dancing_Princesses&action=edit&redlink=1 Barbie 12 Dancing Princesses]''
0x73E0C8 ppc_emitter_subfzeo
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E0E0 ppc_emitter_subfze
|[http://en.wikipedia.org/wiki/Activision Activision]
0x73E0F8 ppc_emitter_subfo
|SLUS-xxxxx
0x73E110 ppc_emitter_subfmeo
|Unknown
0x73E128 ppc_emitter_subfme
|Unknown
0x73E140 ppc_emitter_subfic
|-
0x73E158 ppc_emitter_subfe
|''[http://en.wikipedia.org/wiki/Baroque Baroque]''
0x73E170 ppc_emitter_subfe_
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E188 ppc_emitter_subfco.
|[http://en.wikipedia.org/wiki/Atlus Atlus]
0x73E1A0 ppc_emitter_subfco
|SLUS-21714
0x73E1B8 ppc_emitter_subfc
|Yes
0x73E1D0 ppc_emitter_subf
|Yes
0x73E1E8 ppc_emitter_stwx
|-
0x73E200 ppc_emitter_stwu
|''[http://en.wikipedia.org/wiki/Beat_Down:_Fists_of_Vengeance Beat Down: Fists of Vengeance]''
0x73E218 ppc_emitter_stwbrx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E230 ppc_emitter_stw
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x73E248 ppc_emitter_stvxl
|SLUS-21150
0x73E260 ppc_emitter_stvx
|Yes
0x73E278 ppc_emitter_stvewx
|Yes
0x73E290 ppc_emitter_stvehx
|-
0x73E2A8 ppc_emitter_stvebx
|''[http://en.wikipedia.org/w/index.php?title=Ben_10:_Alien_Force_Vilgax_Attacks&action=edit&redlink=1 Ben 10: Alien Force Vilgax Attacks]''
0x73E2C0 ppc_emitter_sthx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E2D8 ppc_emitter_sthu
|[http://en.wikipedia.org/w/index.php?title=D3_Publisher_of_America&action=edit&redlink=1 D3 Publisher of America]
0x73E2F0 ppc_emitter_sthbrx
|SLUS-xxxxx
0x73E308 ppc_emitter_sth
|Unknown
0x73E320 ppc_emitter_stfsx
|Unknown
0x73E338 ppc_emitter_stfsux
|-
0x73E350 ppc_emitter_stfs
|''[http://en.wikipedia.org/wiki/Beyond_Good_and_Evil Beyond Good and Evil]''
0x73E368 ppc_emitter_stfiwx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E380 ppc_emitter_stfdx
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
0x73E398 ppc_emitter_stfd
|SLUS-20763
0x73E3B0 ppc_emitter_stdx
|Yes
0x73E3C8 ppc_emitter_stdbrx
|Yes - At various points during gameplay, water textures appear corrupt.
0x73E3E0 ppc_emitter_std
|-
0x73E3F8 ppc_emitter_stbx
|''[http://en.wikipedia.org/wiki/The_Bible_Game The Bible Game]''
0x73E410 ppc_emitter_stbu
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E428 ppc_emitter_stb
|[http://en.wikipedia.org/wiki/Crave_Entertainment Crave Entertainment]
0x73E440 ppc_emitter_srw
|SLUS-21175
0x73E458 ppc_emitter_srd
|Yes
0x73E470 ppc_emitter_srawi
|Yes
0x73E488 ppc_emitter_sraw
|-
0x73E4A0 ppc_emitter_sradi
|''[http://en.wikipedia.org/wiki/Black_%28video_game%29 Black (video game)]''
0x73E4B8 ppc_emitter_srad
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E4D0 ppc_emitter_slw
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
0x73E4E8 ppc_emitter_sld
|SLUS-21376
0x73E500 ppc_emitter_rlwnm_31
|Yes
0x73E518 ppc_emitter_rotld
|Yes - At various points during gameplay, the user’s character teleports to a random nearby location. At various points during gameplay, the user's character may become stuck.
0x73E530 ppc_emitter_rlwnm_0
|-
0x73E548 ppc_emitter_clrrwi_31
|''[http://en.wikipedia.org/wiki/Blitz:_The_League Blitz: The League]''
0x73E560 ppc_emitter_rlwimi
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E578 ppc_emitter_insrdi_64
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
0x73E590 ppc_emitter_clrrdi
|SLUS-21128
0x73E5A8 ppc_emitter_clrldi_0
|Yes
0x73E5C0 ppc_emitter_clrldi_0__
|Yes - When network gameplay begins, a network error message appears, and the user is disconnected.
0x73E5D8 ppc_emitter_clrlsldi
|-
0x73E5F0 ppc_emitter_rldcr
|''[http://en.wikipedia.org/wiki/BloodRayne BloodRayne]''
0x73E608 ppc_emitter_rotld_
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E620 ppc_emitter_sync_
|[http://en.wikipedia.org/wiki/Majesco Majesco]
0x73E638 ppc_emitter_oris
|SLUS-20461
0x73E650 ppc_emitter_ori
|Yes
0x73E668 ppc_emitter_orc
|Yes
0x73E680 ppc_emitter_mr_or
|-
0x73E698 ppc_emitter_not
|''[http://en.wikipedia.org/wiki/BloodRayne_2 BloodRayne 2]''
0x73E6B0 ppc_emitter_neg
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E6C8 ppc_emitter_neg_
|[http://en.wikipedia.org/wiki/Majesco Majesco]
0x73E6E0 ppc_emitter_nand
|SLUS-20862
0x73E6F8 ppc_emitter_mullwo
|Yes
0x73E710 ppc_emitter_mullw
|Yes - Throughout gameplay, extraneous graphics randomly appear.
0x73E728 ppc_emitter_mulli
|-
0x73E740 ppc_emitter_mulldo
|''[http://en.wikipedia.org/wiki/Blood_Will_Tell Blood Will Tell]''
0x73E758 ppc_emitter_mulld
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E770 ppc_emitter_mulhwu
|[http://en.wikipedia.org/wiki/WOW_Entertainment WOW Entertainment]
0x73E788 ppc_emitter_li_
|SLUS-20782
0x73E7A0 ppc_emitter_clrldi__
|Yes
0x73E7B8 ppc_emitter_subf_
|Yes
0x73E7D0 ppc_emitter_clrrdi_63
|-
0x73E7E8 ppc_emitter_clrrdi_63_
|''[http://en.wikipedia.org/wiki/Bloody_Roar Bloody Roar]''
0x73E800 ppc_emitter_clrrwi
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73E818 ppc_emitter_clrlwi_0
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x73E830 ppc_emitter_clrlwi_0_
|SCUS-94199
</pre>
|Yes
 
|Yes
===ps2_gxemu ppu emitter by opd (4.75?)===
|-
<pre>
|''[http://en.wikipedia.org/wiki/Bloody_Roar_2 Bloody Roar 2]''
0x6557D0  ppu_emitter_xoris
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x6557E8  ppu_emitter_srwi
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x655800  ppu_emitter_slwi
|SCUS-94424
0x655818  sub_101FBC
|Yes
0x655830  ppu_emitter_extrwi_unconfirmed_____todo
|Yes
0x655848  ppu_emitter_sldi
|-
0x655860  ppu_emitter_extldi
|''[http://en.wikipedia.org/wiki/Bloody_Roar_3 Bloody Roar 3]''
0x655878  ppu_emitter_subf_____todo (used only in visub)
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655890  ppu_emitter_srdi
|[http://en.wikipedia.org/wiki/Activision Activision]
0x6558A8  ppu_emitter_li
|SLUS-20212
0x6558C0  ppu_emitter_add
|Yes
0x6558D8  ppu_emitter_addc
|Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed. Throughout the title, various graphics randomly flicker. (Corrected in Update Version 2.20).
0x6558F0  ppu_emitter_addco
|-
0x655908  ppu_emitter_adde
|''[http://en.wikipedia.org/wiki/Bloody_Roar_4 Bloody Roar 4]''
0x655920  ppu_emitter_adde_____todo
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655938  ppu_emitter_addi
|[http://en.wikipedia.org/wiki/Konami Konami]
0x655950  ppu_emitter_addic
|SLUS-20795
0x655968  ppu_emitter_lis
|Yes
0x655980  ppu_emitter_addme
|Yes
0x655998  ppu_emitter_addmeo
|-
0x6559B0  ppu_emitter_addo
|''[http://en.wikipedia.org/wiki/BMX_XXX BMX XXX]''
0x6559C8  ppu_emitter_addze
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6559E0  ppu_emitter_addzeo
|[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim]
0x6559F8  ppu_emitter_and
|SLUS-20415
0x655A10  ppu_emitter_andc
|Yes
0x655A28  ppu_emitter_andi.
|Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed.
0x655A40  ppu_emitter_andis.
|-
0x655A58  ppu_emitter_b
|''[http://en.wikipedia.org/wiki/Bomberman_Fantasy_Race Bomberman Fantasy Race]''
0x655A70  ppu_emitter_ba
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x655A88  ppu_emitter_bdnzf
|[http://en.wikipedia.org/wiki/Atlus Atlus]
0x655AA0  ppu_emitter_bdnzfa
|SLUS-00823
0x655AB8  ppu_emitter_bcctr
|Yes
0x655AD0  ppu_emitter_bcctrl
|Yes
0x655AE8  ppu_emitter_bdnzfl
|-
0x655B00  ppu_emitter_bdnzfla
|''[http://en.wikipedia.org/wiki/The_Bouncer The Bouncer]''
0x655B18  ppu_emitter_bdnzflr
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655B30  ppu_emitter_bdnzflrl
|[http://en.wikipedia.org/wiki/Square_Electronic_Arts Square Electronic Arts]
0x655B48  ppu_emitter_bctr
|SLUS-20069
0x655B60  ppu_emitter_bctrl
|Yes
0x655B78  ppu_emitter_beq
|Yes
0x655B90  ppu_emitter_beql
|-
0x655BA8  ppu_emitter_bgt
|''[http://en.wikipedia.org/wiki/Brave_Fencer_Musashi Brave Fencer Musashi]''
0x655BC0  ppu_emitter_bgtl
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x655BD8  ppu_emitter_bl
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
0x655BF0  ppu_emitter_bla
|SLUS-00726 / 90029
0x655C08  ppu_emitter_blr
|Yes
0x655C20  ppu_emitter_blt
|Yes
0x655C38  ppu_emitter_bltl
|-
0x655C50  ppu_emitter_bne
|''[http://en.wikipedia.org/wiki/Breath_of_Fire:_Dragon_Quarter Breath of Fire: Dragon Quarter]''
0x655C68  ppu_emitter_bnel
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655C80  ppu_emitter_unk_used_in_r5900_break
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x655C98  ppu_emitter_clrldi
|SLUS-20499
0x655CB0  ppu_emitter_clrldi.
|Yes
0x655CC8  ppu_emitter_cmpd
|Yes
0x655CE0  ppu_emitter_cmpdi
|-
0x655CF8  ppu_emitter_cmpld
|''[http://en.wikipedia.org/wiki/Bujingai:_The_Forsaken_City Bujingai: The Forsaken City]''
0x655D10  ppu_emitter_cmpldi
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655D28  ppu_emitter_cmplw
|[http://en.wikipedia.org/wiki/BAM%21_Entertainment BAM! Entertainment]
0x655D40  ppu_emitter_cmplwi
|SLUS-20895
0x655D58  ppu_emitter_cmpw
|Yes
0x655D70  ppu_emitter_cmpwi
|Yes
0x655D88  ppu_emitter_cntlzd
|-
0x655DA0  ppu_emitter_cntlzw
|''[http://en.wikipedia.org/wiki/Bully_%28video_game%29 Bully]''
0x655DB8  ppu_emitter_crand
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655DD0  ppu_emitter_crandc
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
0x655DE8  ppu_emitter_crset
|SLUS-21269
0x655E00  ppu_emitter_crnand
|Yes
0x655E18  ppu_emitter_crnot
|Yes
0x655E30  ppu_emitter_crmove
|-
0x655E48  ppu_emitter_crorc
|''[http://en.wikipedia.org/wiki/Burnout_3:_Takedown Burnout 3: Takedown]''
0x655E60  ppu_emitter_crclr
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655E78  ppu_emitter_divd
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
0x655E90  ppu_emitter_divdo
|SLUS-21050
0x655EA8  ppu_emitter_divdu
|Yes - When the user selects LOAD PROFILE, the following text appears: "Saved game data on memory card (PS2) in MEMORY CARD slot 1 appears to be corrupt. Please delete the corrupt data using the console's browser." (Corrected in Update Version 1.50). Throughout gameplay, vehicle engine sound effects play overlapped by static audio distortion. (Corrected in Update Version 1.80).
0x655EC0  ppu_emitter_divduo
|Yes - During network gameplay, the user is randomly disconnected. (Corrected in Update Version 1.92). The title does not detect a valid network configuration saved to the VMC. At various point throughout the title, the title does not recognize the internal memory card.
0x655ED8  ppu_emitter_divw
|-
0x655EF0  ppu_emitter_divwo
|''[http://en.wikipedia.org/wiki/Burnout_Revenge Burnout Revenge]''
0x655F08  ppu_emitter_divwu
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655F20  ppu_emitter_divwuo
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
0x655F38  ppu_emitter_mbar
|SLUS-21242
0x655F50  ppu_emitter_eqv
|Yes
0x655F68  ppu_emitter_extsb
|Yes - Throughout the title, when a menu screen containing a background FMV sequence appears, the FMV appears with graphical corruption, graphical “tearing”, stutters for approximately one second, and/or a portion of the FMV plays in a continuous loop.
0x655F80  ppu_emitter_extsh
|}
0x655F98  ppu_emitter_extsw
==C==
0x655FB0  ppu_emitter_fabs
{| class="wikitable" style="width: 100%;"
0x655FC8  ppu_emitter_fadd
! width="30%"|Title
0x655FE0  ppu_emitter_fadds
! width="10%"|System
0x655FF8  ppu_emitter_fcfid
! width="15%"|Publisher
0x656010  ppu_emitter_fcmpo
! width="15%"|Product No.
