Template:Standard attributes for RCOXML objects

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Revision as of 11:33, 28 August 2016 by Sandungas (talk | contribs) (i just realized this was redundant)
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standard attributes for RCOXML objects
Attribute How it works
Name Type PSP icon PS3 icon Examples
stdPositionX float Yes Yes XYZ position, in pixels
stdPositionY float Yes Yes
stdPositionZ float Yes Yes
stdScaleR float Yes Yes RGBA scale (from 0 up to 1)
stdScaleG float Yes Yes
stdScaleB float Yes Yes
stdScaleA float Yes Yes
stdSizeX float Yes Yes XYZ size, in pixels
stdSizeY float Yes Yes
stdSizeZ float Yes Yes
stdScaleX float Yes Yes XYZ scale (from 0 up to 1)
stdScaleY float Yes Yes
stdScaleZ float Yes Yes
stdAnchorPointMode int Yes Yes Partially unknown
stdOnInit event Yes Yes Triggers an event, see RCOXML Structure
stdOverridePositionX unk No Yes Overrides stdPositionX, stdPositionY, stdPositionZ with values from XMB Layouts
stdOverridePositionY unk No Yes
stdOverridePositionZ unk No Yes
stdOverrideSizeX unk No Yes Overrides stdSizeX, stdSizeY, stdSizeZ with values from XMB Layouts
stdOverrideSizeY unk No Yes
stdOverrideSizeZ unk No Yes