Editing PS2 Classics Emulator Compatibility List
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| Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu | | Cowboy Bebop: Tsuioku no Serenade || ? || ? || {{playable}} || works with KOF98emu | ||
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| Crash: Mind over Mutant || {{playable}} || {{minorissues}} || {{notavailable}} || Character models are flickering, bad/weird looking, and the map flickers sometimes. Else works fine. '''EDIT:''' Game now works perfectly. | | Crash: Mind over Mutant || {{playable}} || {{minorissues}} || {{notavailable}} || Character models are flickering, bad/weird looking, and the map flickers sometimes. Else works fine. '''EDIT:''' Game now works perfectly thanks to u/VikaCaptive (reddit). | ||
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| Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{playable}} || {{playable}} || works with KOF98emu NTSC-U and NTSC-J. Use config check [[Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Bandicoot_-_Wrath_of_Cortex|emulator configuration]]. works using KOF2000 emu PAL versions. | | Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{playable}} || {{playable}} || works with KOF98emu NTSC-U and NTSC-J. Use config check [[Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Bandicoot_-_Wrath_of_Cortex|emulator configuration]]. works using KOF2000 emu PAL versions. | ||
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| Crash Nitro Kart || {{playable}} || {{playable}} || ? || Require config to boot. [[Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Nitro_Kart|Emulator config]]. Emu used=JakX v2 | | Crash Nitro Kart || {{playable}} || {{playable}} || ? || Require config to boot. [[Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Nitro_Kart|Emulator config]]. Emu used=JakX v2 | ||
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| Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly. | | Crash of the Titans || {{playable}} || {{minorissues}} || ? || Hesitant to list this as minor issues as the game itself looks and runs fantastically, however the main menu screen stalls periodically for a few seconds. PAL version works perfectly thanks to u/VikaCaptive (reddit). | ||
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| Crash Twinsanity || {{playable}} || {{playable}} || ? || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. Use this config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Twinsanity] | | Crash Twinsanity || {{playable}} || {{playable}} || ? || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. Use this config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Twinsanity] |