0x656028  ppu_emitter_fcmpu
! width="15%"|Compatible with CECH A/B
0x656040  ppu_emitter_fctid
! width="15%"|Compatible with CECH C/E
0x656058  ppu_emitter_fctidz
|-
0x656070  ppu_emitter_fctiw
|''[http://en.wikipedia.org/wiki/Call_of_Duty:_Finest_Hour Call of Duty: Finest Hour]''
0x656088  ppu_emitter_fctiwz
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6560A0  ppu_emitter_fdiv
|[http://en.wikipedia.org/wiki/Activision Activision]
0x6560B8  ppu_emitter_fdivs
|SLUS-20725
0x6560D0  ppu_emitter_fmadd
|Yes
0x6560E8  ppu_emitter_fmadds
|Yes - Throughout gameplay, when the user pushes the right stick in any direction, the user's character moves at a significantly slower than normal performance speed. (Corrected in Update Version 1.92)
0x656100  ppu_emitter_fmr
|-
0x656118  ppu_emitter_fmsub
|''[http://en.wikipedia.org/wiki/Castlevania:_Curse_of_Darkness Castlevania: Curse of Darkness]''
0x656130  ppu_emitter_fmsubs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656148  ppu_emitter_fmul
|[http://en.wikipedia.org/wiki/Konami Konami]
0x656160  ppu_emitter_fmuls
|SLUS-21168
0x656178  ppu_emitter_fnabs
|Yes - Upon boot-up, the title hangs. (Corrected in Update Version 1.81)
0x656190  ppu_emitter_fneg
|Yes
0x6561A8  ppu_emitter_fnmadd
|-
0x6561C0  ppu_emitter_fnmadds
|''[http://en.wikipedia.org/wiki/Castlevania:_Lament_of_Innocence Castlevania: Lament of Innocence]''
0x6561D8  ppu_emitter_fsub_with_4_regs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6561F0  ppu_emitter_fnmsubs
|[http://en.wikipedia.org/wiki/Konami Konami]
0x656208  ppu_emitter_fres
|SLUS-20733
0x656220  ppu_emitter_frsp
|Yes
0x656238  ppu_emitter_frsqrte
|Yes
0x656250  ppu_emitter_fsel
|-
0x656268  ppu_emitter_fsqrt
|''[http://en.wikipedia.org/wiki/Celebrity_Deathmatch Celebrity Deathmatch]''
0x656280  ppu_emitter_fsqrts
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656298  ppu_emitter_fsub
|[http://en.wikipedia.org/wiki/Gotham_Games Gotham Games]
0x6562B0  ppu_emitter_fsubs
|SLUS-01453
0x6562C8  ppu_emitter_isync
|Yes
0x6562E0  ppu_emitter_lb
|Yes
0x6562F8  ppu_emitter_lbzu
|-
0x656310  ppu_emitter_lbzx
|''[http://en.wikipedia.org/wiki/Celebrity_Deathmatch Celebrity Deathmatch]''
0x656328  ppu_emitter_ld
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656340  ppu_emitter_ldbrx
|[http://en.wikipedia.org/wiki/Gotham_Games Gotham Games]
0x656358  ppu_emitter_ldx
|SLUS-20604
0x656370  ppu_emitter_lfd
|Yes
0x656388  ppu_emitter_lfdx
|Yes
0x6563A0  ppu_emitter_lfs
|-
0x6563B8  ppu_emitter_lfsx
|''[http://en.wikipedia.org/wiki/Chaos_Legion Chaos Legion]''
0x6563D0  ppu_emitter_lhbrx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6563E8  ppu_emitter_lhz
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x656400  ppu_emitter_lhzu
|SLUS-20695
0x656418  ppu_emitter_lhzx
|Yes
0x656430  ppu_emitter_lvebx
|Yes
0x656448  ppu_emitter_lvehx
|-
0x656460  ppu_emitter_lvewx
|''[http://en.wikipedia.org/wiki/Chrono_Cross Chrono Cross]''
0x656478  ppu_emitter_lvlx
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656490  ppu_emitter_lvsl
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
0x6564A8  ppu_emitter_lvsr
|SLUS-01041
0x6564C0  ppu_emitter_lvx
|Yes - When the Chrono Cross Title screen appears, 3 horizontal bars of corruption intermittently flash on the left half of the screen for approximately 1/2 a second, Throughout gameplay, when the user's character encounters a battle, the text/menu boxes intermittently flicker from transparent to black.
0x6564D8  ppu_emitter_lvxl
|Yes - When the Chrono Cross Title screen appears, 3 horizontal bars of corruption intermittently flash on the left half of the screen for approximately 1/2 a second, Throughout gameplay, when the user's character encounters a battle, the text/menu boxes intermittently flicker from transparent to black.
0x6564F0  ppu_emitter_lwbrx
|-
0x656508  ppu_emitter_lwsync
|''[http://en.wikipedia.org/wiki/Clock_Tower:_The_First_Fear Clock Tower: The First Fear]''
0x656520  ppu_emitter_lwz
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656538  ppu_emitter_lwzu
|[http://en.wikipedia.org/wiki/Agetec Agetec]
0x656550  ppu_emitter_lwzx
|SLUS-00539
0x656568  ppu_emitter_mfcr
|Yes
0x656580  ppu_emitter_mfctr
|Yes
0x656598  ppu_emitter_mflr
|-
0x6565B0  ppu_emitter_mfocrf
|''[http://en.wikipedia.org/wiki/Clock_Tower_2 Clock Tower 2]''
0x6565C8  ppu_emitter_mftb
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x6565E0  ppu_emitter_mfvscr
|[http://en.wikipedia.org/wiki/Agetec Agetec]
0x6565F8  ppu_emitter_mtcrf
|SLUS-00695
0x656610  ppu_emitter_mtctr
|Yes
0x656628  ppu_emitter_mtlr
|Yes
0x656640  ppu_emitter_mtocrf
|-
0x656658  ppu_emitter_mtvscr
|''[http://en.wikipedia.org/wiki/Clock_Tower_3 Clock Tower 3]''
0x656670  ppu_emitter_mullhd
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656688  ppu_emitter_mullhdu
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x6566A0  ppu_emitter_mullhw
|SLUS-20633
0x6566B8  ppu_emitter_mullhwu
|Yes
0x6566D0  ppu_emitter_mulld
|Yes
0x6566E8  ppu_emitter_mulldo
|-
0x656700  ppu_emitter_mulli
|''[http://en.wikipedia.org/wiki/Cold_Fear Cold Fear]''
0x656718  ppu_emitter_mullw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656730  ppu_emitter_mullwo
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
0x656748  ppu_emitter_nand
|SLUS-21047
0x656760  ppu_emitter_neg
|Yes
0x656778  ppu_emitter_neg__________todo
|Yes - At random points during gameplay, the PAUSE screen randomly appears.
0x656790  ppu_emitter_nor
|-
0x6567A8  ppu_emitter_or
|''[http://en.wikipedia.org/wiki/Cold_Winter Cold Winter]''
0x6567C0  ppu_emitter_orc
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6567D8  ppu_emitter_ori
|[http://en.wikipedia.org/wiki/Vivendi_Universal_Games Vivendi Universal Games]
0x6567F0  ppu_emitter_oris
|SLUS-20845
0x656808  ppu_emitter_ptesync
|Yes
0x656820  ppu_emitter_rldcl
|Yes
0x656838  ppu_emitter_rldcr
|-
0x656850  ppu_emitter_rldir
|''[http://en.wikipedia.org/wiki/Crash_Bandicoot_%28video_game%29 Crash Bandicoot]''
0x656868  ppu_emitter_rldicl
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656880  ppu_emitter_rldicl___________todo
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x656898  ppu_emitter_rldicr
|SCUS-94900
0x6568B0  ppu_emitter_rldimi
|Yes
0x6568C8  ppu_emitter_rlwimi
|Yes
0x6568E0  ppu_emitter_rlwinm
|-
0x6568F8  ppu_emitter_rlwnm
|''[http://en.wikipedia.org/wiki/Crash_Bandicoot_2:_Cortex_Strikes_Back Crash Bandicoot 2: Cortex Strikes Back]''
0x656910  ppu_emitter_rotld
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656928  ppu_emitter_rlwnm_mb31
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x656940  ppu_emitter_sld
|SCUS-94154
0x656958  ppu_emitter_slw
|Yes
0x656970  ppu_emitter_srad
|Yes
0x656988  ppu_emitter_sradi
|-
0x6569A0  ppu_emitter_sraw
|''[http://en.wikipedia.org/wiki/Crash_Bandicoot_3:_Warped Crash Bandicoot 3: Warped]''
0x6569B8  ppu_emitter_srawi
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x6569D0  ppu_emitter_srd
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x6569E8  ppu_emitter_srw
|SCUS-94244
0x656A00  ppu_emitter_stb
|Yes
0x656A18  ppu_emitter_stbu
|Yes
0x656A30  ppu_emitter_stbx
|-
0x656A48  ppu_emitter_std
|''[http://en.wikipedia.org/wiki/Crash_Team_Racing Crash Team Racing]''
0x656A60  ppu_emitter_stdbrx
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656A78  ppu_emitter_stdx
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x656A90  ppu_emitter_stfd
|SCUS-94426
0x656AA8  ppu_emitter_stfdx
|Yes
0x656AC0  ppu_emitter_stfiwx
|Yes
0x656AD8  ppu_emitter_stfs
|-
0x656AF0  ppu_emitter_stfsux
|''[http://en.wikipedia.org/wiki/Crash_Twinsanity Crash Twinsanity]''
0x656B08  ppu_emitter_stfsx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656B20  ppu_emitter_sth
|[http://en.wikipedia.org/wiki/Vivendi Vivendi]
0x656B38  ppu_emitter_sthbrx
|SLUS-20909
0x656B50  ppu_emitter_sthu
|Yes
0x656B68  ppu_emitter_sthx
|Yes - At a random point during gameplay, the title may hang.
0x656B80  ppu_emitter_stvebx
|-
0x656B98  ppu_emitter_stvehx
|''[http://en.wikipedia.org/wiki/Croc:_Legend_of_the_Gobbos Croc: Legend of the Gobbos]''
0x656BB0  ppu_emitter_stvewx
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656BC8  ppu_emitter_stvx
|[http://en.wikipedia.org/wiki/Fox_Interactive Fox Interactive]
0x656BE0  ppu_emitter_stvxl
|SLUS-00530
0x656BF8  ppu_emitter_stw
|Yes - Upon boot-up, when the FOX INTERACTIVE FMV plays, the audio stutters for approximately 1 second (Was Corrected in Update Version 1.60)
0x656C10  ppu_emitter_stwbrx
|Yes - Upon boot-up, when the FOX INTERACTIVE FMV plays, the audio stutters for approximately 1 second (Was Corrected in Update Version 1.60)
0x656C28  ppu_emitter_stwu
|}
0x656C40  ppu_emitter_stwx
==D==
0x656C58  ppu_emitter_subf
{| class="wikitable" style="width: 100%;"
0x656C70  ppu_emitter_subfc
! width="30%"|Title
0x656C88  ppu_emitter_subfco
! width="10%"|System
0x656CA0  ppu_emitter_subfco.
! width="15%"|Publisher
0x656CB8  ppu_emitter_subfe
! width="15%"|Product No.
0x656CD0  ppu_emitter_subfe________todo
! width="15%"|Compatible with CECH A/B
0x656CE8  ppu_emitter_subfic
! width="15%"|Compatible with CECH C/E
0x656D00  ppu_emitter_subfme
|-
0x656D18  ppu_emitter_subfmeo
|''[http://en.wikipedia.org/wiki/Dark_Cloud Dark Cloud]''
0x656D30  ppu_emitter_subfo
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656D48  ppu_emitter_subfze
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x656D60  ppu_emitter_subfzeo
|SCUS-97111
0x656D78  ppu_emitter_sync
|Yes
0x656D90  ppu_emitter_td
|Yes
0x656DA8  ppu_emitter_tdi
|-
0x656DC0  ppu_emitter_tw
|''[http://en.wikipedia.org/wiki/Dark_Cloud_2 Dark Cloud 2]''
0x656DD8  ppu_emitter_twi
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656DF0  ppu_emitter_vaddfp
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x656E08  ppu_emitter_vaddsbs
|SCUS-97213
0x656E20  ppu_emitter_vaddshs
|Yes
0x656E38  ppu_emitter_vaddsws
|Yes
0x656E50  ppu_emitter_vaddubm
|-
0x656E68  ppu_emitter_vaddubs
|''[http://en.wikipedia.org/wiki/Darkwatch Darkwatch]''
0x656E80  ppu_emitter_vaddcuw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656E98  ppu_emitter_vadduhm
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x656EB0  ppu_emitter_vadduhs
|SLUS-21042
0x656EC8  ppu_emitter_vadduwm
|Yes
0x656EE0  ppu_emitter_vadduws
|Yes - Throughout the title, when a menu screen appears, the audio stutters; During various FMV sequences throughout the title, the FMV appears misaligned; Throughout gameplay, when the user presses the R1 button to shoot, various shooting animations do not appear.
0x656EF8  ppu_emitter_vand
|-
0x656F10  ppu_emitter_vandc
|''[http://en.wikipedia.org/wiki/Dawn_of_Mana Dawn of Mana]''
0x656F28  ppu_emitter_vavgsb
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656F40  ppu_emitter_vavgsh
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
0x656F58  ppu_emitter_vavgsw
|SLUS-21574
0x656F70  ppu_emitter_vavgub
|Yes
0x656F88  ppu_emitter_vavguh
|Yes - Throughout gameplay, various characters move erratically and/or do not perform as intended. Throughout gameplay, various character model graphics appear corrupted and/or randomly “twitch”. Throughout the Introductory FMV sequence, the FMV randomly stutters (Was corrected in Update Version 2.00.)
0x656FA0  ppu_emitter_vavguw
|-
0x656FB8  ppu_emitter_vcfsx
|''[http://en.wikipedia.org/wiki/Dead_or_Alive_%28arcade_game%29 Dead or Alive]''
0x656FD0  ppu_emitter_vcfux
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656FE8  ppu_emitter_vcmpbfp
|[http://en.wikipedia.org/wiki/Tecmo Tecmo]
0x657000  ppu_emitter_vcmpbfp.
|SLUS-00606
0x657018  ppu_emitter_vcmpeqfp
|Yes - In TRAINING mode, when gameplay begins, a horizontal line of corruption approximately 4 pixels high appears in the background.
