Template:Standard attributes for RCOXML objects

From PS3 Developer wiki
Revision as of 05:15, 2 December 2015 by Sandungas (talk | contribs) (names simplifyed a bit more)
Jump to navigation Jump to search
standard object attributes
Attribute How it works Research notes (partially speculative)
Name Type PSP icon PS3 icon Examples
stdPositionX float Yes Yes
stdPositionY float Yes Yes
stdPositionZ float Yes Yes
stdColorR float Yes Yes
stdColorG float Yes Yes
stdColorB float Yes Yes
stdColorA float Yes Yes
stdSizeX float Yes Yes
stdSizeY float Yes Yes
stdSizeZ float Yes Yes
stdResizeX float Yes Yes
stdResizeY float Yes Yes
stdResizeZ float Yes Yes
stdOffset int Yes Yes
stdOnInit event Yes Yes
stdGridPositionX unk No Yes Overrides stdPositionX value with a XMB Layouts reference Data type "unk" used on purpose because rcomage cant convert the value correctlly
stdGridPositionY unk No Yes Overrides stdPositionY value with a XMB Layouts reference Data type "unk" used on purpose because rcomage cant convert the value correctlly
stdGridPositionZ unk No Yes Overrides stdPositionZ value with a XMB Layouts reference Data type "unk" used on purpose because rcomage cant convert the value correctlly
stdGridSizeX unk No Yes Overrides stdSizeX value with a XMB Layouts reference Data type "unk" used on purpose because rcomage cant convert the value correctlly
stdGridSizeY unk No Yes Overrides stdSizeY value with a XMB Layouts reference Data type "unk" used on purpose because rcomage cant convert the value correctlly
stdGridSizeZ unk No Yes Overrides stdSizeZ value with a XMB Layouts reference Data type "unk" used on purpose because rcomage cant convert the value correctlly