VSH: Difference between revisions
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| || || || sub_308EE4 || | | || || || sub_308EE4 || check Is Act Dat for This Acc ID | ||
|- | |- | ||
|} | |} | ||
To help documenting offsets, you can use [http://www.ps3devwiki.com/index.php?title=Dev_Tools#vsh_dumper this dumper tool for vsh]. | To help documenting offsets, you can use [http://www.ps3devwiki.com/index.php?title=Dev_Tools#vsh_dumper this dumper tool for vsh]. |
Revision as of 02:15, 9 June 2012
VSH is the internal name used by Sony for the VShell aka VirtualShell. It then loads up the XMB you know.XrossMediaBar (XMB). This, is a user space executable (vsh.self), loaded by lv2_kernel/sys_init_osd.
from here several other functions/syscalls to other modules are made, e.g. lv2 (SELF decryption), lv1 (Secure_RTC, Storage_Manager, Gelic_Device, BD_Drive) etc.
not much is documented (yet) about this module. Please fill in where possible.
Modes
possible arguments to pass when executing vsh.self:
- --mode=gametool
- --mode=gametool2
- --arcade=true
Offsets
Function | 3.55 | 3.41 | 3.15 | Notes |
---|---|---|---|---|
- | - | - | - | - |
sub_308EE4 | check Is Act Dat for This Acc ID |
To help documenting offsets, you can use this dumper tool for vsh.