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  • Block types: https://github.com/bucanero/apollo-ps3/blob/master/source/trophy.c
    19 KB (2,677 words) - 08:40, 8 July 2023
  • * See, read from, and write to many device types (HDD/USB/BD/SDHC/MS/CF) * Self-updating
    27 KB (4,006 words) - 02:03, 16 August 2023
  • === Stick types === ...T pin may be left open circuit or connected to common (COM) in normal use">Self Test</abbr> || It cant be seen in the photos but most probably this functio
    107 KB (16,356 words) - 17:00, 14 May 2024
  • {{ Flash types and models used by PS3}} ===== as seen in unself'ed LV1.self (Hypervisor) =====
    58 KB (8,246 words) - 06:18, 1 July 2023
  • |Called to start the first userspace process, which is normally "sys_init_osd.self" but it can also launch recovery mode or update mode. | 8 params, spawns a self
    120 KB (18,628 words) - 20:47, 16 March 2024
  • ...2 is currently handled by 3 kind of emulators. CECH-A/B models use ps2_emu.self able to use built-in PS2 hardware (EE/GS/Rambus memory), and have best comp Emulators are self files, but not typical one. Emulators are not truly PS3 Game OS elf executa
    172 KB (23,287 words) - 11:22, 23 April 2024
  • ...make_pkg. The reason is certainly that on PS Vita, .pkg are used for many types of contents not just NPDRM protected contents. * YOUR EBOOT.BIN (SELF file)
    42 KB (5,606 words) - 22:22, 21 June 2023
  • ...e is no difference between debug firmware lv1.self and retail firmware lv1.self ...UPMC/160_192_341_355_--CEX_DECR_-_LV1.rar_links DECR/Tool + CEX/Retail LV1.self 1.60 1.92 3.41 3.55]
    267 KB (38,289 words) - 07:26, 20 August 2021
  • **patch_lv1.tcl (0.1) - Patch LV1 hypervisor. Modifies CORE OS lv1.self --patch-lv1-mmap : Allow mapping of any memory area (Needed for LV2 Poke) **patch_lv2.tcl (0.1) - Patch LV2 kernel. Modifies CORE OS lv1.self --patch-lv2-peek-poke : Patch to add Peek&Poke system calls to LV2
    80 KB (10,356 words) - 11:02, 14 March 2023
  • ...iaFormat''') has a number associated (unknown), instead of filtering media types by specifying his type with the xCB name it can be defined a range of devic
    96 KB (12,000 words) - 09:40, 12 May 2018
  • =Font types=
    96 KB (12,852 words) - 19:31, 31 January 2022
  • Here are documented the different types of tokens used in PS3. | qa_token || sc_eeprom - 0x48D3E || 0x50 || spu_token_processor.self ||
    84 KB (13,431 words) - 06:21, 1 July 2023
  • == PSP Emulator Types and Revisions == <div style="float:top; text-align:center;">'''PSP Emulator Types and Revisions'''</div>
    126 KB (16,630 words) - 17:56, 14 April 2024
  • | R-Types || {{ps1classic}} || {{ps1classic}} || {{ps1classic}} || PS1 Classic no lon ...|| {{playable}} || {{playable}} || {{notes|libcrypt}} NTSC-J set ps1netemu.self before start.
    191 KB (18,169 words) - 03:46, 1 April 2024
  • ...e is in unrecognized format / The file is not a valid ELF file. (running a self from a higher sdk version on a lower fw version causes this) ...t permitted<br />An error occurred during the start operation (e.g.: debug self on retail)
    384 KB (57,863 words) - 02:14, 20 April 2024
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