User talk:Kozarovv: Difference between revisions

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=CECH A/B/C/E PS2 emulator compatibility list=
===ps2_netemu emitter===
TODO: Remove/Move(?) PS1 titles, redo wiki links
I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting ppc translated opcodes.
==#–9==
<pre>
{| class="wikitable" style="width: 100%;"
0x73C358 ppc_emitter_clrlwi
! width="30%"|Title
0x73C370 ppc_emitter_add
! width="10%"|System
0x73C388 ppc_emitter_mulhw
! width="15%"|Publisher
0x73C3A0 ppc_emitter_mulhdu
! width="15%"|Product No.
0x73C3B8 ppc_emitter_mulhd
! width="15%"|Compatible with CECH A/B
0x73C3D0 ppc_emitter_mtvscr
! width="15%"|Compatible with CECH C/E
0x73C3E8 ppc_emitter_mtocrf
|-
0x73C400 ppc_emitter_mtlr
|''[http://en.wikipedia.org/wiki/.hack//Infection .hack//INFECTION]''
0x73C418 ppc_emitter_mtctr
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C430 ppc_emitter_mtcrf
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C448 ppc_emitter_mfvscr
|SLUS-20267
0x73C460 ppc_emitter_mftb
|Yes
0x73C478 ppc_emitter_mfocrf
|Yes
0x73C490 ppc_emitter_mflr
|-
0x73C4A8 ppc_emitter_mfctr
|''[http://en.wikipedia.org/wiki/.hack//Mutation .hack//MUTATION]''
0x73C4C0 ppc_emitter_mfcr
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C4D8 ppc_emitter_lwzx
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C4F0 ppc_emitter_lwzu
|SLUS-20562
0x73C508 ppc_emitter_lwz
|Yes
0x73C520 ppc_emitter_lwsync
|Yes
0x73C538 ppc_emitter_lwbrx
|-
0x73C550 ppc_emitter_lvxl
|''[http://en.wikipedia.org/wiki/.hack//Outbreak .hack//OUTBREAK]''
0x73C568 ppc_emitter_lvx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C580 ppc_emitter_lvsr
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C598 ppc_emitter_lvsl
|SLUS-20563
0x73C5B0 ppc_emitter_lvlx
|Yes
0x73C5C8 ppc_emitter_lvewx
|Yes
0x73C5E0 ppc_emitter_lvehx
|-
0x73C5F8 ppc_emitter_lvebx
|''[http://en.wikipedia.org/wiki/.hack//Quarantine .hack//QUARANTINE]''
0x73C610 ppc_emitter_lhzx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C628 ppc_emitter_lhzu
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C640 ppc_emitter_lhz
|SLUS-20564
0x73C658 ppc_emitter_lhbrx
|Yes
0x73C670 ppc_emitter_lfsx
|Yes
0x73C688 ppc_emitter_lfs
|-
0x73C6A0 ppc_emitter_lfdx
|''[http://en.wikipedia.org/wiki/.hack//G.U. .hack//G.U. Vol.1//Rebirth]''
0x73C6B8 ppc_emitter_lfd
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C6D0 ppc_emitter_ldx
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C6E8 ppc_emitter_ldbrx
|SLUS-21258
0x73C700 ppc_emitter_ld
|Yes
0x73C718 ppc_emitter_lbzx
|Yes
0x73C730 ppc_emitter_lbzu
|-
0x73C748 ppc_emitter_lbz
|''[http://en.wikipedia.org/wiki/.hack//G.U. .hack//G.U. Vol.2//Reminisce]''
0x73C760 ppc_emitter_isync
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C778 ppc_emitter_fsubs
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C790 ppc_emitter_fsub
|SLUS-21488
0x73C7A8 ppc_emitter_fsqrts
|Yes
0x73C7C0 ppc_emitter_fsqrt
|Yes
0x73C7D8 ppc_emitter_fsel
|-
0x73C7F0 ppc_emitter_frsqrte
|''[http://en.wikipedia.org/wiki/.hack//G.U. .hack//G.U. Vol.3//Redemption]''
0x73C808 ppc_emitter_frsp
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C820 ppc_emitter_fres
|[http://en.wikipedia.org/wiki/Bandai Bandai]
0x73C838 ppc_emitter_fnmsubs
|SLUS-21489
0x73C850 ppc_emitter_fsub__
|Yes
0x73C868 ppc_emitter_fnmadds
|Yes
0x73C880 ppc_emitter_fnmadd
|-
0x73C898 ppc_emitter_fneg
|''[http://en.wikipedia.org/wiki/18_Wheeler:_American_Pro_Trucker 18 Wheeler: American Pro Trucker]''
0x73C8B0 ppc_emitter_fnabs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C8C8 ppc_emitter_fmuls
|[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim Entertainment]
0x73C8E0 ppc_emitter_fmul
|SLUS-20210
0x73C8F8 ppc_emitter_fmsubs
|Yes
0x73C910 ppc_emitter_fmsub
|Yes
0x73C928 ppc_emitter_fmr
|-
0x73C940 ppc_emitter_fmadds
|''[http://en.wikipedia.org/wiki/187_Ride_or_Die 187 Ride or Die]''
0x73C958 ppc_emitter_fmadd
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73C970 ppc_emitter_fdivs
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
0x73C988 ppc_emitter_fdiv
|SLUS-21116
0x73C9A0 ppc_emitter_fctiwz
|Yes
0x73C9B8 ppc_emitter_fctiw
|Yes - During various FMV sequences throughout the title, the audio cuts out; Throughout the "The Coast - Escort" mission, graphical corruption appears throughout the shadow texture of the user's vehicle.
0x73C9D0 ppc_emitter_fctidz
|-
0x73C9E8 ppc_emitter_fctid
|''[http://en.wikipedia.org/wiki/24:_The_Game 24: The Game]''
0x73CA00 ppc_emitter_fcmpu
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CA18 ppc_emitter_fcmpo
|[http://en.wikipedia.org/wiki/2K_Games 2K Games]
0x73CA30 ppc_emitter_fcfid
|SLUS-21268
0x73CA48 ppc_emitter_fadds
|Yes
0x73CA60 ppc_emitter_fadd
|Yes
0x73CA78 ppc_emitter_fabs
|-
0x73CA90 ppc_emitter_extsw
|''[http://en.wikipedia.org/wiki/25_To_Life 25 To Life]''
0x73CAA8 ppc_emitter_extsh
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CAC0 ppc_emitter_extsb
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
0x73CAD8 ppc_emitter_eqv
|SLUS-21016
0x73CAF0 ppc_emitter_mbar
|Yes
0x73CB08 ppc_emitter_divwuo
|Yes
0x73CB20 ppc_emitter_divwu
|-
0x73CB38 ppc_emitter_divwo
|''[http://en.wikipedia.org/wiki/2002_FIFA_World_Cup_%28video_game%29 2002 FIFA World Cup]''
0x73CB50 ppc_emitter_divw
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73CB68 ppc_emitter_divduo
|[http://en.wikipedia.org/wiki/Electronic_Arts EA]
0x73CB80 ppc_emitter_divdu
|SLUS-01449
0x73CB98 ppc_emitter_unknown__divdo
|Yes
0x73CBB0 ppc_emitter_divd
|Yes
0x73CBC8 ppc_emitter_crclr
|-
0x73CBE0 ppc_emitter_crorc
|''[http://en.wikipedia.org/wiki/2002_FIFA_World_Cup_%28video_game%29 2002 FIFA World Cup]''
0x73CBF8 ppc_emitter_crmove
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CC10 ppc_emitter_crnot
|[http://en.wikipedia.org/wiki/Electronic_Arts EA]
0x73CC28 ppc_emitter_crnand
|SLUS-20404
0x73CC40 ppc_emitter_crset
|Yes
0x73CC58 ppc_emitter_crandc
|Yes
0x73CC70 ppc_emitter_crand
|-
0x73CC88 ppc_emitter_cntlzw
|''[http://en.wikipedia.org/wiki/2006_FIFA_World_Cup_%28video_game%29 2006 FIFA World Cup]''
0x73CCA0 ppc_emitter_cntlzd
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CCB8 ppc_emitter_cmpwi
|[http://en.wikipedia.org/wiki/Electronic_Arts EA]
0x73CCD0 ppc_emitter_cmpw
|SLUS-21408
0x73CCE8 ppc_emitter_cmplwi
|Yes
0x73CD00 ppc_emitter_cmplw
|Yes
0x73CD18 ppc_emitter_cmpldi
|-
0x73CD30 ppc_emitter_cmpld
|''[http://en.wikipedia.org/wiki/4x4_Evolution 4x4 Evolution]''
0x73CD48 ppc_emitter_cmpdi
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CD60 ppc_emitter_cmpd
|[http://en.wikipedia.org/wiki/Gathering_of_Developers Gathering of Developers]
0x73CD78 ppc_emitter_clrldi.
|SLUS-20091
0x73CD90 ppc_emitter_clrldi
|Yes
0x73CDA8 ppc_emitter_unknown
|Yes
0x73CDC0 ppc_emitter_bnel
|-
0x73CDD8 ppc_emitter_bne
|''[http://en.wikipedia.org/wiki/50_Cent:_Bulletproof 50 Cent: Bulletproof]''
0x73CDF0 ppc_emitter_bltl
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73CE08 ppc_emitter_blt
|[http://en.wikipedia.org/wiki/Vivendi Vivendi]
0x73CE20 ppc_emitter_blr
|SLUS-21315
0x73CE38 ppc_emitter_bla
|Yes
0x73CE50 ppc_emitter_bl
|Yes
0x73CE68 ppc_emitter_bgtl
|}
0x73CE80 ppc_emitter_bgt
==A==
0x73CE98 ppc_emitter_beql
{| class="wikitable" style="width: 100%;"
0x73CEB0 ppc_emitter_beq
! width="30%"|Title
0x73CEC8 ppc_emitter_bctrl
! width="10%"|System
0x73CEE0 ppc_emitter_bctr
! width="15%"|Publisher
0x73CEF8 ppc_emitter_bdnzflrl
! width="15%"|Product No.
0x73CF10 ppc_emitter_bdnzflr
! width="15%"|Compatible with CECH A/B
0x73CF28 ppc_emitter_bdnzfla
! width="15%"|Compatible with CECH C/E
0x73CF40 ppc_emitter_bdnzfl
|-
0x73CF58 ppc_emitter_bcctrl
|''[http://en.wikipedia.org/wiki/Ace_Combat_2 Ace Combat 2]''
0x73CF70 ppc_emitter_bcctr
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73CF88 ppc_emitter_vsum4ubs
|[http://en.wikipedia.org/wiki/Namco Namco]
0x73CFA0 ppc_emitter_vsum4shs
|SLUS-00404
0x73CFB8 ppc_emitter_vsum4sbs
|Yes - When the user selects the "Pursuit of reconnaissance unit" mission, and the "VR" mission briefing FMV plays, the video stutters at random points during playback. Note: When this issue occurs, previous FMV frames overlap the current FMV frames.
0x73CFD0 ppc_emitter_vsum2sws
|Yes - When the user selects the "Pursuit of reconnaissance unit" mission, and the "VR" mission briefing FMV plays, the video stutters at random points during playback. Note: When this issue occurs, previous FMV frames overlap the current FMV frames.
0x73CFE8 ppc_emitter_vsubuws
|-
0x73D000 ppc_emitter_vsubuwm
|''[http://en.wikipedia.org/wiki/Ace_Combat_3 Ace Combat 3]''
0x73D018 ppc_emitter_vsubuhs
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73D030 ppc_emitter_vsubuhm
|[http://en.wikipedia.org/wiki/Namco Namco]
0x73D048 ppc_emitter_vsububs
|SLUS-00972
0x73D060 ppc_emitter_vsububm
|Yes
0x73D078 ppc_emitter_vsubsws
|Yes
0x73D090 ppc_emitter_vsubshs
|-
0x73D0A8 ppc_emitter_vsubsbs
|''[http://en.wikipedia.org/wiki/Ace_Combat_04:_Shattered_Skies Ace Combat 04: Shattered Skies]''
0x73D0C0 ppc_emitter_vsubfp
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D0D8 ppc_emitter_vsubcuw
|[http://en.wikipedia.org/wiki/Namco Namco]
0x73D0F0 ppc_emitter_vsrw
|SLUS-20152
0x73D108 ppc_emitter_vsro
|Yes
0x73D120 ppc_emitter_vsrh
|Yes
0x73D138 ppc_emitter_vsrb
|-
0x73D150 ppc_emitter_vsraw
|''[http://en.wikipedia.org/wiki/Ace_Combat_5:_The_Unsung_War Ace Combat 5: The Unsung War]''
0x73D168 ppc_emitter_vsrah
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D180 ppc_emitter_vsrab
|[http://en.wikipedia.org/wiki/Namco Namco]
0x73D198 ppc_emitter_vsr
|SLUS-20851
0x73D1B0 ppc_emitter_vspltw
|Yes as of [http://en.wikipedia.org/wiki/PS3_System_Software v1.10]
0x73D1C8 ppc_emitter_vspltisw
|Yes
0x73D1E0 ppc_emitter_vspltish
|-
0x73D1F8 ppc_emitter_vspltisb
|''[http://en.wikipedia.org/wiki/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero: The Belkan War]''
0x73D210 ppc_emitter_vsplth
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D228 ppc_emitter_vspltb
|[http://en.wikipedia.org/wiki/Namco Namco]
0x73D240 ppc_emitter_vslw
|SLUS-21346
0x73D258 ppc_emitter_vslo
|Yes
0x73D270 ppc_emitter_vslh
|Yes
0x73D288 ppc_emitter_vxor
|-
0x73D2A0 ppc_emitter_vupklsh
|''[http://en.wikipedia.org/wiki/Activision_Anthology Activision Anthology]''
0x73D2B8 ppc_emitter_vupklsb
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D2D0 ppc_emitter_vupklpx
|[http://en.wikipedia.org/wiki/Activision Activision]
0x73D2E8 ppc_emitter_vupkhsh
|SLUS-20588
0x73D300 ppc_emitter_vupkhsb
|Yes
0x73D318 ppc_emitter_vupkhpx
|Yes
0x73D330 ppc_emitter_vsumsws
|-
0x73D348 ppc_emitter_xoris
|''[http://en.wikipedia.org/w/index.php?title=Activision_Classics&action=edit&redlink=1 Activision Classics]''
0x73D360 ppc_emitter_xori_xnop
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73D378 ppc_emitter_xor
|[http://en.wikipedia.org/wiki/Activision Activision]
0x73D390 ppc_emitter_unk_0x04000000(debug_trap)
|SLUS-00777
0x73D3A8 ppc_emitter_adde
|Yes
0x73D3C0 ppc_emitter_adde__
|Yes
0x73D3D8 ppc_emitter_addco
|-
0x73D3F0 ppc_emitter_addc
|''[http://en.wikipedia.org/w/index.php?title=Adventures_of_Cookie_%26_Cream,_The&action=edit&redlink=1 Adventures of Cookie & Cream, The]''
0x73D408 ppc_emitter_bdnzfa
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D420 ppc_emitter_bdnzf
|[http://en.wikipedia.org/wiki/Tommo_Inc. Tommo]
0x73D438 ppc_emitter_ba
|SLUS-20170
0x73D450 ppc_emitter_b
|Yes
0x73D468 ppc_emitter_andis.
|Yes
0x73D480 ppc_emitter_andi.
|-
0x73D498 ppc_emitter_andc
|''[http://en.wikipedia.org/wiki/Aeon_Flux_%28video_game%29 Aeon Flux]''
0x73D4B0 ppc_emitter_and
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D4C8 ppc_emitter_addzeo
|[http://en.wikipedia.org/wiki/Majesco Majesco]
0x73D4E0 ppc_emitter_addze
|SLUS-21205
0x73D4F8 ppc_emitter_addo
|Yes
0x73D510 ppc_emitter_addmeo
|Yes - At a random point during gameplay, the title does not respond to user input.
0x73D528 ppc_emitter_addme
|-
0x73D540 ppc_emitter_lis
|''[http://en.wikipedia.org/wiki/Aero_Elite:_Combat_Academy Aero Elite: Combat Academy]''
0x73D558 ppc_emitter_addic
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D570 ppc_emitter_li
|[http://en.wikipedia.org/wiki/Sega Sega]
0x73D588 ppc_emitter_vsldoi
|SLUS-20614
0x73D5A0 ppc_emitter_vslb
|Yes
0x73D5B8 ppc_emitter_vsl
|Yes - The title is unable to perform intended HDD functionality. Throughout the Introductory FMV sequence, the FMV audio stutters and/or plays overlapped with static audio distortion.
0x73D5D0 ppc_emitter_vsel
|-
0x73D5E8 ppc_emitter_vrsqrtefp
|''[http://en.wikipedia.org/wiki/Alone_in_the_Dark Alone in the Dark]''
0x73D600 ppc_emitter_vrlw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D618 ppc_emitter_vrlh
|[http://en.wikipedia.org/wiki/Atari Atari]
0x73D630 ppc_emitter_vrlb
|SLUS-21690
0x73D648 ppc_emitter_vlogefp
|Yes
0x73D660 ppc_emitter_vlogefp__
|Yes
0x73D678 ppc_emitter_vlogefp___
|-
0x73D690 ppc_emitter_vlogefp____
|''[http://en.wikipedia.org/wiki/Amplitude_%28video_game%29 Amplitude]''
0x73D6A8 ppc_emitter_vrefp
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D6C0 ppc_emitter_vpkuwus
|[http://en.wikipedia.org/wiki/Harmonix Harmonix]
0x73D6D8 ppc_emitter_vpkuwum
|SLUS-97258
0x73D6F0 ppc_emitter_vpkuhus
|Yes
0x73D708 ppc_emitter_vpkuhum
|Yes
0x73D720 ppc_emitter_vpkswus
|-
0x73D738 ppc_emitter_vpkswss
|''[http://en.wikipedia.org/wiki/Arc_the_Lad:_Twilight_of_the_Spirits Arc the Lad: Twilight of the Spirits]''
0x73D750 ppc_emitter_vpkshus
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D768 ppc_emitter_vpkshss
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x73D780 ppc_emitter_vpkpx
|SCUS-97231
0x73D798 ppc_emitter_vperm
|Yes
0x73D7B0 ppc_emitter_vmr_vor
|Yes
0x73D7C8 ppc_emitter_vnot
|-
0x73D7E0 ppc_emitter_vnmsubfp
|''[http://en.wikipedia.org/wiki/Area_51 Area 51]''
0x73D7F8 ppc_emitter_vmulouh
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73D810 ppc_emitter_vmuloub
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
0x73D828 ppc_emitter_vmulosh
|SLUS-00164
0x73D840 ppc_emitter_vmulouw
|Yes - When the user completes any level, the Mission Status Report/Accuracy screen appears, and the user presses the START button, graphical corruption appears throughout specific areas of the screen.
0x73D858 ppc_emitter_vmuleuh
|Yes - When the user completes any level, the Mission Status Report/Accuracy screen appears, and the user presses the START button, graphical corruption appears throughout specific areas of the screen.
0x73D870 ppc_emitter_vmuleub
|-
0x73D888 ppc_emitter_vmulesh
|''[http://en.wikipedia.org/wiki/Area_51 Area 51]''
0x73D8A0 ppc_emitter_vmulesb
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D8B8 ppc_emitter_vmsumuhm
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
0x73D8D0 ppc_emitter_vmsumubm
|SLUS-20595
0x73D8E8 ppc_emitter_vmsumshs
|Yes
0x73D900 ppc_emitter_vmsumshm
|Yes - Upon boot-up, the title hangs.
0x73D918 ppc_emitter_vmsumuhs
|-
0x73D930 ppc_emitter_vmsummbm
|''[http://en.wikipedia.org/wiki/Ar_tonelico:_Melody_of_Elemia Ar tonelico: Melody of Elemia]''
0x73D948 ppc_emitter_vmrglw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73D960 ppc_emitter_vmrglh
|[http://en.wikipedia.org/wiki/NIS_America NIS America]
0x73D978 ppc_emitter_vmrglb
|SLUS-21445
0x73D990 ppc_emitter_vmrghw
|Yes
0x73D9A8 ppc_emitter_vmrghh
|Bugs - Random virtual memory card savefile corruption or complete loss.
0x73D9C0 ppc_emitter_vmrghb
|}
0x73D9D8 ppc_emitter_vmladduhm
==B==
0x73D9F0 ppc_emitter_vminuw
{| class="wikitable" style="width: 100%;"
0x73DA08 ppc_emitter_vminuh
! width="30%"|Title
0x73DA20 ppc_emitter_vminub
! width="10%"|System
0x73DA38 ppc_emitter_vminsw
! width="15%"|Publisher
0x73DA50 ppc_emitter_vminsh
! width="15%"|Product No.
0x73DA68 ppc_emitter_vminsb
! width="15%"|Compatible with CECH A/B
0x73DA80 ppc_emitter_vminfp
! width="15%"|Compatible with CECH C/E
0x73DA98 ppc_emitter_vmhraddshs
|-
0x73DAB0 ppc_emitter_vmhaddshs
|''[http://en.wikipedia.org/wiki/B-Boy B-Boy]''
0x73DAC8 ppc_emitter_vmaxuw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DAE0 ppc_emitter_vmaxuh
|[http://en.wikipedia.org/w/index.php?title=Evolved_Games&action=edit&redlink=1 Evolved Games]
0x73DAF8 ppc_emitter_vmaxub
|SLUS-21761
0x73DB10 ppc_emitter_vmaxsw
|Yes
0x73DB28 ppc_emitter_vmaxsh
|Yes
0x73DB40 ppc_emitter_vmaxsb
|-
0x73DB58 ppc_emitter_vmaxfp
|''[http://en.wikipedia.org/wiki/Backyard_Wrestling_2:_There_Goes_the_Neighborhood Backyard Wrestling 2: There Goes the Neighborhood]''
0x73DB70 ppc_emitter_vmaddfp
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DB88 ppc_emitter_vlogefp_
|[http://en.wikipedia.org/w/index.php?title=EIDOS&action=edit&redlink=1 EIDOS]
0x73DBA0 ppc_emitter_vexptefp
|SLUS-21043
0x73DBB8 ppc_emitter_vctuxs
|Yes
0x73DBD0 ppc_emitter_vctsxs
|Yes - Throughout gameplay, various graphics intermittently flicker. During various FMV sequences throughout the title, the FMV audio does not play as intended. Throughout the title, when a menu screen appears, various graphics randomly jitter.
0x73DBE8 ppc_emitter_vcmpgtuw.
|-
0x73DC00 ppc_emitter_vcmpgtuw
|''[http://en.wikipedia.org/wiki/Baldur%27s_Gate:_Dark_Alliance Baldur's Gate: Dark Alliance]''
0x73DC18 ppc_emitter_vcmpgtuh.
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DC30 ppc_emitter_vcmpgtuh
|[http://en.wikipedia.org/wiki/Interplay_Entertainment Interplay]
0x73DC48 ppc_emitter_vcmpgtub.
|SLUS-20035
0x73DC60 ppc_emitter_vcmpgtub
|Yes
0x73DC78 ppc_emitter_vcmpgtsw.
|Yes
0x73DC90 ppc_emitter_vcmpgtsw
|-
0x73DCA8 ppc_emitter_vcmpgtsh.
|''[http://en.wikipedia.org/wiki/Baldur%27s_Gate:_Dark_Alliance_II Baldur's Gate: Dark Alliance II]''
0x73DCC0 ppc_emitter_vcmpgtsh
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DCD8 ppc_emitter_vcmpgtsb.
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
0x73DCF0 ppc_emitter_vcmpgtsb
|SLUS-20675
0x73DD08 ppc_emitter_vcmpgtfp.
|Yes
0x73DD20 ppc_emitter_vcmpgtfp
|Yes
0x73DD38 ppc_emitter_vcmpgefp.
|-
0x73DD50 ppc_emitter_vcmpgefp
|''[http://en.wikipedia.org/wiki/The_Bard%27s_Tale_%282004_video_game%29 The Bards Tale]''
0x73DD68 ppc_emitter_vcmpequw.
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DD80 ppc_emitter_vcmpequw
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
0x73DD98 ppc_emitter_vcmpequh.
|SLUS-xxxxx
0x73DDB0 ppc_emitter_vcmpequh
|Unknown
0x73DDC8 ppc_emitter_vcmpequb.
|Unknown
0x73DDE0 ppc_emitter_vcmpequb
|-
0x73DDF8 ppc_emitter_vcmpeqfp.
|''[http://en.wikipedia.org/wiki/Bass_Strike Bass Strike]''
0x73DE10 ppc_emitter_vcmpeqfp
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DE28 ppc_emitter_vcmpbfp.
|[http://en.wikipedia.org/wiki/THQ THQ]
0x73DE40 ppc_emitter_vcmpbfp
|SLUS-20325
0x73DE58 ppc_emitter_vcfux
|Yes
0x73DE70 ppc_emitter_vcfsx
|Yes
0x73DE88 ppc_emitter_vavguw
|-
0x73DEA0 ppc_emitter_vavguh
|''[http://en.wikipedia.org/wiki/Batman:_Rise_of_Sin_Tzu Batman: Rise of Sin Tzu]''
0x73DEB8 ppc_emitter_vavgub
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73DED0 ppc_emitter_vavgsw
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
0x73DEE8 ppc_emitter_vavgsh
|SLUS-20709
0x73DF00 ppc_emitter_vavgsb
|Yes
0x73DF18 ppc_emitter_vandc
|Yes
0x73DF30 ppc_emitter_vand
|-
0x73DF48 ppc_emitter_vadduws
|''[http://en.wikipedia.org/wiki/Battlestar_Galactica Battlestar Galactica]''
0x73DF60 ppc_emitter_vadduwm
|[http://en.wikipedia.org/wiki/PlayStation PS2]
0x73DF78 ppc_emitter_vadduhs
|[http://en.wikipedia.org/wiki/NBC_Universal NBC Universal]
0x73DF90 ppc_emitter_vadduhm
|SLUS-20421
0x73DFA8 ppc_emitter_vaddcuw
|Yes
0x73DFC0 ppc_emitter_vaddubs
|Yes
0x73DFD8 ppc_emitter_vaddubm
|-
0x73DFF0 ppc_emitter_vaddsws
|''[http://en.wikipedia.org/wiki/Bakugan Bakugan]''
0x73E008 ppc_emitter_vaddshs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E020 ppc_emitter_vaddsbs
|[http://en.wikipedia.org/wiki/Activision Activision]
0x73E038 ppc_emitter_vaddfp
|SLUS-xxxxx
0x73E050 ppc_emitter_twi
|Unknown
0x73E068 ppc_emitter_tw
|Unknown
0x73E080 ppc_emitter_tdi
|-
0x73E098 ppc_emitter_td
|''[http://en.wikipedia.org/w/index.php?title=Barbie_12_Dancing_Princesses&action=edit&redlink=1 Barbie 12 Dancing Princesses]''
0x73E0B0 ppc_emitter_sync
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E0C8 ppc_emitter_subfzeo
|[http://en.wikipedia.org/wiki/Activision Activision]
0x73E0E0 ppc_emitter_subfze
|SLUS-xxxxx
0x73E0F8 ppc_emitter_subfo
|Unknown
0x73E110 ppc_emitter_subfmeo
|Unknown
0x73E128 ppc_emitter_subfme
|-
0x73E140 ppc_emitter_subfic
|''[http://en.wikipedia.org/wiki/Baroque Baroque]''
0x73E158 ppc_emitter_subfe
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E170 ppc_emitter_subfe_
|[http://en.wikipedia.org/wiki/Atlus Atlus]
0x73E188 ppc_emitter_subfco.
|SLUS-21714
0x73E1A0 ppc_emitter_subfco
|Yes
0x73E1B8 ppc_emitter_subfc
|Yes
0x73E1D0 ppc_emitter_subf
|-
0x73E1E8 ppc_emitter_stwx
|''[http://en.wikipedia.org/wiki/Beat_Down:_Fists_of_Vengeance Beat Down: Fists of Vengeance]''
0x73E200 ppc_emitter_stwu
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E218 ppc_emitter_stwbrx
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x73E230 ppc_emitter_stw
|SLUS-21150
0x73E248 ppc_emitter_stvxl
|Yes
0x73E260 ppc_emitter_stvx
|Yes
0x73E278 ppc_emitter_stvewx
|-
0x73E290 ppc_emitter_stvehx
|''[http://en.wikipedia.org/w/index.php?title=Ben_10:_Alien_Force_Vilgax_Attacks&action=edit&redlink=1 Ben 10: Alien Force Vilgax Attacks]''
0x73E2A8 ppc_emitter_stvebx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E2C0 ppc_emitter_sthx
|[http://en.wikipedia.org/w/index.php?title=D3_Publisher_of_America&action=edit&redlink=1 D3 Publisher of America]
0x73E2D8 ppc_emitter_sthu
|SLUS-xxxxx
0x73E2F0 ppc_emitter_sthbrx
|Unknown
0x73E308 ppc_emitter_sth
|Unknown
0x73E320 ppc_emitter_stfsx
|-
0x73E338 ppc_emitter_stfsux
|''[http://en.wikipedia.org/wiki/Beyond_Good_and_Evil Beyond Good and Evil]''
0x73E350 ppc_emitter_stfs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E368 ppc_emitter_stfiwx
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
0x73E380 ppc_emitter_stfdx
|SLUS-20763
0x73E398 ppc_emitter_stfd
|Yes
0x73E3B0 ppc_emitter_stdx
|Yes - At various points during gameplay, water textures appear corrupt.
0x73E3C8 ppc_emitter_stdbrx
|-
0x73E3E0 ppc_emitter_std
|''[http://en.wikipedia.org/wiki/The_Bible_Game The Bible Game]''
0x73E3F8 ppc_emitter_stbx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E410 ppc_emitter_stbu
|[http://en.wikipedia.org/wiki/Crave_Entertainment Crave Entertainment]
0x73E428 ppc_emitter_stb
|SLUS-21175
0x73E440 ppc_emitter_srw
|Yes
0x73E458 ppc_emitter_srd
|Yes
0x73E470 ppc_emitter_srawi
|-
0x73E488 ppc_emitter_sraw
|''[http://en.wikipedia.org/wiki/Black_%28video_game%29 Black (video game)]''
0x73E4A0 ppc_emitter_sradi
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E4B8 ppc_emitter_srad
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
0x73E4D0 ppc_emitter_slw
|SLUS-21376
0x73E4E8 ppc_emitter_sld
|Yes
0x73E500 ppc_emitter_rlwnm_31
|Yes - At various points during gameplay, the user’s character teleports to a random nearby location. At various points during gameplay, the user's character may become stuck.
0x73E518 ppc_emitter_rotld
|-
0x73E530 ppc_emitter_rlwnm_0
|''[http://en.wikipedia.org/wiki/Blitz:_The_League Blitz: The League]''
0x73E548 ppc_emitter_clrrwi_31
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E560 ppc_emitter_rlwimi
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
0x73E578 ppc_emitter_insrdi_64
|SLUS-21128
0x73E590 ppc_emitter_clrrdi
|Yes
0x73E5A8 ppc_emitter_clrldi_0
|Yes - When network gameplay begins, a network error message appears, and the user is disconnected.
0x73E5C0 ppc_emitter_clrldi_0__
|-
0x73E5D8 ppc_emitter_clrlsldi
|''[http://en.wikipedia.org/wiki/BloodRayne BloodRayne]''
0x73E5F0 ppc_emitter_rldcr
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E608 ppc_emitter_rotld_
|[http://en.wikipedia.org/wiki/Majesco Majesco]
0x73E620 ppc_emitter_sync_
|SLUS-20461
0x73E638 ppc_emitter_oris
|Yes
0x73E650 ppc_emitter_ori
|Yes
0x73E668 ppc_emitter_orc
|-
0x73E680 ppc_emitter_mr_or
|''[http://en.wikipedia.org/wiki/BloodRayne_2 BloodRayne 2]''
0x73E698 ppc_emitter_not
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E6B0 ppc_emitter_neg
|[http://en.wikipedia.org/wiki/Majesco Majesco]
0x73E6C8 ppc_emitter_neg_
|SLUS-20862
0x73E6E0 ppc_emitter_nand
|Yes
0x73E6F8 ppc_emitter_mullwo
|Yes - Throughout gameplay, extraneous graphics randomly appear.
0x73E710 ppc_emitter_mullw
|-
0x73E728 ppc_emitter_mulli
|''[http://en.wikipedia.org/wiki/Blood_Will_Tell Blood Will Tell]''
0x73E740 ppc_emitter_mulldo
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x73E758 ppc_emitter_mulld
|[http://en.wikipedia.org/wiki/WOW_Entertainment WOW Entertainment]
0x73E770 ppc_emitter_mulhwu
|SLUS-20782
0x73E788 ppc_emitter_li_
|Yes
0x73E7A0 ppc_emitter_clrldi__
|Yes
0x73E7B8 ppc_emitter_subf_
|-
0x73E7D0 ppc_emitter_clrrdi_63
|''[http://en.wikipedia.org/wiki/Bloody_Roar Bloody Roar]''
0x73E7E8 ppc_emitter_clrrdi_63_
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x73E800 ppc_emitter_clrrwi
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x73E818 ppc_emitter_clrlwi_0
|SCUS-94199
0x73E830 ppc_emitter_clrlwi_0_
|Yes
</pre>
|Yes
 
