Editing User talk:Zer0Tolerance

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 122: Line 122:


http://www.st-andrews.ac.uk/nightline/wp-content/uploads/puppies.jpeg
http://www.st-andrews.ac.uk/nightline/wp-content/uploads/puppies.jpeg
= Mike's WriteUp =
when you have time come talk with me on discord about https://github.com/MikeM64/Exploit-Writeups/blob/main/PS3/lv0ldr-spi-mitm/lv0ldr-spi-mitm.md
thanks, zecoxao
Also, you're needed on telegram. thanks


=Help with VSH exports related with RCO=
=Help with VSH exports related with RCO=
Line 189: Line 181:
26) paf::PhClock::WidgetType(void)<BR>
26) paf::PhClock::WidgetType(void)<BR>
27) paf::PhIPAddr::WidgetType(void)
27) paf::PhIPAddr::WidgetType(void)
Nice, with 4 more the numbers starts matching, by RCO format specificatios there are up to 0x1F [[Template:RCO_TOC_entry_types]], i did not expect for all them to have exports so is nice you got this new 4 names (rcomage and me in wikipages has been named them "objects" but im starting having doubts about that naming convention). I noticed a group that doesnt have exports is all the objects named "items" by rcomage. By looking at that template it can be seen the chronologicall order where was implemented by sony programmers, the first ones are the constructors for the main "xrossmediabar", and every time where appears a "list" it comes an "item" inmediatly after. Other than this "items" there could be more without exports but are not going to be much (maybe 1 or 2)
Well, instead of brainstorming here im going to update that table at [[Talk:RCOXML_Objects#WidgetType]]. initially was just some dirty notes to help me in the research but is becoming something important and i guess eventually could be moved from talk to frontpage
paf::PhXmList::BlinkStart(float)
Not found :(
*And this ones ?... seems to be used as counters and indicates how many "items" childrens there are under the "lists" (this ones are to "Set", i guess there could be others more to "Get"):
**paf::PhXmBar::SetItemNum(int)
**paf::PhMenuList::SetItemNum(int)
**paf::PhCheckBoxList::SetItemNum(int)
**paf::PhLabelPrim::SetItemNum(int)
Not found
Thanks, good to know anyway, now i "just" need to imagine why some "list" has vsh exports to "SetItemNum" but others doesnt. I guess there must be a good reason for it but right now i cant imagine why, i was not expecting to unlock the triple "not found" combo, but it seems im in a strike :'(
Please note that all contributions to PS3 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS3 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)