0x657030  ppu_emitter_vcmpeqfp.
|Yes - In TRAINING mode, when gameplay begins, a horizontal line of corruption approximately 4 pixels high appears in the background.
0x657048  ppu_emitter_vcmpequb
|-
0x657060  ppu_emitter_vcmpequb.
|''[http://en.wikipedia.org/wiki/Death_by_Degrees Death by Degrees]''
0x657078  ppu_emitter_vcmpequh
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657090  ppu_emitter_vcmpequh.
|[http://en.wikipedia.org/wiki/Namco Namco]
0x6570A8  ppu_emitter_vcmpequw
|SLUS-20934
0x6570C0  ppu_emitter_vcmpequw.
|Yes
0x6570D8  ppu_emitter_vcmpgefp
|Yes
0x6570F0  ppu_emitter_vcmpgefp.
|-
0x657108  ppu_emitter_vcmpgtfp
|''[http://en.wikipedia.org/wiki/Destroy_All_Humans%21 Destroy All Humans!]''
0x657120  ppu_emitter_vcmpgtfp.
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657138  ppu_emitter_vcmpgtsb
|[http://en.wikipedia.org/wiki/THQ THQ]
0x657150  ppu_emitter_vcmpgtsb.
|SLUS-20945
0x657168  ppu_emitter_vcmpgtsh
|Yes
0x657180  ppu_emitter_vcmpgtsh.
|Yes - At specific points during gameplay, character weapons do not function as intended.
0x657198  ppu_emitter_vcmpgtsw
|-
0x6571B0  ppu_emitter_vcmpgtsw.
|''[http://en.wikipedia.org/wiki/Devil_Kings Devil Kings]''
0x6571C8  ppu_emitter_vcmpgtub
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6571E0  ppu_emitter_vcmpgtub.
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x6571F8  ppu_emitter_vcmpgtuh
|SLUS-21297
0x657210  ppu_emitter_vcmpgtuh.
|Yes
0x657228  ppu_emitter_vcmpgtuw
|Yes
0x657240  ppu_emitter_vcmpgtuw.
|-
0x657258  ppu_emitter_vctsxs
|''[http://en.wikipedia.org/wiki/Devil_May_Cry Devil May Cry]''
0x657270  ppu_emitter_vctuxs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657288  ppu_emitter_vexptefp
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x6572A0  ppu_emitter_vlogefp
|SLUS-20216
0x6572B8  ppu_emitter_vmaddfp
|Yes
0x6572D0  ppu_emitter_vmaxfp
|Yes - At a specific point during gameplay, the title may hang. (Was Corrected in Update Version 2.10.)
0x6572E8  ppu_emitter_vmaxsb
|-
0x657300  ppu_emitter_vmaxsh
|''[http://en.wikipedia.org/wiki/Devil_May_Cry_2 Devil May Cry 2]''
0x657318  ppu_emitter_vmaxsw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657330  ppu_emitter_vmaxub
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x657348  ppu_emitter_vmaxuh
|SLUS-20484 / 20627
0x657360  ppu_emitter_vmaxuw
|Yes
0x657378  ppu_emitter_vmhaddshs
|Yes
0x657390  ppu_emitter_vmhraddshs
|-
0x6573A8  ppu_emitter_vminfp
|''[http://en.wikipedia.org/wiki/Devil_May_Cry_3:_Dante%27s_Awakening Devil May Cry 3: Dante's Awakening]''
0x6573C0  ppu_emitter_vminsb
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6573D8  ppu_emitter_vminsh
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x6573F0  ppu_emitter_vminsw
|SLUS-20964
0x657408  ppu_emitter_vminub
|Yes
0x657420  ppu_emitter_vminuh
|Yes - At a specific point during gameplay, the user's character is unable to progress. (Was Corrected in Update Version 2.00.)
0x657438  ppu_emitter_vminuw
|-
0x657450  ppu_emitter_vmladduhm
|''[http://en.wikipedia.org/wiki/Devil_May_Cry_3:_Special_Edition Devil May Cry 3: Special Edition]''
0x657468  ppu_emitter_vmrghb
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657480  ppu_emitter_vmrghh
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x657498  ppu_emitter_vmrghw
|SLUS-21361
0x6574B0  ppu_emitter_vmrglb
|Yes
0x6574C8  ppu_emitter_vmrglh
|Yes - At a specific point during gameplay, the user's character is unable to progress. (Was Corrected in Update Version 2.00)
0x6574E0  ppu_emitter_vmrglw
|-
0x6574F8  ppu_emitter_vmsummbm
|''[http://en.wikipedia.org/w/index.php?title=Dexter%27s_Laboratory:_Mandark%27s_Lab%3F&action=edit&redlink=1 Dexter's Laboratory: Mandark's Lab?]''
0x657510  ppu_emitter_vmsumuhs
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x657528  ppu_emitter_vmsumshm
|[http://en.wikipedia.org/wiki/BAM%21_Entertainment BAM! Entertainment]
0x657540  ppu_emitter_vmsumshs
|SLUS-01421
0x657558  ppu_emitter_vmsumubm
|Yes
0x657570  ppu_emitter_vmsumuhm
|Yes
0x657588  ppu_emitter_vmulesb
|-
0x6575A0  ppu_emitter_vmulesh
|''[http://en.wikipedia.org/wiki/Dirge_of_Cerberus:_Final_Fantasy_VII Dirge of Cerberus: Final Fantasy VII]''
0x6575B8  ppu_emitter_vmuleub
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6575D0  ppu_emitter_vmuleuh
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
0x6575E8  ppu_emitter_vmulouw
|SLUS-21419
0x657600  ppu_emitter_vmulosh
|Yes
0x657618  ppu_emitter_vmuloub
|Yes
0x657630  ppu_emitter_vmulouh
|-
0x657648  ppu_emitter_vnmsubfp
|''[http://en.wikipedia.org/wiki/Disgaea:_Hour_of_Darkness Disgaea: Hour of Darkness]''
0x657660  ppu_emitter_vnot
|[http://en.wikipedia.org/wiki/PlayStation PS2]
0x657678  ppu_emitter_vmr_vor
|[http://en.wikipedia.org/wiki/Atlus_Co. Atlus Co.]
0x657690  ppu_emitter_vperm
|SLUS-20666
0x6576A8  ppu_emitter_vpkpx
|Yes
0x6576C0  ppu_emitter_vpkshss
|Yes
0x6576D8  ppu_emitter_vpkshus
|-
0x6576F0  ppu_emitter_vpkswss
|''[http://en.wikipedia.org/wiki/Doom_%28video_game%29 Doom]''
0x657708  ppu_emitter_vpkswus
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x657720  ppu_emitter_vpkuhum
|[http://en.wikipedia.org/wiki/Id_Software id Software]
0x657738  ppu_emitter_vpkuhus
|SLUS-00077
0x657750  ppu_emitter_vpkuwum
|Yes
0x657768  ppu_emitter_vpkuwus
|Yes
0x657780  ppu_emitter_vrefp
|-
0x657798  ppu_emitter_vlogefp_
|''[http://en.wikipedia.org/wiki/Dragon_Ball_GT:_Final_Bout Dragon Ball GT: Final Bout]''
0x6577B0  ppu_emitter_vlogefp__
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x6577C8  ppu_emitter_vlogefp___
|[http://en.wikipedia.org/wiki/Atari Atari]
0x6577E0  ppu_emitter_vlogefp____
|SLUS-00493
0x6577F8  ppu_emitter_vrlb
|Yes
0x657810  ppu_emitter_vrlh
|Yes
0x657828  ppu_emitter_vrlw
|-
0x657840  ppu_emitter_vrsqrtefp
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai Dragonball Z: Budokai]''
0x657858  ppu_emitter_vsel
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657870  ppu_emitter_vsl
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657888  ppu_emitter_vslb
|SLUS-20591
0x6578A0  ppu_emitter_vsldoi
|Yes
0x6578B8  ppu_emitter_vslh
|Yes
0x6578D0  ppu_emitter_vslo
|-
0x6578E8  ppu_emitter_vslw
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_2 Dragonball Z: Budokai 2]''
0x657900  ppu_emitter_vspltb
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657918  ppu_emitter_vsplth
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657930  ppu_emitter_vspltisb
|SLUS-20779
0x657948  ppu_emitter_vspltish
|Yes
0x657960  ppu_emitter_vspltisw
|Yes
0x657978  ppu_emitter_vspltw
|-
0x657990  ppu_emitter_vsr
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_3 Dragonball Z: Budokai 3]''
0x6579A8  ppu_emitter_vsrab
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6579C0  ppu_emitter_vsrah
|[http://en.wikipedia.org/wiki/Atari Atari]
0x6579D8  ppu_emitter_vsraw
|SLUS-20998
0x6579F0  ppu_emitter_vsrb
|Yes
0x657A08  ppu_emitter_vsrh
|Yes
0x657A20  ppu_emitter_vsro
|-
0x657A38  ppu_emitter_vsrw
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_Tenkaichi Dragonball Z: Budokai Tenkaichi]''
0x657A50  ppu_emitter_vsubcuw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657A68  ppu_emitter_vsubfp
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657A80  ppu_emitter_vsubsbs
|SLUS-21227
0x657A98  ppu_emitter_vsubshs
|Yes
0x657AB0  ppu_emitter_vsubsws
|Yes
0x657AC8  ppu_emitter_vsububm
|-
0x657AE0  ppu_emitter_vsububs
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_Tenkaichi_2 Dragonball Z: Budokai Tenkaichi 2]''
0x657AF8  ppu_emitter_vsubuhm
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657B10  ppu_emitter_vsubuhs
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657B28  ppu_emitter_vsubuwm
|SLUS-21441
0x657B40  ppu_emitter_vsubuws
|Yes
0x657B58  ppu_emitter_vsum2sws
|Yes
0x657B70  ppu_emitter_vsum4sbs
|-
0x657B88  ppu_emitter_vsum4shs
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_Tenkaichi_3 Dragonball Z: Budokai Tenkaichi 3]''
0x657BA0  ppu_emitter_vsum4ubs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657BB8  ppu_emitter_vsumsws
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657BD0  ppu_emitter_vupkhpx
|SLUS-21678
0x657BE8  ppu_emitter_vupkhsb
|Yes
0x657C00  ppu_emitter_vupkhsh
|Yes
0x657C18  ppu_emitter_vupklpx
|-
0x657C30  ppu_emitter_vupklsb
|''[http://en.wikipedia.org/wiki/Dragon_Ball_Z:_Sagas Dragon Ball Z: Sagas]''
0x657C48  ppu_emitter_vupklsh
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657C60  ppu_emitter_vxor
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657C78  ppu_emitter_watchpoint
|SLUS-20874
0x657C90  ppu_emitter_xor
|Yes - On the DragonBall Z: Sagas Titles screen, the screen jitters up and down from the normal centered position.
0x657CA8  ppu_emitter_xori
|Yes - At a specific point during gameplay, the title hangs (Corrected in Update Version 2.20)
</pre>
|-
 
|''[http://en.wikipedia.org/wiki/Drakan:_The_Ancients%27_Gates Drakan: The Ancients' Gates]''
===ps2_netemu vu1-to-spu emitter===
|[http://en.wikipedia.org/wiki/PS2 PS2]
I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting vu1 to spu translated opcodes (so called VRC). #ToDo sub_xxx are unknown, or unused (so i was too lazy to look at them).
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
<pre>               
|SCUS-97128
0x736DD8 vu1_emitter_RB_RA_RT
|Yes
0x736DF0 vu1_emitter_IMM_RA_RT imm - i10 or i7
|Yes - Throughout gameplay, when the user presses the Start button, and the PAUSED menu appears, the title hangs. (Corrected in Update Version 2.50). Throughout gameplay, when the Inventory screen appears, various graphics appear corrupted. (Corrected in Update Version 2.20). Throughout the Opening FMA sequence, various graphics appear corrupt. (Corrected in Update Version 2.20). Throughout gameplay, character models overlap subtitles. (Corrected in Update Version 2.20). At a specific point during gameplay, the title hangs. (Corrected in Update Version 2.20). Throughout gameplay, when the Inventory screen appears, the title hangs. (Corrected in Update Version 2.20). Throughout the title, a random character model shadow graphic appears in the center of the screen. Throughout gameplay, various environment graphics intermittently appear corrupted.
0x736E08 vu1_emitter_I8_RA_RT
|-
0x736E20 vu1_emitter_I16_RT # ilhu, iolh, fsmbi, il, ila
|''[http://en.wikipedia.org/wiki/Driver_2 Driver 2]''
0x736E38 sub_145834
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x736E50 vu1_emitter_MFSPR_MTSPR
|[http://en.wikipedia.org/w/index.php?title=Infogrames_Interactive&action=edit&redlink=1 Infogrames Interactive]
0x736E68 sub_145934
|SLUS-01161
0x736E80 sub_14598C
|Yes - Throughout gameplay, the title slows down by approximately 25% for approximately 4 seconds at various points during gameplay; At various points during gameplay, severe graphical corruption appears on-screen; On the Main menu, when the user scrolls through the selections, red graphical corruption appears on the previous selection (Was Corrected in Update Version 1.81).
0x736E98 sub_1459EC
|Yes - Throughout gameplay, the title slows down by approximately 25% for approximately 4 seconds at various points during gameplay; At various points during gameplay, severe graphical corruption appears on-screen; On the Main menu, when the user scrolls through the selections, red graphical corruption appears on the previous selection (Was Corrected in Update Version 1.81).
0x736EB0 sub_145A30
|-
0x736EC8 vu1_emitter_BRASL_0x8B00
|''[http://en.wikipedia.org/w/index.php?title=Dukes_of_Hazard_II:_Daisy_Dukes_it_Out&action=edit&redlink=1 Dukes of Hazard II: Daisy Dukes it Out]''
0x736EE0 vu1_emitter_AI_r57_r57_0x10
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x736EF8 vu1_emitter_UNK1
|[http://en.wikipedia.org/wiki/Southpeak_Interactive Southpeak Interactive]
0x736F10 vu1_emitter_LQD
|SLUS-01243
0x736F28 sub_145E8C
|Yes - Throughout gameplay, the vehicle's "engine" sound effect audio does not play.
0x736F40 sub_145F90
|Yes - Throughout gameplay, the vehicle's "engine" sound effect audio does not play.