|-
===ps2_gxemu ppu emitter by opd (4.75?)===
|''[http://en.wikipedia.org/wiki/Bloody_Roar_2 Bloody Roar 2]''
<pre>
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x6557D0  ppu_emitter_xoris
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x6557E8  ppu_emitter_srwi
|SCUS-94424
0x655800  ppu_emitter_slwi
|Yes
0x655818  sub_101FBC
|Yes
0x655830  ppu_emitter_extrwi_unconfirmed_____todo
|-
0x655848  ppu_emitter_sldi
|''[http://en.wikipedia.org/wiki/Bloody_Roar_3 Bloody Roar 3]''
0x655860  ppu_emitter_extldi
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655878  ppu_emitter_subf_____todo (used only in visub)
|[http://en.wikipedia.org/wiki/Activision Activision]
0x655890  ppu_emitter_srdi
|SLUS-20212
0x6558A8  ppu_emitter_li
|Yes
0x6558C0  ppu_emitter_add
|Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed. Throughout the title, various graphics randomly flicker. (Corrected in Update Version 2.20).
0x6558D8  ppu_emitter_addc
|-
0x6558F0  ppu_emitter_addco
|''[http://en.wikipedia.org/wiki/Bloody_Roar_4 Bloody Roar 4]''
0x655908  ppu_emitter_adde
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655920  ppu_emitter_adde_____todo
|[http://en.wikipedia.org/wiki/Konami Konami]
0x655938  ppu_emitter_addi
|SLUS-20795
0x655950  ppu_emitter_addic
|Yes
0x655968  ppu_emitter_lis
|Yes
0x655980  ppu_emitter_addme
|-
0x655998  ppu_emitter_addmeo
|''[http://en.wikipedia.org/wiki/BMX_XXX BMX XXX]''
0x6559B0  ppu_emitter_addo
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6559C8  ppu_emitter_addze
|[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim]
0x6559E0  ppu_emitter_addzeo
|SLUS-20415
0x6559F8  ppu_emitter_and
|Yes
0x655A10  ppu_emitter_andc
|Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed.
0x655A28  ppu_emitter_andi.
|-
0x655A40  ppu_emitter_andis.
|''[http://en.wikipedia.org/wiki/Bomberman_Fantasy_Race Bomberman Fantasy Race]''
0x655A58  ppu_emitter_b
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x655A70  ppu_emitter_ba
|[http://en.wikipedia.org/wiki/Atlus Atlus]
0x655A88  ppu_emitter_bdnzf
|SLUS-00823
0x655AA0  ppu_emitter_bdnzfa
|Yes
0x655AB8  ppu_emitter_bcctr
|Yes
0x655AD0  ppu_emitter_bcctrl
|-
0x655AE8  ppu_emitter_bdnzfl
|''[http://en.wikipedia.org/wiki/The_Bouncer The Bouncer]''
0x655B00  ppu_emitter_bdnzfla
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655B18  ppu_emitter_bdnzflr
|[http://en.wikipedia.org/wiki/Square_Electronic_Arts Square Electronic Arts]
0x655B30  ppu_emitter_bdnzflrl
|SLUS-20069
0x655B48  ppu_emitter_bctr
|Yes
0x655B60  ppu_emitter_bctrl
|Yes
0x655B78  ppu_emitter_beq
|-
0x655B90  ppu_emitter_beql
|''[http://en.wikipedia.org/wiki/Brave_Fencer_Musashi Brave Fencer Musashi]''
0x655BA8  ppu_emitter_bgt
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x655BC0  ppu_emitter_bgtl
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
0x655BD8  ppu_emitter_bl
|SLUS-00726 / 90029
0x655BF0  ppu_emitter_bla
|Yes
0x655C08  ppu_emitter_blr
|Yes
0x655C20  ppu_emitter_blt
|-
0x655C38  ppu_emitter_bltl
|''[http://en.wikipedia.org/wiki/Breath_of_Fire:_Dragon_Quarter Breath of Fire: Dragon Quarter]''
0x655C50  ppu_emitter_bne
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655C68  ppu_emitter_bnel
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x655C80  ppu_emitter_unk_used_in_r5900_break
|SLUS-20499
0x655C98  ppu_emitter_clrldi
|Yes
0x655CB0  ppu_emitter_clrldi.
|Yes
0x655CC8  ppu_emitter_cmpd
|-
0x655CE0  ppu_emitter_cmpdi
|''[http://en.wikipedia.org/wiki/Bujingai:_The_Forsaken_City Bujingai: The Forsaken City]''
0x655CF8  ppu_emitter_cmpld
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655D10  ppu_emitter_cmpldi
|[http://en.wikipedia.org/wiki/BAM%21_Entertainment BAM! Entertainment]
0x655D28  ppu_emitter_cmplw
|SLUS-20895
0x655D40  ppu_emitter_cmplwi
|Yes
0x655D58  ppu_emitter_cmpw
|Yes
0x655D70  ppu_emitter_cmpwi
|-
0x655D88  ppu_emitter_cntlzd
|''[http://en.wikipedia.org/wiki/Bully_%28video_game%29 Bully]''
0x655DA0  ppu_emitter_cntlzw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655DB8  ppu_emitter_crand
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
0x655DD0  ppu_emitter_crandc
|SLUS-21269
0x655DE8  ppu_emitter_crset
|Yes
0x655E00  ppu_emitter_crnand
|Yes
0x655E18  ppu_emitter_crnot
|-
0x655E30  ppu_emitter_crmove
|''[http://en.wikipedia.org/wiki/Burnout_3:_Takedown Burnout 3: Takedown]''
0x655E48  ppu_emitter_crorc
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655E60  ppu_emitter_crclr
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
0x655E78  ppu_emitter_divd
|SLUS-21050
0x655E90  ppu_emitter_divdo
|Yes - When the user selects LOAD PROFILE, the following text appears: "Saved game data on memory card (PS2) in MEMORY CARD slot 1 appears to be corrupt. Please delete the corrupt data using the console's browser." (Corrected in Update Version 1.50). Throughout gameplay, vehicle engine sound effects play overlapped by static audio distortion. (Corrected in Update Version 1.80).
0x655EA8  ppu_emitter_divdu
|Yes - During network gameplay, the user is randomly disconnected. (Corrected in Update Version 1.92). The title does not detect a valid network configuration saved to the VMC. At various point throughout the title, the title does not recognize the internal memory card.
0x655EC0  ppu_emitter_divduo
|-
0x655ED8  ppu_emitter_divw
|''[http://en.wikipedia.org/wiki/Burnout_Revenge Burnout Revenge]''
0x655EF0  ppu_emitter_divwo
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x655F08  ppu_emitter_divwu
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
0x655F20  ppu_emitter_divwuo
|SLUS-21242
0x655F38  ppu_emitter_mbar
|Yes
0x655F50  ppu_emitter_eqv
|Yes - Throughout the title, when a menu screen containing a background FMV sequence appears, the FMV appears with graphical corruption, graphical “tearing”, stutters for approximately one second, and/or a portion of the FMV plays in a continuous loop.
0x655F68  ppu_emitter_extsb
|}
0x655F80  ppu_emitter_extsh
==C==
0x655F98  ppu_emitter_extsw
{| class="wikitable" style="width: 100%;"
0x655FB0  ppu_emitter_fabs
! width="30%"|Title
0x655FC8  ppu_emitter_fadd
! width="10%"|System
0x655FE0  ppu_emitter_fadds
! width="15%"|Publisher
0x655FF8  ppu_emitter_fcfid
! width="15%"|Product No.
0x656010  ppu_emitter_fcmpo
! width="15%"|Compatible with CECH A/B
0x656028  ppu_emitter_fcmpu
! width="15%"|Compatible with CECH C/E
0x656040  ppu_emitter_fctid
|-
0x656058  ppu_emitter_fctidz
|''[http://en.wikipedia.org/wiki/Call_of_Duty:_Finest_Hour Call of Duty: Finest Hour]''
0x656070  ppu_emitter_fctiw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656088  ppu_emitter_fctiwz
|[http://en.wikipedia.org/wiki/Activision Activision]
0x6560A0  ppu_emitter_fdiv
|SLUS-20725
0x6560B8  ppu_emitter_fdivs
|Yes
0x6560D0  ppu_emitter_fmadd
|Yes - Throughout gameplay, when the user pushes the right stick in any direction, the user's character moves at a significantly slower than normal performance speed. (Corrected in Update Version 1.92)
0x6560E8  ppu_emitter_fmadds
|-
0x656100  ppu_emitter_fmr
|''[http://en.wikipedia.org/wiki/Castlevania:_Curse_of_Darkness Castlevania: Curse of Darkness]''
0x656118  ppu_emitter_fmsub
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656130  ppu_emitter_fmsubs
|[http://en.wikipedia.org/wiki/Konami Konami]
0x656148  ppu_emitter_fmul
|SLUS-21168
0x656160  ppu_emitter_fmuls
|Yes - Upon boot-up, the title hangs. (Corrected in Update Version 1.81)
0x656178  ppu_emitter_fnabs
|Yes
0x656190  ppu_emitter_fneg
|-
0x6561A8  ppu_emitter_fnmadd
|''[http://en.wikipedia.org/wiki/Castlevania:_Lament_of_Innocence Castlevania: Lament of Innocence]''
0x6561C0  ppu_emitter_fnmadds
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6561D8  ppu_emitter_fsub_with_4_regs
|[http://en.wikipedia.org/wiki/Konami Konami]
0x6561F0  ppu_emitter_fnmsubs
|SLUS-20733
0x656208  ppu_emitter_fres
|Yes
0x656220  ppu_emitter_frsp
|Yes
0x656238  ppu_emitter_frsqrte
|-
0x656250  ppu_emitter_fsel
|''[http://en.wikipedia.org/wiki/Celebrity_Deathmatch Celebrity Deathmatch]''
0x656268  ppu_emitter_fsqrt
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656280  ppu_emitter_fsqrts
|[http://en.wikipedia.org/wiki/Gotham_Games Gotham Games]
0x656298  ppu_emitter_fsub
|SLUS-01453
0x6562B0  ppu_emitter_fsubs
|Yes
0x6562C8  ppu_emitter_isync
|Yes
0x6562E0  ppu_emitter_lb
|-
0x6562F8  ppu_emitter_lbzu
|''[http://en.wikipedia.org/wiki/Celebrity_Deathmatch Celebrity Deathmatch]''
0x656310  ppu_emitter_lbzx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656328  ppu_emitter_ld
|[http://en.wikipedia.org/wiki/Gotham_Games Gotham Games]
0x656340  ppu_emitter_ldbrx
|SLUS-20604
0x656358  ppu_emitter_ldx
|Yes
0x656370  ppu_emitter_lfd
|Yes
0x656388  ppu_emitter_lfdx
|-
0x6563A0  ppu_emitter_lfs
|''[http://en.wikipedia.org/wiki/Chaos_Legion Chaos Legion]''
0x6563B8  ppu_emitter_lfsx
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6563D0  ppu_emitter_lhbrx
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x6563E8  ppu_emitter_lhz
|SLUS-20695
0x656400  ppu_emitter_lhzu
|Yes
0x656418  ppu_emitter_lhzx
|Yes
0x656430  ppu_emitter_lvebx
|-
0x656448  ppu_emitter_lvehx
|''[http://en.wikipedia.org/wiki/Chrono_Cross Chrono Cross]''
0x656460  ppu_emitter_lvewx
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656478  ppu_emitter_lvlx
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
0x656490  ppu_emitter_lvsl
|SLUS-01041
0x6564A8  ppu_emitter_lvsr
|Yes - When the Chrono Cross Title screen appears, 3 horizontal bars of corruption intermittently flash on the left half of the screen for approximately 1/2 a second, Throughout gameplay, when the user's character encounters a battle, the text/menu boxes intermittently flicker from transparent to black.
0x6564C0  ppu_emitter_lvx
|Yes - When the Chrono Cross Title screen appears, 3 horizontal bars of corruption intermittently flash on the left half of the screen for approximately 1/2 a second, Throughout gameplay, when the user's character encounters a battle, the text/menu boxes intermittently flicker from transparent to black.
0x6564D8  ppu_emitter_lvxl
|-
0x6564F0  ppu_emitter_lwbrx
|''[http://en.wikipedia.org/wiki/Clock_Tower:_The_First_Fear Clock Tower: The First Fear]''
0x656508  ppu_emitter_lwsync
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656520  ppu_emitter_lwz
|[http://en.wikipedia.org/wiki/Agetec Agetec]
0x656538  ppu_emitter_lwzu
|SLUS-00539
0x656550  ppu_emitter_lwzx
|Yes
0x656568  ppu_emitter_mfcr
|Yes
0x656580  ppu_emitter_mfctr
|-
0x656598  ppu_emitter_mflr
|''[http://en.wikipedia.org/wiki/Clock_Tower_2 Clock Tower 2]''
0x6565B0  ppu_emitter_mfocrf
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x6565C8  ppu_emitter_mftb
|[http://en.wikipedia.org/wiki/Agetec Agetec]
0x6565E0  ppu_emitter_mfvscr
|SLUS-00695
0x6565F8  ppu_emitter_mtcrf
|Yes
0x656610  ppu_emitter_mtctr
|Yes
0x656628  ppu_emitter_mtlr
|-
0x656640  ppu_emitter_mtocrf
|''[http://en.wikipedia.org/wiki/Clock_Tower_3 Clock Tower 3]''
0x656658  ppu_emitter_mtvscr
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656670  ppu_emitter_mullhd
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x656688  ppu_emitter_mullhdu
|SLUS-20633
0x6566A0  ppu_emitter_mullhw
|Yes
0x6566B8  ppu_emitter_mullhwu
|Yes
0x6566D0  ppu_emitter_mulld
|-
0x6566E8  ppu_emitter_mulldo
|''[http://en.wikipedia.org/wiki/Cold_Fear Cold Fear]''
0x656700  ppu_emitter_mulli
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656718  ppu_emitter_mullw
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
0x656730  ppu_emitter_mullwo
|SLUS-21047
0x656748  ppu_emitter_nand
|Yes
0x656760  ppu_emitter_neg
|Yes - At random points during gameplay, the PAUSE screen randomly appears.
0x656778  ppu_emitter_neg__________todo
|-
0x656790  ppu_emitter_nor
|''[http://en.wikipedia.org/wiki/Cold_Winter Cold Winter]''
0x6567A8  ppu_emitter_or
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6567C0  ppu_emitter_orc
|[http://en.wikipedia.org/wiki/Vivendi_Universal_Games Vivendi Universal Games]
0x6567D8  ppu_emitter_ori
|SLUS-20845
0x6567F0  ppu_emitter_oris
|Yes
0x656808  ppu_emitter_ptesync
|Yes
0x656820  ppu_emitter_rldcl
|-
0x656838  ppu_emitter_rldcr
|''[http://en.wikipedia.org/wiki/Crash_Bandicoot_%28video_game%29 Crash Bandicoot]''
0x656850  ppu_emitter_rldir
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656868  ppu_emitter_rldicl
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x656880  ppu_emitter_rldicl___________todo
|SCUS-94900
0x656898  ppu_emitter_rldicr
|Yes
0x6568B0  ppu_emitter_rldimi
|Yes
0x6568C8  ppu_emitter_rlwimi
|-
0x6568E0  ppu_emitter_rlwinm
|''[http://en.wikipedia.org/wiki/Crash_Bandicoot_2:_Cortex_Strikes_Back Crash Bandicoot 2: Cortex Strikes Back]''
0x6568F8  ppu_emitter_rlwnm
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656910  ppu_emitter_rotld
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x656928  ppu_emitter_rlwnm_mb31
|SCUS-94154
0x656940  ppu_emitter_sld
|Yes
0x656958  ppu_emitter_slw
|Yes
0x656970  ppu_emitter_srad
|-
0x656988  ppu_emitter_sradi
|''[http://en.wikipedia.org/wiki/Crash_Bandicoot_3:_Warped Crash Bandicoot 3: Warped]''
0x6569A0  ppu_emitter_sraw
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x6569B8  ppu_emitter_srawi
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x6569D0  ppu_emitter_srd
|SCUS-94244
0x6569E8  ppu_emitter_srw
|Yes
0x656A00  ppu_emitter_stb
|Yes
0x656A18  ppu_emitter_stbu
|-
0x656A30  ppu_emitter_stbx
|''[http://en.wikipedia.org/wiki/Crash_Team_Racing Crash Team Racing]''
0x656A48  ppu_emitter_std
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656A60  ppu_emitter_stdbrx
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x656A78  ppu_emitter_stdx
|SCUS-94426
0x656A90  ppu_emitter_stfd
|Yes
0x656AA8  ppu_emitter_stfdx
|Yes
0x656AC0  ppu_emitter_stfiwx
|-
0x656AD8  ppu_emitter_stfs
|''[http://en.wikipedia.org/wiki/Crash_Twinsanity Crash Twinsanity]''
0x656AF0  ppu_emitter_stfsux
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656B08  ppu_emitter_stfsx
|[http://en.wikipedia.org/wiki/Vivendi Vivendi]
0x656B20  ppu_emitter_sth
|SLUS-20909
0x656B38  ppu_emitter_sthbrx
|Yes
0x656B50  ppu_emitter_sthu
|Yes - At a random point during gameplay, the title may hang.
0x656B68  ppu_emitter_sthx
|-
0x656B80  ppu_emitter_stvebx
|''[http://en.wikipedia.org/wiki/Croc:_Legend_of_the_Gobbos Croc: Legend of the Gobbos]''
0x656B98  ppu_emitter_stvehx
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656BB0  ppu_emitter_stvewx
|[http://en.wikipedia.org/wiki/Fox_Interactive Fox Interactive]
0x656BC8  ppu_emitter_stvx
|SLUS-00530
0x656BE0  ppu_emitter_stvxl
|Yes - Upon boot-up, when the FOX INTERACTIVE FMV plays, the audio stutters for approximately 1 second (Was Corrected in Update Version 1.60)
0x656BF8  ppu_emitter_stw
|Yes - Upon boot-up, when the FOX INTERACTIVE FMV plays, the audio stutters for approximately 1 second (Was Corrected in Update Version 1.60)
0x656C10  ppu_emitter_stwbrx
|}
0x656C28  ppu_emitter_stwu
==D==
0x656C40  ppu_emitter_stwx
{| class="wikitable" style="width: 100%;"
0x656C58  ppu_emitter_subf
! width="30%"|Title
0x656C70  ppu_emitter_subfc
! width="10%"|System
0x656C88  ppu_emitter_subfco
! width="15%"|Publisher
0x656CA0  ppu_emitter_subfco.
! width="15%"|Product No.
0x656CB8  ppu_emitter_subfe
! width="15%"|Compatible with CECH A/B
0x656CD0  ppu_emitter_subfe________todo
! width="15%"|Compatible with CECH C/E
0x656CE8  ppu_emitter_subfic
|-
0x656D00  ppu_emitter_subfme
|''[http://en.wikipedia.org/wiki/Dark_Cloud Dark Cloud]''
0x656D18  ppu_emitter_subfmeo
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656D30  ppu_emitter_subfo
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x656D48  ppu_emitter_subfze
|SCUS-97111
0x656D60  ppu_emitter_subfzeo
|Yes
0x656D78  ppu_emitter_sync
|Yes
0x656D90  ppu_emitter_td
|-
0x656DA8  ppu_emitter_tdi
|''[http://en.wikipedia.org/wiki/Dark_Cloud_2 Dark Cloud 2]''
0x656DC0  ppu_emitter_tw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656DD8  ppu_emitter_twi
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
0x656DF0  ppu_emitter_vaddfp
|SCUS-97213
0x656E08  ppu_emitter_vaddsbs
|Yes
0x656E20  ppu_emitter_vaddshs
|Yes
0x656E38  ppu_emitter_vaddsws
|-
0x656E50  ppu_emitter_vaddubm
|''[http://en.wikipedia.org/wiki/Darkwatch Darkwatch]''
0x656E68  ppu_emitter_vaddubs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656E80  ppu_emitter_vaddcuw
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x656E98  ppu_emitter_vadduhm
|SLUS-21042
0x656EB0  ppu_emitter_vadduhs
|Yes
0x656EC8  ppu_emitter_vadduwm
|Yes - Throughout the title, when a menu screen appears, the audio stutters; During various FMV sequences throughout the title, the FMV appears misaligned; Throughout gameplay, when the user presses the R1 button to shoot, various shooting animations do not appear.
0x656EE0  ppu_emitter_vadduws
|-
0x656EF8  ppu_emitter_vand
|''[http://en.wikipedia.org/wiki/Dawn_of_Mana Dawn of Mana]''
0x656F10  ppu_emitter_vandc
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x656F28  ppu_emitter_vavgsb
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
0x656F40  ppu_emitter_vavgsh
|SLUS-21574
0x656F58  ppu_emitter_vavgsw
|Yes
0x656F70  ppu_emitter_vavgub
|Yes - Throughout gameplay, various characters move erratically and/or do not perform as intended. Throughout gameplay, various character model graphics appear corrupted and/or randomly “twitch”. Throughout the Introductory FMV sequence, the FMV randomly stutters (Was corrected in Update Version 2.00.)
0x656F88  ppu_emitter_vavguh
|-
0x656FA0  ppu_emitter_vavguw
|''[http://en.wikipedia.org/wiki/Dead_or_Alive_%28arcade_game%29 Dead or Alive]''
0x656FB8  ppu_emitter_vcfsx
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x656FD0  ppu_emitter_vcfux
|[http://en.wikipedia.org/wiki/Tecmo Tecmo]
0x656FE8  ppu_emitter_vcmpbfp
|SLUS-00606
0x657000  ppu_emitter_vcmpbfp.
|Yes - In TRAINING mode, when gameplay begins, a horizontal line of corruption approximately 4 pixels high appears in the background.
0x657018  ppu_emitter_vcmpeqfp
|Yes - In TRAINING mode, when gameplay begins, a horizontal line of corruption approximately 4 pixels high appears in the background.
0x657030  ppu_emitter_vcmpeqfp.
|-
0x657048  ppu_emitter_vcmpequb
|''[http://en.wikipedia.org/wiki/Death_by_Degrees Death by Degrees]''
0x657060  ppu_emitter_vcmpequb.
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657078  ppu_emitter_vcmpequh
|[http://en.wikipedia.org/wiki/Namco Namco]
0x657090  ppu_emitter_vcmpequh.
|SLUS-20934
0x6570A8  ppu_emitter_vcmpequw
|Yes
0x6570C0  ppu_emitter_vcmpequw.
|Yes
0x6570D8  ppu_emitter_vcmpgefp
|-
0x6570F0  ppu_emitter_vcmpgefp.
|''[http://en.wikipedia.org/wiki/Destroy_All_Humans%21 Destroy All Humans!]''
0x657108  ppu_emitter_vcmpgtfp
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657120  ppu_emitter_vcmpgtfp.
|[http://en.wikipedia.org/wiki/THQ THQ]
0x657138  ppu_emitter_vcmpgtsb
|SLUS-20945
0x657150  ppu_emitter_vcmpgtsb.
|Yes
0x657168  ppu_emitter_vcmpgtsh
|Yes - At specific points during gameplay, character weapons do not function as intended.
0x657180  ppu_emitter_vcmpgtsh.
|-
0x657198  ppu_emitter_vcmpgtsw
|''[http://en.wikipedia.org/wiki/Devil_Kings Devil Kings]''
0x6571B0  ppu_emitter_vcmpgtsw.
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6571C8  ppu_emitter_vcmpgtub
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x6571E0  ppu_emitter_vcmpgtub.
|SLUS-21297
0x6571F8  ppu_emitter_vcmpgtuh
|Yes
0x657210  ppu_emitter_vcmpgtuh.
|Yes
0x657228  ppu_emitter_vcmpgtuw
|-
0x657240  ppu_emitter_vcmpgtuw.
|''[http://en.wikipedia.org/wiki/Devil_May_Cry Devil May Cry]''
0x657258  ppu_emitter_vctsxs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657270  ppu_emitter_vctuxs
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x657288  ppu_emitter_vexptefp
|SLUS-20216
0x6572A0  ppu_emitter_vlogefp
|Yes
0x6572B8  ppu_emitter_vmaddfp
|Yes - At a specific point during gameplay, the title may hang. (Was Corrected in Update Version 2.10.)
0x6572D0  ppu_emitter_vmaxfp
|-
0x6572E8  ppu_emitter_vmaxsb
|''[http://en.wikipedia.org/wiki/Devil_May_Cry_2 Devil May Cry 2]''
0x657300  ppu_emitter_vmaxsh
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657318  ppu_emitter_vmaxsw
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x657330  ppu_emitter_vmaxub
|SLUS-20484 / 20627
0x657348  ppu_emitter_vmaxuh
|Yes
0x657360  ppu_emitter_vmaxuw
|Yes
0x657378  ppu_emitter_vmhaddshs
|-
0x657390  ppu_emitter_vmhraddshs
|''[http://en.wikipedia.org/wiki/Devil_May_Cry_3:_Dante%27s_Awakening Devil May Cry 3: Dante's Awakening]''
0x6573A8  ppu_emitter_vminfp
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6573C0  ppu_emitter_vminsb
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x6573D8  ppu_emitter_vminsh
|SLUS-20964
0x6573F0  ppu_emitter_vminsw
|Yes
0x657408  ppu_emitter_vminub
|Yes - At a specific point during gameplay, the user's character is unable to progress. (Was Corrected in Update Version 2.00.)
0x657420  ppu_emitter_vminuh
|-
0x657438  ppu_emitter_vminuw
|''[http://en.wikipedia.org/wiki/Devil_May_Cry_3:_Special_Edition Devil May Cry 3: Special Edition]''
0x657450  ppu_emitter_vmladduhm
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657468  ppu_emitter_vmrghb
|[http://en.wikipedia.org/wiki/Capcom Capcom]
0x657480  ppu_emitter_vmrghh
|SLUS-21361
0x657498  ppu_emitter_vmrghw
|Yes
0x6574B0  ppu_emitter_vmrglb
|Yes - At a specific point during gameplay, the user's character is unable to progress. (Was Corrected in Update Version 2.00)
0x6574C8  ppu_emitter_vmrglh
|-
0x6574E0  ppu_emitter_vmrglw
|''[http://en.wikipedia.org/w/index.php?title=Dexter%27s_Laboratory:_Mandark%27s_Lab%3F&action=edit&redlink=1 Dexter's Laboratory: Mandark's Lab?]''
0x6574F8  ppu_emitter_vmsummbm
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x657510  ppu_emitter_vmsumuhs
|[http://en.wikipedia.org/wiki/BAM%21_Entertainment BAM! Entertainment]
0x657528  ppu_emitter_vmsumshm
|SLUS-01421
0x657540  ppu_emitter_vmsumshs
|Yes
0x657558  ppu_emitter_vmsumubm
|Yes
0x657570  ppu_emitter_vmsumuhm
|-
0x657588  ppu_emitter_vmulesb
|''[http://en.wikipedia.org/wiki/Dirge_of_Cerberus:_Final_Fantasy_VII Dirge of Cerberus: Final Fantasy VII]''
0x6575A0  ppu_emitter_vmulesh
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6575B8  ppu_emitter_vmuleub
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
0x6575D0  ppu_emitter_vmuleuh
|SLUS-21419
0x6575E8  ppu_emitter_vmulouw
|Yes
0x657600  ppu_emitter_vmulosh
|Yes
0x657618  ppu_emitter_vmuloub
|-
0x657630  ppu_emitter_vmulouh
|''[http://en.wikipedia.org/wiki/Disgaea:_Hour_of_Darkness Disgaea: Hour of Darkness]''
0x657648  ppu_emitter_vnmsubfp
|[http://en.wikipedia.org/wiki/PlayStation PS2]
0x657660  ppu_emitter_vnot
|[http://en.wikipedia.org/wiki/Atlus_Co. Atlus Co.]
0x657678  ppu_emitter_vmr_vor
|SLUS-20666
0x657690  ppu_emitter_vperm
|Yes
0x6576A8  ppu_emitter_vpkpx
|Yes
0x6576C0  ppu_emitter_vpkshss
|-
0x6576D8  ppu_emitter_vpkshus
|''[http://en.wikipedia.org/wiki/Doom_%28video_game%29 Doom]''
0x6576F0  ppu_emitter_vpkswss
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x657708  ppu_emitter_vpkswus
|[http://en.wikipedia.org/wiki/Id_Software id Software]
0x657720  ppu_emitter_vpkuhum
|SLUS-00077
0x657738  ppu_emitter_vpkuhus
|Yes
0x657750  ppu_emitter_vpkuwum
|Yes
0x657768  ppu_emitter_vpkuwus
|-
0x657780  ppu_emitter_vrefp
|''[http://en.wikipedia.org/wiki/Dragon_Ball_GT:_Final_Bout Dragon Ball GT: Final Bout]''
0x657798  ppu_emitter_vlogefp_
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x6577B0  ppu_emitter_vlogefp__
|[http://en.wikipedia.org/wiki/Atari Atari]
0x6577C8  ppu_emitter_vlogefp___
|SLUS-00493
0x6577E0  ppu_emitter_vlogefp____
|Yes
0x6577F8  ppu_emitter_vrlb
|Yes
0x657810  ppu_emitter_vrlh
|-
0x657828  ppu_emitter_vrlw
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai Dragonball Z: Budokai]''
0x657840  ppu_emitter_vrsqrtefp
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657858  ppu_emitter_vsel
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657870  ppu_emitter_vsl
|SLUS-20591
0x657888  ppu_emitter_vslb
|Yes
0x6578A0  ppu_emitter_vsldoi
|Yes
0x6578B8  ppu_emitter_vslh
|-
0x6578D0  ppu_emitter_vslo
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_2 Dragonball Z: Budokai 2]''
0x6578E8  ppu_emitter_vslw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657900  ppu_emitter_vspltb
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657918  ppu_emitter_vsplth
|SLUS-20779
0x657930  ppu_emitter_vspltisb
|Yes
0x657948  ppu_emitter_vspltish
|Yes
0x657960  ppu_emitter_vspltisw
|-
0x657978  ppu_emitter_vspltw
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_3 Dragonball Z: Budokai 3]''
0x657990  ppu_emitter_vsr
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6579A8  ppu_emitter_vsrab
|[http://en.wikipedia.org/wiki/Atari Atari]
0x6579C0  ppu_emitter_vsrah
|SLUS-20998
0x6579D8  ppu_emitter_vsraw
|Yes
0x6579F0  ppu_emitter_vsrb
|Yes
0x657A08  ppu_emitter_vsrh
|-
0x657A20  ppu_emitter_vsro
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_Tenkaichi Dragonball Z: Budokai Tenkaichi]''
0x657A38  ppu_emitter_vsrw
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657A50  ppu_emitter_vsubcuw
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657A68  ppu_emitter_vsubfp
|SLUS-21227
0x657A80  ppu_emitter_vsubsbs
|Yes
0x657A98  ppu_emitter_vsubshs
|Yes
0x657AB0  ppu_emitter_vsubsws
|-
0x657AC8  ppu_emitter_vsububm
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_Tenkaichi_2 Dragonball Z: Budokai Tenkaichi 2]''
0x657AE0  ppu_emitter_vsububs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657AF8  ppu_emitter_vsubuhm
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657B10  ppu_emitter_vsubuhs
|SLUS-21441
0x657B28  ppu_emitter_vsubuwm
|Yes
0x657B40  ppu_emitter_vsubuws
|Yes
0x657B58  ppu_emitter_vsum2sws
|-
0x657B70  ppu_emitter_vsum4sbs
|''[http://en.wikipedia.org/wiki/Dragonball_Z:_Budokai_Tenkaichi_3 Dragonball Z: Budokai Tenkaichi 3]''
0x657B88  ppu_emitter_vsum4shs
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657BA0  ppu_emitter_vsum4ubs
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657BB8  ppu_emitter_vsumsws
|SLUS-21678
0x657BD0  ppu_emitter_vupkhpx
|Yes
0x657BE8  ppu_emitter_vupkhsb
|Yes
0x657C00  ppu_emitter_vupkhsh
|-
0x657C18  ppu_emitter_vupklpx
|''[http://en.wikipedia.org/wiki/Dragon_Ball_Z:_Sagas Dragon Ball Z: Sagas]''
0x657C30  ppu_emitter_vupklsb
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x657C48  ppu_emitter_vupklsh
|[http://en.wikipedia.org/wiki/Atari Atari]
0x657C60  ppu_emitter_vxor
|SLUS-20874
0x657C78  ppu_emitter_watchpoint
|Yes - On the DragonBall Z: Sagas Titles screen, the screen jitters up and down from the normal centered position.
0x657C90  ppu_emitter_xor
|Yes - At a specific point during gameplay, the title hangs (Corrected in Update Version 2.20)
0x657CA8  ppu_emitter_xori
|-
</pre>
|''[http://en.wikipedia.org/wiki/Drakan:_The_Ancients%27_Gates Drakan: The Ancients' Gates]''
 
