Template:Standard attributes for RCOXML objects

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Revision as of 11:39, 28 August 2016 by Sandungas (talk | contribs) (Undo revision 42431 by Sandungas (talk) my mistake, by just saying "scale XYZ" is not clear if what you are scaling is "size XYZ" or "position XYZ")
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standard attributes for RCOXML objects
Attribute How it works
Name Type PSP icon PS3 icon Examples
stdPositionX float Yes Yes XYZ position, in pixels
stdPositionY float Yes Yes
stdPositionZ float Yes Yes
stdColorScaleR float Yes Yes RGBA color scaler (from 0 up to 1)
stdColorScaleG float Yes Yes
stdColorScaleB float Yes Yes
stdColorScaleA float Yes Yes
stdSizeX float Yes Yes XYZ size, in pixels
stdSizeY float Yes Yes
stdSizeZ float Yes Yes
stdSizeScaleX float Yes Yes XYZ size scaler (from 0 up to 1)
stdSizeScaleY float Yes Yes
stdSizeScaleZ float Yes Yes
stdAnchorPointMode int Yes Yes Partially unknown
stdOnInit event Yes Yes Triggers an event, see RCOXML Structure
stdOverridePositionX unk No Yes Overrides stdPositionX, stdPositionY, stdPositionZ with values from XMB Layouts
stdOverridePositionY unk No Yes
stdOverridePositionZ unk No Yes
stdOverrideSizeX unk No Yes Overrides stdSizeX, stdSizeY, stdSizeZ with values from XMB Layouts
stdOverrideSizeY unk No Yes
stdOverrideSizeZ unk No Yes