0x736F58 sub_146060
|-
0x736F70 sub_14612C
|''[http://en.wikipedia.org/wiki/Dynasty_Tactics_2 Dynasty Tactics 2]''
0x736F88 sub_1461D8
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x736FA0 vu1_emitter_RT_RB_RA_RC
|[http://en.wikipedia.org/wiki/Koei Koei]
0x736FB8 sub_146418
|SLUS-20761
0x736FD0 sub_146490
|Yes
0x736FE8 vu1_emitter_ORI
|Yes
0x737000 vu1_emitter_BRASL_0x8A80
|-
0x737018 sub_1467B4
|''[http://en.wikipedia.org/wiki/Dynasty_Warriors Dynasty Warriors]''
0x737030 sub_1468EC
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x737048 sub_1469AC
|[http://en.wikipedia.org/wiki/Koei Koei]
0x737060 VU_REC_xgkick_146A6C
|SLUS-00438
</pre>
|Yes
 
|Yes
===ps2_gxemu vu1-to-spu emitter===
|-
I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting vu1 to spu translated opcodes (so called VRC). #ToDo sub_xxx are unknown, or unused (so i was too lazy to look at them).
|''[http://en.wikipedia.org/wiki/Dynasty_Warriors_2 Dynasty Warriors 2]''
<pre>
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6583F8  spu_emitter_stop_0x1234
|[http://en.wikipedia.org/wiki/Koei Koei]
0x658410  sub_146084
|SLUS-20079
0x658428  spu_emitter_brasl_0x8B00_xgkick
|Yes
0x658440  spu_emitter_ai_r57_r57_0x10
|Yes
0x658458  spu_emitter_rt_rb_ra_rc
|-
0x658470  spu_emitter_rb_ra_rt
|''[http://en.wikipedia.org/wiki/Dynasty_Warriors_3 Dynasty Warriors 3]''
0x658488  sub_146568
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6584A0  sub_146670
|[http://en.wikipedia.org/wiki/Koei Koei]
0x6584B8  spu_emitter_i16_rt
|SLUS-20277
0x6584D0  spu_emitter_brasl_efu_helpers___todo
|Yes
0x6584E8  spu_emitter_brasl_efu_helpers
|Yes - Throughout the Introductory FMA sequence, various character graphics flicker and/or appear with polygon "stretching".
0x658500  sub_1469AC
|-
0x658518  sub_146A88
|''[http://en.wikipedia.org/wiki/Dynasty_Warriors_4 Dynasty Warriors 4]''
0x658530  sub_146B6C
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x658548  sub_146C74
|[http://en.wikipedia.org/wiki/Koei Koei]
0x658560  sub_146D94
|SLUS-20653
0x658578  sub_146EB4
|Yes
0x658590  spu_emitter_binz_r60_r62_______todo_more
|Yes
0x6585A8  spu_emitter_move_r53_r54
|-
0x6585C0  spu_emitter_move_r55_r56
|''[http://en.wikipedia.org/wiki/Dynasty_Warriors_5 Dynasty Warriors 5]''
0x6585D8  sub_1472CC
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6585F0  sub_1473B0
|[http://en.wikipedia.org/wiki/Koei Koei]
0x658608  spu_emitter_brasl_0x8A80
|SLUS-21153
</pre>
|Yes
 
|Yes
===EE recompiler===
|}
Generally main r5900 recompiler subruntime is located at 0x174188 for ps2_netemu and at 0xC9C38 for gxemu. This is the place where r5900 (MIPS/COP0/COP1(FPU)/COP2(VU0-macromode)) opcodes are directed to emitter and analyzed. Jump table as is. Many opcodes jump out to different runtime due to complicated EE nature.
==E==
<pre>
{| class="wikitable" style="width: 100%;"
jpt_1741D8: // net
! width="30%"|Title
jpt_C9C7C: // gx
! width="10%"|System
---------debug_stuff------------
! width="15%"|Publisher
case 0:
! width="15%"|Product No.
ee_r
! width="15%"|Compatible with CECH A/B
ee_NOP  (real op, gxemu have flag to REALLY emit or r31,r31,r31)
! width="15%"|Compatible with CECH C/E
ee_SPECIAL
|-
ee_REGIMM
|''[http://en.wikipedia.org/wiki/Echo_Night Echo Night]''
ee_MMI
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_MMI0
|[http://en.wikipedia.org/wiki/Agetec Agetec]
ee_MMI1
|SLUS-00820
ee_MMI2
|Yes
ee_MMI3
|Yes
ee_PMFHL
|-
ee_COP0
|''[http://en.wikipedia.org/wiki/Echo_Night:_Beyond Echo Night: Beyond]''
ee_BC0
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_C0
|[http://en.wikipedia.org/wiki/Agetec Agetec]
ee_COP1
|SLUS-20928
ee_BC1
|Yes
ee_S
|Yes - Throughout gameplay, various graphics appear corrupted.
ee_W
|-
ee_COP2
|''[http://en.wikipedia.org/wiki/EOE:_Eve_of_Extinction EOE: Eve of Extinction]''
ee_BC2
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VU0
|[http://en.wikipedia.org/wiki/Eidos Eidos]
ee_VU0_EX
|SLUS-20270
-----------real_deal_here----------------
|Yes
case 21:
|Yes - Throughout gameplay, various graphics jitter.
ee_J
|-
ee_JAL
|''[http://en.wikipedia.org/wiki/Eternal_Poison Eternal Poison]''
ee_B
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_BEQ
|[http://en.wikipedia.org/wiki/Atlus Atlus]
ee_BNE
|SLUS-21779
ee_BEQL
|Unknown
ee_BNEL
|Unknown
ee_BLEZ
|-
ee_BGTZ
|''[http://en.wikipedia.org/wiki/Eternal_Ring Eternal Ring]''
ee_BLEZL
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_BGTZL
|[http://en.wikipedia.org/wiki/Agetec Agetec]
ee_BLTZ
|SLUS-20015
ee_BGEZ
|Yes
ee_BLTZL
|Yes
ee_BGEZL
|-
ee_BLTZAL
|''[http://en.wikipedia.org/wiki/Evergrace Evergrace]''
ee_BGEZAL
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_BLTZALL
|[http://en.wikipedia.org/wiki/Agetec Agetec]
ee_BGEZALL
|SLUS-20016
ee_ADDI
|Yes
ee_ADDIU
|Yes - At a specific point during gameplay, the title hangs. (Was Corrected in Update Version 2.40.) Throughout gameplay, various environment textures flicker and/or do not appear.
ee_LI
|-
ee_LUI
|''[http://en.wikipedia.org/wiki/EverQuest EverQuest]''
ee_SLTI
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_SLTIU
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_ANDI
|SLUS-20470
ee_ORI
|Yes
ee_XORI
|Yes
ee_DADDI
|-
ee_DADDIU
|''[http://en.wikipedia.org/wiki/Evil_Dead:_Regeneration Evil Dead: Regeneration]''
ee_LB
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_LBU
|[http://en.wikipedia.org/wiki/THQ THQ]
ee_LH
|SLUS-21048
ee_LHU
|Yes
ee_LW
|Yes
ee_LWU
|-
ee_LWL
|''[http://en.wikipedia.org/wiki/Evil_Zone Evil Zone]''
ee_LWR
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_LD
|[http://en.wikipedia.org/wiki/Titus_Interactive Titus Interactive]
ee_LDL
|SLOS-00855
ee_LDR
|Yes
ee_LQ
|Yes
def_1741D8
|-
ee_PREF
|''[http://en.wikipedia.org/wiki/Extermination_%28video_game%29 Extermination]''
ee_SB
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_SH
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_SW
|SCUS-97112
ee_SWL
|Yes
ee_SWR
|Yes - Throughout the Demo FMA sequence, the character(s) do not perform as intended.
ee_SD
|}
ee_SDL
==F==
ee_SDR
{| class="wikitable" style="width: 100%;"
ee_SQ
! width="30%"|Title
ee_LWC1
! width="10%"|System
ee_SWC1
! width="15%"|Publisher
ee_LQC2
! width="15%"|Product No.
ee_SQC2
! width="15%"|Compatible with CECH A/B
ee_ADD
! width="15%"|Compatible with CECH C/E
ee_ADDU
|-
ee_SUB
|''[http://en.wikipedia.org/wiki/Fade_to_Black_%28video_game%29 Fade to Black]''
ee_SUBU
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_SLLV
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
ee_SRLV
|SLUS-00236
ee_SRAV
|Yes
ee_DADD
|Yes
ee_DADDU
|-
ee_MOVE
|''[http://en.wikipedia.org/wiki/Fatal_Frame Fatal Frame]''
ee_DSUB
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_DSUBU
|[http://en.wikipedia.org/wiki/Tecmo Tecmo]
ee_DSLLV
|SLUS-20388
ee_DSRLV
|Yes
ee_DSRAV
|Yes
ee_AND
|-
ee_OR
|''[http://en.wikipedia.org/wiki/Fighting_Force Fighting Force]''
ee_XOR
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_NOR
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
ee_SLT
|SLUS-00433
ee_SLTU
|Yes
ee_SLL
|Yes
ee_SRL
|-
ee_SRA
|''[http://en.wikipedia.org/wiki/Final_Fantasy_VII Final Fantasy VII]''
ee_DSLL
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_DSRL
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_DSRA
|SCUS-94163
ee_DSLL32
|Yes - On Disc 1, when the first battle begins at the Mako Reactor, a flashing black square appears around the user’s character's pointer. (Corrected in Update Version 2.10)
ee_DSRL32
|Yes - On Disc 1, when the first battle begins at the Mako Reactor, a flashing black square appears around the user’s character's pointer. (Corrected in Update Version 2.10)
ee_DSRA32
|-
ee_MULT
|''[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII]''
ee_MULTU
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_DIV
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_DIVU
|SLUS-00907
ee_MTHI
|Yes - Throughout gameplay, when the user's party encounters a random enemy in the "world map", and the “pre-battle” transition screen appears, approximately 40 - 60% of the “pre-battle” transition screen appears black, and the remaining portion of the screen appears corrupted.
ee_MTLO
|Yes - Throughout gameplay, when the user's party encounters a random enemy in the "world map", and the “pre-battle” transition screen appears, approximately 40 - 60% of the “pre-battle” transition screen appears black, and the remaining portion of the screen appears corrupted.
ee_MTSA
|-
ee_MFHI
|''[http://en.wikipedia.org/wiki/Final_Fantasy_IX Final Fantasy IX]''
ee_MFLO
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_MFSA
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_MOVZ
|SLUS-01251
ee_MOVN
|Yes - Throughout gameplay and FMA sequences, when the user’s character walks up or down on screen and the camera pans up or down to follow the movement, four transparent horizontal lines appear across the screen. (Corrected in Update Version 1.90)
ee_SYSCALL
|Yes - Throughout gameplay and FMA sequences, when the user’s character walks up or down on screen and the camera pans up or down to follow the movement, four transparent horizontal lines appear across the screen. (Corrected in Update Version 1.90)
ee_BREAK
|-
ee_SYNC
|''[http://en.wikipedia.org/wiki/Final_Fantasy_X Final Fantasy X]''
ee_JR
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_JALR
|[http://en.wikipedia.org/wiki/Square_Electronic_Arts Square Electronic Arts]
ee_TGE
|SLUS-20312
ee_TGEU
|Yes
ee_TLT
|Yes
ee_TLTU
|-
ee_TEQ
|''[http://en.wikipedia.org/wiki/Final_Fantasy_XI Final Fantasy XI]''
ee_TNE
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_TGEI
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_TGEIU
|SCUS-97269
ee_TLTI
|Yes - This game cannot be played on firmware versions 1.00, 1.02, 1.10, 1.11, and 1.30 but can be played on Update Version 1.31 or higher.
ee_TLTIU
|Yes - At a specific point during the installation process, the title hangs; At a specific point during the Create Character process, the title may hang (Both Corrected in Update Version 2.00)
ee_TEQI
|-
ee_TNEI
|''[http://en.wikipedia.org/wiki/Final_Fantasy_XII Final Fantasy XII]''
ee_MTSAB
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_MTSAH
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_MADD
|SLUS-20963
ee_MADDU
|Yes
ee_MADD1
|Yes
ee_MADDU1
|-
ee_MULT1
|''[http://en.wikipedia.org/wiki/Final_Fantasy_X-2 Final Fantasy X-2]''
ee_MULTU1
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_DIV1
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_DIVU1
|SLUS-20672
ee_PLZCW
|Yes
ee_MFHI1
|Yes
ee_MTHI1
|-
ee_MFLO1
|''[http://en.wikipedia.org/wiki/Final_Fight:_Streetwise Final Fight: Streetwise]''
ee_MTLO1
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PMFHL_LH
|[http://en.wikipedia.org/wiki/Capcom Capcom]
ee_PMFHL_LW
|SLUS-21238
ee_PMFHL_SH
|Yes
ee_PMFHL_SL
|Yes
ee_PMFHL_UW
|-
ee_PMTHL
|''[http://en.wikipedia.org/wiki/FlatOut_%28video_game%29 FlatOut]''
ee_PSLLH
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PSRLH
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_PSRAH
|SLUS-20901
ee_PSLLW
|Yes
ee_PSRLW
|Yes - Throughout gameplay, the camera angle randomly rotates around the user's vehicle. (Was Corrected in Update Version 2.20)
ee_PSRAW
|-
ee_PADDW
|''[http://en.wikipedia.org/wiki/FlatOut_2 FlatOut 2]''
ee_PSUBW
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PCGTW
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_PMAXW
|SLUS-21251
ee_PADDH
|Yes - When the "MAKING OF FLATOUT 2" FMV plays, the audio stutters at a random point during playback. (Was Corrected in Update Version 1.70)
ee_PSUBH
|Yes - Throughout gameplay, the camera angle randomly rotates around the user's vehicle. (Was Corrected in Update Version 2.20)
ee_PCGTH
|}
ee_PMAXH
==G==
ee_PADDB
{| class="wikitable" style="width: 100%;"
ee_PSUBB
! width="30%"|Title
ee_PCGTB
! width="10%"|System
ee_PADDSW
! width="15%"|Publisher
ee_PSUBSW
! width="15%"|Product No.