|[http://en.wikipedia.org/wiki/PS2 PS2]
===ps2_netemu vu1-to-spu emitter===
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting vu1 to spu translated opcodes (so called VRC). #ToDo sub_xxx are unknown, or unused (so i was too lazy to look at them).
|SCUS-97128
<pre>               
|Yes
0x736DD8 vu1_emitter_RB_RA_RT
|Yes - Throughout gameplay, when the user presses the Start button, and the PAUSED menu appears, the title hangs. (Corrected in Update Version 2.50). Throughout gameplay, when the Inventory screen appears, various graphics appear corrupted. (Corrected in Update Version 2.20). Throughout the Opening FMA sequence, various graphics appear corrupt. (Corrected in Update Version 2.20). Throughout gameplay, character models overlap subtitles. (Corrected in Update Version 2.20). At a specific point during gameplay, the title hangs. (Corrected in Update Version 2.20). Throughout gameplay, when the Inventory screen appears, the title hangs. (Corrected in Update Version 2.20). Throughout the title, a random character model shadow graphic appears in the center of the screen. Throughout gameplay, various environment graphics intermittently appear corrupted.
0x736DF0 vu1_emitter_IMM_RA_RT imm - i10 or i7
|-
0x736E08 vu1_emitter_I8_RA_RT
|''[http://en.wikipedia.org/wiki/Driver_2 Driver 2]''
0x736E20 vu1_emitter_I16_RT # ilhu, iolh, fsmbi, il, ila
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x736E38 sub_145834
|[http://en.wikipedia.org/w/index.php?title=Infogrames_Interactive&action=edit&redlink=1 Infogrames Interactive]
0x736E50 vu1_emitter_MFSPR_MTSPR
|SLUS-01161
0x736E68 sub_145934
|Yes - Throughout gameplay, the title slows down by approximately 25% for approximately 4 seconds at various points during gameplay; At various points during gameplay, severe graphical corruption appears on-screen; On the Main menu, when the user scrolls through the selections, red graphical corruption appears on the previous selection (Was Corrected in Update Version 1.81).
0x736E80 sub_14598C
|Yes - Throughout gameplay, the title slows down by approximately 25% for approximately 4 seconds at various points during gameplay; At various points during gameplay, severe graphical corruption appears on-screen; On the Main menu, when the user scrolls through the selections, red graphical corruption appears on the previous selection (Was Corrected in Update Version 1.81).
0x736E98 sub_1459EC
|-
0x736EB0 sub_145A30
|''[http://en.wikipedia.org/w/index.php?title=Dukes_of_Hazard_II:_Daisy_Dukes_it_Out&action=edit&redlink=1 Dukes of Hazard II: Daisy Dukes it Out]''
0x736EC8 vu1_emitter_BRASL_0x8B00
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x736EE0 vu1_emitter_AI_r57_r57_0x10
|[http://en.wikipedia.org/wiki/Southpeak_Interactive Southpeak Interactive]
0x736EF8 vu1_emitter_UNK1
|SLUS-01243
0x736F10 vu1_emitter_LQD
|Yes - Throughout gameplay, the vehicle's "engine" sound effect audio does not play.
0x736F28 sub_145E8C
|Yes - Throughout gameplay, the vehicle's "engine" sound effect audio does not play.
0x736F40 sub_145F90
|-
0x736F58 sub_146060
|''[http://en.wikipedia.org/wiki/Dynasty_Tactics_2 Dynasty Tactics 2]''
0x736F70 sub_14612C
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x736F88 sub_1461D8
|[http://en.wikipedia.org/wiki/Koei Koei]
0x736FA0 vu1_emitter_RT_RB_RA_RC
|SLUS-20761
0x736FB8 sub_146418
|Yes
0x736FD0 sub_146490
|Yes
0x736FE8 vu1_emitter_ORI
|-
0x737000 vu1_emitter_BRASL_0x8A80
|''[http://en.wikipedia.org/wiki/Dynasty_Warriors Dynasty Warriors]''
0x737018 sub_1467B4
|[http://en.wikipedia.org/wiki/PlayStation PS1]
0x737030 sub_1468EC
|[http://en.wikipedia.org/wiki/Koei Koei]
0x737048 sub_1469AC
|SLUS-00438
0x737060 VU_REC_xgkick_146A6C
|Yes
</pre>
|Yes
 
|-
===ps2_gxemu vu1-to-spu emitter===
|''[http://en.wikipedia.org/wiki/Dynasty_Warriors_2 Dynasty Warriors 2]''
I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting vu1 to spu translated opcodes (so called VRC). #ToDo sub_xxx are unknown, or unused (so i was too lazy to look at them).
|[http://en.wikipedia.org/wiki/PS2 PS2]
<pre>
|[http://en.wikipedia.org/wiki/Koei Koei]
0x6583F8  spu_emitter_stop_0x1234
|SLUS-20079
0x658410  sub_146084
|Yes
0x658428  spu_emitter_brasl_0x8B00_xgkick
|Yes
0x658440  spu_emitter_ai_r57_r57_0x10
|-
0x658458  spu_emitter_rt_rb_ra_rc
|''[http://en.wikipedia.org/wiki/Dynasty_Warriors_3 Dynasty Warriors 3]''
0x658470  spu_emitter_rb_ra_rt
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x658488  sub_146568
|[http://en.wikipedia.org/wiki/Koei Koei]
0x6584A0  sub_146670
|SLUS-20277
0x6584B8  spu_emitter_i16_rt
|Yes
0x6584D0  spu_emitter_brasl_efu_helpers___todo
|Yes - Throughout the Introductory FMA sequence, various character graphics flicker and/or appear with polygon "stretching".
0x6584E8  spu_emitter_brasl_efu_helpers
|-
0x658500  sub_1469AC
|''[http://en.wikipedia.org/wiki/Dynasty_Warriors_4 Dynasty Warriors 4]''
0x658518  sub_146A88
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x658530  sub_146B6C
|[http://en.wikipedia.org/wiki/Koei Koei]
0x658548  sub_146C74
|SLUS-20653
0x658560  sub_146D94
|Yes
0x658578  sub_146EB4
|Yes
0x658590  spu_emitter_binz_r60_r62_______todo_more
|-
0x6585A8  spu_emitter_move_r53_r54
|''[http://en.wikipedia.org/wiki/Dynasty_Warriors_5 Dynasty Warriors 5]''
0x6585C0  spu_emitter_move_r55_r56
|[http://en.wikipedia.org/wiki/PS2 PS2]
0x6585D8  sub_1472CC
|[http://en.wikipedia.org/wiki/Koei Koei]
0x6585F0  sub_1473B0
|SLUS-21153
0x658608  spu_emitter_brasl_0x8A80
|Yes
</pre>
|Yes
 
