Template:Standard attributes for RCOXML objects

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Revision as of 05:40, 5 December 2015 by Sandungas (talk | contribs)
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standard object attributes
Attribute How it works
Name Type PSP icon PS3 icon Examples
stdPositionX float Yes Yes Object X position, in pixels
stdPositionY float Yes Yes Object Y position, in pixels
stdPositionZ float Yes Yes Object Z position, in pixels
stdRecolourR float Yes Yes Object Red channel override, scale 0-1
stdRecolourG float Yes Yes Object Green channel override, scale 0-1
stdRecolourB float Yes Yes Object Blue channel override, scale 0-1
stdRecolourA float Yes Yes Object Alpha channel override, scale 0-1
stdSizeX float Yes Yes Object X size (width), in pixels
stdSizeY float Yes Yes Object Y size (height), in pixels
stdSizeZ float Yes Yes Object Z size (depth), in pixels
stdResizeX float Yes Yes Object X size override, scale 0-1
stdResizeY float Yes Yes Object Y size override, scale 0-1
stdResizeZ float Yes Yes Object Z size override, scale 0-1
stdAnchorPoint int Yes Yes Object "handle point", by default located in the center of the object
stdOnInit event Yes Yes Triggers an event when the object is loaded, see RCOXML Structure
stdGridPositionX unk No Yes Overrides stdPositionX value with a XMB Layouts reference
stdGridPositionY unk No Yes Overrides stdPositionY value with a XMB Layouts reference
stdGridPositionZ unk No Yes Overrides stdPositionZ value with a XMB Layouts reference
stdGridSizeX unk No Yes Overrides stdSizeX value with a XMB Layouts reference
stdGridSizeY unk No Yes Overrides stdSizeY value with a XMB Layouts reference
stdGridSizeZ unk No Yes Overrides stdSizeZ value with a XMB Layouts reference
  • XMB Layouts references uses the data type "unk" used on purpose because rcomage cant convert the value correctlly