ee_PEXTLW
! width="15%"|Compatible with CECH A/B
ee_PPACW
! width="15%"|Compatible with CECH C/E
ee_PADDSH
|-
ee_PSUBSH
|''[http://en.wikipedia.org/wiki/Gauntlet_Dark_Legacy Gauntlet Dark Legacy]''
ee_PEXTLH
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PPACH
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
ee_PADDSB
|SLUS-20047
ee_PSUBSB
|Yes
ee_PEXTLB
|Yes
ee_PPACB
|-
ee_PEXT5
|''[http://en.wikipedia.org/wiki/God_Hand God Hand]''
ee_PPAC5
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PABSW
|[http://en.wikipedia.org/wiki/Capcom Capcom]
ee_PCEQW
|SLUS-21503
ee_PMINW
|Yes
ee_PADSBH
|Yes
ee_PABSH
|-
ee_PCEQH
|''[http://en.wikipedia.org/wiki/God_of_War_%28video_game%29 God of War]''
ee_PMINH
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PCEQB
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_PADDUW
|SCUS-97399
ee_PSUBUW
|Yes
ee_PEXTUW
|Yes - During various FMV sequences throughout the title, the audio plays overlapped by static audio distortion.
ee_PADDUH
|-
ee_PSUBUH
|''[http://en.wikipedia.org/wiki/God_of_War_II God of War II]''
ee_PEXTUH
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PADDUB
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_PSUBUB
|SCUS-97481
ee_PEXTUB
|Yes
ee_QFSRV
|Yes
ee_PMADDW
|-
ee_PSLLVW
|''[http://en.wikipedia.org/wiki/Gran_Turismo_%28video_game%29 Gran Turismo]''
ee_PSRLVW
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_PMSUBW
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_PMFHI
|SCUS-94194
ee_PMFLO
|Yes - With a controller set to Analog Mode, when the user selects Simulation Mode, and the “simulation map” screen appears, the controller switches to Digital Mode (Corrected in Update Version 2.00)
ee_PINTH
|Yes - With a controller set to Analog Mode, when the user selects Simulation Mode, and the “simulation map” screen appears, the controller switches to Digital Mode (Corrected in Update Version 2.00)
ee_PMULTW
|-
ee_PDIVW
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto Grand Theft Auto]''
ee_PCPYLD
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_PMADDH
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
ee_PHMADH
|SLUS-00106
ee_PAND
|Yes
ee_PXOR
|Yes
ee_PMSUBH
|-
ee_PHMSBH
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto_2 Grand Theft Auto 2]''
ee_PEXEH
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_PREVH
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
ee_PMULTH
|SLUS-00789
ee_PDIVBW
|Yes
ee_PEXEW
|Yes
ee_PROT3W
|-
ee_PMADDUW
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto_III Grand Theft Auto III]''
ee_PSRAVW
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PMTHI
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
ee_PMTLO
|SLUS-20062
ee_PINTEH
|Yes
ee_PMULTUW
|Yes
ee_PDIVUW
|-
ee_PCPYUD
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty_City_Stories Grand Theft Auto: Liberty City Stories]''
ee_POR
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PNOR
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
ee_PEXCH
|SLUS-54135
ee_PCPYH
|Yes
ee_PEXCW
|Yes - Sometimes cut-scene audio is out of sync.
ee_MFC0
|-
ee_MTC0
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas Grand Theft Auto: San Andreas]''
ee_BC0F
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_BC0T
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
ee_BC0FL
|SLUS-20946
ee_BC0TL
|Yes
def_1741D8
|Yes
def_1741D8
|-
def_1741D8
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City Grand Theft Auto: Vice City]''
def_1741D8
|[http://en.wikipedia.org/wiki/PS2 PS2]
def_1741D8
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
def_1741D8
|SLUS-20552
def_1741D8
|Yes
ee_MFC1
|Yes
ee_CFC1
|-
ee_MTC1
|''[http://en.wikipedia.org/wiki/Grandia Grandia]''
ee_CTC1
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_BC1F
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_BC1T
|SLUS-00789
ee_BC1FL
|Yes
ee_BC1TL
|Yes
ee_FADD
|-
ee_FSUB
|''[http://en.wikipedia.org/wiki/Grandia_II Grandia II]''
ee_FMUL
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_FDIV
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
ee_FSQRT
|SLUS-20194
ee_FABS
|Yes
ee_FMOV
|Yes - Throughout gameplay, various graphics appear corrupt.
ee_FNEG
|-
ee_FRSQRT
|''[http://en.wikipedia.org/wiki/Grandia_III Grandia III]''
ee_FADDA
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_FSUBA
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_FMULA
|SLUS-21334/35 (2-Disc Game)
ee_FMADD
|Yes
ee_FMSUB
|Yes
ee_FMADDA
|-
ee_FMSUBA
|''[http://en.wikipedia.org/wiki/Grandia_Xtreme Grandia Xtreme]''
ee_FCVTW
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_FMAX
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_FMIN
|SLUS-20417
ee_FC_F
|Yes
ee_FC_EQ
|Yes
ee_FC_LT
|-
ee_FC_LE
|''[http://en.wikipedia.org/wiki/The_Great_Escape_%282003_video_game%29 The Great Escape]''
ee_FADD_A
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_FSUB_A
|[http://en.wikipedia.org/w/index.php?title=SCiGames&action=edit&redlink=1 SCiGames]
ee_FCVTS
|SLUS-20670
ee_QMFC2
|Yes
ee_CFC2
|Yes
ee_QMTC2
|-
ee_CTC2
|''[http://en.wikipedia.org/wiki/Grudge_Warriors Grudge Warriors]''
ee_BC2F
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_BC2T
|[http://en.wikipedia.org/wiki/Take-Two_Interactive Take-Two Interactive]
ee_BC2FL
|SLUS-01150
ee_BC2TL
|Yes
ee_VADDx
|Yes
ee_VADDy
|-
ee_VADDz
|''[http://en.wikipedia.org/wiki/Guardian%27s_Crusade Guardian's Crusade]''
ee_VADDw
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_VSUBx
|[http://en.wikipedia.org/wiki/Activision Activision]
ee_VSUBy
|SLUS-00811
ee_VSUBz
|Yes
ee_VSUBw
|Yes
ee_VMADDx
|-
ee_VMADDy
|''[http://en.wikipedia.org/wiki/GUN GUN]''
ee_VMADDz
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMADDw
|[http://en.wikipedia.org/wiki/Activision Activision]
ee_VMSUBx
|SLUS-21139
ee_VMSUBy
|Yes
ee_VMSUBz
|Yes
ee_VMSUBw
|-
ee_VMAXx
|''[http://en.wikipedia.org/wiki/Gungrave Gungrave]''
ee_VMAXy
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMAXz
|[http://en.wikipedia.org/wiki/Sega Sega]
ee_VMAXw
|SLUS-20493
ee_VMINIx
|Yes
ee_VMINIy
|Yes - At a specific point during gameplay, the user's character is unable to progress. (Was Corrected in Update Version 2.20.) Throughout gameplay, the title performs at a significantly slower than normal performance speed.
ee_VMINIz
|-
ee_VMINIw
|''[http://en.wikipedia.org/wiki/Gungrave:_Overdose Gungrave: Overdose]''
ee_VMULx
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMULy
|[http://en.wikipedia.org/wiki/Mastiff_%28company%29 Mastiff]
ee_VMULz
|SLUS-21020
ee_VMULw
|Yes
ee_VMULq
|Yes
ee_VMAXi
|}
ee_VMULi
==H==
ee_VMINIi
{| class="wikitable" style="width: 100%;"
ee_VADDq
! width="30%"|Title
ee_VMADDq
! width="10%"|System
ee_VADDi
! width="15%"|Publisher
ee_VMADDi
! width="15%"|Product No.
ee_VSUBq
! width="15%"|Compatible with CECH A/B
ee_VMSUBq
! width="15%"|Compatible with CECH C/E
ee_VSUBi
|-
ee_VMSUBi
|''[http://en.wikipedia.org/wiki/Half-Life_%28video_game%29 Half-Life]''
ee_VADD
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMADD
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_VMUL
|SLUS-20066
ee_VMAX
|Yes
ee_VSUB
|Yes
ee_VMSUB
|-
ee_VOPMSUB
|''[http://en.wikipedia.org/wiki/Haunting_Ground Haunting Ground]''
ee_VMINI
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VIADD
|[http://en.wikipedia.org/wiki/Capcom Capcom]
ee_VISUB
|SLUS-21075
ee_VIADDI
|Yes
ee_VIAND
|Yes
ee_VIOR
|-
ee_VCALLMS
|''[http://en.wikipedia.org/wiki/Headhunter_%28video_game%29 Headhunter]''
ee_VCALLMSR
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VADDAx
|[http://en.wikipedia.org/wiki/Acclaim Acclaim]
ee_VADDAy
|SLUS-20416
ee_VADDAz
|Yes
ee_VADDAw
|Yes - At a specific point preceding gameplay, the title hangs. (Corrected in Update Version 1.92)
ee_VSUBAx
|-
ee_VSUBAy
|''[http://en.wikipedia.org/wiki/Heavenly_Guardian Heavenly Guardian]''
ee_VSUBAz
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VSUBAw
|[http://en.wikipedia.org/wiki/UFO_Interactive UFO Interactive]
ee_VMADDAx
|SLUS-21653
ee_VMADDAy
|Yes
ee_VMADDAz
|Yes
ee_VMADDAw
|-
ee_VMSUBAx
|''[http://en.wikipedia.org/wiki/Hitman_2:_Silent_Assassin Hitman 2: Silent Assassin]''
ee_VMSUBAy
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMSUBAz
|[http://en.wikipedia.org/wiki/Eidos Eidos]
ee_VMSUBAw
|SLUS-20374
ee_VITOF0
|Yes
ee_VITOF4
|Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed.
ee_VITOF12
|-
ee_VITOF15
|''[http://en.wikipedia.org/wiki/Hulk_%28video_game%29 Hulk]''
ee_VFTOI0
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VFTOI4
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_VFTOI12
|SLUS-20422
ee_VFTOI15
|Yes
ee_VMULAx
|Yes - Throughout the Introductory FMV sequence, the FMV may randomly freeze for approximately 2 seconds. (Corrected in Update Version 2.30)
ee_VMULAy
|-
ee_VMULAz
|''[http://en.wikipedia.org/wiki/Hunter:_The_Reckoning:_Wayward Hunter: The Reckoning: Wayward]''
ee_VMULAw
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMULAq
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_VABS
|SLUS-20511
ee_VMULAi
|Yes
ee_VCLIP
|Yes
ee_VADDAq
|}
ee_VMADDAq
==I==
ee_VADDAi
{| class="wikitable" style="width: 100%;"
ee_VMADDAi
! width="30%"|Title
ee_VSUBAq
! width="10%"|System
ee_VMSUBAq
! width="15%"|Publisher
ee_VSUBAi
! width="15%"|Product No.
ee_VMSUBAi
! width="15%"|Compatible with CECH A/B
ee_VADDA
! width="15%"|Compatible with CECH C/E
ee_VMADDA
|-
ee_VMULA
|''[http://en.wikipedia.org/wiki/Ico Ico]''
ee_VSUBA
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMSUBA
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_VOPMULA
|SCUS-97113
ee_VNOP
|Yes - Throughout gameplay and FMA's, the screen flickers. (Corrected in Update Version 1.60).
ee_VMOVE
|Yes
ee_VMR32
|-
ee_VLQI
|''[http://en.wikipedia.org/wiki/In_Cold_Blood In Cold Blood]''
ee_VSQI
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_VLQD
|[http://en.wikipedia.org/wiki/DreamCatcher_Games DreamCatcher Games]
ee_VSQD
|SLUS-01294
ee_VDIV
|Yes
ee_VSQRT
|Yes
ee_VRSQRT
|-
ee_VWAITQ
|''[http://en.wikipedia.org/wiki/The_Incredible_Hulk:_Ultimate_Destruction The Incredible Hulk: Ultimate Destruction]''
ee_VMTIR
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMFIR
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_VILWR
|SLUS-20941
ee_VISWR
|Yes
ee_VRNEXT
|Yes
ee_VRGET
|-
ee_VRINIT
|''[http://en.wikipedia.org/wiki/Indigo_Prophecy Indigo Prophecy]''
 
|[http://en.wikipedia.org/wiki/PS2 PS2]
case 416:
|[http://en.wikipedia.org/wiki/Atari Atari]
ee_VRXOR
|SLUS-21196
</pre>
|Yes - At a specific point during gameplay, the title hangs on a black screen. (Was Corrected in Update Version 2.20.)
 
|Yes - At a specific point during gameplay, the title hangs. (Was Corrected in Update Version 2.20.)
===VU0 recompiler===
|-
[sarcasm mode ON] Due to totally lovely, and 100% sane Emotion Engine architecture [sarcasm mode OFF] VU0 run on PPC because running VU0 on SPU is not able to give needed timings/sync with EE mips core. Direct function addresses here. Few "accurate"/"inaccurate" functions are missing on that list, but you really can see pattern on other ones if needed.
|''[http://en.wikipedia.org/wiki/Intellivision_Lives%21 Intellivision Lives!]''
<pre>
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_NOP_ 0x147910
|[http://en.wikipedia.org/wiki/Crave_Entertainment Crave Entertainment]
.VU0_B 0x187C48
|SLUS-20830
.VU0_WAITQ 0x187C60
|Yes - When approximately 1 minute elapses during playback of the Programmer Interviews FMV, the audio plays approximately 1 second ahead of the video. (Was Corrected in Update Version 1.80.)
.VU0_Bad 0x187C64
|Yes
.VU0_MOVE 0x1882A0
|}
.VU0_LOI 0x188354
==J==
.VU0_DIV_188434          0x188434
{| class="wikitable" style="width: 100%;"
.VU0_XITOP 0x18863C
! width="30%"|Title
.VU0_BAL 0x18870C
! width="10%"|System
.VU0_RINIT 0x188814
! width="15%"|Publisher
.VU0_RXOR 0x1888D0
! width="15%"|Product No.