|}
===EE recompiler===
==E==
Generally main r5900 recompiler subruntime is located at 0x174188 for ps2_netemu and at 0xC9C38 for gxemu. This is the place where r5900 (MIPS/COP0/COP1(FPU)/COP2(VU0-macromode)) opcodes are directed to emitter and analyzed. Jump table as is. Many opcodes jump out to different runtime due to complicated EE nature.
{| class="wikitable" style="width: 100%;"
<pre>
! width="30%"|Title
jpt_1741D8: // net
! width="10%"|System
jpt_C9C7C: // gx
! width="15%"|Publisher
---------debug_stuff------------
! width="15%"|Product No.
case 0:
! width="15%"|Compatible with CECH A/B
ee_r
! width="15%"|Compatible with CECH C/E
ee_NOP  (real op, gxemu have flag to REALLY emit or r31,r31,r31)
|-
ee_SPECIAL
|''[http://en.wikipedia.org/wiki/Echo_Night Echo Night]''
ee_REGIMM
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_MMI
|[http://en.wikipedia.org/wiki/Agetec Agetec]
ee_MMI0
|SLUS-00820
ee_MMI1
|Yes
ee_MMI2
|Yes
ee_MMI3
|-
ee_PMFHL
|''[http://en.wikipedia.org/wiki/Echo_Night:_Beyond Echo Night: Beyond]''
ee_COP0
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_BC0
|[http://en.wikipedia.org/wiki/Agetec Agetec]
ee_C0
|SLUS-20928
ee_COP1
|Yes
ee_BC1
|Yes - Throughout gameplay, various graphics appear corrupted.
ee_S
|-
ee_W
|''[http://en.wikipedia.org/wiki/EOE:_Eve_of_Extinction EOE: Eve of Extinction]''
ee_COP2
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_BC2
|[http://en.wikipedia.org/wiki/Eidos Eidos]
ee_VU0
|SLUS-20270
ee_VU0_EX
|Yes
-----------real_deal_here----------------
|Yes - Throughout gameplay, various graphics jitter.
case 21:
|-
ee_J
|''[http://en.wikipedia.org/wiki/Eternal_Poison Eternal Poison]''
ee_JAL
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_B
|[http://en.wikipedia.org/wiki/Atlus Atlus]
ee_BEQ
|SLUS-21779
ee_BNE
|Unknown
ee_BEQL
|Unknown
ee_BNEL
|-
ee_BLEZ
|''[http://en.wikipedia.org/wiki/Eternal_Ring Eternal Ring]''
ee_BGTZ
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_BLEZL
|[http://en.wikipedia.org/wiki/Agetec Agetec]
ee_BGTZL
|SLUS-20015
ee_BLTZ
|Yes
ee_BGEZ
|Yes
ee_BLTZL
|-
ee_BGEZL
|''[http://en.wikipedia.org/wiki/Evergrace Evergrace]''
ee_BLTZAL
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_BGEZAL
|[http://en.wikipedia.org/wiki/Agetec Agetec]
ee_BLTZALL
|SLUS-20016
ee_BGEZALL
|Yes
ee_ADDI
|Yes - At a specific point during gameplay, the title hangs. (Was Corrected in Update Version 2.40.) Throughout gameplay, various environment textures flicker and/or do not appear.
ee_ADDIU
|-
ee_LI
|''[http://en.wikipedia.org/wiki/EverQuest EverQuest]''
ee_LUI
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_SLTI
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_SLTIU
|SLUS-20470
ee_ANDI
|Yes
ee_ORI
|Yes
ee_XORI
|-
ee_DADDI
|''[http://en.wikipedia.org/wiki/Evil_Dead:_Regeneration Evil Dead: Regeneration]''
ee_DADDIU
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_LB
|[http://en.wikipedia.org/wiki/THQ THQ]
ee_LBU
|SLUS-21048
ee_LH
|Yes
ee_LHU
|Yes
ee_LW
|-
ee_LWU
|''[http://en.wikipedia.org/wiki/Evil_Zone Evil Zone]''
ee_LWL
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_LWR
|[http://en.wikipedia.org/wiki/Titus_Interactive Titus Interactive]
ee_LD
|SLOS-00855
ee_LDL
|Yes
ee_LDR
|Yes
ee_LQ
|-
def_1741D8
|''[http://en.wikipedia.org/wiki/Extermination_%28video_game%29 Extermination]''
ee_PREF
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_SB
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_SH
|SCUS-97112
ee_SW
|Yes
ee_SWL
|Yes - Throughout the Demo FMA sequence, the character(s) do not perform as intended.
ee_SWR
|}
ee_SD
==F==
ee_SDL
{| class="wikitable" style="width: 100%;"
ee_SDR
! width="30%"|Title
ee_SQ
! width="10%"|System
ee_LWC1
! width="15%"|Publisher
ee_SWC1
! width="15%"|Product No.
ee_LQC2
! width="15%"|Compatible with CECH A/B
ee_SQC2
! width="15%"|Compatible with CECH C/E
ee_ADD
|-
ee_ADDU
|''[http://en.wikipedia.org/wiki/Fade_to_Black_%28video_game%29 Fade to Black]''
ee_SUB
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_SUBU
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
ee_SLLV
|SLUS-00236
ee_SRLV
|Yes
ee_SRAV
|Yes
ee_DADD
|-
ee_DADDU
|''[http://en.wikipedia.org/wiki/Fatal_Frame Fatal Frame]''
ee_MOVE
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_DSUB
|[http://en.wikipedia.org/wiki/Tecmo Tecmo]
ee_DSUBU
|SLUS-20388
ee_DSLLV
|Yes
ee_DSRLV
|Yes
ee_DSRAV
|-
ee_AND
|''[http://en.wikipedia.org/wiki/Fighting_Force Fighting Force]''
ee_OR
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_XOR
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
ee_NOR
|SLUS-00433
ee_SLT
|Yes
ee_SLTU
|Yes
ee_SLL
|-
ee_SRL
|''[http://en.wikipedia.org/wiki/Final_Fantasy_VII Final Fantasy VII]''
ee_SRA
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_DSLL
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_DSRL
|SCUS-94163
ee_DSRA
|Yes - On Disc 1, when the first battle begins at the Mako Reactor, a flashing black square appears around the user’s character's pointer. (Corrected in Update Version 2.10)
ee_DSLL32
|Yes - On Disc 1, when the first battle begins at the Mako Reactor, a flashing black square appears around the user’s character's pointer. (Corrected in Update Version 2.10)
ee_DSRL32
|-
ee_DSRA32
|''[http://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII]''
ee_MULT
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_MULTU
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_DIV
|SLUS-00907
ee_DIVU
|Yes - Throughout gameplay, when the user's party encounters a random enemy in the "world map", and the “pre-battle” transition screen appears, approximately 40 - 60% of the “pre-battle” transition screen appears black, and the remaining portion of the screen appears corrupted.
ee_MTHI
|Yes - Throughout gameplay, when the user's party encounters a random enemy in the "world map", and the “pre-battle” transition screen appears, approximately 40 - 60% of the “pre-battle” transition screen appears black, and the remaining portion of the screen appears corrupted.
ee_MTLO
|-
ee_MTSA
|''[http://en.wikipedia.org/wiki/Final_Fantasy_IX Final Fantasy IX]''
ee_MFHI
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_MFLO
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_MFSA
|SLUS-01251
ee_MOVZ
|Yes - Throughout gameplay and FMA sequences, when the user’s character walks up or down on screen and the camera pans up or down to follow the movement, four transparent horizontal lines appear across the screen. (Corrected in Update Version 1.90)
ee_MOVN
|Yes - Throughout gameplay and FMA sequences, when the user’s character walks up or down on screen and the camera pans up or down to follow the movement, four transparent horizontal lines appear across the screen. (Corrected in Update Version 1.90)
ee_SYSCALL
|-
ee_BREAK
|''[http://en.wikipedia.org/wiki/Final_Fantasy_X Final Fantasy X]''
ee_SYNC
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_JR
|[http://en.wikipedia.org/wiki/Square_Electronic_Arts Square Electronic Arts]
ee_JALR
|SLUS-20312
ee_TGE
|Yes
ee_TGEU
|Yes
ee_TLT
|-
ee_TLTU
|''[http://en.wikipedia.org/wiki/Final_Fantasy_XI Final Fantasy XI]''
ee_TEQ
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_TNE
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_TGEI
|SCUS-97269
ee_TGEIU
|Yes - This game cannot be played on firmware versions 1.00, 1.02, 1.10, 1.11, and 1.30 but can be played on Update Version 1.31 or higher.
ee_TLTI
|Yes - At a specific point during the installation process, the title hangs; At a specific point during the Create Character process, the title may hang (Both Corrected in Update Version 2.00)
ee_TLTIU
|-
ee_TEQI
|''[http://en.wikipedia.org/wiki/Final_Fantasy_XII Final Fantasy XII]''
ee_TNEI
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_MTSAB
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_MTSAH
|SLUS-20963
ee_MADD
|Yes
ee_MADDU
|Yes
ee_MADD1
|-
ee_MADDU1
|''[http://en.wikipedia.org/wiki/Final_Fantasy_X-2 Final Fantasy X-2]''
ee_MULT1
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_MULTU1
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_DIV1
|SLUS-20672
ee_DIVU1
|Yes
ee_PLZCW
|Yes
ee_MFHI1
|-
ee_MTHI1
|''[http://en.wikipedia.org/wiki/Final_Fight:_Streetwise Final Fight: Streetwise]''
ee_MFLO1
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_MTLO1
|[http://en.wikipedia.org/wiki/Capcom Capcom]
ee_PMFHL_LH
|SLUS-21238
ee_PMFHL_LW
|Yes
ee_PMFHL_SH
|Yes
ee_PMFHL_SL
|-
ee_PMFHL_UW
|''[http://en.wikipedia.org/wiki/FlatOut_%28video_game%29 FlatOut]''
ee_PMTHL
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PSLLH
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_PSRLH
|SLUS-20901
ee_PSRAH
|Yes
ee_PSLLW
|Yes - Throughout gameplay, the camera angle randomly rotates around the user's vehicle. (Was Corrected in Update Version 2.20)
ee_PSRLW
|-
ee_PSRAW
|''[http://en.wikipedia.org/wiki/FlatOut_2 FlatOut 2]''
ee_PADDW
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PSUBW
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_PCGTW
|SLUS-21251
ee_PMAXW
|Yes - When the "MAKING OF FLATOUT 2" FMV plays, the audio stutters at a random point during playback. (Was Corrected in Update Version 1.70)
ee_PADDH
|Yes - Throughout gameplay, the camera angle randomly rotates around the user's vehicle. (Was Corrected in Update Version 2.20)
ee_PSUBH
|}
ee_PCGTH
==G==
ee_PMAXH
{| class="wikitable" style="width: 100%;"
ee_PADDB
! width="30%"|Title
ee_PSUBB
! width="10%"|System
ee_PCGTB
! width="15%"|Publisher
ee_PADDSW
! width="15%"|Product No.
ee_PSUBSW
! width="15%"|Compatible with CECH A/B
ee_PEXTLW
! width="15%"|Compatible with CECH C/E
ee_PPACW
|-
ee_PADDSH
|''[http://en.wikipedia.org/wiki/Gauntlet_Dark_Legacy Gauntlet Dark Legacy]''
ee_PSUBSH
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PEXTLH
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
ee_PPACH
|SLUS-20047
ee_PADDSB
|Yes
ee_PSUBSB
|Yes
ee_PEXTLB
|-
ee_PPACB
|''[http://en.wikipedia.org/wiki/God_Hand God Hand]''
ee_PEXT5
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PPAC5
|[http://en.wikipedia.org/wiki/Capcom Capcom]
ee_PABSW
|SLUS-21503
ee_PCEQW
|Yes
ee_PMINW
|Yes
ee_PADSBH
|-
ee_PABSH
|''[http://en.wikipedia.org/wiki/God_of_War_%28video_game%29 God of War]''
ee_PCEQH
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PMINH
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_PCEQB
|SCUS-97399
ee_PADDUW
|Yes
ee_PSUBUW
|Yes - During various FMV sequences throughout the title, the audio plays overlapped by static audio distortion.
ee_PEXTUW
|-
ee_PADDUH
|''[http://en.wikipedia.org/wiki/God_of_War_II God of War II]''
ee_PSUBUH
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PEXTUH
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_PADDUB
|SCUS-97481
ee_PSUBUB
|Yes
ee_PEXTUB
|Yes
ee_QFSRV
|-
ee_PMADDW
|''[http://en.wikipedia.org/wiki/Gran_Turismo_%28video_game%29 Gran Turismo]''
ee_PSLLVW
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_PSRLVW
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_PMSUBW
|SCUS-94194
ee_PMFHI
|Yes - With a controller set to Analog Mode, when the user selects Simulation Mode, and the “simulation map” screen appears, the controller switches to Digital Mode (Corrected in Update Version 2.00)
ee_PMFLO
|Yes - With a controller set to Analog Mode, when the user selects Simulation Mode, and the “simulation map” screen appears, the controller switches to Digital Mode (Corrected in Update Version 2.00)
ee_PINTH
|-
ee_PMULTW
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto Grand Theft Auto]''
ee_PDIVW
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_PCPYLD
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
ee_PMADDH
|SLUS-00106
ee_PHMADH
|Yes
ee_PAND
|Yes
ee_PXOR
|-
ee_PMSUBH
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto_2 Grand Theft Auto 2]''
ee_PHMSBH
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_PEXEH
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
ee_PREVH
|SLUS-00789
ee_PMULTH
|Yes
ee_PDIVBW
|Yes
ee_PEXEW
|-
ee_PROT3W
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto_III Grand Theft Auto III]''
ee_PMADDUW
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_PSRAVW
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
ee_PMTHI
|SLUS-20062
ee_PMTLO
|Yes
ee_PINTEH
|Yes
ee_PMULTUW
|-
ee_PDIVUW
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty_City_Stories Grand Theft Auto: Liberty City Stories]''
ee_PCPYUD
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_POR
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
ee_PNOR
|SLUS-54135
ee_PEXCH
|Yes
ee_PCPYH
|Yes - Sometimes cut-scene audio is out of sync.
ee_PEXCW
|-
ee_MFC0
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas Grand Theft Auto: San Andreas]''
ee_MTC0
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_BC0F
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
ee_BC0T
|SLUS-20946
ee_BC0FL
|Yes
ee_BC0TL
|Yes
def_1741D8
|-
def_1741D8
|''[http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City Grand Theft Auto: Vice City]''
def_1741D8
|[http://en.wikipedia.org/wiki/PS2 PS2]
def_1741D8
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
def_1741D8
|SLUS-20552
def_1741D8
|Yes
def_1741D8
|Yes
ee_MFC1
|-
ee_CFC1
|''[http://en.wikipedia.org/wiki/Grandia Grandia]''
ee_MTC1
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_CTC1
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_BC1F
|SLUS-00789
ee_BC1T
|Yes
ee_BC1FL
|Yes
ee_BC1TL
|-
ee_FADD
|''[http://en.wikipedia.org/wiki/Grandia_II Grandia II]''
ee_FSUB
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_FMUL
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
ee_FDIV
|SLUS-20194
ee_FSQRT
|Yes
ee_FABS
|Yes - Throughout gameplay, various graphics appear corrupt.
ee_FMOV
|-
ee_FNEG
|''[http://en.wikipedia.org/wiki/Grandia_III Grandia III]''
ee_FRSQRT
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_FADDA
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_FSUBA
|SLUS-21334/35 (2-Disc Game)
ee_FMULA
|Yes
ee_FMADD
|Yes
ee_FMSUB
|-
ee_FMADDA
|''[http://en.wikipedia.org/wiki/Grandia_Xtreme Grandia Xtreme]''
ee_FMSUBA
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_FCVTW
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
ee_FMAX
|SLUS-20417
ee_FMIN
|Yes
ee_FC_F
|Yes
ee_FC_EQ
|-
ee_FC_LT
|''[http://en.wikipedia.org/wiki/The_Great_Escape_%282003_video_game%29 The Great Escape]''
ee_FC_LE
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_FADD_A
|[http://en.wikipedia.org/w/index.php?title=SCiGames&action=edit&redlink=1 SCiGames]
ee_FSUB_A
|SLUS-20670
ee_FCVTS
|Yes
ee_QMFC2
|Yes
ee_CFC2
|-
ee_QMTC2
|''[http://en.wikipedia.org/wiki/Grudge_Warriors Grudge Warriors]''
ee_CTC2
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_BC2F
|[http://en.wikipedia.org/wiki/Take-Two_Interactive Take-Two Interactive]
ee_BC2T
|SLUS-01150
ee_BC2FL
|Yes
ee_BC2TL
|Yes
ee_VADDx
|-
ee_VADDy
|''[http://en.wikipedia.org/wiki/Guardian%27s_Crusade Guardian's Crusade]''
ee_VADDz
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_VADDw
|[http://en.wikipedia.org/wiki/Activision Activision]
ee_VSUBx
|SLUS-00811
ee_VSUBy
|Yes
ee_VSUBz
|Yes
ee_VSUBw
|-
ee_VMADDx
|''[http://en.wikipedia.org/wiki/GUN GUN]''
ee_VMADDy
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMADDz
|[http://en.wikipedia.org/wiki/Activision Activision]
ee_VMADDw
|SLUS-21139
ee_VMSUBx
|Yes
ee_VMSUBy
|Yes
ee_VMSUBz
|-
ee_VMSUBw
|''[http://en.wikipedia.org/wiki/Gungrave Gungrave]''
ee_VMAXx
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMAXy
|[http://en.wikipedia.org/wiki/Sega Sega]
ee_VMAXz
|SLUS-20493
ee_VMAXw
|Yes
ee_VMINIx
|Yes - At a specific point during gameplay, the user's character is unable to progress. (Was Corrected in Update Version 2.20.) Throughout gameplay, the title performs at a significantly slower than normal performance speed.
ee_VMINIy
|-
ee_VMINIz
|''[http://en.wikipedia.org/wiki/Gungrave:_Overdose Gungrave: Overdose]''
ee_VMINIw
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMULx
|[http://en.wikipedia.org/wiki/Mastiff_%28company%29 Mastiff]
ee_VMULy
|SLUS-21020
ee_VMULz
|Yes
ee_VMULw
|Yes
ee_VMULq
|}
ee_VMAXi
==H==
ee_VMULi
{| class="wikitable" style="width: 100%;"
ee_VMINIi
! width="30%"|Title
ee_VADDq
! width="10%"|System
ee_VMADDq
! width="15%"|Publisher
ee_VADDi
! width="15%"|Product No.
ee_VMADDi
! width="15%"|Compatible with CECH A/B
ee_VSUBq
! width="15%"|Compatible with CECH C/E
ee_VMSUBq
|-
ee_VSUBi
|''[http://en.wikipedia.org/wiki/Half-Life_%28video_game%29 Half-Life]''
ee_VMSUBi
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VADD
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_VMADD
|SLUS-20066
ee_VMUL
|Yes
ee_VMAX
|Yes
ee_VSUB
|-
ee_VMSUB
|''[http://en.wikipedia.org/wiki/Haunting_Ground Haunting Ground]''
ee_VOPMSUB
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMINI
|[http://en.wikipedia.org/wiki/Capcom Capcom]
ee_VIADD
|SLUS-21075
ee_VISUB
|Yes
ee_VIADDI
|Yes
ee_VIAND
|-
ee_VIOR
|''[http://en.wikipedia.org/wiki/Headhunter_%28video_game%29 Headhunter]''
ee_VCALLMS
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VCALLMSR
|[http://en.wikipedia.org/wiki/Acclaim Acclaim]
ee_VADDAx
|SLUS-20416
ee_VADDAy
|Yes
ee_VADDAz
|Yes - At a specific point preceding gameplay, the title hangs. (Corrected in Update Version 1.92)
ee_VADDAw
|-
ee_VSUBAx
|''[http://en.wikipedia.org/wiki/Heavenly_Guardian Heavenly Guardian]''
ee_VSUBAy
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VSUBAz
|[http://en.wikipedia.org/wiki/UFO_Interactive UFO Interactive]
ee_VSUBAw
|SLUS-21653
ee_VMADDAx
|Yes
ee_VMADDAy
|Yes
ee_VMADDAz
|-
ee_VMADDAw
|''[http://en.wikipedia.org/wiki/Hitman_2:_Silent_Assassin Hitman 2: Silent Assassin]''
ee_VMSUBAx
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMSUBAy
|[http://en.wikipedia.org/wiki/Eidos Eidos]
ee_VMSUBAz
|SLUS-20374
ee_VMSUBAw
|Yes
ee_VITOF0
|Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed.
ee_VITOF4
|-
ee_VITOF12
|''[http://en.wikipedia.org/wiki/Hulk_%28video_game%29 Hulk]''
ee_VITOF15
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VFTOI0
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_VFTOI4
|SLUS-20422
ee_VFTOI12
|Yes
ee_VFTOI15
|Yes - Throughout the Introductory FMV sequence, the FMV may randomly freeze for approximately 2 seconds. (Corrected in Update Version 2.30)
ee_VMULAx
|-
ee_VMULAy
|''[http://en.wikipedia.org/wiki/Hunter:_The_Reckoning:_Wayward Hunter: The Reckoning: Wayward]''
ee_VMULAz
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMULAw
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_VMULAq
|SLUS-20511
ee_VABS
|Yes
ee_VMULAi
|Yes
ee_VCLIP
|}
ee_VADDAq
==I==
ee_VMADDAq
{| class="wikitable" style="width: 100%;"
ee_VADDAi
! width="30%"|Title
ee_VMADDAi
! width="10%"|System
ee_VSUBAq
! width="15%"|Publisher
ee_VMSUBAq
! width="15%"|Product No.
ee_VSUBAi
! width="15%"|Compatible with CECH A/B
ee_VMSUBAi
! width="15%"|Compatible with CECH C/E
ee_VADDA
|-
ee_VMADDA
|''[http://en.wikipedia.org/wiki/Ico Ico]''
ee_VMULA
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VSUBA
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
ee_VMSUBA
|SCUS-97113
ee_VOPMULA
|Yes - Throughout gameplay and FMA's, the screen flickers. (Corrected in Update Version 1.60).
ee_VNOP
|Yes
ee_VMOVE
|-
ee_VMR32
|''[http://en.wikipedia.org/wiki/In_Cold_Blood In Cold Blood]''
ee_VLQI
|[http://en.wikipedia.org/wiki/PlayStation PS1]
ee_VSQI
|[http://en.wikipedia.org/wiki/DreamCatcher_Games DreamCatcher Games]
ee_VLQD
|SLUS-01294
ee_VSQD
|Yes
ee_VDIV
|Yes
ee_VSQRT
|-
ee_VRSQRT
|''[http://en.wikipedia.org/wiki/The_Incredible_Hulk:_Ultimate_Destruction The Incredible Hulk: Ultimate Destruction]''
ee_VWAITQ
|[http://en.wikipedia.org/wiki/PS2 PS2]
ee_VMTIR
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
ee_VMFIR
|SLUS-20941
ee_VILWR
|Yes
ee_VISWR
|Yes
ee_VRNEXT
|-
ee_VRGET
|''[http://en.wikipedia.org/wiki/Indigo_Prophecy Indigo Prophecy]''
ee_VRINIT
|[http://en.wikipedia.org/wiki/PS2 PS2]
 
|[http://en.wikipedia.org/wiki/Atari Atari]
case 416:
|SLUS-21196
ee_VRXOR
|Yes - At a specific point during gameplay, the title hangs on a black screen. (Was Corrected in Update Version 2.20.)
</pre>
|Yes - At a specific point during gameplay, the title hangs. (Was Corrected in Update Version 2.20.)
 
|-
===VU0 recompiler===
|''[http://en.wikipedia.org/wiki/Intellivision_Lives%21 Intellivision Lives!]''
[sarcasm mode ON] Due to totally lovely, and 100% sane Emotion Engine architecture [sarcasm mode OFF] VU0 run on PPC because running VU0 on SPU is not able to give needed timings/sync with EE mips core. Direct function addresses here. Few "accurate"/"inaccurate" functions are missing on that list, but you really can see pattern on other ones if needed.
|[http://en.wikipedia.org/wiki/PS2 PS2]
<pre>
|[http://en.wikipedia.org/wiki/Crave_Entertainment Crave Entertainment]
.VU0_NOP_ 0x147910
|SLUS-20830
.VU0_B 0x187C48
|Yes - When approximately 1 minute elapses during playback of the Programmer Interviews FMV, the audio plays approximately 1 second ahead of the video. (Was Corrected in Update Version 1.80.)
.VU0_WAITQ 0x187C60
|Yes
.VU0_Bad 0x187C64
|}
.VU0_MOVE 0x1882A0
==J==
.VU0_LOI 0x188354
{| class="wikitable" style="width: 100%;"
.VU0_DIV_188434          0x188434
! width="30%"|Title
.VU0_XITOP 0x18863C
! width="10%"|System
.VU0_BAL 0x18870C
! width="15%"|Publisher
.VU0_RINIT 0x188814
! width="15%"|Product No.
.VU0_RXOR 0x1888D0
! width="15%"|Compatible with CECH A/B
.VU0_RGET 0x1889B0
! width="15%"|Compatible with CECH C/E
.VU0_RNEXT 0x188ABC
|-
.VU0_IADDI 0x188D14
|''[http://en.wikipedia.org/wiki/Jak_and_Daxter:_The_Precursor_Legacy Jak and Daxter: The Precursor Legacy]''
.VU0_ISUBIU 0x188DA8
|[http://en.wikipedia.org/wiki/PlayStation PS2]
.VU0_IADDIU 0x188E50
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_IOR 0x188EF4
|SCUS-97124GH
.VU0_ISWR 0x188F74
|Yes
.VU0_ISW 0x18922C
|Plays, freezes randomly, most of the time unfreezes
.VU0_ILWR 0x189530
|-
.VU0_ILW 0x1896B0
|''[http://en.wikipedia.org/wiki/Jak_II Jak II]''
.VU0_MTIR 0x18984C
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MFIR 0x18993C
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_SQRT 0x189A8C
|SCUS-97265
.VU0_RSQRT 0x189D3C
|Yes
.VU0_DIV 0x18A254
|Yes
.VU0_SQD 0x18A670
|-
.VU0_LQD 0x18A928
|''[http://en.wikipedia.org/wiki/Jak_3 Jak 3]''
.VU0_SQI 0x18AB0C
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_LQI 0x18ADB0
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_SQ 0x18AF98
|SCUS-97330
.VU0_LQ 0x18B24C
|Yes - Throughout the title, with the PS/PS2 Upscale option set to Normal, the title's Aspect Ratio option is set to 16:9 (Corrected in Update Version 2.10).
.VU0_MR32 0x18B424
|Yes
.VU0_IAND 0x18B500
|-
.VU0_ISUB 0x18B580
|''[http://en.wikipedia.org/wiki/James_Bond_007:_Agent_Under_Fire James Bond 007: Agent Under Fire]''
.VU0_IADD 0x18B620
|[http://en.wikipedia.org/wiki/PlayStation PS2]
.VU0_IBGEZ 0x18B6C0
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
.VU0_IBLEZ 0x18B778
|SLUS-20265
.VU0_IBGTZ 0x18B830
|Yes
.VU0_IBLTZ 0x18B8E8
|Yes
.VU0_IBNE 0x18B9A0
|-
.VU0_IBEQ 0x18BA60
|''[http://en.wikipedia.org/wiki/James_Bond_007:_Nightfire James Bond 007: Nightfire]''
.VU0_JALR 0x18BB20
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_JR 0x18BBCC
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
.VU0_FCEQ 0x18BC3C
|SLUS-20579
.VU0_NOP 0x18BDD0
|Yes - Upon boot-up, the title hangs. (Corrected in Update Version 1.60).
.VU0_ABS 0x18BDF4
|Yes - on new firmware updates, it says 'unsupported data' this is with version 3.20
.VU0_CLIP 0x18BED0
|-
.VU0_FTOI12 0x18C08C
|''[http://en.wikipedia.org/wiki/Jaws_Unleashed Jaws Unleashed]''
.VU0_ITOF0 0x18C130
|[http://en.wikipedia.org/wiki/PlayStation PS2]
.VU0_MINIX 0x18C1D4
|[http://en.wikipedia.org/wiki/Majesco Majesco]
.VU0_MINII 0x18C348
|SCUS-97124GH
.VU0_MINI 0x18C49C
|Yes
.VU0_MAXX 0x18C5F0
|Plays, will freeze sometimes.
.VU0_MAXI 0x18C764
|}
.VU0_MAX 0x18C8B8
==K==
.VU0_FCGET 0x18CA0C
{| class="wikitable" style="width: 100%;"
.VU0_FMAND 0x18CB08
! width="30%"|Title
.VU0_FSOR 0x18CE4C
! width="10%"|System
.VU0_FSAND 0x18CF58
! width="15%"|Publisher
.VU0_FSSET 0x18D064
! width="15%"|Product No.
.VU0_FSEQ 0x18D228
! width="15%"|Compatible with CECH A/B
.VU0_FCOR 0x18D360
! width="15%"|Compatible with CECH C/E
.VU0_FCAND 0x18D538
|-
.VU0_FCSET 0x18D6D8
|''[http://en.wikipedia.org/wiki/Katamari_Damacy Katamari Damacy]''
.VU0_FTOI4 0x18D904
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_FTOI0 0x18D9A8
|[http://en.wikipedia.org/wiki/Namco Namco]
.VU0_ITOF15 0x18DA4C
|SLUS-21008
.VU0_ITOF4 0x18DAF0
|Yes
.VU0_ITOF12 0x18DB94
|Yes
.VU0_FTOI15 0x18DC38
|-
.VU0_OPMSUB 0x18DCDC
|''[http://en.wikipedia.org/wiki/Kessen Kessen]''
.VU0_ADDZ 0x18DF0C
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_SUBAX 0x18E240
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
.VU0_SUBAQ 0x18E570
|SLUS-20098
.VU0_SUBAI 0x18E884
|Yes
.VU0_SUBA 0x18EB94
|Yes
.VU0_SUBY 0x18EEA4
|-
.VU0_ADDAI 0x18F1D8
|''[http://en.wikipedia.org/w/index.php?title=Kileak:_The_DNA_Imperative&action=edit&redlink=1 Kileak: The DNA Imperative]''
.VU0_ADDA 0x18F4EC
|[http://en.wikipedia.org/wiki/PlayStation PS1]
.VU0_MULAI 0x18F7FC
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_MULA 0x18F900
|SCUS-94102
.VU0_ADDI 0x18FA04
|Yes
.VU0_ADD 0x18FD14
|Yes
.VU0_SUB 0x190024
|-
.VU0_OPMULA 0x190334
|''[http://en.wikipedia.org/wiki/Killer7 Killer7]''
.VU0_ADDY 0x19047C
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_ADDQ 0x1907B0
|[http://en.wikipedia.org/wiki/Capcom Capcom]
.VU0_MULI 0x190AC4
|SLUS-21154
.VU0_MUL 0x190BC8
|Yes
.VU0_MSUBZ 0x190CCC
|Yes
.VU0_MADDY 0x19103C
|-
.VU0_SUBQ 0x1913AC
|''[http://en.wikipedia.org/wiki/Killzone Killzone]''
.VU0_SUBI 0x1916BC
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MULY 0x1919CC
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_MULQ 0x191AD8
|SCUS-97402
.VU0_MULAZ 0x191BDC
|Yes
.VU0_MULAQ 0x191CE8
|Yes
.VU0_ADDAX 0x191DEC
|-
.VU0_ADDAQ 0x192120
|''[http://en.wikipedia.org/wiki/Kingdom_Hearts Kingdom Hearts]''
.VU0_MULAY 0x192434
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MULAX 0x192540
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
.VU0_MULAW 0x19264C
|SLUS-20370
.VU0_MULW 0x192758
|Yes
.VU0_MULX 0x192864
|Yes
.VU0_MULZ 0x192970
|-
.VU0_SUBAY 0x192A7C
|''[http://en.wikipedia.org/wiki/Kingdom_Hearts_II Kingdom Hearts II]''
.VU0_FMEQ 0x192DB0
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_FMOR 0x19313C
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
.VU0_SUBAW 0x193480
|SLUS-21005
.VU0_SUBAZ 0x1937B0
|Yes
.VU0_ADDAW 0x193AE0
|Yes
.VU0_ADDAZ 0x193E10
|-
.VU0_MINIW 0x194140
|''[http://en.wikipedia.org/w/index.php?title=Kingdom_Hearts:_Re:Chain_of_Memories&action=edit&redlink=1 Kingdom Hearts: Re:Chain of Memories]''
.VU0_MINIZ 0x1942B4
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MAXW 0x194428
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
.VU0_MINIY 0x19459C
|SLUS-21799
.VU0_MAXY 0x194710
|Yes
.VU0_MAXZ 0x194884
|Yes - At a point preceding gameplay, the user is unable to progress. (corrected in Firmware update 3.00)
.VU0_ADDAY 0x1949F8
|}
.VU0_ADDX 0x194D28
==L==
.VU0_SUBW 0x195058
{| class="wikitable" style="width: 100%;"
.VU0_SUBX 0x195388
! width="30%"|Title
.VU0_MSUBI 0x1956B8
! width="10%"|System
.VU0_MSUB 0x195BD0
! width="15%"|Publisher
.VU0_MSUBAI 0x1960E8
! width="15%"|Product No.
.VU0_MSUBA 0x196598
! width="15%"|Compatible with CECH A/B
.VU0_MADDI 0x196A48
! width="15%"|Compatible with CECH C/E
.VU0_MADD 0x196F60
|-
.VU0_MADDAI 0x197478
|''[http://en.wikipedia.org/wiki/The_Legend_of_Dragoon The Legend of Dragoon]''
.VU0_MADDA 0x197928
|[http://en.wikipedia.org/wiki/PlayStation PS1]
.VU0_MSUBAX 0x197DD8
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
.VU0_MSUBAQ 0x198294
|SCUS-94491
.VU0_MSUBY 0x198740
|Yes
.VU0_MSUBQ 0x198C5C
|Yes
.VU0_MADDAX 0x199178
|-
.VU0_MADDAQ 0x199634
|''[http://en.wikipedia.org/w/index.php?title=Legion:_The_Legend_of_Excalibur&action=edit&redlink=1 Legion: The Legend of Excalibur]''
.VU0_MADDX 0x199AE0
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MADDQ 0x199FFC
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
.VU0_ADDW 0x19A518
|SLUS-20048
.VU0_SUBZ 0x19A848
|Yes
.VU0_MADDAZ 0x19AB78
|Yes - On various screens throughout the title, portions of the screen appear misaligned and/or graphically corrupt. During various FMV sequences throughout the title, the FMV sequence intermittently freezes (Corrected in Update Version 2.20)
.VU0_MSUBAY 0x19AF84
|-
.VU0_MADDAY 0x19B394
|''[http://en.wikipedia.org/wiki/Lego_Star_Wars Lego Star Wars]''
.VU0_MADDW 0x19B7A4
|[http://en.wikipedia.org/wiki/PS2 PS2]
.VU0_MSUBW 0x19BBB4
|[http://en.wikipedia.org/wiki/Eidos Eidos]
.VU0_MADDAW 0x19BFC4
|SLUS-21083
.VU0_MSUBAW 0x19C47C
|Yes
.VU0_MADDZ 0x19C934
|Yes - At a specific point during gameplay, the title hangs. (Corrected in Update Version 2.10)
.VU0_MSUBX 0x19CD44
|-
.VU0_MSUBAZ 0x19D154
|''[http://en.wikipedia.org/wiki/Leisure_Suit_Larry:_Magna_Cum_Laude Leisure Suit Larry: Magna Cum Laude]''
Accurate.VU0_ADD__all__VU0 0x19D610
|[http://en.wikipedia.org/wiki/PS2 PS2]
Accurate.VU0_SUB__all__VU0 0x19D858
|[http://en.wikipedia.org/wiki/Vivendi_Games Vivendi Games]
Accurate.VU0_MADDY_VU0 0x19E26C
|SLUS-20956
Accurate.VU0_MSUBZ_VU0 0x19E37C
|Yes
.VU0_MADDbc_inaccurate 0x19E628
|Yes
</pre>
|-
 
