PARAM.PFD

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Revision as of 18:36, 15 July 2012 by Deroad (talk | contribs) (→‎X table: wrong information)
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Description

This files are responsible to prevent tampering of other files of the same folder, the only purpose is the security of the folder contents. Contains the cryptographic signatures of other files of the same folder (not all, but the ones that developers decided to be important enought to be secured).

Its used in several paths of the PS3, usually to secure data related with the user profile e.g:

/dev_hdd0/home/0000000*/savedata/SAVEDATA_DIRECTORY/PARAM.PFD <---- in all save game folders
/dev_hdd0/home/0000000*/trophy/NPCOMMID/PARAM.PFD <--- in all trohpy folders
/dev_hdd0/home/0000000*/trophy/_TROPSYS_/PARAM.PFD <---- in the "user trophy index" folder

Usually PARAM.SFO is one of the files listed (and supervised) by PARAM.PFD but this can vary.

Every time one of the files listed in the Protected files table inside the PARAM.PFD is updated... the PARAM.PFD itself needs to be updated to store the new signature of the updated file. e.g:

  • When you save a game there is some text that changes inside PARAM.SFO with your current "gameplay time", "character level", etc...
  • When you unlock a new trophy the file TROPUSR.DAT is updated with this new data
  • When you install new trophies (with a "trophy installer" in .TRP format) from a new game the TROPSYS.DAT is updated to index the new trophy installation

... In all this cases, there is a PARAM.PFD in the same folder that has been updated to store the new "signatures" of the other updated files

More info on other related file formats: PARAM.SFO Game Saves Trophy files.

Structure

Header (120 bytes)
X table (456 bytes)
Protected files table(31008 bytes)
Y table (1140 bytes)
Padding (44 bytes)

Total file size = 120+456+31008+1140+44 = 32768 bytes (0x8000)

The size is fixed because the number of entries in both X table & Y table is 57 (when the entry is not used his position is reserved and marked as "not-used"). In the same way... the Protected files table has the space reserved for a maximun of 114 entries (usually most of them are not used and are filled with zeroes). As result the file contains the maximun number of possible entries

  • Note

Entries in the Protected files table (114) is exactly the double than the entries in X table (57) & Y table (57)

Header

From 0x0 to 0x78
Size = 120 bytes

The end of the header is not clear at first sight, but it can be deduced by counting the number of entries in X table & Y table and comparing the positions used in both

e.g. look for one used entry in the "Y table" and count his position in this table... then look for other used entry in the "X" (both tables matches in the used entries). Then count towards behind to find the first entry (the start of the first entry is the start of the X table)

So the start of the X table is the end offset of the header

Offset Size Value Description
0x00 0x08 bytes PFDB Magic value in ASCII
0x08 0x08 bytes 0000000000000003 constant
0x10 0x10 bytes random bytes key to en/decrypt
0x20 0x14 bytes hmac sha1 encrypted, decrypted by vtrm
0x34 0x14 bytes hmac sha1 encrypted, decrypted by vtrm
0x48 0x14 bytes hmac sha1 encrypted, decrypted by vtrm
0x5C 0x04 bytes padding, encrypted by vtrm
Offset Size Value Description
0x60 0x08 bytes 0000000000000039 Max Number of reserved entries in the X table & Hash table (57 in decimal)
0x68 0x08 bytes 0000000000000072 Max Number of reserved entries in the Protected files table (114 in decimal)
0x70 0x08 bytes value Number of files listed (114 in decimal)

X table

  • Example of a standard X table
00000070                           00 00 00 00 00 00 00 72  |...............r|
00000080  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000090  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
000000a0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
000000b0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 00  |.......r........|
000000c0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
000000d0  00 00 00 00 00 00 00 01  00 00 00 00 00 00 00 72  |...............r|
000000e0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
000000f0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000100  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000110  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000120  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000130  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000140  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000150  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000160  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000170  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000180  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000190  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
000001a0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
000001b0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
000001c0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
000001d0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
000001e0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
000001f0  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000200  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000210  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000220  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|
00000230  00 00 00 00 00 00 00 72  00 00 00 00 00 00 00 72  |.......r.......r|

Protected files table

Each entry can store the signature of one of the files in the folder, there is always an entry used to store the signature of PARAM.SFO, this gives a maximun number of protected files generated by the game of 113

Used entries fills the table from top to bottom, not-used entries are placed at the end of the table filled with zeroes

The first 8 bytes of each entry (file index) works in the same way than the entries in the X table, usually not used (72) and when used are randmonly placed asigning an "file index" to the entry

This "file index" does not matches with the position of the entry in the Protected files table itself... so seems that this "indexes files" are ???virtually reordered???

In fact, for a theoricall file with all entries used, half of the "file index" numbers will be spreaded between the X table (can only contain 57) ant the first 8 bytes of some entries in the Protected files table

Size Value Description
0x8 00000000000000** File index
0x16 EXAMPLE.WTF Name of the file included the point and the extension in ASCII (Null-terminated)
0xBC ????????... Certificate for the file. When the file is PARAM.SFO then the certificate is bigger in size and uses imput data from the attribute "PARAMS" and/or "ACCOUNT_ID" inside PARAM.SFO. Method unknown (Null-terminated)
0x4 1A2B3C4D Size of the file in bytes

Hash table

They are Hashes. They are sorted by the X table

Padding

Size = 44 bytes

Cryptography

Unknown by now, but some questions rises...


Why the files are listed in this order and not in other in the "files table" ?

Because are not listed alphabetically, neither by size


Indexes files (in the X table) seems to have different number for every one, never repeats, but there is not direct relationship between the number of entries in X table & Y table (both are fixed to 57) and the numer of files listed in the Protected files table (114)... the most logicall explain if that this 114 files can be linked to both tables (57 each)... but in fact the only table that stores crypto is the Y table (limited to 57)... so what trick they used ? hmmmm

What are this index in the X table and in the Protected files table itself?, his positions seems to be random, seems like an old school "lucas arts games" anticheat card where you pick 2 values and by mixing them you get the unlock code :D

But here what is random is the positions, and index numbers of the entries in the X table, and the indexed files in the Protected files table ??? 2 index ???





Source: http://ps3dev.wikispaces.com/PARAM.PFD