Template:Glossary:E: Difference between revisions

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{{ed right|Glossary:E}}
{{ed right|Glossary:E}}
*'''[[PS2_Compatibility|Emotion Engine]]''' - Also known as EE, this was the Graphical heart of all PS2's and was in the first released PS3's and later removed due to cost cutting/financial strategy and replaced by Software Emulation.
*'''[[PS2_Compatibility|Emotion Engine/EE]]''' - [https://en.wikipedia.org/wiki/Graphics_Processing_Unit Graphics Processing Unit] of the PS2.
*'''[[PARAM.SFO#Blu-Ray_disc_structure_details:|DISC.SFO]]''' - File to force you to use the original disc of the installed HDD Game.
*'''EBOOT''' - This file will boot PS3 games, it contains various information, patches would have been released for eBoots signed with 3.55 or lowers Keys, so that they could be playable on 3.55.
*'''EBOOT''' - This file will boot PS3 games, it contains various information, patches would have been released for eBoots signed with 3.55 or lowers Keys, so that they could be playable on 3.55.
*'''[https://en.wikipedia.org/wiki/Executable_and_Linkable_Format ELF]''' - ELF means '''E'''xecutable and '''L'''inkable '''F'''ormat, this naming of file is present on PSP, PS2 and PS3.
*'''[https://en.wikipedia.org/wiki/Executable_and_Linkable_Format ELF]''' - '''E'''xecutable and '''L'''inkable '''F'''ormat, used for games in all successors of the PS1 (PSP, PS Vita, PS2, PS3 and PS4).
*[https://en.wikipedia.org/wiki/EPROM '''EPROM'''] - a type of memory that is erasable only by ultraviolet light
*'''EMCS''' - Uniquely identifier of the '''E'''ngineering, '''M'''anufacturing and '''C'''ustomer '''S'''ervices system that made the console.
*[https://en.wikipedia.org/wiki/EEPROM '''EEPROM'''] - a type of erasable memory
*[https://en.wikipedia.org/wiki/EPROM '''EPROM'''] - A type of memory that is erasable only by ultraviolet light
*[https://en.wikipedia.org/wiki/EEPROM '''EEPROM'''] - A type of erasable memory
*'''ERK''' - '''E'''ncryption '''R'''ound '''K'''ey
*'''ERK''' - '''E'''ncryption '''R'''ound '''K'''ey
*'''ESID''' - Effective Segment Identifier
<noinclude>[[Category:Glossary]]</noinclude>
<noinclude>[[Category:Glossary]]</noinclude>

Latest revision as of 23:04, 2 July 2021

  • Emotion Engine/EE - Graphics Processing Unit of the PS2.
  • EBOOT - This file will boot PS3 games, it contains various information, patches would have been released for eBoots signed with 3.55 or lowers Keys, so that they could be playable on 3.55.
  • ELF - Executable and Linkable Format, used for games in all successors of the PS1 (PSP, PS Vita, PS2, PS3 and PS4).
  • EMCS - Uniquely identifier of the Engineering, Manufacturing and Customer Services system that made the console.
  • EPROM - A type of memory that is erasable only by ultraviolet light
  • EEPROM - A type of erasable memory
  • ERK - Encryption Round Key
  • ESID - Effective Segment Identifier