|''[http://en.wikipedia.org/w/index.php?title=Lethal_Skies_Elite_Pilot:_Team_SW&action=edit&redlink=1 Lethal Skies Elite Pilot: Team SW]''
===Accurate math===
|[http://en.wikipedia.org/wiki/PS2 PS2]
Accurate add/sub for COP1(FPU)/COP2(VU0 macromode)/VU0 is located at 0x1871A0<br>
|[http://en.wikipedia.org/wiki/Majesco Majesco]
Accurate mul/div for COP1(FPU) ONLY! is located at 187B60<br>
|SLUS-20386
 
|Yes
===get reg===
|Yes
After resolving above functions, you can see some sub_ in recompiler runtimes. This are usually used to translate ppc/spu reg to mips/c0/c1/c2/vu0/vu1 regs. Easy to cache due to extrdi which indicate field/reg bytes.
|-
 
|''[http://en.wikipedia.org/wiki/The_Lord_of_the_Rings:_The_Two_Towers The Lord of the Rings: The Two Towers]''
== List of unused functions in ps2_netemu ==
|[http://en.wikipedia.org/wiki/PS2 PS2]
 
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
Unused Emotion Engine opcodes from that list are inlined into different function. But somehow, they ended up here also as separate totally unused functions. Giving us a lot of space for custom stuff if needed, this can be safely owerwritten by our own code.  
|SLUS-20578
 
|Yes
Name                      Address      Size
|Yes
                  configs
|}
SLUS_204.71_0x0E          0x170CCC 0x68
==M==
unused_config_cmd_0x10_  0x1489A4 0x58
{| class="wikitable" style="width: 100%;"
unused_config_cmd_0x10    0x1489FC 0x58
! width="30%"|Title
unused_config_cmd_0x0E_  0x148A54 0x4C
! width="10%"|System
unused_config_cmd_0x0E    0x148AA0 0x4C
! width="15%"|Publisher
! width="15%"|Product No.
                  recompiler
! width="15%"|Compatible with CECH A/B
unused_ee_MFSA            0x148F60 0x8C
! width="15%"|Compatible with CECH C/E
unused_ee_ORI            0x148FEC 0xC4
|-
unused_ee_MTLO            0x1490B0 0x80
|''[http://en.wikipedia.org/wiki/Madden_NFL_07 Madden NFL 07]''
unused_ee_MTHI            0x149130 0x80
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_LUI            0x1493D0 0x90
|[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
unused_ee_TNE            0x149AFC 0xA8
|SLUS-21476
unused_ee_TLT            0x149BA4 0xAC
|Yes - With either a DHCP or Static IP network connection, when the user tries to connect to the EA server, a message appears stating that no supported network hardware is detected.
unused_ee_TGE            0x149C50 0xAC
|Yes - During network gameplay, the user is randomly disconnected; Throughout the title, when a screen change occurs, the title freezes for approximately 1 second.
unused_ee_TEQ            0x149CFC 0xAC
|-
unused_ee_BC1TL          0x14A448 0x78
|''[http://en.wikipedia.org/wiki/Madden_NFL_2001 Madden NFL 2001]''
unused_ee_BC1FL          0x14A4C0 0x74
|[http://en.wikipedia.org/wiki/PlayStation PS1]
unused_ee_BC1T            0x14A534 0x78
|[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
unused_ee_BC1F            0x14A5AC 0x74
|SLUS-01241
unused_ee_MTSA            0x14AC7C 0x88
|Yes
unused_ee_VIADDI          0x14AD04 0x94
|Yes
unused_ee_VIADD          0x14AD98 0xA8
|-
unused_ee_VIOR            0x14AE40 0xA8
|''[http://en.wikipedia.org/wiki/Madden_NFL_2004 Madden NFL 2004]''
unused_ee_MFLO            0x14AFE0 0x98
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_MFHI            0x14B078 0x98
|[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
unused_ee_BC2TL          0x14B850 0xC0
|SLUS-20752
unused_ee_BC2FL          0x14B910 0xBC
|Yes
unused_ee_BC2T            0x14B9CC 0xC0
|Yes
unused_ee_BC2F            0x14BA8C 0xBC
|-
unused_ee_BC0TL          0x14BB48 0xC0
|''[http://en.wikipedia.org/wiki/Madden_NFL_2005 Madden NFL 2005]''
unused_ee_BC0FL          0x14BC08 0xBC
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_BC0T            0x14BCC4 0xC0
|[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
unused_ee_BC0F            0x14BD84 0xBC
|SLUS-21000
unused_ee_VIAND          0x14BF64 0xA8
|Yes
unused_ee_DSRA32          0x14E09C 0xC8
|Yes
unused_ee_DSRA            0x14E164 0xC4
|-
unused_ee_FABS            0x14E808 0x8C
|''[http://en.wikipedia.org/wiki/Manhunt_%28video_game%29 Manhunt]''
unused_ee_PAND            0x14E894 0xB8
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_PSUBW          0x14E94C 0xB8
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
unused_ee_PCEQW          0x14EA04 0xB8
|SLUS-20827
unused_ee_PADDW          0x14EABC 0xB8
|Yes
unused_ee_FMADDA          0x14EC3C 0xA4
|Yes - At a specific point during the Introductory FMA sequence, the title may hang; During specific “Level” FMA sequences, the FMA may skip.
unused_ee_FMADD          0x14ECE0 0xAC
|-
unused_ee_FADDA          0x14EE54 0xA0
|''[http://en.wikipedia.org/wiki/Manhunt_2 Manhunt 2]''
unused_ee_FADD            0x14EEF4 0xA8
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_FNEG            0x14EF9C 0x8C
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
unused_ee_PXOR            0x14F028 0xB8
|SLUS-21613
unused_ee_PNOR            0x15035C 0xB8
|Yes
unused_ee_QMTC2          0x15096C 0x8C
|Yes
unused_ee_QMFC2          0x1509F8 0x98
|-
unused_ee_FMOV            0x150A90 0x8C
|''[http://en.wikipedia.org/wiki/Max_Payne_2:_The_Fall_of_Max_Payne Max Payne 2: The Fall of Max Payne]''
unused_ee_POR            0x150B1C 0xB8
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_PMTLO          0x150BD4 0x80
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
unused_ee_PMTHI          0x150C54 0x80
|SLES-51954
unused_ee_PMFLO          0x150CD4 0x98
|Yes
unused_ee_PMFHI          0x150D6C 0x98
|Yes
unused_ee_FSUBA          0x15268C 0xA0
|-
unused_ee_FSUB            0x15272C 0xA8
|''[http://en.wikipedia.org/wiki/Medal_of_Honor:_Frontline Medal of Honor: Frontline]''
unused_ee_PROT3W          0x152E48 0xB4
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_PREVH          0x152EFC 0xB4
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
unused_ee_PEXEW          0x153644 0xB4
|SLUS-20368
unused_ee_PEXEH          0x1536F8 0xB4
|Yes
unused_ee_PEXCW          0x1537AC 0xB4
|Yes
unused_ee_PEXCH          0x153860 0xB4
|-
unused_ee_PCGTW          0x155210 0xB8
|''[http://en.wikipedia.org/wiki/Metal_Gear_Solid Metal Gear Solid]''
unused_ee_VISUB          0x1564B8 0xA8
|[http://en.wikipedia.org/wiki/PlayStation PS1]
unused_ee_FCVTW          0x156930 0x8C
|[http://en.wikipedia.org/wiki/Konami Konami]
unused_ee_PSUBUW          0x1578B4 0xB8
|SLUS-00594P3/00776P3 (2-Disc Game)
unused_ee_FC_F            0x157AD4 0x54
|Yes
unused_ee_PSUBSW          0x157E4C 0xB8
|Yes
unused_ee_PSUBSH          0x157F04 0xB8
|-
unused_ee_PSUBSB          0x157FBC 0xB8
|''[http://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty Metal Gear Solid 2: Sons of Liberty]''
unused_ee_PSUBH          0x158074 0xB8
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_PSUBB          0x15812C 0xB8
|[http://en.wikipedia.org/wiki/Konami Konami]
unused_ee_MTLO1          0x158480 0x80
|SLUS-20144
unused_ee_MTHI1          0x158500 0x80
|Yes
unused_ee_MFLO1          0x158580 0x98
|Yes
unused_ee_MFHI1          0x158618 0x98
|-
unused_ee_SRA            0x15B4D0 0xA4
|''[http://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater Metal Gear Solid 3: Snake Eater]''
unused_ee_PMAXW          0x15B958 0xB8
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_PMAXH          0x15BAF8 0xB8
|[http://en.wikipedia.org/wiki/Konami Konami]
unused_ee_PEXTUW          0x15C228 0xB8
|SLUS-20915
unused_ee_PEXTUH          0x15C2E0 0xB8
|Yes
unused_ee_PEXTUB          0x15C398 0xB8
|Yes - At a specific point during gameplay, the title may hang. (Was Corrected in Update Version 2.30.)
unused_ee_PEXTLW          0x15C450 0xB8
|-
unused_ee_PEXTLH          0x15C508 0xB8
|''[http://en.wikipedia.org/wiki/Midnight_Club_3:_DUB_Edition Midnight Club 3: DUB Edition]''
unused_ee_PCGTH          0x15D664 0xB8
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_PCGTB          0x15D71C 0xB8
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
unused_ee_PCEQH          0x15D7D4 0xB8
|SLUS-21029
unused_ee_PCEQB          0x15D88C 0xB8
|Yes - Upon boot-up, the title hangs. (Was Corrected in Update Version 1.82)
unused_ee_PADDH          0x15DA5C 0xB8
|Yes
unused_ee_PADDUW          0x15DB14 0xB8
|-
unused_ee_PADDUH          0x15DBCC 0xB8
|''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Armageddon Mortal Kombat: Armageddon]''
unused_ee_PADDUB          0x15DC84 0xB8
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_PADDSW          0x15DD3C 0xB8
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
unused_ee_PADDSH          0x15DDF4 0xB8
|SLUS-21410
unused_ee_PADDSB          0x15DEAC 0xB8
|Yes
unused_ee_PADDB          0x15DF64 0xB8
|Yes
unused_ee_MTSAH          0x15E01C 0xB4
|-
unused_ee_MTSAB          0x15E0D0 0xB4
|''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Deadly_Alliance Mortal Kombat: Deadly Alliance]''
unused_ee_XORI            0x15E184 0xC4
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_TNEI            0x15E248 0x8C
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
unused_ee_TLTI            0x15E2D4 0x90
|SLUS-20423
unused_ee_TGEI            0x15E364 0x90
|Yes
unused_ee_TEQI            0x15E3F4 0x90
|Yes
unused_ee_BLTZ_notsure    0x15E484 0x8C
|-
unused_ee_BLTZAL_notsure  0x15E510 0xA4
|''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Deception Mortal Kombat: Deception]''
unused_ee_BLTZALL_notsure 0x15E5B4 0xA0
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_TLTU            0x15EB5C 0xAC
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
unused_ee_TGEU            0x15EC08 0xAC
|SLUS-20881
unused_ee_TLTIU          0x15ECB4 0x90
|Yes
unused_ee_TGEIU          0x15ED44 0x90
|Yes
unused_ee_SRL            0x15F624 0xA4
|-
unused_ee_SLL            0x15FB70 0xC8
|''[http://en.wikipedia.org/wiki/Mortal_Kombat:_Shaolin_Monks Mortal Kombat: Shaolin Monks]''
unused_ee_JALR            0x160BE0 0xDC
|[http://en.wikipedia.org/wiki/PlayStation PS2]
unused_ee_DSRL32          0x160CBC 0xC8
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
unused_ee_DSRL            0x160D84 0xC4
|SLUS-21087
unused_ee_DSLL32          0x160F7C 0xC8
|Yes
unused_ee_DSLL            0x161044 0xC4
|Yes
unused_ee_ADDI_UNK        0x16FED0 0x7C
|-
unused_ee_unk_NOP        0x16FF4C 0x1C
|''[http://en.wikipedia.org/wiki/Musashi:_Samurai_Legend Musashi: Samurai Legend]''
unused_ee_unk_NOP_        0x16FF68 0x1C
|[http://en.wikipedia.org/wiki/PS2 PS2]
unused_ee_ADDI_UNK1      0x16FF84 0x6C
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
unused_ee_unk_NOP__      0x16FFF0 0x1C
|SLUS-20983
unused_ee_ADDI_UNK2      0x17000C 0x6C
|Yes
unused_ee_JR              0x170C1C 0xB0
|Yes - At a specific point during gameplay, the user's character falls outside the level boundaries (Was Corrected in Update Version 2.30.). Throughout gameplay, extraneous graphics appear around various character models.
|}
==N==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Nano_Breaker Nano Breaker]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-21010
|Yes
|Unknown
|-
|''[http://en.wikipedia.org/wiki/NARC_%28video_game%29 NARC]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
|SLUS-20730
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/NASCAR_08 NASCAR 08]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
|SLUS-21011
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/NFL_Street_3 NFL Street 3]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
|SLUS-21482
|Yes
|Yes - Throughout gameplay, various graphics appear corrupted. The following conditions have been confirmed on PS3 System Software Version 1.90: Throughout the title, various graphics randomly jitter. All conditions have been resolved on PS3 System Software Version 1.92.
|-
|''[http://en.wikipedia.org/wiki/NHL_2K6 NHL 2K6]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/2K_Sports 2K Sports]
|SLUS-21234
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Nightmare_Creatures Nightmare Creatures]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Activision Activision]
|SLUS-00582
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Nightmare_Creatures_II Nightmare Creatures II]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-01112
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Ninja:_Shadow_of_Darkness Ninja: Shadow of Darkness]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
|SLUS-00435
|Yes
|Yes
|}
==O==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/ObsCure_%28video_game%29 ObsCure]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/DreamCatcher_Games DreamCatcher Games]
|SLUS-20777
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/ObsCure_II ObsCure II]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Ignition_Entertainment Ignition]
|SLUS-21709
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Okami Okami]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-21115
|Yes - At random points throughout the title, when an FMA plays, the audio stutters at a random point during playback, and continues to stutter throughout the duration of the FMA (Corrected in Update Version 1.10)
|Yes
|-
|''[http://en.wikipedia.org/wiki/Oni_%28video_game%29 Oni]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Rockstar_Games Rockstar Games]
|SLUS-20064
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Onimusha_2:_Samurai%27s_Destiny Onimusha 2: Samurai's Destiny]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-20393
|Yes
|Yes - At a specific point during gameplay, the title hangs. (Was Corrected in Update Version 2.10.)
|-
|''[http://en.wikipedia.org/wiki/Onimusha:_Warlords Onimusha: Warlords]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-20018
|Yes
|Yes
|}
==P==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Parasite_Eve Parasite Eve]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-00662
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Parasite_Eve_II Parasite Eve II]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-01042
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Phantasy_Star_Universe Phantasy Star Universe]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-21194
|Yes
|Yes - At a specific point preceding network gameplay, the title hangs.)
|-
|''[http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Sands_of_Time Prince of Persia: The Sands of Time]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
|SLUS-20743
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Two_Thrones Prince of Persia: The Two Thrones]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
|SLUS-21287
|Yes
|Yes - Throughout the Opening FMV sequence, horizontal lines of graphical corruption intermittently appear.
|-
|''[http://en.wikipedia.org/wiki/Prince_of_Persia:_Warrior_Within Prince of Persia: Warrior Within]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
|SLUS-21022
|Yes
|Yes - During various FMV sequences throughout the title, graphical corruption intermittently appears.
|}
==Q==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/w/index.php?title=Q-Ball_Billiards_Master&action=edit&redlink=1 Q-Ball Billiards Master]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Take-Two_Interactive Take-Two Interactive]
|SLUS-20070
|Yes
|Yes - At a various points throughout the title, various graphics jitter.
|-
|''[http://en.wikipedia.org/wiki/Q*bert Q*bert]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Atari Atari]
|SLUS-00904
|Yes
|Yes
|-
|''[http://en.wikipedia.org/w/index.php?title=Qix_Neo&action=edit&redlink=1 Qix Neo]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Bethesda_Softworks Bethesda Softworks]
|SLUS-01561
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Quake_II Quake II]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Activision Activision]
|SLUS-00757
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Quake_III_Revolution Quake III Revolution]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Id_Software id Software]
|SLUS-20167
|Yes
|Yes
|}
==R==
{| class="wikitable" style="width: 100%;"
! width="10%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|[http://en.wikipedia.org/wiki/Ratchet_%26_Clank Ratchet & Clank]
|[http://en.wikipedia.org/wiki/PlayStation_2 PlayStation 2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97199
|Yes
|Yes - Throughout gameplay, the title performs at a significantly slower than normal performance speed.
|-
|''[http://en.wikipedia.org/wiki/Ratchet_%26_Clank:_Going_Commando Ratchet & Clank: Going Commando]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97268
|Yes
|Yes - At a specific point during gameplay, the title hangs, Throughout gameplay, the title performs at a significantly slower than normal performance speed.
|-
|''[http://en.wikipedia.org/wiki/Ratchet_%26_Clank:_Up_Your_Arsenal Ratchet & Clank: Up Your Arsenal]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97353
|Yes
|Yes - At a specific point preceding network gameplay, the title hangs. At various points during gameplay, the title may perform at a significantly slower than normal performance speed.
|-
|''[http://en.wikipedia.org/wiki/Ratchet:_Deadlocked Ratchet: Deadlocked]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97465
|Yes
|Yes - At a specific point preceding network gameplay, the title hangs. Throughout gameplay, various graphics appear corrupted. Throughout gameplay, the title runs at a significantly slower than normal performance speed.
|-
|''[http://en.wikipedia.org/wiki/Ratchet_%26_Clank:_Size_Matters Ratchet & Clank: Size Matters]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97615
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Red_Faction Red Faction]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20073
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Red_Faction_II Red Faction II]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20442
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil Resident Evil]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-00170
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil_2 Resident Evil 2]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-00421 / 00592
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil_2:_Dual_Shock_Edition Resident Evil 2: Dual Shock Edition]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-00748 / 00756
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil_3:_Nemesis Resident Evil 3: Nemesis]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-00923
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil_4 Resident Evil 4]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-21134
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Resident_Evil:_Survivor Resident Evil: Survivor]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-01087
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Rune:_Viking_Warlord Rune: Viking Warlord]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Gathering_of_Developers Gathering of Developers]
|SLUS-20109
|Yes
|Yes - When the user selects Single Player, and progresses to the black transition screen, the title remains on the black transition screens longer than normal. (Was corrected with Update Version 2.40.)
|-
|''[http://en.wikipedia.org/w/index.php?title=Rush_Down&action=edit&redlink=1 Rush Down]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
|SLUS-00828
|Yes
|Unknown
|}
==S==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Shadow_of_the_Colossus Shadow of the Colossus]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Team_Ico Team Ico]
|SCUS-97472
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shadow_of_Destiny Shadow of Destiny]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-20146
|Yes
|Yes - At a specific point during gameplay, the title hangs. At various points throughout the title, the title performs at a significantly slower than normal performance speed. (Was Corrected in Update Version 2.10.)
|-
|''[http://en.wikipedia.org/wiki/Shadow_Hearts:_From_the_New_World Shadow Hearts: From the New World]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/w/index.php?title=Xseed_games&action=edit&redlink=1 Xseed games]
|SLUS-21326
|Yes
|No - Frequently freezes, will not continue play
|-
|''[http://en.wikipedia.org/wiki/Shadow_Hearts:_Covenant Shadow Hearts: Covenant]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Midway_Games Midway]
|SLES-82030
|Yes
|Yes - Frequently freezes for short periods of time if using the Analog Stick(~10–20 seconds) If D-Pad is used there is no problem.
|-
|''[http://en.wikipedia.org/wiki/Shadow_the_Hedgehog Shadow the Hedgehog]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-21261
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shadow_of_Rome Shadow of Rome]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Capcom Capcom]
|SLUS-20902
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Digital_Devil_Saga Shin Megami Tensei: Digital Devil Saga]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atlus Atlus]
|SLUS-20974
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Devil_Summoner:_Raidou_Kuzunoha_vs._The_Soulless_Army Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atlus Atlus]
|SLUS-21431
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Devil_Summoner_2:_Raidou_Kuzunoha_vs._King_Abaddon Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atlus Atlus]
|SLUS-21431
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Shin Megami Tensei: Persona 3]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atlus Atlus]
|SLUS-21621
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_4 Shin Megami Tensei: Persona 4]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atlus Atlus]
|SLUS-21782B
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/S.L.A.I.:_Steel_Lancer_Arena_International S.L.A.I.: Steel Lancer Arena International]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-20969
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/SOCOM_II:_U.S._Navy_SEALs SOCOM II: U.S. Navy SEALs]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97275
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/SOCOM:_U.S._Navy_SEALs_Combined_Assault SOCOM: U.S. Navy SEALs Combined Assault]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97545
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Sonic_Mega_Collection#Sonic_Mega_Collection_Plus Sonic Mega Collection Plus]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-20917
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Soul_Blade Soul Blade]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-00240
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Soulcalibur_II Soulcalibur II]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-20643
|Yes
|-
|''[http://en.wikipedia.org/wiki/Soulcalibur_III Soulcalibur III]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-21216GH
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Spider-Man Spider-Man]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Activision Activision]
|SLUS-00875
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Spyro_the_Dragon Spyro the Dragon]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94228
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Spyro_2:_Ripto%27s_Rage%21 Spyro 2: Ripto's Rage!]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94425
|Yes - At a specific point during playback of the opening FMA sequence, the audio drops out.
|Yes - At a specific point during playback of the opening FMA sequence, the audio drops out.
|-
|''[http://en.wikipedia.org/wiki/Star_Ocean:_Till_the_End_of_Time Star Ocean: Till the End of Time]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-20488
|No
|Freezes at one point of the game. Does not unfreeze.
|-
|''[http://en.wikipedia.org/wiki/Star_Wars:_Battlefront_II Star Wars: Battlefront II]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/LucasArts LucasArts]
|SLUS-21240
|Yes
|Yes - In network mode, on the Pick a Session To Join screen, games may not appear. (Corrected in Update Version 2.10); At various points during network gameplay, the title hangs. (Corrected in Update Version 2.10); At a specific point during gameplay, various graphics appear corrupt.
|-
|''[http://en.wikipedia.org/wiki/Steel_Harbinger Steel Harbinger]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Mindscape Mindscape]
|SLUS-00093
|Yes
|Yes
|-
|''[http://en.wikipedia.org/w/index.php?title=Steel_Reign&action=edit&redlink=1 Steel Reign]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94902
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Suikoden_V Suikoden V]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-21291
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Summoner_2 Summoner 2]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20448
|Yes
|Yes - At a specific point during the Opening FMA sequence, the title hangs.
|-
|''[http://en.wikipedia.org/w/index.php?title=Superbike_2000&action=edit&redlink=1 Superbike 2000]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/EA_Sports EA Sports]
|SLUS-01052
|Yes - On any menu screen, the screen continuously flickers.
|Yes - On any menu screen, the screen continuously flickers.
|-
|''[http://en.wikipedia.org/w/index.php?title=Supercross_Circuit&action=edit&redlink=1 Supercross Circuit]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/989_Sports 989 Sports]
|SCUS-94453
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Syphon_Filter Syphon Filter]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94240
|Yes
|Yes - Upon boot-up, when the “Introductory” FMV sequence plays, the audio track stutters at random points during playback. (Was Corrected in Update Version 1.90.)
|-
|''[http://en.wikipedia.org/wiki/Syphon_Filter:_The_Omega_Strain Syphon Filter: The Omega Strain]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97264
|Yes
|Yes
|}
==T==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Tales_of_the_Abyss Tales of the Abyss]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Bandai_Namco_Games Bandai Namco Games]
|SLUS-21386
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Tekken_4 Tekken 4]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-20328
|Yes
|Yes - At a specific point during gameplay, the title hangs (Corrected in Update Version 2.00); During a specific FMV sequence, graphic corruption appears for approximately 1 second.
|-
|''[http://en.wikipedia.org/wiki/Tekken_Tag_Tournament Tekken Tag Tournament]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco_games Namco Games]
|SLUS-21386
|Yes
|No
|-
|''[http://en.wikipedia.org/wiki/Time_Crisis Time Crisis]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-00405
|Yes - Throughout the title, the BGM audio does not play. (Was Corrected in Update Version 1.81)
|Yes - Throughout the title, the BGM audio does not play. (Was Corrected in Update Version 1.81)
|-
|''[http://en.wikipedia.org/wiki/Tomb_Raider Tomb Raider]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
|SLUS-00152
|Yes - When the title is left inactive for approximately 15 seconds on the Main menu, the title hangs.
|Yes - When the title is left inactive for approximately 15 seconds on the Main menu, the title hangs.
|-
|''[http://en.wikipedia.org/wiki/Tomb_Raider_II Tomb Raider II]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
|SLUS-00437
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Tomorrow_Never_Dies Tomorrow Never Dies]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Electronic_Arts Electronic Arts]
|SLUS-00975
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Tony_Hawk%27s_Pro_Skater_3 Tony Hawk's Pro Skater 3]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Neversoft Neversoft]
|SLUS-20013
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Transformers_%282004_video_game%29 Transformers]''
|[http://en.wikipedia.org/wiki/PlayStation_2 PS2]
|[http://en.wikipedia.org/wiki/Atari Atari]
|SLUS-20668
|Yes
|Yes - Audio playback during FMV's is slightly distorted. Loading screen Graphic's jitter. Loading screen after selecting a New game is 50% darker than normal.
|-
|''[http://en.wikipedia.org/wiki/Twisted_Metal Twisted Metal]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94304
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Twisted_Metal_2 Twisted Metal 2]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-94306
|Yes - Upon boot-up, when the Single Trac logo FMV sequence plays, the audio stutters at random points during playback. (Corrected in Update Version 1.90).
|Yes - Upon boot-up, when the Single Trac logo FMV sequence plays, the audio stutters at random points during playback. (Corrected in Update Version 1.90).
|-
|''[http://en.wikipedia.org/wiki/Twisted_Metal_III Twisted Metal III]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/989_Studios 989 Studios]
|SCUS-94249
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Twisted_Metal_4 Twisted Metal 4]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/989_Studios 989 Studios]
|SCUS-94560
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Twisted_Metal:_Black Twisted Metal: Black]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sony_Computer_Entertainment Sony Computer Entertainment]
|SCUS-97101
|Yes - Upon boot-up, with the PS3 using Composite or HDMI out, slight graphical distortion appears on the right side of the screen when the Sony Computer Entertainment America screen appears. (Corrected in Update Version 1.50).
|Yes
|}
==U==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Unlimited_Saga Unlimited Saga]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-20678
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Ultimate_Alliance Ultimate Alliance]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Activision Activision]
|SLUS-21374
|Yes
|Yes - During network gameplay, the user is randomly disconnected.
|-
|''[http://en.wikipedia.org/wiki/Unreal_Tournament Unreal Tournament]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Atari Atari]
|SLUS-20034
|Yes
|Yes - At various points during gameplay, the title performs at a significantly slower than normal performance speed (Was Corrected in Update Version 2.50.). At various points throughout the title, extraneous sound effects randomly play.
|-
|''[http://en.wikipedia.org/wiki/Urban_Chaos Urban Chaos]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Eidos_Interactive Eidos Interactive]
|SLUS-01091
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Urban_Reign Urban Reign]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-21209
|Yes
|Yes - At various points during gameplay, the title may hang. (Corrected in Update Version 2.00)
|}
==V==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Valkyrie_Profile_2:_Silmeria Valkyrie Profile 2: Silmeria]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-21452
|Yes - Upon boot-up, the introductory FMV plays accompanied by an intermittent static noise at random points during playback. (Corrected in Update Version 1.80)
|Yes - At a random point during gameplay, the title may hang. (Corrected in Update Version 2.10), Upon boot-up, the title may hang. (Corrected in Update Version 2.00), During various FMV sequences throughout the title, the FMV jitters. (Corrected in Update Version 2.20), Throughout gameplay, various graphics randomly jitter.
|-
|''[http://en.wikipedia.org/wiki/Vampire_Night Vampire Night]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-20221
|Yes - On the Guncon 2 calibration screen, the user is unable to properly calibrate the Guncon 2.
|Yes - At various points during gameplay, the title performs at a significantly slower than normal performance speed (Corrected in Update Version 2.40); At various point throughout the title, various graphics randomly jitter.
|-
|''[http://en.wikipedia.org/wiki/Vigilante_8 Vigilante 8]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Activision Activision]
|SLUS-00510
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Virtua_Fighter_4 Virtua Fighter 4]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-20323
|Yes
|Yes - On the "Aquarium" stage, white flickering extraneous graphics randomly appear.
|-
|''[http://en.wikipedia.org/wiki/Virtua_Fighter_4:_Evolution Virtua Fighter 4: Evolution]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-20616
|Yes
|Yes
|}
==W==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Warzone_2100 Warzone 2100]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Eidos Eidos]
|SLUS-00819
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WCW_vs._the_World WCW vs. the World]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-00455
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Wild_Arms_5 Wild Arms 5]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Xseed_Games Xseed Games]
|SLUS-21615
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Worms_Forts:_Under_Siege Worms Forts: Under Siege]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-21093
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWE_SmackDown%21_Here_Comes_the_Pain WWE SmackDown! Here Comes the Pain]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20787
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWE_SmackDown%21_Shut_Your_Mouth WWE SmackDown! Shut Your Mouth]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20483
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWE_SmackDown_vs._Raw_2007 WWE SmackDown vs. Raw 2007]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-21427
|Yes ~ Disconnects when attempting to play online when CAWs are used.
|Yes ~ Disconnects when attempting to play online when CAWs are used.
|-
|''[http://en.wikipedia.org/wiki/WWE_SmackDown%21_vs._Raw WWE SmackDown! vs. Raw]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-21060
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWF_Attitude WWF Attitude]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim]
|SLUS-00831
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWF_Smackdown%21 WWF Smackdown!]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-00927
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/WWF_SmackDown%21_Just_Bring_It WWF SmackDown! Just Bring It]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-20316
|Yes
|Yes - During various FMV sequences throughout the title, the FMV audio plays at approximately 90% of the normal performance speed.
|-
|''[http://en.wikipedia.org/wiki/WWF_SmackDown%21_2:_Know_Your_Role WWF SmackDown! 2: Know Your Role]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/THQ THQ]
|SLUS-01234
|Yes - Throughout gameplay, the BGM audio stutters at random points during playback (Corrected in Update Version 1.90)
|Yes - Throughout gameplay, the BGM audio stutters at random points during playback (Corrected in Update Version 1.90)
|-
|''[http://en.wikipedia.org/wiki/WWF_War_Zone WWF War Zone]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Acclaim_Entertainment Acclaim]
|SLUS-00495
|Yes
|Yes
|}
==X==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Xenogears Xenogears]''
|[http://en.wikipedia.org/wiki/PlayStation PS1]
|[http://en.wikipedia.org/wiki/Square_Enix Square Enix]
|SLUS-00664
|Yes - In New Game, when the village close-up FMA sequence plays, horizontal lines of graphical corruption appear (Corrected in Update Version 1.81)
|Yes - In New Game, when the village close-up FMA sequence plays, horizontal lines of graphical corruption appear (Corrected in Update Version 1.81)
|-
|''[http://en.wikipedia.org/wiki/Xenosaga_Episode_I:_Der_Wille_zur_Macht Xenosaga Episode I: Der Wille zur Macht]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-20469
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/Xenosaga_Episode_II:_Jenseits_von_Gut_und_B%C3%B6se Xenosaga Episode II: Jenseits von Gut und Böse]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Namco Namco]
|SLUS-21133
|Yes
|Yes
|-
|''[http://en.wikipedia.org/wiki/XIII_%28video_game%29 XIII]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Ubisoft Ubisoft]
|SLUS-20677
|Yes
|Yes
|}
==Y==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Yakuza Yakuza]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Sega Sega]
|SLUS-21348
|Yes
|Yes - At a specific point during gameplay, the title hangs. (Corrected in Update Version 2.30)
|-
|''[http://en.wikipedia.org/wiki/Yu_Yu_Hakusho:_Dark_Tournament Yu Yu Hakusho: Dark Tournament]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-20805
|Yes
|Yes - During various FMV sequences throughout the title, random portions of FMV audio may play in a loop; Throughout gameplay, portions of various character model graphics appear corrupted.
|}
==Z==
{| class="wikitable" style="width: 100%;"
! width="30%"|Title
! width="10%"|System
! width="15%"|Publisher
! width="15%"|Product No.
! width="15%"|Compatible with CECH A/B
! width="15%"|Compatible with CECH C/E
|-
|''[http://en.wikipedia.org/wiki/Zone_of_the_Enders Zone of the Enders]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-20148
|Yes - When the user progresses through gameplay to Town.2, all enemies are defeated and the MISSION SUCCEEDED screen appears, the audio track plays overlapped by a high-pitched tone for approximately 2 seconds. (Was Corrected in Update Version 1.90.)
|Yes
|-
|''[http://en.wikipedia.org/wiki/Zone_of_the_Enders:_The_2nd_Runner Zone of the Enders: The 2nd Runner]''
|[http://en.wikipedia.org/wiki/PS2 PS2]
|[http://en.wikipedia.org/wiki/Konami Konami]
|SLUS-20545
|Yes
|Yes
|}
'''Imported from''': https://playstationanswers.fandom.com/wiki/PS1/PS2_Games_Compatible_with_PlayStation_3
<br/>'''Licensing''': https://www.fandom.com/licensing