.VU0_RGET 0x1889B0
! width="15%"|Compatible with CECH A/B
.VU0_RNEXT 0x188ABC
! width="15%"|Compatible with CECH C/E
.VU0_IADDI 0x188D14
|-
.VU0_ISUBIU 0x188DA8
|''[http://en.wikipedia.org/wiki/Jak_and_Daxter:_The_Precursor_Legacy Jak and Daxter: The Precursor Legacy]''
.VU0_IADDIU 0x188E50
|[http://en.wikipedia.org/wiki/PlayStation PS2]
.VU0_IOR 0x188EF4
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_ISWR 0x188F74
|SCUS-97124GH
.VU0_ISW 0x18922C
|Yes
.VU0_ILWR 0x189530
|Plays, freezes randomly, most of the time unfreezes
.VU0_ILW 0x1896B0
|-
.VU0_MTIR 0x18984C
|''[http://en.wikipedia.org/wiki/Jak_II Jak II]''
.VU0_MFIR 0x18993C
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_SQRT 0x189A8C
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_RSQRT 0x189D3C
|SCUS-97265
.VU0_DIV 0x18A254
|Yes
.VU0_SQD 0x18A670
|Yes
.VU0_LQD 0x18A928
|-
.VU0_SQI 0x18AB0C
|''[http://en.wikipedia.org/wiki/Jak_3 Jak 3]''
.VU0_LQI 0x18ADB0
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_SQ 0x18AF98
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_LQ 0x18B24C
|SCUS-97330
.VU0_MR32 0x18B424
|Yes - Throughout the title, with the PS/PS2 Upscale option set to Normal, the title's Aspect Ratio option is set to 16:9 (Corrected in Update Version 2.10).
.VU0_IAND 0x18B500
|Yes
.VU0_ISUB 0x18B580
|-
.VU0_IADD 0x18B620
|''[http://en.wikipedia.org/wiki/James_Bond_007:_Agent_Under_Fire James Bond 007: Agent Under Fire]''
.VU0_IBGEZ 0x18B6C0
|[http://en.wikipedia.org/wiki/PlayStation PS2]
.VU0_IBLEZ 0x18B778
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
.VU0_IBGTZ 0x18B830
|SLUS-20265
.VU0_IBLTZ 0x18B8E8
|Yes
.VU0_IBNE 0x18B9A0
|Yes
.VU0_IBEQ 0x18BA60
|-
.VU0_JALR 0x18BB20
|''[http://en.wikipedia.org/wiki/James_Bond_007:_Nightfire James Bond 007: Nightfire]''
.VU0_JR 0x18BBCC
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_FCEQ 0x18BC3C
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
.VU0_NOP 0x18BDD0
|SLUS-20579
.VU0_ABS 0x18BDF4
|Yes - Upon boot-up, the title hangs. (Corrected in Update Version 1.60).
.VU0_CLIP 0x18BED0
|Yes - on new firmware updates, it says 'unsupported data' this is with version 3.20
.VU0_FTOI12 0x18C08C
|-
.VU0_ITOF0 0x18C130
|''[http://en.wikipedia.org/wiki/Jaws_Unleashed Jaws Unleashed]''
.VU0_MINIX 0x18C1D4
|[http://en.wikipedia.org/wiki/PlayStation PS2]
.VU0_MINII 0x18C348
|[http://en.wikipedia.org/wiki/Majesco Majesco]
.VU0_MINI 0x18C49C
|SCUS-97124GH
.VU0_MAXX 0x18C5F0
|Yes
.VU0_MAXI 0x18C764
|Plays, will freeze sometimes.
.VU0_MAX 0x18C8B8
|}
.VU0_FCGET 0x18CA0C
==K==
.VU0_FMAND 0x18CB08
{| class="wikitable" style="width: 100%;"
.VU0_FSOR 0x18CE4C
! width="30%"|Title
.VU0_FSAND 0x18CF58
! width="10%"|System
.VU0_FSSET 0x18D064
! width="15%"|Publisher
.VU0_FSEQ 0x18D228
! width="15%"|Product No.
.VU0_FCOR 0x18D360
! width="15%"|Compatible with CECH A/B
.VU0_FCAND 0x18D538
! width="15%"|Compatible with CECH C/E
.VU0_FCSET 0x18D6D8
|-
.VU0_FTOI4 0x18D904
|''[http://en.wikipedia.org/wiki/Katamari_Damacy Katamari Damacy]''
.VU0_FTOI0 0x18D9A8
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_ITOF15 0x18DA4C
|[http://en.wikipedia.org/wiki/Namco Namco]
.VU0_ITOF4 0x18DAF0
|SLUS-21008
.VU0_ITOF12 0x18DB94
|Yes
.VU0_FTOI15 0x18DC38
|Yes
.VU0_OPMSUB 0x18DCDC
|-
.VU0_ADDZ 0x18DF0C
|''[http://en.wikipedia.org/wiki/Kessen Kessen]''
.VU0_SUBAX 0x18E240
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_SUBAQ 0x18E570
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
.VU0_SUBAI 0x18E884
|SLUS-20098
.VU0_SUBA 0x18EB94
|Yes
.VU0_SUBY 0x18EEA4
|Yes
.VU0_ADDAI 0x18F1D8
|-
.VU0_ADDA 0x18F4EC
|''[http://en.wikipedia.org/w/index.php?title=Kileak:_The_DNA_Imperative&action=edit&redlink=1 Kileak: The DNA Imperative]''
.VU0_MULAI 0x18F7FC
|[http://en.wikipedia.org/wiki/PlayStation PS1]
.VU0_MULA 0x18F900
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_ADDI 0x18FA04
|SCUS-94102
.VU0_ADD 0x18FD14
|Yes
.VU0_SUB 0x190024
|Yes
.VU0_OPMULA 0x190334
|-
.VU0_ADDY 0x19047C
|''[http://en.wikipedia.org/wiki/Killer7 Killer7]''
.VU0_ADDQ 0x1907B0
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MULI 0x190AC4
|[http://en.wikipedia.org/wiki/Capcom Capcom]
.VU0_MUL 0x190BC8
|SLUS-21154
.VU0_MSUBZ 0x190CCC
|Yes
.VU0_MADDY 0x19103C
|Yes
.VU0_SUBQ 0x1913AC
|-
.VU0_SUBI 0x1916BC
|''[http://en.wikipedia.org/wiki/Killzone Killzone]''
.VU0_MULY 0x1919CC
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MULQ 0x191AD8
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_MULAZ 0x191BDC
|SCUS-97402
.VU0_MULAQ 0x191CE8
|Yes
.VU0_ADDAX 0x191DEC
|Yes
.VU0_ADDAQ 0x192120
|-
.VU0_MULAY 0x192434
|''[http://en.wikipedia.org/wiki/Kingdom_Hearts Kingdom Hearts]''
.VU0_MULAX 0x192540
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MULAW 0x19264C
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
.VU0_MULW 0x192758
|SLUS-20370
.VU0_MULX 0x192864
|Yes
.VU0_MULZ 0x192970
|Yes
.VU0_SUBAY 0x192A7C
|-
.VU0_FMEQ 0x192DB0
|''[http://en.wikipedia.org/wiki/Kingdom_Hearts_II Kingdom Hearts II]''
.VU0_FMOR 0x19313C
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_SUBAW 0x193480
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
.VU0_SUBAZ 0x1937B0
|SLUS-21005
.VU0_ADDAW 0x193AE0
|Yes
.VU0_ADDAZ 0x193E10
|Yes
.VU0_MINIW 0x194140
|-
.VU0_MINIZ 0x1942B4
|''[http://en.wikipedia.org/w/index.php?title=Kingdom_Hearts:_Re:Chain_of_Memories&action=edit&redlink=1 Kingdom Hearts: Re:Chain of Memories]''
.VU0_MAXW 0x194428
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MINIY 0x19459C
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
.VU0_MAXY 0x194710
|SLUS-21799
.VU0_MAXZ 0x194884
|Yes
.VU0_ADDAY 0x1949F8
|Yes - At a point preceding gameplay, the user is unable to progress. (corrected in Firmware update 3.00)
.VU0_ADDX 0x194D28
|}
.VU0_SUBW 0x195058
==L==
.VU0_SUBX 0x195388
{| class="wikitable" style="width: 100%;"
.VU0_MSUBI 0x1956B8
! width="30%"|Title
.VU0_MSUB 0x195BD0
! width="10%"|System
.VU0_MSUBAI 0x1960E8
! width="15%"|Publisher
.VU0_MSUBA 0x196598
! width="15%"|Product No.
.VU0_MADDI 0x196A48
! width="15%"|Compatible with CECH A/B
.VU0_MADD 0x196F60
! width="15%"|Compatible with CECH C/E
.VU0_MADDAI 0x197478
|-
.VU0_MADDA 0x197928
|''[http://en.wikipedia.org/wiki/The_Legend_of_Dragoon The Legend of Dragoon]''
.VU0_MSUBAX 0x197DD8
|[http://en.wikipedia.org/wiki/PlayStation PS1]
.VU0_MSUBAQ 0x198294
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_MSUBY 0x198740
|SCUS-94491
.VU0_MSUBQ 0x198C5C
|Yes
.VU0_MADDAX 0x199178
|Yes
.VU0_MADDAQ 0x199634
|-
.VU0_MADDX 0x199AE0
|''[http://en.wikipedia.org/w/index.php?title=Legion:_The_Legend_of_Excalibur&action=edit&redlink=1 Legion: The Legend of Excalibur]''
.VU0_MADDQ 0x199FFC
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_ADDW 0x19A518
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
.VU0_SUBZ 0x19A848
|SLUS-20048
.VU0_MADDAZ 0x19AB78
|Yes
.VU0_MSUBAY 0x19AF84
|Yes - On various screens throughout the title, portions of the screen appear misaligned and/or graphically corrupt. During various FMV sequences throughout the title, the FMV sequence intermittently freezes (Corrected in Update Version 2.20)
.VU0_MADDAY 0x19B394
|-
.VU0_MADDW 0x19B7A4
|''[http://en.wikipedia.org/wiki/Lego_Star_Wars Lego Star Wars]''
.VU0_MSUBW 0x19BBB4
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MADDAW 0x19BFC4
|[http://en.wikipedia.org/wiki/Eidos Eidos]
.VU0_MSUBAW 0x19C47C
|SLUS-21083
.VU0_MADDZ 0x19C934
|Yes
.VU0_MSUBX 0x19CD44
|Yes - At a specific point during gameplay, the title hangs. (Corrected in Update Version 2.10)
.VU0_MSUBAZ 0x19D154
|-
Accurate.VU0_ADD__all__VU0 0x19D610
|''[http://en.wikipedia.org/wiki/Leisure_Suit_Larry:_Magna_Cum_Laude Leisure Suit Larry: Magna Cum Laude]''
Accurate.VU0_SUB__all__VU0 0x19D858
|[http://en.wikipedia.org/wiki/PS2 PS2]
Accurate.VU0_MADDY_VU0 0x19E26C
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
Accurate.VU0_MSUBZ_VU0 0x19E37C
|SLUS-20956
.VU0_MADDbc_inaccurate 0x19E628
|Yes
</pre>
|Yes
 
|-
===Accurate math===
|''[http://en.wikipedia.org/w/index.php?title=Lethal_Skies_Elite_Pilot:_Team_SW&action=edit&redlink=1 Lethal Skies Elite Pilot: Team SW]''
Accurate add/sub for COP1(FPU)/COP2(VU0 macromode)/VU0 is located at 0x1871A0<br>
|[http://en.wikipedia.org/wiki/PS2 PS2]
Accurate mul/div for COP1(FPU) ONLY! is located at 187B60<br>
|[http://en.wikipedia.org/wiki/Majesco Majesco]
 
|SLUS-20386
===get reg===
|Yes
After resolving above functions, you can see some sub_ in recompiler runtimes. This are usually used to translate ppc/spu reg to mips/c0/c1/c2/vu0/vu1 regs. Easy to cache due to extrdi which indicate field/reg bytes.
|Yes
 
|-
== List of unused functions in ps2_netemu ==
|''[http://en.wikipedia.org/wiki/The_Lord_of_the_Rings:_The_Two_Towers The Lord of the Rings: The Two Towers]''
 
|[http://en.wikipedia.org/wiki/PS2 PS2]
Unused Emotion Engine opcodes from that list are inlined into different function. But somehow, they ended up here also as separate totally unused functions. Giving us a lot of space for custom stuff if needed, this can be safely owerwritten by our own code.  
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
 
|SLUS-20578
Name                      Address      Size
|Yes
                  configs
|Yes
SLUS_204.71_0x0E          0x170CCC 0x68
|}
unused_config_cmd_0x10_  0x1489A4 0x58
==M==
unused_config_cmd_0x10    0x1489FC 0x58
{| class="wikitable" style="width: 100%;"
unused_config_cmd_0x0E_  0x148A54 0x4C
! width="30%"|Title
unused_config_cmd_0x0E    0x148AA0 0x4C
! width="10%"|System
! width="15%"|Publisher
                  recompiler
! width="15%"|Product No.
unused_ee_MFSA            0x148F60 0x8C
! width="15%"|Compatible with CECH A/B
unused_ee_ORI            0x148FEC 0xC4
! width="15%"|Compatible with CECH C/E
unused_ee_MTLO            0x1490B0 0x80
|-
unused_ee_MTHI            0x149130 0x80
|''[http://en.wikipedia.org/wiki/Madden_NFL_07 Madden NFL 07]''
unused_ee_LUI            0x1493D0 0x90
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_TNE            0x149AFC 0xA8
|[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
unused_ee_TLT            0x149BA4 0xAC
|SLUS-21476
unused_ee_TGE            0x149C50 0xAC
|Yes - With either a DHCP or Static IP network connection, when the user tries to connect to the EA server, a message appears stating that no supported network hardware is detected.
unused_ee_TEQ            0x149CFC 0xAC
|Yes - During network gameplay, the user is randomly disconnected; Throughout the title, when a screen change occurs, the title freezes for approximately 1 second.
