Editing PS2 Classics Emulator Compatibility List

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| Castlevania: Curse of Darkness || {{playable}} || {{playable}} || {{available}} || Lots of graphics issues with stretched polygons appearing across the screen when the camera is near walls. In PCSX2 fix is no clamping for vu0/1 and cop2, but it won't help on PS4. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Castlevania:_Curse_of_Darkness Fixed with lua config]
| Castlevania: Curse of Darkness || {{playable}} || {{playable}} || {{available}} || Lots of graphics issues with stretched polygons appearing across the screen when the camera is near walls. In PCSX2 fix is no clamping for vu0/1 and cop2, but it won't help on PS4. [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Castlevania:_Curse_of_Darkness Fixed with lua config]
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| Castlevania: Lament of Innocence || {{playable}} || {{playable}} || ? || Works perfectly with Jakv2.
| Castlevania: Lament of Innocence || {{playable}} || {{playable}} || ? ||  
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| Castleween (Spirits & Spells) || {{playable}} || {{notavailable}} || ? || No known issue (Known in Japan as ''Mahou no Pumpkin: Ann to Greg no Daibouken [魔法のパンプキン ~アンとグレッグの大冒険~]'')<br>No NTSC-U/C release for PS2 - available in North America as ''Spirits & Spells'' only for Nintendo GameCube and Nintendo Game Boy Advance. <span style="color:white; background:#FF1000>With Jakv2 emu, the screen is almost completely black. It is very hard to see whats going on.</span>
| Castleween (Spirits & Spells) || {{playable}} || {{notavailable}} || ? || No known issue (Known in Japan as ''Mahou no Pumpkin: Ann to Greg no Daibouken [魔法のパンプキン ~アンとグレッグの大冒険~]'')<br>No NTSC-U/C release for PS2 - available in North America as ''Spirits & Spells'' only for Nintendo GameCube and Nintendo Game Boy Advance. <span style="color:white; background:#FF1000>With Jakv2 emu, the screen is almost completely black. It is very hard to see whats going on.</span>
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| Conflict: Desert Storm 2 || {{unplayable}} || {{minorissues}} || {{notavailable}} || SLES_51523 Crashes on game loading screen<br>SLUS_20689 minor grapchic issue when killing an enemy limbs seem to get larger other than that perfect.
| Conflict: Desert Storm 2 || {{unplayable}} || {{minorissues}} || {{notavailable}} || SLES_51523 Crashes on game loading screen<br>SLUS_20689 minor grapchic issue when killing an enemy limbs seem to get larger other than that perfect.
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| Conflict: Global Storm || {{minorissues}} || ? || {{notavailable}} || SLES_52573 a few minor graphical issues with squad nothing that really affects gameplay, audio stutters here and there. Use PS2 FPKG v0.6 go to emulator settings tab and tick fix graphical glitches, do not use uprender 2x2 otherwise it lags. Jak v2 emu used. First stage has a glitch where the controls become inverted after activating the cell switch where movement becomes inverted for both the player and cpu, save the game and reload to fix this.
| Conflict: Global Storm || {{minorissues}} || ? || {{notavailable}} || SLES_52573 a few minor graphical issues with squad nothing that really affects gameplay, audio stutters here and there. Use PS2 FPKG v0.6 go to emulator settings tab and tick fix graphical glitches, do not use upscale render otherwise it lags. Jak v2 emu used. First stage has a glitch where the controls become inverted after activating the cell switch where movement becomes inverted for both the player and cpu, save the game and reload to fix this.
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| Conflict: Vietnam || {{playable}} || ? || {{notavailable}} || SLES_52630 No known issues
| Conflict: Vietnam || {{playable}} || ? || {{notavailable}} || SLES_52630 No known issues
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| Constantine || {{playable}} || {{playable}} || ? || No issues encountered.
| Constantine || {{playable}} || {{playable}} || ? || No issues encountered.
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| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2
| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed.
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| Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. Fixed by using AOFA emu
| Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. Fixed by using AOFA emu
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