Latest revision as of 20:27, 17 May 2023

ps2_netemu emitter[edit source]

I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting ppc translated opcodes.

0x73C358 ppc_emitter_clrlwi
0x73C370 ppc_emitter_add
0x73C388 ppc_emitter_mulhw
0x73C3A0 ppc_emitter_mulhdu
0x73C3B8 ppc_emitter_mulhd
0x73C3D0 ppc_emitter_mtvscr
0x73C3E8 ppc_emitter_mtocrf
0x73C400 ppc_emitter_mtlr
0x73C418 ppc_emitter_mtctr
0x73C430 ppc_emitter_mtcrf
0x73C448 ppc_emitter_mfvscr
0x73C460 ppc_emitter_mftb
0x73C478 ppc_emitter_mfocrf
0x73C490 ppc_emitter_mflr
0x73C4A8 ppc_emitter_mfctr
0x73C4C0 ppc_emitter_mfcr
0x73C4D8 ppc_emitter_lwzx
0x73C4F0 ppc_emitter_lwzu
0x73C508 ppc_emitter_lwz
0x73C520 ppc_emitter_lwsync
0x73C538 ppc_emitter_lwbrx
0x73C550 ppc_emitter_lvxl
0x73C568 ppc_emitter_lvx
0x73C580 ppc_emitter_lvsr
0x73C598 ppc_emitter_lvsl
0x73C5B0 ppc_emitter_lvlx
0x73C5C8 ppc_emitter_lvewx
0x73C5E0 ppc_emitter_lvehx
0x73C5F8 ppc_emitter_lvebx
0x73C610 ppc_emitter_lhzx
0x73C628 ppc_emitter_lhzu
0x73C640 ppc_emitter_lhz
0x73C658 ppc_emitter_lhbrx
0x73C670 ppc_emitter_lfsx
0x73C688 ppc_emitter_lfs
0x73C6A0 ppc_emitter_lfdx
0x73C6B8 ppc_emitter_lfd
0x73C6D0 ppc_emitter_ldx
0x73C6E8 ppc_emitter_ldbrx
0x73C700 ppc_emitter_ld
0x73C718 ppc_emitter_lbzx
0x73C730 ppc_emitter_lbzu
0x73C748 ppc_emitter_lbz
0x73C760 ppc_emitter_isync
0x73C778 ppc_emitter_fsubs
0x73C790 ppc_emitter_fsub
0x73C7A8 ppc_emitter_fsqrts
0x73C7C0 ppc_emitter_fsqrt
0x73C7D8 ppc_emitter_fsel
0x73C7F0 ppc_emitter_frsqrte
0x73C808 ppc_emitter_frsp
0x73C820 ppc_emitter_fres
0x73C838 ppc_emitter_fnmsubs
0x73C850 ppc_emitter_fsub__
0x73C868 ppc_emitter_fnmadds
0x73C880 ppc_emitter_fnmadd
0x73C898 ppc_emitter_fneg
0x73C8B0 ppc_emitter_fnabs
0x73C8C8 ppc_emitter_fmuls
0x73C8E0 ppc_emitter_fmul
0x73C8F8 ppc_emitter_fmsubs
0x73C910 ppc_emitter_fmsub
0x73C928 ppc_emitter_fmr
0x73C940 ppc_emitter_fmadds
0x73C958 ppc_emitter_fmadd
0x73C970 ppc_emitter_fdivs
0x73C988 ppc_emitter_fdiv
0x73C9A0 ppc_emitter_fctiwz
0x73C9B8 ppc_emitter_fctiw
0x73C9D0 ppc_emitter_fctidz
0x73C9E8 ppc_emitter_fctid
0x73CA00 ppc_emitter_fcmpu
0x73CA18 ppc_emitter_fcmpo
0x73CA30 ppc_emitter_fcfid
0x73CA48 ppc_emitter_fadds
0x73CA60 ppc_emitter_fadd
0x73CA78 ppc_emitter_fabs
0x73CA90 ppc_emitter_extsw
0x73CAA8 ppc_emitter_extsh
0x73CAC0 ppc_emitter_extsb
0x73CAD8 ppc_emitter_eqv
0x73CAF0 ppc_emitter_mbar
0x73CB08 ppc_emitter_divwuo
0x73CB20 ppc_emitter_divwu
0x73CB38 ppc_emitter_divwo
0x73CB50 ppc_emitter_divw
0x73CB68 ppc_emitter_divduo
0x73CB80 ppc_emitter_divdu
0x73CB98 ppc_emitter_unknown__divdo
0x73CBB0 ppc_emitter_divd
0x73CBC8 ppc_emitter_crclr
0x73CBE0 ppc_emitter_crorc
0x73CBF8 ppc_emitter_crmove
0x73CC10 ppc_emitter_crnot
0x73CC28 ppc_emitter_crnand
0x73CC40 ppc_emitter_crset
0x73CC58 ppc_emitter_crandc
0x73CC70 ppc_emitter_crand
0x73CC88 ppc_emitter_cntlzw
0x73CCA0 ppc_emitter_cntlzd
0x73CCB8 ppc_emitter_cmpwi
0x73CCD0 ppc_emitter_cmpw
0x73CCE8 ppc_emitter_cmplwi
0x73CD00 ppc_emitter_cmplw
0x73CD18 ppc_emitter_cmpldi
0x73CD30 ppc_emitter_cmpld
0x73CD48 ppc_emitter_cmpdi
0x73CD60 ppc_emitter_cmpd
0x73CD78 ppc_emitter_clrldi.
0x73CD90 ppc_emitter_clrldi
0x73CDA8 ppc_emitter_unknown
0x73CDC0 ppc_emitter_bnel
0x73CDD8 ppc_emitter_bne
0x73CDF0 ppc_emitter_bltl
0x73CE08 ppc_emitter_blt
0x73CE20 ppc_emitter_blr
0x73CE38 ppc_emitter_bla
0x73CE50 ppc_emitter_bl
0x73CE68 ppc_emitter_bgtl
0x73CE80 ppc_emitter_bgt
0x73CE98 ppc_emitter_beql
0x73CEB0 ppc_emitter_beq
0x73CEC8 ppc_emitter_bctrl
0x73CEE0 ppc_emitter_bctr
0x73CEF8 ppc_emitter_bdnzflrl
0x73CF10 ppc_emitter_bdnzflr
0x73CF28 ppc_emitter_bdnzfla
0x73CF40 ppc_emitter_bdnzfl
0x73CF58 ppc_emitter_bcctrl
0x73CF70 ppc_emitter_bcctr
0x73CF88 ppc_emitter_vsum4ubs
0x73CFA0 ppc_emitter_vsum4shs
0x73CFB8 ppc_emitter_vsum4sbs
0x73CFD0 ppc_emitter_vsum2sws
0x73CFE8 ppc_emitter_vsubuws
0x73D000 ppc_emitter_vsubuwm
0x73D018 ppc_emitter_vsubuhs
0x73D030 ppc_emitter_vsubuhm
0x73D048 ppc_emitter_vsububs
0x73D060 ppc_emitter_vsububm
0x73D078 ppc_emitter_vsubsws
0x73D090 ppc_emitter_vsubshs
0x73D0A8 ppc_emitter_vsubsbs
0x73D0C0 ppc_emitter_vsubfp
0x73D0D8 ppc_emitter_vsubcuw
0x73D0F0 ppc_emitter_vsrw
0x73D108 ppc_emitter_vsro
0x73D120 ppc_emitter_vsrh
0x73D138 ppc_emitter_vsrb
0x73D150 ppc_emitter_vsraw
0x73D168 ppc_emitter_vsrah
0x73D180 ppc_emitter_vsrab
0x73D198 ppc_emitter_vsr
0x73D1B0 ppc_emitter_vspltw
0x73D1C8 ppc_emitter_vspltisw
0x73D1E0 ppc_emitter_vspltish
0x73D1F8 ppc_emitter_vspltisb
0x73D210 ppc_emitter_vsplth
0x73D228 ppc_emitter_vspltb
0x73D240 ppc_emitter_vslw
0x73D258 ppc_emitter_vslo
0x73D270 ppc_emitter_vslh
0x73D288 ppc_emitter_vxor
0x73D2A0 ppc_emitter_vupklsh
0x73D2B8 ppc_emitter_vupklsb
0x73D2D0 ppc_emitter_vupklpx
0x73D2E8 ppc_emitter_vupkhsh
0x73D300 ppc_emitter_vupkhsb
0x73D318 ppc_emitter_vupkhpx
0x73D330 ppc_emitter_vsumsws
0x73D348 ppc_emitter_xoris
0x73D360 ppc_emitter_xori_xnop
0x73D378 ppc_emitter_xor
0x73D390 ppc_emitter_unk_0x04000000(debug_trap)
0x73D3A8 ppc_emitter_adde
0x73D3C0 ppc_emitter_adde__
0x73D3D8 ppc_emitter_addco
0x73D3F0 ppc_emitter_addc
0x73D408 ppc_emitter_bdnzfa
0x73D420 ppc_emitter_bdnzf
0x73D438 ppc_emitter_ba
0x73D450 ppc_emitter_b
0x73D468 ppc_emitter_andis.
0x73D480 ppc_emitter_andi.
0x73D498 ppc_emitter_andc
0x73D4B0 ppc_emitter_and
0x73D4C8 ppc_emitter_addzeo
0x73D4E0 ppc_emitter_addze
0x73D4F8 ppc_emitter_addo
0x73D510 ppc_emitter_addmeo
0x73D528 ppc_emitter_addme
0x73D540 ppc_emitter_lis
0x73D558 ppc_emitter_addic
0x73D570 ppc_emitter_li
0x73D588 ppc_emitter_vsldoi
0x73D5A0 ppc_emitter_vslb
0x73D5B8 ppc_emitter_vsl
0x73D5D0 ppc_emitter_vsel
0x73D5E8 ppc_emitter_vrsqrtefp
0x73D600 ppc_emitter_vrlw
0x73D618 ppc_emitter_vrlh
0x73D630 ppc_emitter_vrlb
0x73D648 ppc_emitter_vlogefp
0x73D660 ppc_emitter_vlogefp__
0x73D678 ppc_emitter_vlogefp___
0x73D690 ppc_emitter_vlogefp____
0x73D6A8 ppc_emitter_vrefp
0x73D6C0 ppc_emitter_vpkuwus
0x73D6D8 ppc_emitter_vpkuwum
0x73D6F0 ppc_emitter_vpkuhus
0x73D708 ppc_emitter_vpkuhum
0x73D720 ppc_emitter_vpkswus
0x73D738 ppc_emitter_vpkswss
0x73D750 ppc_emitter_vpkshus
0x73D768 ppc_emitter_vpkshss
0x73D780 ppc_emitter_vpkpx
0x73D798 ppc_emitter_vperm
0x73D7B0 ppc_emitter_vmr_vor
0x73D7C8 ppc_emitter_vnot
0x73D7E0 ppc_emitter_vnmsubfp
0x73D7F8 ppc_emitter_vmulouh
0x73D810 ppc_emitter_vmuloub
0x73D828 ppc_emitter_vmulosh
0x73D840 ppc_emitter_vmulouw
0x73D858 ppc_emitter_vmuleuh
0x73D870 ppc_emitter_vmuleub
0x73D888 ppc_emitter_vmulesh
0x73D8A0 ppc_emitter_vmulesb
0x73D8B8 ppc_emitter_vmsumuhm
0x73D8D0 ppc_emitter_vmsumubm
0x73D8E8 ppc_emitter_vmsumshs
0x73D900 ppc_emitter_vmsumshm
0x73D918 ppc_emitter_vmsumuhs
0x73D930 ppc_emitter_vmsummbm
0x73D948 ppc_emitter_vmrglw
0x73D960 ppc_emitter_vmrglh
0x73D978 ppc_emitter_vmrglb
0x73D990 ppc_emitter_vmrghw
0x73D9A8 ppc_emitter_vmrghh
0x73D9C0 ppc_emitter_vmrghb
0x73D9D8 ppc_emitter_vmladduhm
0x73D9F0 ppc_emitter_vminuw
0x73DA08 ppc_emitter_vminuh
0x73DA20 ppc_emitter_vminub
0x73DA38 ppc_emitter_vminsw
0x73DA50 ppc_emitter_vminsh
0x73DA68 ppc_emitter_vminsb
0x73DA80 ppc_emitter_vminfp
0x73DA98 ppc_emitter_vmhraddshs
0x73DAB0 ppc_emitter_vmhaddshs
0x73DAC8 ppc_emitter_vmaxuw
0x73DAE0 ppc_emitter_vmaxuh
0x73DAF8 ppc_emitter_vmaxub
0x73DB10 ppc_emitter_vmaxsw
0x73DB28 ppc_emitter_vmaxsh
0x73DB40 ppc_emitter_vmaxsb
0x73DB58 ppc_emitter_vmaxfp
0x73DB70 ppc_emitter_vmaddfp
0x73DB88 ppc_emitter_vlogefp_
0x73DBA0 ppc_emitter_vexptefp
0x73DBB8 ppc_emitter_vctuxs
0x73DBD0 ppc_emitter_vctsxs
0x73DBE8 ppc_emitter_vcmpgtuw.
0x73DC00 ppc_emitter_vcmpgtuw
0x73DC18 ppc_emitter_vcmpgtuh.
0x73DC30 ppc_emitter_vcmpgtuh
0x73DC48 ppc_emitter_vcmpgtub.
0x73DC60 ppc_emitter_vcmpgtub
0x73DC78 ppc_emitter_vcmpgtsw.
0x73DC90 ppc_emitter_vcmpgtsw
0x73DCA8 ppc_emitter_vcmpgtsh.
0x73DCC0 ppc_emitter_vcmpgtsh
0x73DCD8 ppc_emitter_vcmpgtsb.
0x73DCF0 ppc_emitter_vcmpgtsb
0x73DD08 ppc_emitter_vcmpgtfp.
0x73DD20 ppc_emitter_vcmpgtfp
0x73DD38 ppc_emitter_vcmpgefp.
0x73DD50 ppc_emitter_vcmpgefp
0x73DD68 ppc_emitter_vcmpequw.
0x73DD80 ppc_emitter_vcmpequw
0x73DD98 ppc_emitter_vcmpequh.
0x73DDB0 ppc_emitter_vcmpequh
0x73DDC8 ppc_emitter_vcmpequb.
0x73DDE0 ppc_emitter_vcmpequb
0x73DDF8 ppc_emitter_vcmpeqfp.
0x73DE10 ppc_emitter_vcmpeqfp
0x73DE28 ppc_emitter_vcmpbfp.
0x73DE40 ppc_emitter_vcmpbfp
0x73DE58 ppc_emitter_vcfux
0x73DE70 ppc_emitter_vcfsx
0x73DE88 ppc_emitter_vavguw
0x73DEA0 ppc_emitter_vavguh
0x73DEB8 ppc_emitter_vavgub
0x73DED0 ppc_emitter_vavgsw
0x73DEE8 ppc_emitter_vavgsh
0x73DF00 ppc_emitter_vavgsb
0x73DF18 ppc_emitter_vandc
0x73DF30 ppc_emitter_vand
0x73DF48 ppc_emitter_vadduws
0x73DF60 ppc_emitter_vadduwm
0x73DF78 ppc_emitter_vadduhs
0x73DF90 ppc_emitter_vadduhm
0x73DFA8 ppc_emitter_vaddcuw
0x73DFC0 ppc_emitter_vaddubs
0x73DFD8 ppc_emitter_vaddubm
0x73DFF0 ppc_emitter_vaddsws
0x73E008 ppc_emitter_vaddshs
0x73E020 ppc_emitter_vaddsbs
0x73E038 ppc_emitter_vaddfp
0x73E050 ppc_emitter_twi
0x73E068 ppc_emitter_tw
0x73E080 ppc_emitter_tdi
0x73E098 ppc_emitter_td
0x73E0B0 ppc_emitter_sync
0x73E0C8 ppc_emitter_subfzeo
0x73E0E0 ppc_emitter_subfze
0x73E0F8 ppc_emitter_subfo
0x73E110 ppc_emitter_subfmeo
0x73E128 ppc_emitter_subfme
0x73E140 ppc_emitter_subfic
0x73E158 ppc_emitter_subfe
0x73E170 ppc_emitter_subfe_
0x73E188 ppc_emitter_subfco.
0x73E1A0 ppc_emitter_subfco
0x73E1B8 ppc_emitter_subfc
0x73E1D0 ppc_emitter_subf
0x73E1E8 ppc_emitter_stwx
0x73E200 ppc_emitter_stwu
0x73E218 ppc_emitter_stwbrx
0x73E230 ppc_emitter_stw
0x73E248 ppc_emitter_stvxl
0x73E260 ppc_emitter_stvx
0x73E278 ppc_emitter_stvewx
0x73E290 ppc_emitter_stvehx
0x73E2A8 ppc_emitter_stvebx
0x73E2C0 ppc_emitter_sthx
0x73E2D8 ppc_emitter_sthu
0x73E2F0 ppc_emitter_sthbrx
0x73E308 ppc_emitter_sth
0x73E320 ppc_emitter_stfsx
0x73E338 ppc_emitter_stfsux
0x73E350 ppc_emitter_stfs
0x73E368 ppc_emitter_stfiwx
0x73E380 ppc_emitter_stfdx
0x73E398 ppc_emitter_stfd
0x73E3B0 ppc_emitter_stdx
0x73E3C8 ppc_emitter_stdbrx
0x73E3E0 ppc_emitter_std
0x73E3F8 ppc_emitter_stbx
0x73E410 ppc_emitter_stbu
0x73E428 ppc_emitter_stb
0x73E440 ppc_emitter_srw
0x73E458 ppc_emitter_srd
0x73E470 ppc_emitter_srawi
0x73E488 ppc_emitter_sraw
0x73E4A0 ppc_emitter_sradi
0x73E4B8 ppc_emitter_srad
0x73E4D0 ppc_emitter_slw
0x73E4E8 ppc_emitter_sld
0x73E500 ppc_emitter_rlwnm_31
0x73E518 ppc_emitter_rotld
0x73E530 ppc_emitter_rlwnm_0
0x73E548 ppc_emitter_clrrwi_31
0x73E560 ppc_emitter_rlwimi
0x73E578 ppc_emitter_insrdi_64
0x73E590 ppc_emitter_clrrdi
0x73E5A8 ppc_emitter_clrldi_0
0x73E5C0 ppc_emitter_clrldi_0__
0x73E5D8 ppc_emitter_clrlsldi
0x73E5F0 ppc_emitter_rldcr
0x73E608 ppc_emitter_rotld_
0x73E620 ppc_emitter_sync_
0x73E638 ppc_emitter_oris
0x73E650 ppc_emitter_ori
0x73E668 ppc_emitter_orc
0x73E680 ppc_emitter_mr_or
0x73E698 ppc_emitter_not
0x73E6B0 ppc_emitter_neg
0x73E6C8 ppc_emitter_neg_
0x73E6E0 ppc_emitter_nand
0x73E6F8 ppc_emitter_mullwo
0x73E710 ppc_emitter_mullw
0x73E728 ppc_emitter_mulli
0x73E740 ppc_emitter_mulldo
0x73E758 ppc_emitter_mulld
0x73E770 ppc_emitter_mulhwu
0x73E788 ppc_emitter_li_
0x73E7A0 ppc_emitter_clrldi__
0x73E7B8 ppc_emitter_subf_
0x73E7D0 ppc_emitter_clrrdi_63
0x73E7E8 ppc_emitter_clrrdi_63_
0x73E800 ppc_emitter_clrrwi
0x73E818 ppc_emitter_clrlwi_0
0x73E830 ppc_emitter_clrlwi_0_

