Editing PS2 Classics Emulator Compatibility List

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| The King of Fighters: 2003 || {{playable}} || {{majorissues}} || {{unplayable}} || 3D background stage polygons glitch over character sprites affecting playability of game. Not *as* bad as 94RB or 2002UM, but still visible in 2 or 3 stages. <span style="color:white; background:#FF1000>NTSC-J version works but ingame skips very heavily when trying to access the memory card.</span> <span style="background-color:#90FF90>'''UPDATE: Use config for PAL = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339107'''</span>  
| The King of Fighters: 2003 || {{playable}} || {{majorissues}} || {{unplayable}} || 3D background stage polygons glitch over character sprites affecting playability of game. Not *as* bad as 94RB or 2002UM, but still visible in 2 or 3 stages. <span style="color:white; background:#FF1000>NTSC-J version works but ingame skips very heavily when trying to access the memory card.</span> <span style="background-color:#90FF90>'''UPDATE: Use config for PAL = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-174#post-339107'''</span>  
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| The King of Fighters: Maximum Impact (KOF Maximum Impact) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues. <span style="color:white; background:#FF1000>KOF98 Emu hangs before you can try to access the memory card.</span>
| The King of Fighters: Maximum Impact (KOF Maximum Impact) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues.
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| The King of Fighters: Maximum Impact 2 (The King of Fighters 2006) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues.
| The King of Fighters: Maximum Impact 2 (The King of Fighters 2006) || {{playable}} || {{playable}} || {{playable}} || Plays great, no noticeable issues.
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