unused_ee_BC1TL          0x14A448 0x78
|-
unused_ee_BC1FL          0x14A4C0 0x74
|''[http://en.wikipedia.org/wiki/Madden_NFL_2001 Madden NFL 2001]''
unused_ee_BC1T            0x14A534 0x78
|[http://en.wikipedia.org/wiki/PlayStation PS1]
unused_ee_BC1F            0x14A5AC 0x74
|[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
unused_ee_MTSA            0x14AC7C 0x88
|SLUS-01241
unused_ee_VIADDI          0x14AD04 0x94
|Yes
unused_ee_VIADD          0x14AD98 0xA8
|Yes
unused_ee_VIOR            0x14AE40 0xA8
|-
unused_ee_MFLO            0x14AFE0 0x98
|''[http://en.wikipedia.org/wiki/Madden_NFL_2004 Madden NFL 2004]''
unused_ee_MFHI            0x14B078 0x98
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_BC2TL          0x14B850 0xC0
|[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
unused_ee_BC2FL          0x14B910 0xBC
|SLUS-20752
unused_ee_BC2T            0x14B9CC 0xC0
|Yes
unused_ee_BC2F            0x14BA8C 0xBC
|Yes
unused_ee_BC0TL          0x14BB48 0xC0
|-
unused_ee_BC0FL          0x14BC08 0xBC
|''[http://en.wikipedia.org/wiki/Madden_NFL_2005 Madden NFL 2005]''
unused_ee_BC0T            0x14BCC4 0xC0
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_BC0F            0x14BD84 0xBC
|[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
unused_ee_VIAND          0x14BF64 0xA8
|SLUS-21000
unused_ee_DSRA32          0x14E09C 0xC8
|Yes
unused_ee_DSRA            0x14E164 0xC4
|Yes
unused_ee_FABS            0x14E808 0x8C
|-
unused_ee_PAND            0x14E894 0xB8
|''[http://en.wikipedia.org/wiki/Manhunt_%28video_game%29 Manhunt]''
unused_ee_PSUBW          0x14E94C 0xB8
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_PCEQW          0x14EA04 0xB8
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
unused_ee_PADDW          0x14EABC 0xB8
|SLUS-20827
unused_ee_FMADDA          0x14EC3C 0xA4
|Yes
unused_ee_FMADD          0x14ECE0 0xAC
|Yes - At a specific point during the Introductory FMA sequence, the title may hang; During specific “Level” FMA sequences, the FMA may skip.
unused_ee_FADDA          0x14EE54 0xA0
|-
unused_ee_FADD            0x14EEF4 0xA8
|''[http://en.wikipedia.org/wiki/Manhunt_2 Manhunt 2]''
unused_ee_FNEG            0x14EF9C 0x8C
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_PXOR            0x14F028 0xB8
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
unused_ee_PNOR            0x15035C 0xB8
|SLUS-21613
unused_ee_QMTC2          0x15096C 0x8C
|Yes
unused_ee_QMFC2          0x1509F8 0x98
|Yes
unused_ee_FMOV            0x150A90 0x8C
|-
unused_ee_POR            0x150B1C 0xB8
|''[http://en.wikipedia.org/wiki/Max_Payne_2:_The_Fall_of_Max_Payne Max Payne 2: The Fall of Max Payne]''
unused_ee_PMTLO          0x150BD4 0x80
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_PMTHI          0x150C54 0x80
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
unused_ee_PMFLO          0x150CD4 0x98
|SLES-51954
unused_ee_PMFHI          0x150D6C 0x98
|Yes
unused_ee_FSUBA          0x15268C 0xA0
|Yes
unused_ee_FSUB            0x15272C 0xA8
|-
unused_ee_PROT3W          0x152E48 0xB4
|''[http://en.wikipedia.org/wiki/Medal_of_Honor:_Frontline Medal of Honor: Frontline]''
unused_ee_PREVH          0x152EFC 0xB4
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_PEXEW          0x153644 0xB4
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
unused_ee_PEXEH          0x1536F8 0xB4
|SLUS-20368
unused_ee_PEXCW          0x1537AC 0xB4
|Yes
unused_ee_PEXCH          0x153860 0xB4
|Yes
unused_ee_PCGTW          0x155210 0xB8
|-
unused_ee_VISUB          0x1564B8 0xA8
|''[http://en.wikipedia.org/wiki/Metal_Gear_Solid Metal Gear Solid]''
unused_ee_FCVTW          0x156930 0x8C
|[http://en.wikipedia.org/wiki/PlayStation PS1]
unused_ee_PSUBUW          0x1578B4 0xB8
|[http://en.wikipedia.org/wiki/Konami Konami]
unused_ee_FC_F            0x157AD4 0x54
|SLUS-00594P3/00776P3 (2-Disc Game)
unused_ee_PSUBSW          0x157E4C 0xB8
|Yes
unused_ee_PSUBSH          0x157F04 0xB8
|Yes
unused_ee_PSUBSB          0x157FBC 0xB8
|-
unused_ee_PSUBH          0x158074 0xB8
|''[http://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty Metal Gear Solid 2: Sons of Liberty]''
unused_ee_PSUBB          0x15812C 0xB8
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_MTLO1          0x158480 0x80
|[http://en.wikipedia.org/wiki/Konami Konami]
unused_ee_MTHI1          0x158500 0x80
|SLUS-20144
unused_ee_MFLO1          0x158580 0x98
|Yes
unused_ee_MFHI1          0x158618 0x98
|Yes
unused_ee_SRA            0x15B4D0 0xA4
|-
unused_ee_PMAXW          0x15B958 0xB8
|''[http://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater Metal Gear Solid 3: Snake Eater]''
unused_ee_PMAXH          0x15BAF8 0xB8
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_PEXTUW          0x15C228 0xB8
|[http://en.wikipedia.org/wiki/Konami Konami]
unused_ee_PEXTUH          0x15C2E0 0xB8
|SLUS-20915
unused_ee_PEXTUB          0x15C398 0xB8
|Yes
unused_ee_PEXTLW          0x15C450 0xB8
|Yes - At a specific point during gameplay, the title may hang. (Was Corrected in Update Version 2.30.)
unused_ee_PEXTLH          0x15C508 0xB8
|-
unused_ee_PCGTH          0x15D664 0xB8
|''[http://en.wikipedia.org/wiki/Midnight_Club_3:_DUB_Edition Midnight Club 3: DUB Edition]''
unused_ee_PCGTB          0x15D71C 0xB8
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_PCEQH          0x15D7D4 0xB8
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
unused_ee_PCEQB          0x15D88C 0xB8
|SLUS-21029
unused_ee_PADDH          0x15DA5C 0xB8
|Yes - Upon boot-up, the title hangs. (Was Corrected in Update Version 1.82)
unused_ee_PADDUW          0x15DB14 0xB8
|Yes
unused_ee_PADDUH          0x15DBCC 0xB8
|-
unused_ee_PADDUB          0x15DC84 0xB8
|''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Armageddon Mortal Kombat: Armageddon]''
unused_ee_PADDSW          0x15DD3C 0xB8
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_PADDSH          0x15DDF4 0xB8
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
unused_ee_PADDSB          0x15DEAC 0xB8
|SLUS-21410
unused_ee_PADDB          0x15DF64 0xB8
|Yes
unused_ee_MTSAH          0x15E01C 0xB4
|Yes
unused_ee_MTSAB          0x15E0D0 0xB4
|-
unused_ee_XORI            0x15E184 0xC4
|''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Deadly_Alliance Mortal Kombat: Deadly Alliance]''
unused_ee_TNEI            0x15E248 0x8C
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_TLTI            0x15E2D4 0x90
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
unused_ee_TGEI            0x15E364 0x90
|SLUS-20423
unused_ee_TEQI            0x15E3F4 0x90
|Yes
unused_ee_BLTZ_notsure    0x15E484 0x8C
|Yes
unused_ee_BLTZAL_notsure  0x15E510 0xA4
|-
unused_ee_BLTZALL_notsure 0x15E5B4 0xA0
|''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Deception Mortal Kombat: Deception]''
unused_ee_TLTU            0x15EB5C 0xAC
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_TGEU            0x15EC08 0xAC
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
unused_ee_TLTIU          0x15ECB4 0x90
|SLUS-20881
unused_ee_TGEIU          0x15ED44 0x90
|Yes
unused_ee_SRL            0x15F624 0xA4
|Yes
unused_ee_SLL            0x15FB70 0xC8
|-
unused_ee_JALR            0x160BE0 0xDC
|''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Shaolin_Monks Mortal Kombat: Shaolin Monks]''
unused_ee_DSRL32          0x160CBC 0xC8
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_DSRL            0x160D84 0xC4
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
unused_ee_DSLL32          0x160F7C 0xC8
|SLUS-21087
unused_ee_DSLL            0x161044 0xC4
|Yes
unused_ee_ADDI_UNK        0x16FED0 0x7C
|Yes
unused_ee_unk_NOP        0x16FF4C 0x1C
|-
unused_ee_unk_NOP_        0x16FF68 0x1C
|''[http://en.wikipedia.org/wiki/Musashi:_Samurai_Legend Musashi: Samurai Legend]''
unused_ee_ADDI_UNK1      0x16FF84 0x6C
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_unk_NOP__      0x16FFF0 0x1C
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
unused_ee_ADDI_UNK2      0x17000C 0x6C
|SLUS-20983
unused_ee_JR              0x170C1C 0xB0
|Yes
|Yes - At a specific point during gameplay, the user's character falls outside the level boundaries (Was Corrected in Update Version 2.30.). Throughout gameplay, extraneous graphics appear around various character models.
|}
==N==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Nano_Breaker Nano Breaker]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-21010
|Yes
|Unknown
|-
|''[http://en.wikipedia.org/wiki/NARC_%28video_game%29 NARC]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
|SLUS-20730
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/NASCAR_08 NASCAR 08]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
|SLUS-21011
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/NFL_Street_3 NFL Street 3]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
|SLUS-21482
|Yes
|Yes - Throughout gameplay, various graphics appear corrupted. The following conditions have been confirmed on PS3 System Software Version 1.90: Throughout the title, various graphics randomly jitter. All conditions have been resolved on PS3 System Software Version 1.92.
|-
|''[http://en.wikipedia.org/wiki/NHL_2K6 NHL 2K6]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/2K_Sports 2K Sports]
|SLUS-21234
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Nightmare_Creatures Nightmare Creatures]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Activision Activision]
|SLUS-00582
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Nightmare_Creatures_II Nightmare Creatures II]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-01112
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Ninja:_Shadow_of_Darkness Ninja: Shadow of Darkness]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
|SLUS-00435
|Yes
|Yes
|}
==O==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/ObsCure_%28video_game%29 ObsCure]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/DreamCatcher_Games DreamCatcher Games]
|SLUS-20777
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/ObsCure_II ObsCure II]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Ignition_Entertainment Ignition]
|SLUS-21709
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Okami Okami]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-21115
|Yes - At random points throughout the title, when an FMA plays, the audio stutters at a random point during playback, and continues to stutter throughout the duration of the FMA (Corrected in Update Version 1.10)
|Yes
|-
|''[http://en.wikipedia.org/wiki/Oni_%28video_game%29 Oni]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
|SLUS-20064
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Onimusha_2:_Samurai%27s_Destiny Onimusha 2: Samurai's Destiny]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-20393
|Yes
|Yes - At a specific point during gameplay, the title hangs. (Was Corrected in Update Version 2.10.)
|-
|''[http://en.wikipedia.org/wiki/Onimusha:_Warlords Onimusha: Warlords]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-20018
|Yes
|Yes
|}
==P==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Parasite_Eve Parasite Eve]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-00662
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Parasite_Eve_II Parasite Eve II]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-01042
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Phantasy_Star_Universe Phantasy Star Universe]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-21194
|Yes
|Yes - At a specific point preceding network gameplay, the title hangs.)
|-
|''[http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Sands_of_Time Prince of Persia: The Sands of Time]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
|SLUS-20743
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Two_Thrones Prince of Persia: The Two Thrones]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
|SLUS-21287
|Yes
|Yes - Throughout the Opening FMV sequence, horizontal lines of graphical corruption intermittently appear.
|-
|''[http://en.wikipedia.org/wiki/Prince_of_Persia:_Warrior_Within Prince of Persia: Warrior Within]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
|SLUS-21022
|Yes
|Yes - During various FMV sequences throughout the title, graphical corruption intermittently appears.
|}
==Q==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/w/index.php?title=Q-Ball_Billiards_Master&action=edit&redlink=1 Q-Ball Billiards Master]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Take-Two_Interactive Take-Two Interactive]
|SLUS-20070
|Yes
|Yes - At a various points throughout the title, various graphics jitter.
|-
|''[http://en.wikipedia.org/wiki/Q*bert Q*bert]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Atari Atari]
|SLUS-00904
|Yes
|Yes
|-
|''[http://en.wikipedia.org/w/index.php?title=Qix_Neo&action=edit&redlink=1 Qix Neo]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Bethesda_Softworks Bethesda Softworks]
|SLUS-01561
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Quake_II Quake II]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Activision Activision]
|SLUS-00757
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Quake_III_Revolution Quake III Revolution]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Id_Software id Software]
|SLUS-20167
|Yes
|Yes
|}
==R==
{| class="wikitable" style="width: 100%;"
! width="10%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|[http://en.wikipedia.org/wiki/Ratchet_%26_Clank Ratchet & Clank]
|[http://en.wikipedia.org/wiki/PlayStation_2 PlayStation 2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97199
|Yes
|Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed.
|-
|''[http://en.wikipedia.org/wiki/Ratchet_%26_Clank:_Going_Commando Ratchet & Clank: Going Commando]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97268
|Yes
|Yes - At a specific point during gameplay, the title hangs, Throughout gameplay, the title performs at a significantly slower than normal performance speed.
|-
|''[http://en.wikipedia.org/wiki/Ratchet_%26_Clank:_Up_Your_Arsenal Ratchet & Clank: Up Your Arsenal]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97353
|Yes
|Yes - At a specific point preceding network gameplay, the title hangs. At various points during gameplay, the title may perform at a significantly slower than normal performance speed.
|-
|''[http://en.wikipedia.org/wiki/Ratchet:_Deadlocked Ratchet: Deadlocked]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97465
|Yes
|Yes - At a specific point preceding network gameplay, the title hangs. Throughout gameplay, various graphics appear corrupted. Throughout gameplay, the title runs at a significantly slower than normal performance speed.
|-
|''[http://en.wikipedia.org/wiki/Ratchet_%26_Clank:_Size_Matters Ratchet & Clank: Size Matters]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97615
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Red_Faction Red Faction]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20073
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Red_Faction_II Red Faction II]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20442
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil Resident Evil]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-00170
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil_2 Resident Evil 2]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-00421 / 00592
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil_2:_Dual_Shock_Edition Resident Evil 2: Dual Shock Edition]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-00748 / 00756
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil_3:_Nemesis Resident Evil 3: Nemesis]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-00923
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil_4 Resident Evil 4]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-21134
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil:_Survivor Resident Evil: Survivor]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-01087
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Rune:_Viking_Warlord Rune: Viking Warlord]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Gathering_of_Developers Gathering of Developers]
|SLUS-20109
|Yes
|Yes - When the user selects Single Player, and progresses to the black transition screen, the title remains on the black transition screens longer than normal. (Was corrected with Update Version 2.40.)
