Editing VSH

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VSH is the internal name used by Sony for the VShell aka VirtualShell. It then loads up the XMB you know. [[XMB|XrossMediaBar (XMB)]]. This, is a userspace executable (vsh.self), loaded by lv2_kernel/sys_init_osd.  
VSH is the internal name used by Sony for the VShell aka VirtualShell. It then loads up the XMB you know.[http://www.ps3devwiki.com/wiki/XMB XrossMediaBar (XMB)]. This, is a user space executable (vsh.self), loaded by lv2_kernel/sys_init_osd.  


from here several other functions/syscalls to other modules are made, e.g. lv2 ([[Talk:SELF_File_Format_and_Decryption|SELF decryption]]), lv1 ([[Hypervisor_Reverse_Engineering#0x3000_-_Secure_RTC|Secure_RTC]], [[Hypervisor_Reverse_Engineering#0x5000_-_Storage_Manager|Storage_Manager]], [[Hypervisor_Reverse_Engineering#Gelic_Device|Gelic_Device]], [[Hypervisor_Reverse_Engineering#BD_Drive|BD_Drive]]) etc.
from here several other functions/syscalls to other modules are made, e.g. lv2 ([http://www.ps3devwiki.com/index.php?title=Talk:SELF_File_Format_and_Decryption SELF decryption]), lv1 ([http://www.ps3devwiki.com/index.php?title=Hypervisor_Reverse_Engineering#0x3000_-_Secure_RTC Secure_RTC], [http://www.ps3devwiki.com/index.php?title=Hypervisor_Reverse_Engineering#0x5000_-_Storage_Manager Storage_Manager], [http://www.ps3devwiki.com/index.php?title=Hypervisor_Reverse_Engineering#Gelic_Device Gelic_Device], [http://www.ps3devwiki.com/index.php?title=Hypervisor_Reverse_Engineering#BD_Drive BD_Drive]) etc.


not much is documented (yet) about this module. Please fill in where possible.
not much is documented (yet) about this module. Please fill in where possible.
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