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| Crash Twinsanity || {{playable}} || {{playable}} || ? || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. Use this config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Twinsanity]
| Crash Twinsanity || {{playable}} || {{playable}} || ? || PAL: Minor distance LOD fade visual glitches. Occasionally, parts of Crash's model become semi transparent. US: Sometimes the game will crash when loading but very rarely, Crash is semi-transparent, has a tiny bit of slow down when there is too many boxes or Wumpa Fruit on screen and minor LOD fade visual glitches. Use this config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Twinsanity]
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| Crash Tag Team Racing || {{minorissues}} || {{minorissues}} || ? || Game runs at incredibly slow framerate, use this config [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Tag_Team_Racing]
| Crash Tag Team Racing || {{minorissues}} || {{minorissues}} || ? || Game runs at incredibly slow framerate, even in the main menu. Crash's model has some visual glitches too. Use this config to Make the game Playable --vu1-di-bits=0 --ee-cycle-scalar=1.5 --gs-upscale=0 --gs-uprender=0
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| Crazy Taxi || {{available}} || {{playable}} || {{available}} ||  
| Crazy Taxi || {{available}} || {{playable}} || {{available}} ||  
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