|-
|''[http://en.wikipedia.org/w/index.php?title=Rush_Down&action=edit&redlink=1 Rush Down]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
|SLUS-00828
|Yes
|Unknown
|}
==S==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Shadow_of_the_Colossus Shadow of the Colossus]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Team_Ico Team Ico]
|SCUS-97472
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shadow_of_Destiny Shadow of Destiny]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-20146
|Yes
|Yes - At a specific point during gameplay, the title hangs. At various points throughout the title, the title performs at a significantly slower than normal performance speed. (Was Corrected in Update Version 2.10.)
|-
|''[http://en.wikipedia.org/wiki/Shadow_Hearts:_From_the_New_World Shadow Hearts: From the New World]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/w/index.php?title=Xseed_games&action=edit&redlink=1 Xseed games]
|SLUS-21326
|Yes
|No - Frequently freezes, will not continue play
|-
|''[http://en.wikipedia.org/wiki/Shadow_Hearts:_Covenant Shadow Hearts: Covenant]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
|SLES-82030
|Yes
|Yes - Frequently freezes for short periods of time if using the Analog Stick(~10–20 seconds) If D-Pad is used there is no problem.
|-
|''[http://en.wikipedia.org/wiki/Shadow_the_Hedgehog Shadow the Hedgehog]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-21261
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shadow_of_Rome Shadow of Rome]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-20902
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Digital_Devil_Saga Shin Megami Tensei: Digital Devil Saga]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atlus Atlus]
|SLUS-20974
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Devil_Summoner:_Raidou_Kuzunoha_vs._The_Soulless_Army Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atlus Atlus]
|SLUS-21431
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Devil_Summoner_2:_Raidou_Kuzunoha_vs._King_Abaddon Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atlus Atlus]
|SLUS-21431
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Shin Megami Tensei: Persona 3]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atlus Atlus]
|SLUS-21621
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_4 Shin Megami Tensei: Persona 4]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atlus Atlus]
|SLUS-21782B
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/S.L.A.I.:_Steel_Lancer_Arena_International S.L.A.I.: Steel Lancer Arena International]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-20969
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/SOCOM_II:_U.S._Navy_SEALs SOCOM II: U.S. Navy SEALs]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97275
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/SOCOM:_U.S._Navy_SEALs_Combined_Assault SOCOM: U.S. Navy SEALs Combined Assault]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97545
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Sonic_Mega_Collection#Sonic_Mega_Collection_Plus Sonic Mega Collection Plus]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-20917
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Soul_Blade Soul Blade]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-00240
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Soulcalibur_II Soulcalibur II]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-20643
|Yes
|-
|''[http://en.wikipedia.org/wiki/Soulcalibur_III Soulcalibur III]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-21216GH
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Spider-Man Spider-Man]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Activision Activision]
|SLUS-00875
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Spyro_the_Dragon Spyro the Dragon]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94228
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Spyro_2:_Ripto%27s_Rage%21 Spyro 2: Ripto's Rage!]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94425
|Yes - At a specific point during playback of the opening FMA sequence, the audio drops out.
|Yes - At a specific point during playback of the opening FMA sequence, the audio drops out.
|-
|''[http://en.wikipedia.org/wiki/Star_Ocean:_Till_the_End_of_Time Star Ocean: Till the End of Time]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-20488
|No
|Freezes at one point of the game. Does not unfreeze.
|-
|''[http://en.wikipedia.org/wiki/Star_Wars:_Battlefront_II Star Wars: Battlefront II]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/LucasArts LucasArts]
|SLUS-21240
|Yes
|Yes - In network mode, on the Pick a Session To Join screen, games may not appear. (Corrected in Update Version 2.10); At various points during network gameplay, the title hangs. (Corrected in Update Version 2.10); At a specific point during gameplay, various graphics appear corrupt.
|-
|''[http://en.wikipedia.org/wiki/Steel_Harbinger Steel Harbinger]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Mindscape Mindscape]
|SLUS-00093
|Yes
|Yes
|-
|''[http://en.wikipedia.org/w/index.php?title=Steel_Reign&action=edit&redlink=1 Steel Reign]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94902
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Suikoden_V Suikoden V]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-21291
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Summoner_2 Summoner 2]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20448
|Yes
|Yes - At a specific point during the Opening FMA sequence, the title hangs.
|-
|''[http://en.wikipedia.org/w/index.php?title=Superbike_2000&action=edit&redlink=1 Superbike 2000]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
|SLUS-01052
|Yes - On any menu screen, the screen continuously flickers.
|Yes - On any menu screen, the screen continuously flickers.
|-
|''[http://en.wikipedia.org/w/index.php?title=Supercross_Circuit&action=edit&redlink=1 Supercross Circuit]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/989_Sports 989 Sports]
|SCUS-94453
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Syphon_Filter Syphon Filter]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94240
|Yes
|Yes - Upon boot-up, when the “Introductory” FMV sequence plays, the audio track stutters at random points during playback. (Was Corrected in Update Version 1.90.)
|-
|''[http://en.wikipedia.org/wiki/Syphon_Filter:_The_Omega_Strain Syphon Filter: The Omega Strain]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97264
|Yes
|Yes
|}
==T==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Tales_of_the_Abyss Tales of the Abyss]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Bandai_Namco_Games Bandai Namco Games]
|SLUS-21386
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Tekken_4 Tekken 4]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-20328
|Yes
|Yes - At a specific point during gameplay, the title hangs (Corrected in Update Version 2.00); During a specific FMV sequence, graphic corruption appears for approximately 1 second.
|-
|''[http://en.wikipedia.org/wiki/Tekken_Tag_Tournament Tekken Tag Tournament]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco_games Namco Games]
|SLUS-21386
|Yes
|No
|-
|''[http://en.wikipedia.org/wiki/Time_Crisis Time Crisis]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-00405
|Yes - Throughout the title, the BGM audio does not play. (Was Corrected in Update Version 1.81)
|Yes - Throughout the title, the BGM audio does not play. (Was Corrected in Update Version 1.81)
|-
|''[http://en.wikipedia.org/wiki/Tomb_Raider Tomb Raider]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
|SLUS-00152
|Yes - When the title is left inactive for approximately 15 seconds on the Main menu, the title hangs.
|Yes - When the title is left inactive for approximately 15 seconds on the Main menu, the title hangs.
|-
|''[http://en.wikipedia.org/wiki/Tomb_Raider_II Tomb Raider II]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
|SLUS-00437
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Tomorrow_Never_Dies Tomorrow Never Dies]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
|SLUS-00975
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_3 Tony Hawk's Pro Skater 3]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Neversoft Neversoft]
|SLUS-20013
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Transformers_%282004_video_game%29 Transformers]''
|[http://en.wikipedia.org/wiki/PlayStation_2 PS2]
|[http://en.wikipedia.org/wiki/Atari Atari]
|SLUS-20668
|Yes
|Yes - Audio playback during FMV's is slightly distorted. Loading screen Graphic's jitter. Loading screen after selecting a New game is 50% darker than normal.
|-
|''[http://en.wikipedia.org/wiki/Twisted_Metal Twisted Metal]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94304
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Twisted_Metal_2 Twisted Metal 2]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94306
|Yes - Upon boot-up, when the Single Trac logo FMV sequence plays, the audio stutters at random points during playback. (Corrected in Update Version 1.90).
|Yes - Upon boot-up, when the Single Trac logo FMV sequence plays, the audio stutters at random points during playback. (Corrected in Update Version 1.90).
|-
|''[http://en.wikipedia.org/wiki/Twisted_Metal_III Twisted Metal III]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/989_Studios 989 Studios]
|SCUS-94249
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Twisted_Metal_4 Twisted Metal 4]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/989_Studios 989 Studios]
|SCUS-94560
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Twisted_Metal:_Black Twisted Metal: Black]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97101
|Yes - Upon boot-up, with the PS3 using Composite or HDMI out, slight graphical distortion appears on the right side of the screen when the Sony Computer Entertainment America screen appears. (Corrected in Update Version 1.50).
|Yes
|}
==U==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Unlimited_Saga Unlimited Saga]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-20678
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Ultimate_Alliance Ultimate Alliance]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Activision Activision]
|SLUS-21374
|Yes
|Yes - During network gameplay, the user is randomly disconnected.
|-
|''[http://en.wikipedia.org/wiki/Unreal_Tournament Unreal Tournament]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atari Atari]
|SLUS-20034
|Yes
|Yes - At various points during gameplay, the title performs at a significantly slower than normal performance speed (Was Corrected in Update Version 2.50.). At various points throughout the title, extraneous sound effects randomly play.
|-
|''[http://en.wikipedia.org/wiki/Urban_Chaos Urban Chaos]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
|SLUS-01091
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Urban_Reign Urban Reign]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-21209
|Yes
|Yes - At various points during gameplay, the title may hang. (Corrected in Update Version 2.00)
|}
==V==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Valkyrie_Profile_2:_Silmeria Valkyrie Profile 2: Silmeria]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-21452
|Yes - Upon boot-up, the introductory FMV plays accompanied by an intermittent static noise at random points during playback. (Corrected in Update Version 1.80)
|Yes - At a random point during gameplay, the title may hang. (Corrected in Update Version 2.10), Upon boot-up, the title may hang. (Corrected in Update Version 2.00), During various FMV sequences throughout the title, the FMV jitters. (Corrected in Update Version 2.20), Throughout gameplay, various graphics randomly jitter.
|-
|''[http://en.wikipedia.org/wiki/Vampire_Night Vampire Night]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-20221
|Yes - On the Guncon 2 calibration screen, the user is unable to properly calibrate the Guncon 2.
|Yes - At various points during gameplay, the title performs at a significantly slower than normal performance speed (Corrected in Update Version 2.40); At various point throughout the title, various graphics randomly jitter.
|-
|''[http://en.wikipedia.org/wiki/Vigilante_8 Vigilante 8]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Activision Activision]
|SLUS-00510
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Virtua_Fighter_4 Virtua Fighter 4]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-20323
|Yes
|Yes - On the "Aquarium" stage, white flickering extraneous graphics randomly appear.
|-
|''[http://en.wikipedia.org/wiki/Virtua_Fighter_4:_Evolution Virtua Fighter 4: Evolution]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-20616
|Yes
|Yes
|}
==W==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Warzone_2100 Warzone 2100]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Eidos Eidos]
|SLUS-00819
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WCW_vs._the_World WCW vs. the World]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-00455
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Wild_Arms_5 Wild Arms 5]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Xseed_Games Xseed Games]
|SLUS-21615
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Worms_Forts:_Under_Siege Worms Forts: Under Siege]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-21093
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWE_SmackDown%21_Here_Comes_the_Pain WWE SmackDown! Here Comes the Pain]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20787
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWE_SmackDown%21_Shut_Your_Mouth WWE SmackDown! Shut Your Mouth]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20483
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWE_SmackDown_vs._Raw_2007 WWE SmackDown vs. Raw 2007]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-21427
|Yes ~ Disconnects when attempting to play online when CAWs are used.
|Yes ~ Disconnects when attempting to play online when CAWs are used.
|-
|''[http://en.wikipedia.org/wiki/WWE_SmackDown%21_vs._Raw WWE SmackDown! vs. Raw]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-21060
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWF_Attitude WWF Attitude]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim]
|SLUS-00831
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWF_Smackdown%21 WWF Smackdown!]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-00927
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWF_SmackDown%21_Just_Bring_It WWF SmackDown! Just Bring It]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20316
|Yes
|Yes - During various FMV sequences throughout the title, the FMV audio plays at approximately 90% of the normal performance speed.
|-
|''[http://en.wikipedia.org/wiki/WWF_SmackDown%21_2:_Know_Your_Role WWF SmackDown! 2: Know Your Role]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-01234
|Yes - Throughout gameplay, the BGM audio stutters at random points during playback (Corrected in Update Version 1.90)
|Yes - Throughout gameplay, the BGM audio stutters at random points during playback (Corrected in Update Version 1.90)
|-
|''[http://en.wikipedia.org/wiki/WWF_War_Zone WWF War Zone]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim]
|SLUS-00495
|Yes
|Yes
|}
==X==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Xenogears Xenogears]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-00664
|Yes - In New Game, when the village close-up FMA sequence plays, horizontal lines of graphical corruption appear (Corrected in Update Version 1.81)
|Yes - In New Game, when the village close-up FMA sequence plays, horizontal lines of graphical corruption appear (Corrected in Update Version 1.81)
|-
|''[http://en.wikipedia.org/wiki/Xenosaga_Episode_I:_Der_Wille_zur_Macht Xenosaga Episode I: Der Wille zur Macht]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-20469
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Xenosaga_Episode_II:_Jenseits_von_Gut_und_B%C3%B6se Xenosaga Episode II: Jenseits von Gut und Böse]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-21133
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/XIII_%28video_game%29 XIII]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
|SLUS-20677
|Yes
|Yes
|}
==Y==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Yakuza Yakuza]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-21348
|Yes
|Yes - At a specific point during gameplay, the title hangs. (Corrected in Update Version 2.30)
|-
|''[http://en.wikipedia.org/wiki/Yu_Yu_Hakusho:_Dark_Tournament Yu Yu Hakusho: Dark Tournament]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-20805
|Yes
|Yes - During various FMV sequences throughout the title, random portions of FMV audio may play in a loop; Throughout gameplay, portions of various character model graphics appear corrupted.
|}
==Z==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Zone_of_the_Enders Zone of the Enders]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-20148
|Yes - When the user progresses through gameplay to Town.2, all enemies are defeated and the MISSION SUCCEEDED screen appears, the audio track plays overlapped by a high-pitched tone for approximately 2 seconds. (Was Corrected in Update Version 1.90.)
|Yes
|-
|''[http://en.wikipedia.org/wiki/Zone_of_the_Enders:_The_2nd_Runner Zone of the Enders: The 2nd Runner]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-20545
|Yes
|Yes
|}
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