ps2_gxemu ppu emitter by opd (4.75?)[edit source]

0x6557D0  ppu_emitter_xoris
0x6557E8  ppu_emitter_srwi
0x655800  ppu_emitter_slwi
0x655818  sub_101FBC
0x655830  ppu_emitter_extrwi_unconfirmed_____todo
0x655848  ppu_emitter_sldi
0x655860  ppu_emitter_extldi
0x655878  ppu_emitter_subf_____todo (used only in visub)
0x655890  ppu_emitter_srdi
0x6558A8  ppu_emitter_li
0x6558C0  ppu_emitter_add
0x6558D8  ppu_emitter_addc
0x6558F0  ppu_emitter_addco
0x655908  ppu_emitter_adde
0x655920  ppu_emitter_adde_____todo
0x655938  ppu_emitter_addi
0x655950  ppu_emitter_addic
0x655968  ppu_emitter_lis
0x655980  ppu_emitter_addme
0x655998  ppu_emitter_addmeo
0x6559B0  ppu_emitter_addo
0x6559C8  ppu_emitter_addze
0x6559E0  ppu_emitter_addzeo
0x6559F8  ppu_emitter_and
0x655A10  ppu_emitter_andc
0x655A28  ppu_emitter_andi.
0x655A40  ppu_emitter_andis.
0x655A58  ppu_emitter_b
0x655A70  ppu_emitter_ba
0x655A88  ppu_emitter_bdnzf
0x655AA0  ppu_emitter_bdnzfa
0x655AB8  ppu_emitter_bcctr
0x655AD0  ppu_emitter_bcctrl
0x655AE8  ppu_emitter_bdnzfl
0x655B00  ppu_emitter_bdnzfla
0x655B18  ppu_emitter_bdnzflr
0x655B30  ppu_emitter_bdnzflrl
0x655B48  ppu_emitter_bctr
0x655B60  ppu_emitter_bctrl
0x655B78  ppu_emitter_beq
0x655B90  ppu_emitter_beql
0x655BA8  ppu_emitter_bgt
0x655BC0  ppu_emitter_bgtl
0x655BD8  ppu_emitter_bl
0x655BF0  ppu_emitter_bla
0x655C08  ppu_emitter_blr
0x655C20  ppu_emitter_blt
0x655C38  ppu_emitter_bltl
0x655C50  ppu_emitter_bne
0x655C68  ppu_emitter_bnel
0x655C80  ppu_emitter_unk_used_in_r5900_break
0x655C98  ppu_emitter_clrldi
0x655CB0  ppu_emitter_clrldi.
0x655CC8  ppu_emitter_cmpd
0x655CE0  ppu_emitter_cmpdi
0x655CF8  ppu_emitter_cmpld
0x655D10  ppu_emitter_cmpldi
0x655D28  ppu_emitter_cmplw
0x655D40  ppu_emitter_cmplwi
0x655D58  ppu_emitter_cmpw
0x655D70  ppu_emitter_cmpwi
0x655D88  ppu_emitter_cntlzd
0x655DA0  ppu_emitter_cntlzw
0x655DB8  ppu_emitter_crand
0x655DD0  ppu_emitter_crandc
0x655DE8  ppu_emitter_crset
0x655E00  ppu_emitter_crnand
0x655E18  ppu_emitter_crnot
0x655E30  ppu_emitter_crmove
0x655E48  ppu_emitter_crorc
0x655E60  ppu_emitter_crclr
0x655E78  ppu_emitter_divd
0x655E90  ppu_emitter_divdo
0x655EA8  ppu_emitter_divdu
0x655EC0  ppu_emitter_divduo
0x655ED8  ppu_emitter_divw
0x655EF0  ppu_emitter_divwo
0x655F08  ppu_emitter_divwu
0x655F20  ppu_emitter_divwuo
0x655F38  ppu_emitter_mbar
0x655F50  ppu_emitter_eqv
0x655F68  ppu_emitter_extsb
0x655F80  ppu_emitter_extsh
0x655F98  ppu_emitter_extsw
0x655FB0  ppu_emitter_fabs
0x655FC8  ppu_emitter_fadd
0x655FE0  ppu_emitter_fadds
0x655FF8  ppu_emitter_fcfid
0x656010  ppu_emitter_fcmpo
0x656028  ppu_emitter_fcmpu
0x656040  ppu_emitter_fctid
0x656058  ppu_emitter_fctidz
0x656070  ppu_emitter_fctiw
0x656088  ppu_emitter_fctiwz
0x6560A0  ppu_emitter_fdiv
0x6560B8  ppu_emitter_fdivs
0x6560D0  ppu_emitter_fmadd
0x6560E8  ppu_emitter_fmadds
0x656100  ppu_emitter_fmr
0x656118  ppu_emitter_fmsub
0x656130  ppu_emitter_fmsubs
0x656148  ppu_emitter_fmul
0x656160  ppu_emitter_fmuls
0x656178  ppu_emitter_fnabs
0x656190  ppu_emitter_fneg
0x6561A8  ppu_emitter_fnmadd
0x6561C0  ppu_emitter_fnmadds
0x6561D8  ppu_emitter_fsub_with_4_regs
0x6561F0  ppu_emitter_fnmsubs
0x656208  ppu_emitter_fres
0x656220  ppu_emitter_frsp
0x656238  ppu_emitter_frsqrte
0x656250  ppu_emitter_fsel
0x656268  ppu_emitter_fsqrt
0x656280  ppu_emitter_fsqrts
0x656298  ppu_emitter_fsub
0x6562B0  ppu_emitter_fsubs
0x6562C8  ppu_emitter_isync
0x6562E0  ppu_emitter_lb
0x6562F8  ppu_emitter_lbzu
0x656310  ppu_emitter_lbzx
0x656328  ppu_emitter_ld
0x656340  ppu_emitter_ldbrx
0x656358  ppu_emitter_ldx
0x656370  ppu_emitter_lfd
0x656388  ppu_emitter_lfdx
0x6563A0  ppu_emitter_lfs
0x6563B8  ppu_emitter_lfsx
0x6563D0  ppu_emitter_lhbrx
0x6563E8  ppu_emitter_lhz
0x656400  ppu_emitter_lhzu
0x656418  ppu_emitter_lhzx
0x656430  ppu_emitter_lvebx
0x656448  ppu_emitter_lvehx
0x656460  ppu_emitter_lvewx
0x656478  ppu_emitter_lvlx
0x656490  ppu_emitter_lvsl
0x6564A8  ppu_emitter_lvsr
0x6564C0  ppu_emitter_lvx
0x6564D8  ppu_emitter_lvxl
0x6564F0  ppu_emitter_lwbrx
0x656508  ppu_emitter_lwsync
0x656520  ppu_emitter_lwz
0x656538  ppu_emitter_lwzu
0x656550  ppu_emitter_lwzx
0x656568  ppu_emitter_mfcr
0x656580  ppu_emitter_mfctr
0x656598  ppu_emitter_mflr
0x6565B0  ppu_emitter_mfocrf
0x6565C8  ppu_emitter_mftb
0x6565E0  ppu_emitter_mfvscr
0x6565F8  ppu_emitter_mtcrf
0x656610  ppu_emitter_mtctr
0x656628  ppu_emitter_mtlr
0x656640  ppu_emitter_mtocrf
0x656658  ppu_emitter_mtvscr
0x656670  ppu_emitter_mullhd
0x656688  ppu_emitter_mullhdu
0x6566A0  ppu_emitter_mullhw
0x6566B8  ppu_emitter_mullhwu
0x6566D0  ppu_emitter_mulld
0x6566E8  ppu_emitter_mulldo
0x656700  ppu_emitter_mulli
0x656718  ppu_emitter_mullw
0x656730  ppu_emitter_mullwo
0x656748  ppu_emitter_nand
0x656760  ppu_emitter_neg
0x656778  ppu_emitter_neg__________todo
0x656790  ppu_emitter_nor
0x6567A8  ppu_emitter_or
0x6567C0  ppu_emitter_orc
0x6567D8  ppu_emitter_ori
0x6567F0  ppu_emitter_oris
0x656808  ppu_emitter_ptesync
0x656820  ppu_emitter_rldcl
0x656838  ppu_emitter_rldcr
0x656850  ppu_emitter_rldir
0x656868  ppu_emitter_rldicl
0x656880  ppu_emitter_rldicl___________todo
0x656898  ppu_emitter_rldicr
0x6568B0  ppu_emitter_rldimi
0x6568C8  ppu_emitter_rlwimi
0x6568E0  ppu_emitter_rlwinm
0x6568F8  ppu_emitter_rlwnm
0x656910  ppu_emitter_rotld
0x656928  ppu_emitter_rlwnm_mb31
0x656940  ppu_emitter_sld
0x656958  ppu_emitter_slw
0x656970  ppu_emitter_srad
0x656988  ppu_emitter_sradi
0x6569A0  ppu_emitter_sraw
0x6569B8  ppu_emitter_srawi
0x6569D0  ppu_emitter_srd
0x6569E8  ppu_emitter_srw
0x656A00  ppu_emitter_stb
0x656A18  ppu_emitter_stbu
0x656A30  ppu_emitter_stbx
0x656A48  ppu_emitter_std
0x656A60  ppu_emitter_stdbrx
0x656A78  ppu_emitter_stdx
0x656A90  ppu_emitter_stfd
0x656AA8  ppu_emitter_stfdx
0x656AC0  ppu_emitter_stfiwx
0x656AD8  ppu_emitter_stfs
0x656AF0  ppu_emitter_stfsux
0x656B08  ppu_emitter_stfsx
0x656B20  ppu_emitter_sth
0x656B38  ppu_emitter_sthbrx
0x656B50  ppu_emitter_sthu
0x656B68  ppu_emitter_sthx
0x656B80  ppu_emitter_stvebx
0x656B98  ppu_emitter_stvehx
0x656BB0  ppu_emitter_stvewx
0x656BC8  ppu_emitter_stvx
0x656BE0  ppu_emitter_stvxl
0x656BF8  ppu_emitter_stw
0x656C10  ppu_emitter_stwbrx
0x656C28  ppu_emitter_stwu
0x656C40  ppu_emitter_stwx
0x656C58  ppu_emitter_subf
0x656C70  ppu_emitter_subfc
0x656C88  ppu_emitter_subfco
0x656CA0  ppu_emitter_subfco.
0x656CB8  ppu_emitter_subfe
0x656CD0  ppu_emitter_subfe________todo
0x656CE8  ppu_emitter_subfic
0x656D00  ppu_emitter_subfme
0x656D18  ppu_emitter_subfmeo
0x656D30  ppu_emitter_subfo
0x656D48  ppu_emitter_subfze
0x656D60  ppu_emitter_subfzeo
0x656D78  ppu_emitter_sync
0x656D90  ppu_emitter_td
0x656DA8  ppu_emitter_tdi
0x656DC0  ppu_emitter_tw
0x656DD8  ppu_emitter_twi
0x656DF0  ppu_emitter_vaddfp
0x656E08  ppu_emitter_vaddsbs
0x656E20  ppu_emitter_vaddshs
0x656E38  ppu_emitter_vaddsws
0x656E50  ppu_emitter_vaddubm
0x656E68  ppu_emitter_vaddubs
0x656E80  ppu_emitter_vaddcuw
0x656E98  ppu_emitter_vadduhm
0x656EB0  ppu_emitter_vadduhs
0x656EC8  ppu_emitter_vadduwm
0x656EE0  ppu_emitter_vadduws
0x656EF8  ppu_emitter_vand
0x656F10  ppu_emitter_vandc
0x656F28  ppu_emitter_vavgsb
0x656F40  ppu_emitter_vavgsh
0x656F58  ppu_emitter_vavgsw
0x656F70  ppu_emitter_vavgub
0x656F88  ppu_emitter_vavguh
0x656FA0  ppu_emitter_vavguw
0x656FB8  ppu_emitter_vcfsx
0x656FD0  ppu_emitter_vcfux
0x656FE8  ppu_emitter_vcmpbfp
0x657000  ppu_emitter_vcmpbfp.
0x657018  ppu_emitter_vcmpeqfp
0x657030  ppu_emitter_vcmpeqfp.
0x657048  ppu_emitter_vcmpequb
0x657060  ppu_emitter_vcmpequb.
0x657078  ppu_emitter_vcmpequh
0x657090  ppu_emitter_vcmpequh.
0x6570A8  ppu_emitter_vcmpequw
0x6570C0  ppu_emitter_vcmpequw.
0x6570D8  ppu_emitter_vcmpgefp
0x6570F0  ppu_emitter_vcmpgefp.
0x657108  ppu_emitter_vcmpgtfp
0x657120  ppu_emitter_vcmpgtfp.
0x657138  ppu_emitter_vcmpgtsb
0x657150  ppu_emitter_vcmpgtsb.
0x657168  ppu_emitter_vcmpgtsh
0x657180  ppu_emitter_vcmpgtsh.
0x657198  ppu_emitter_vcmpgtsw
0x6571B0  ppu_emitter_vcmpgtsw.
0x6571C8  ppu_emitter_vcmpgtub
0x6571E0  ppu_emitter_vcmpgtub.
0x6571F8  ppu_emitter_vcmpgtuh
0x657210  ppu_emitter_vcmpgtuh.
0x657228  ppu_emitter_vcmpgtuw
0x657240  ppu_emitter_vcmpgtuw.
0x657258  ppu_emitter_vctsxs
0x657270  ppu_emitter_vctuxs
0x657288  ppu_emitter_vexptefp
0x6572A0  ppu_emitter_vlogefp
0x6572B8  ppu_emitter_vmaddfp
0x6572D0  ppu_emitter_vmaxfp
0x6572E8  ppu_emitter_vmaxsb
0x657300  ppu_emitter_vmaxsh
0x657318  ppu_emitter_vmaxsw
0x657330  ppu_emitter_vmaxub
0x657348  ppu_emitter_vmaxuh
0x657360  ppu_emitter_vmaxuw
0x657378  ppu_emitter_vmhaddshs
0x657390  ppu_emitter_vmhraddshs
0x6573A8  ppu_emitter_vminfp
0x6573C0  ppu_emitter_vminsb
0x6573D8  ppu_emitter_vminsh
0x6573F0  ppu_emitter_vminsw
0x657408  ppu_emitter_vminub
0x657420  ppu_emitter_vminuh
0x657438  ppu_emitter_vminuw
0x657450  ppu_emitter_vmladduhm
0x657468  ppu_emitter_vmrghb
0x657480  ppu_emitter_vmrghh
0x657498  ppu_emitter_vmrghw
0x6574B0  ppu_emitter_vmrglb
0x6574C8  ppu_emitter_vmrglh
0x6574E0  ppu_emitter_vmrglw
0x6574F8  ppu_emitter_vmsummbm
0x657510  ppu_emitter_vmsumuhs
0x657528  ppu_emitter_vmsumshm
0x657540  ppu_emitter_vmsumshs
0x657558  ppu_emitter_vmsumubm
0x657570  ppu_emitter_vmsumuhm
0x657588  ppu_emitter_vmulesb
0x6575A0  ppu_emitter_vmulesh
0x6575B8  ppu_emitter_vmuleub
0x6575D0  ppu_emitter_vmuleuh
0x6575E8  ppu_emitter_vmulouw
0x657600  ppu_emitter_vmulosh
0x657618  ppu_emitter_vmuloub
0x657630  ppu_emitter_vmulouh
0x657648  ppu_emitter_vnmsubfp
0x657660  ppu_emitter_vnot
0x657678  ppu_emitter_vmr_vor
0x657690  ppu_emitter_vperm
0x6576A8  ppu_emitter_vpkpx
0x6576C0  ppu_emitter_vpkshss
0x6576D8  ppu_emitter_vpkshus
0x6576F0  ppu_emitter_vpkswss
0x657708  ppu_emitter_vpkswus
0x657720  ppu_emitter_vpkuhum
0x657738  ppu_emitter_vpkuhus
0x657750  ppu_emitter_vpkuwum
0x657768  ppu_emitter_vpkuwus
0x657780  ppu_emitter_vrefp
0x657798  ppu_emitter_vlogefp_
0x6577B0  ppu_emitter_vlogefp__
0x6577C8  ppu_emitter_vlogefp___
0x6577E0  ppu_emitter_vlogefp____
0x6577F8  ppu_emitter_vrlb
0x657810  ppu_emitter_vrlh
0x657828  ppu_emitter_vrlw
0x657840  ppu_emitter_vrsqrtefp
0x657858  ppu_emitter_vsel
0x657870  ppu_emitter_vsl
0x657888  ppu_emitter_vslb
0x6578A0  ppu_emitter_vsldoi
0x6578B8  ppu_emitter_vslh
0x6578D0  ppu_emitter_vslo
0x6578E8  ppu_emitter_vslw
0x657900  ppu_emitter_vspltb
0x657918  ppu_emitter_vsplth
0x657930  ppu_emitter_vspltisb
0x657948  ppu_emitter_vspltish
0x657960  ppu_emitter_vspltisw
0x657978  ppu_emitter_vspltw
0x657990  ppu_emitter_vsr
0x6579A8  ppu_emitter_vsrab
0x6579C0  ppu_emitter_vsrah
0x6579D8  ppu_emitter_vsraw
0x6579F0  ppu_emitter_vsrb
0x657A08  ppu_emitter_vsrh
0x657A20  ppu_emitter_vsro
0x657A38  ppu_emitter_vsrw
0x657A50  ppu_emitter_vsubcuw
0x657A68  ppu_emitter_vsubfp
0x657A80  ppu_emitter_vsubsbs
0x657A98  ppu_emitter_vsubshs
0x657AB0  ppu_emitter_vsubsws
0x657AC8  ppu_emitter_vsububm
0x657AE0  ppu_emitter_vsububs
0x657AF8  ppu_emitter_vsubuhm
0x657B10  ppu_emitter_vsubuhs
0x657B28  ppu_emitter_vsubuwm
0x657B40  ppu_emitter_vsubuws
0x657B58  ppu_emitter_vsum2sws
0x657B70  ppu_emitter_vsum4sbs
0x657B88  ppu_emitter_vsum4shs
0x657BA0  ppu_emitter_vsum4ubs
0x657BB8  ppu_emitter_vsumsws
0x657BD0  ppu_emitter_vupkhpx
0x657BE8  ppu_emitter_vupkhsb
0x657C00  ppu_emitter_vupkhsh
0x657C18  ppu_emitter_vupklpx
0x657C30  ppu_emitter_vupklsb
0x657C48  ppu_emitter_vupklsh
0x657C60  ppu_emitter_vxor
0x657C78  ppu_emitter_watchpoint
0x657C90  ppu_emitter_xor
0x657CA8  ppu_emitter_xori

ps2_netemu vu1-to-spu emitter[edit source]

I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting vu1 to spu translated opcodes (so called VRC). #ToDo sub_xxx are unknown, or unused (so i was too lazy to look at them).

                 
0x736DD8 vu1_emitter_RB_RA_RT
0x736DF0 vu1_emitter_IMM_RA_RT imm - i10 or i7
0x736E08 vu1_emitter_I8_RA_RT
0x736E20 vu1_emitter_I16_RT # ilhu, iolh, fsmbi, il, ila
0x736E38 sub_145834
0x736E50 vu1_emitter_MFSPR_MTSPR
0x736E68 sub_145934
0x736E80 sub_14598C
0x736E98 sub_1459EC
0x736EB0 sub_145A30
0x736EC8 vu1_emitter_BRASL_0x8B00
0x736EE0 vu1_emitter_AI_r57_r57_0x10
0x736EF8 vu1_emitter_UNK1
0x736F10 vu1_emitter_LQD
0x736F28 sub_145E8C
0x736F40 sub_145F90
0x736F58 sub_146060
0x736F70 sub_14612C
0x736F88 sub_1461D8
0x736FA0 vu1_emitter_RT_RB_RA_RC
0x736FB8 sub_146418
0x736FD0 sub_146490
0x736FE8 vu1_emitter_ORI
0x737000 vu1_emitter_BRASL_0x8A80
0x737018 sub_1467B4
0x737030 sub_1468EC
0x737048 sub_1469AC
0x737060 VU_REC_xgkick_146A6C

ps2_gxemu vu1-to-spu emitter[edit source]

I need to clean this up little bit before posting on ps2 emu page. This is opd list of recompiler functions that are responsible for emitting vu1 to spu translated opcodes (so called VRC). #ToDo sub_xxx are unknown, or unused (so i was too lazy to look at them).

0x6583F8  spu_emitter_stop_0x1234
0x658410  sub_146084
0x658428  spu_emitter_brasl_0x8B00_xgkick
0x658440  spu_emitter_ai_r57_r57_0x10
0x658458  spu_emitter_rt_rb_ra_rc
0x658470  spu_emitter_rb_ra_rt
0x658488  sub_146568
0x6584A0  sub_146670
0x6584B8  spu_emitter_i16_rt
0x6584D0  spu_emitter_brasl_efu_helpers___todo
0x6584E8  spu_emitter_brasl_efu_helpers
0x658500  sub_1469AC
0x658518  sub_146A88
0x658530  sub_146B6C
0x658548  sub_146C74
0x658560  sub_146D94
0x658578  sub_146EB4
0x658590  spu_emitter_binz_r60_r62_______todo_more
0x6585A8  spu_emitter_move_r53_r54
0x6585C0  spu_emitter_move_r55_r56
0x6585D8  sub_1472CC
0x6585F0  sub_1473B0
0x658608  spu_emitter_brasl_0x8A80

EE recompiler[edit source]

Generally main r5900 recompiler subruntime is located at 0x174188 for ps2_netemu and at 0xC9C38 for gxemu. This is the place where r5900 (MIPS/COP0/COP1(FPU)/COP2(VU0-macromode)) opcodes are directed to emitter and analyzed. Jump table as is. Many opcodes jump out to different runtime due to complicated EE nature.

jpt_1741D8: // net 
jpt_C9C7C:  // gx
---------debug_stuff------------
case 0:
ee_r
ee_NOP   (real op, gxemu have flag to REALLY emit or r31,r31,r31)
ee_SPECIAL
ee_REGIMM
ee_MMI
ee_MMI0
ee_MMI1
ee_MMI2
ee_MMI3
ee_PMFHL
ee_COP0
ee_BC0
ee_C0
ee_COP1
ee_BC1
ee_S
ee_W
ee_COP2
ee_BC2
ee_VU0
ee_VU0_EX
-----------real_deal_here----------------
case 21:
ee_J
ee_JAL
ee_B
ee_BEQ
ee_BNE
ee_BEQL
ee_BNEL
ee_BLEZ
ee_BGTZ
ee_BLEZL
ee_BGTZL
ee_BLTZ
ee_BGEZ
ee_BLTZL
ee_BGEZL
ee_BLTZAL
ee_BGEZAL
ee_BLTZALL
ee_BGEZALL
ee_ADDI
ee_ADDIU
ee_LI
ee_LUI
ee_SLTI
ee_SLTIU
ee_ANDI
ee_ORI
ee_XORI
ee_DADDI
ee_DADDIU
ee_LB
ee_LBU
ee_LH
ee_LHU
ee_LW
ee_LWU
ee_LWL
ee_LWR
ee_LD
ee_LDL
ee_LDR
ee_LQ
def_1741D8
ee_PREF
ee_SB
ee_SH
ee_SW
ee_SWL
ee_SWR
ee_SD
ee_SDL
ee_SDR
ee_SQ
ee_LWC1
ee_SWC1
ee_LQC2
ee_SQC2
ee_ADD
ee_ADDU
ee_SUB
ee_SUBU
ee_SLLV
ee_SRLV
ee_SRAV
ee_DADD
ee_DADDU
ee_MOVE
ee_DSUB
ee_DSUBU
ee_DSLLV
ee_DSRLV
ee_DSRAV
ee_AND
ee_OR
ee_XOR
ee_NOR
ee_SLT
ee_SLTU
ee_SLL
ee_SRL
ee_SRA
ee_DSLL
ee_DSRL
ee_DSRA
ee_DSLL32
ee_DSRL32
ee_DSRA32
ee_MULT
ee_MULTU
ee_DIV
ee_DIVU
ee_MTHI
ee_MTLO
ee_MTSA
ee_MFHI
ee_MFLO
ee_MFSA
ee_MOVZ
ee_MOVN
ee_SYSCALL
ee_BREAK
ee_SYNC
ee_JR
ee_JALR
ee_TGE
ee_TGEU
ee_TLT
ee_TLTU
ee_TEQ
ee_TNE
ee_TGEI
ee_TGEIU
ee_TLTI
ee_TLTIU
ee_TEQI
ee_TNEI
ee_MTSAB
ee_MTSAH
ee_MADD
ee_MADDU
ee_MADD1
ee_MADDU1
ee_MULT1
ee_MULTU1
ee_DIV1
ee_DIVU1
ee_PLZCW
ee_MFHI1
ee_MTHI1
ee_MFLO1
ee_MTLO1
ee_PMFHL_LH
ee_PMFHL_LW
ee_PMFHL_SH
ee_PMFHL_SL
ee_PMFHL_UW
ee_PMTHL
ee_PSLLH
ee_PSRLH
ee_PSRAH
ee_PSLLW
ee_PSRLW
ee_PSRAW
ee_PADDW
ee_PSUBW
ee_PCGTW
ee_PMAXW
ee_PADDH
ee_PSUBH
ee_PCGTH
ee_PMAXH
ee_PADDB
ee_PSUBB
ee_PCGTB
ee_PADDSW
ee_PSUBSW
ee_PEXTLW
ee_PPACW
ee_PADDSH
ee_PSUBSH
ee_PEXTLH
ee_PPACH
ee_PADDSB
ee_PSUBSB
ee_PEXTLB
ee_PPACB
ee_PEXT5
ee_PPAC5
ee_PABSW
ee_PCEQW
ee_PMINW
ee_PADSBH
ee_PABSH
ee_PCEQH
ee_PMINH
ee_PCEQB
ee_PADDUW
ee_PSUBUW
ee_PEXTUW
ee_PADDUH
ee_PSUBUH
ee_PEXTUH
ee_PADDUB
ee_PSUBUB
ee_PEXTUB
ee_QFSRV
ee_PMADDW
ee_PSLLVW
ee_PSRLVW
ee_PMSUBW
ee_PMFHI
ee_PMFLO
ee_PINTH
ee_PMULTW
ee_PDIVW
ee_PCPYLD
ee_PMADDH
ee_PHMADH
ee_PAND
ee_PXOR
ee_PMSUBH
ee_PHMSBH
ee_PEXEH
ee_PREVH
ee_PMULTH
ee_PDIVBW
ee_PEXEW
ee_PROT3W
ee_PMADDUW
ee_PSRAVW
ee_PMTHI
ee_PMTLO
ee_PINTEH
ee_PMULTUW
ee_PDIVUW
ee_PCPYUD
ee_POR
ee_PNOR
ee_PEXCH
ee_PCPYH
ee_PEXCW
ee_MFC0
ee_MTC0
ee_BC0F
ee_BC0T
ee_BC0FL
ee_BC0TL
def_1741D8
def_1741D8
def_1741D8
def_1741D8
def_1741D8
def_1741D8
def_1741D8
ee_MFC1
ee_CFC1
ee_MTC1
ee_CTC1
ee_BC1F
ee_BC1T
ee_BC1FL
ee_BC1TL
ee_FADD
ee_FSUB
ee_FMUL
ee_FDIV
ee_FSQRT
ee_FABS
ee_FMOV
ee_FNEG
ee_FRSQRT
ee_FADDA
ee_FSUBA
ee_FMULA
ee_FMADD
ee_FMSUB
ee_FMADDA
ee_FMSUBA
ee_FCVTW
ee_FMAX
ee_FMIN
ee_FC_F
ee_FC_EQ
ee_FC_LT
ee_FC_LE
ee_FADD_A
ee_FSUB_A
ee_FCVTS
ee_QMFC2
ee_CFC2
ee_QMTC2
ee_CTC2
ee_BC2F
ee_BC2T
ee_BC2FL
ee_BC2TL
ee_VADDx
ee_VADDy
ee_VADDz
ee_VADDw
ee_VSUBx
ee_VSUBy
ee_VSUBz
ee_VSUBw
ee_VMADDx
ee_VMADDy
ee_VMADDz
ee_VMADDw
ee_VMSUBx
ee_VMSUBy
ee_VMSUBz
ee_VMSUBw
ee_VMAXx
ee_VMAXy
ee_VMAXz
ee_VMAXw
ee_VMINIx
ee_VMINIy
ee_VMINIz
ee_VMINIw
ee_VMULx
ee_VMULy
ee_VMULz
ee_VMULw
ee_VMULq
ee_VMAXi
ee_VMULi
ee_VMINIi
ee_VADDq
ee_VMADDq
ee_VADDi
ee_VMADDi
ee_VSUBq
ee_VMSUBq
ee_VSUBi
ee_VMSUBi
ee_VADD
ee_VMADD
ee_VMUL
ee_VMAX
ee_VSUB
ee_VMSUB
ee_VOPMSUB
ee_VMINI
ee_VIADD
ee_VISUB
ee_VIADDI
ee_VIAND
ee_VIOR
ee_VCALLMS
ee_VCALLMSR
ee_VADDAx
ee_VADDAy
ee_VADDAz
ee_VADDAw
ee_VSUBAx
ee_VSUBAy
ee_VSUBAz
ee_VSUBAw
ee_VMADDAx
ee_VMADDAy
ee_VMADDAz
ee_VMADDAw
ee_VMSUBAx
ee_VMSUBAy
ee_VMSUBAz
ee_VMSUBAw
ee_VITOF0
ee_VITOF4
ee_VITOF12
ee_VITOF15
ee_VFTOI0
ee_VFTOI4
ee_VFTOI12
ee_VFTOI15
ee_VMULAx
ee_VMULAy
ee_VMULAz
ee_VMULAw
ee_VMULAq
ee_VABS
ee_VMULAi
ee_VCLIP
ee_VADDAq
ee_VMADDAq
ee_VADDAi
ee_VMADDAi
ee_VSUBAq
ee_VMSUBAq
ee_VSUBAi
ee_VMSUBAi
ee_VADDA
ee_VMADDA
ee_VMULA
ee_VSUBA
ee_VMSUBA
ee_VOPMULA
ee_VNOP
ee_VMOVE
ee_VMR32
ee_VLQI
ee_VSQI
ee_VLQD
ee_VSQD
ee_VDIV
ee_VSQRT
ee_VRSQRT
ee_VWAITQ
ee_VMTIR
ee_VMFIR
ee_VILWR
ee_VISWR
ee_VRNEXT
ee_VRGET
ee_VRINIT

case 416:
ee_VRXOR

VU0 recompiler[edit source]

[sarcasm mode ON] Due to totally lovely, and 100% sane Emotion Engine architecture [sarcasm mode OFF] VU0 run on PPC because running VU0 on SPU is not able to give needed timings/sync with EE mips core. Direct function addresses here. Few "accurate"/"inaccurate" functions are missing on that list, but you really can see pattern on other ones if needed.

.VU0_NOP_			0x147910
.VU0_B				0x187C48
.VU0_WAITQ			0x187C60
.VU0_Bad			0x187C64
.VU0_MOVE			0x1882A0
.VU0_LOI			0x188354
.VU0_DIV_188434          	0x188434
.VU0_XITOP			0x18863C
.VU0_BAL			0x18870C
.VU0_RINIT			0x188814
.VU0_RXOR			0x1888D0
.VU0_RGET			0x1889B0
.VU0_RNEXT			0x188ABC
.VU0_IADDI			0x188D14
.VU0_ISUBIU			0x188DA8
.VU0_IADDIU			0x188E50
.VU0_IOR			0x188EF4
.VU0_ISWR			0x188F74
.VU0_ISW			0x18922C
.VU0_ILWR			0x189530
.VU0_ILW			0x1896B0
.VU0_MTIR			0x18984C
.VU0_MFIR			0x18993C
.VU0_SQRT			0x189A8C
.VU0_RSQRT			0x189D3C
.VU0_DIV			0x18A254
.VU0_SQD			0x18A670
.VU0_LQD			0x18A928
.VU0_SQI			0x18AB0C
.VU0_LQI			0x18ADB0
.VU0_SQ				0x18AF98
.VU0_LQ				0x18B24C
.VU0_MR32			0x18B424
.VU0_IAND			0x18B500
.VU0_ISUB			0x18B580
.VU0_IADD			0x18B620
.VU0_IBGEZ			0x18B6C0
.VU0_IBLEZ			0x18B778
.VU0_IBGTZ			0x18B830
.VU0_IBLTZ			0x18B8E8
.VU0_IBNE			0x18B9A0
.VU0_IBEQ			0x18BA60
.VU0_JALR			0x18BB20
.VU0_JR				0x18BBCC
.VU0_FCEQ			0x18BC3C
.VU0_NOP			0x18BDD0
.VU0_ABS			0x18BDF4
.VU0_CLIP			0x18BED0
.VU0_FTOI12			0x18C08C
.VU0_ITOF0			0x18C130
.VU0_MINIX			0x18C1D4
.VU0_MINII			0x18C348
.VU0_MINI			0x18C49C
.VU0_MAXX			0x18C5F0
.VU0_MAXI			0x18C764
.VU0_MAX			0x18C8B8
.VU0_FCGET			0x18CA0C
.VU0_FMAND			0x18CB08
.VU0_FSOR			0x18CE4C
.VU0_FSAND			0x18CF58
.VU0_FSSET			0x18D064
.VU0_FSEQ			0x18D228
.VU0_FCOR			0x18D360
.VU0_FCAND			0x18D538
.VU0_FCSET			0x18D6D8
.VU0_FTOI4			0x18D904
.VU0_FTOI0			0x18D9A8
.VU0_ITOF15			0x18DA4C
.VU0_ITOF4			0x18DAF0
.VU0_ITOF12			0x18DB94
.VU0_FTOI15			0x18DC38
.VU0_OPMSUB			0x18DCDC
.VU0_ADDZ			0x18DF0C
.VU0_SUBAX			0x18E240
.VU0_SUBAQ			0x18E570
.VU0_SUBAI			0x18E884
.VU0_SUBA			0x18EB94
.VU0_SUBY			0x18EEA4
.VU0_ADDAI			0x18F1D8
.VU0_ADDA			0x18F4EC
.VU0_MULAI			0x18F7FC
.VU0_MULA			0x18F900
.VU0_ADDI			0x18FA04
.VU0_ADD			0x18FD14
.VU0_SUB			0x190024
.VU0_OPMULA			0x190334
.VU0_ADDY			0x19047C
.VU0_ADDQ			0x1907B0
.VU0_MULI			0x190AC4
.VU0_MUL			0x190BC8
.VU0_MSUBZ			0x190CCC
.VU0_MADDY			0x19103C
.VU0_SUBQ			0x1913AC
.VU0_SUBI			0x1916BC
.VU0_MULY			0x1919CC
.VU0_MULQ			0x191AD8
.VU0_MULAZ			0x191BDC
.VU0_MULAQ			0x191CE8
.VU0_ADDAX			0x191DEC
.VU0_ADDAQ			0x192120
.VU0_MULAY			0x192434
.VU0_MULAX			0x192540
.VU0_MULAW			0x19264C
.VU0_MULW			0x192758
.VU0_MULX			0x192864
.VU0_MULZ			0x192970
.VU0_SUBAY			0x192A7C
.VU0_FMEQ			0x192DB0
.VU0_FMOR			0x19313C
.VU0_SUBAW			0x193480
.VU0_SUBAZ			0x1937B0
.VU0_ADDAW			0x193AE0
.VU0_ADDAZ			0x193E10
.VU0_MINIW			0x194140
.VU0_MINIZ			0x1942B4
.VU0_MAXW			0x194428
.VU0_MINIY			0x19459C
.VU0_MAXY			0x194710
.VU0_MAXZ			0x194884
.VU0_ADDAY			0x1949F8
.VU0_ADDX			0x194D28
.VU0_SUBW			0x195058
.VU0_SUBX			0x195388
.VU0_MSUBI			0x1956B8
.VU0_MSUB			0x195BD0
.VU0_MSUBAI			0x1960E8
.VU0_MSUBA			0x196598
.VU0_MADDI			0x196A48
.VU0_MADD			0x196F60
.VU0_MADDAI			0x197478
.VU0_MADDA			0x197928
.VU0_MSUBAX			0x197DD8
.VU0_MSUBAQ			0x198294
.VU0_MSUBY			0x198740
.VU0_MSUBQ			0x198C5C
.VU0_MADDAX			0x199178
.VU0_MADDAQ			0x199634
.VU0_MADDX			0x199AE0
.VU0_MADDQ			0x199FFC
.VU0_ADDW			0x19A518
.VU0_SUBZ			0x19A848
.VU0_MADDAZ			0x19AB78
.VU0_MSUBAY			0x19AF84
.VU0_MADDAY			0x19B394
.VU0_MADDW			0x19B7A4
.VU0_MSUBW			0x19BBB4
.VU0_MADDAW			0x19BFC4
.VU0_MSUBAW			0x19C47C
.VU0_MADDZ			0x19C934
.VU0_MSUBX			0x19CD44
.VU0_MSUBAZ			0x19D154
Accurate.VU0_ADD__all__VU0			0x19D610
Accurate.VU0_SUB__all__VU0			0x19D858
Accurate.VU0_MADDY_VU0				0x19E26C
Accurate.VU0_MSUBZ_VU0				0x19E37C
.VU0_MADDbc_inaccurate				0x19E628

Accurate math[edit source]

Accurate add/sub for COP1(FPU)/COP2(VU0 macromode)/VU0 is located at 0x1871A0
Accurate mul/div for COP1(FPU) ONLY! is located at 187B60

get reg[edit source]

After resolving above functions, you can see some sub_ in recompiler runtimes. This are usually used to translate ppc/spu reg to mips/c0/c1/c2/vu0/vu1 regs. Easy to cache due to extrdi which indicate field/reg bytes.

List of unused functions in ps2_netemu[edit source]

Unused Emotion Engine opcodes from that list are inlined into different function. But somehow, they ended up here also as separate totally unused functions. Giving us a lot of space for custom stuff if needed, this can be safely owerwritten by our own code.

Name                      Address      Size
                  configs
SLUS_204.71_0x0E          0x170CCC 0x68
unused_config_cmd_0x10_   0x1489A4 0x58
unused_config_cmd_0x10    0x1489FC 0x58
unused_config_cmd_0x0E_   0x148A54 0x4C
unused_config_cmd_0x0E    0x148AA0 0x4C

                 recompiler
unused_ee_MFSA            0x148F60 0x8C
unused_ee_ORI             0x148FEC 0xC4
unused_ee_MTLO            0x1490B0 0x80
unused_ee_MTHI            0x149130 0x80
unused_ee_LUI             0x1493D0 0x90
unused_ee_TNE             0x149AFC 0xA8
unused_ee_TLT             0x149BA4 0xAC
unused_ee_TGE             0x149C50 0xAC
unused_ee_TEQ             0x149CFC 0xAC
unused_ee_BC1TL           0x14A448 0x78
unused_ee_BC1FL           0x14A4C0 0x74
unused_ee_BC1T            0x14A534 0x78
unused_ee_BC1F            0x14A5AC 0x74
unused_ee_MTSA            0x14AC7C 0x88
unused_ee_VIADDI          0x14AD04 0x94
unused_ee_VIADD           0x14AD98 0xA8
unused_ee_VIOR            0x14AE40 0xA8
unused_ee_MFLO            0x14AFE0 0x98
unused_ee_MFHI            0x14B078 0x98
unused_ee_BC2TL           0x14B850 0xC0
unused_ee_BC2FL           0x14B910 0xBC
unused_ee_BC2T            0x14B9CC 0xC0
unused_ee_BC2F            0x14BA8C 0xBC
unused_ee_BC0TL           0x14BB48 0xC0
unused_ee_BC0FL           0x14BC08 0xBC
unused_ee_BC0T            0x14BCC4 0xC0
unused_ee_BC0F            0x14BD84 0xBC
unused_ee_VIAND           0x14BF64 0xA8
unused_ee_DSRA32          0x14E09C 0xC8
unused_ee_DSRA            0x14E164 0xC4
unused_ee_FABS            0x14E808 0x8C
unused_ee_PAND            0x14E894 0xB8
unused_ee_PSUBW           0x14E94C 0xB8
unused_ee_PCEQW           0x14EA04 0xB8
unused_ee_PADDW           0x14EABC 0xB8
unused_ee_FMADDA          0x14EC3C 0xA4
unused_ee_FMADD           0x14ECE0 0xAC
unused_ee_FADDA           0x14EE54 0xA0
unused_ee_FADD            0x14EEF4 0xA8
unused_ee_FNEG            0x14EF9C 0x8C
unused_ee_PXOR            0x14F028 0xB8
unused_ee_PNOR            0x15035C 0xB8
unused_ee_QMTC2           0x15096C 0x8C
unused_ee_QMFC2           0x1509F8 0x98
unused_ee_FMOV            0x150A90 0x8C
unused_ee_POR             0x150B1C 0xB8
unused_ee_PMTLO           0x150BD4 0x80
unused_ee_PMTHI           0x150C54 0x80
unused_ee_PMFLO           0x150CD4 0x98
unused_ee_PMFHI           0x150D6C 0x98
unused_ee_FSUBA           0x15268C 0xA0
unused_ee_FSUB            0x15272C 0xA8
unused_ee_PROT3W          0x152E48 0xB4
unused_ee_PREVH           0x152EFC 0xB4
unused_ee_PEXEW           0x153644 0xB4
unused_ee_PEXEH           0x1536F8 0xB4
unused_ee_PEXCW           0x1537AC 0xB4
unused_ee_PEXCH           0x153860 0xB4
unused_ee_PCGTW           0x155210 0xB8
unused_ee_VISUB           0x1564B8 0xA8
unused_ee_FCVTW           0x156930 0x8C
unused_ee_PSUBUW          0x1578B4 0xB8
unused_ee_FC_F            0x157AD4 0x54
unused_ee_PSUBSW          0x157E4C 0xB8
unused_ee_PSUBSH          0x157F04 0xB8
unused_ee_PSUBSB          0x157FBC 0xB8
unused_ee_PSUBH           0x158074 0xB8
unused_ee_PSUBB           0x15812C 0xB8
unused_ee_MTLO1           0x158480 0x80
unused_ee_MTHI1           0x158500 0x80
unused_ee_MFLO1           0x158580 0x98
unused_ee_MFHI1           0x158618 0x98
unused_ee_SRA             0x15B4D0 0xA4
unused_ee_PMAXW           0x15B958 0xB8
unused_ee_PMAXH           0x15BAF8 0xB8
unused_ee_PEXTUW          0x15C228 0xB8
unused_ee_PEXTUH          0x15C2E0 0xB8
unused_ee_PEXTUB          0x15C398 0xB8
unused_ee_PEXTLW          0x15C450 0xB8
unused_ee_PEXTLH          0x15C508 0xB8
unused_ee_PCGTH           0x15D664 0xB8
unused_ee_PCGTB           0x15D71C 0xB8
unused_ee_PCEQH           0x15D7D4 0xB8
unused_ee_PCEQB           0x15D88C 0xB8
unused_ee_PADDH           0x15DA5C 0xB8
unused_ee_PADDUW          0x15DB14 0xB8
unused_ee_PADDUH          0x15DBCC 0xB8
unused_ee_PADDUB          0x15DC84 0xB8
unused_ee_PADDSW          0x15DD3C 0xB8
unused_ee_PADDSH          0x15DDF4 0xB8
unused_ee_PADDSB          0x15DEAC 0xB8
unused_ee_PADDB           0x15DF64 0xB8
unused_ee_MTSAH           0x15E01C 0xB4
unused_ee_MTSAB           0x15E0D0 0xB4
unused_ee_XORI            0x15E184 0xC4
unused_ee_TNEI            0x15E248 0x8C
unused_ee_TLTI            0x15E2D4 0x90
unused_ee_TGEI            0x15E364 0x90
unused_ee_TEQI            0x15E3F4 0x90
unused_ee_BLTZ_notsure    0x15E484 0x8C
unused_ee_BLTZAL_notsure  0x15E510 0xA4
unused_ee_BLTZALL_notsure 0x15E5B4 0xA0
unused_ee_TLTU            0x15EB5C 0xAC
unused_ee_TGEU            0x15EC08 0xAC
unused_ee_TLTIU           0x15ECB4 0x90
unused_ee_TGEIU           0x15ED44 0x90
unused_ee_SRL             0x15F624 0xA4
unused_ee_SLL             0x15FB70 0xC8
unused_ee_JALR            0x160BE0 0xDC
unused_ee_DSRL32          0x160CBC 0xC8
unused_ee_DSRL            0x160D84 0xC4
unused_ee_DSLL32          0x160F7C 0xC8
unused_ee_DSLL            0x161044 0xC4
unused_ee_ADDI_UNK        0x16FED0 0x7C
unused_ee_unk_NOP         0x16FF4C 0x1C
unused_ee_unk_NOP_        0x16FF68 0x1C
unused_ee_ADDI_UNK1       0x16FF84 0x6C
unused_ee_unk_NOP__       0x16FFF0 0x1C
unused_ee_ADDI_UNK2       0x17000C 0x6C
unused_ee_JR              0x170C1C 0xB0