Editing PS2 Classics Emulator Compatibility List

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| Tales Of Destiny Directors Cut || {{notavailable}} || {{notavailable}} || {{playable}} || Config: '''--fpu-accurate-mul-fast=1''' & '''--ee-cycle-scalar=1.74''' to fix all slowdowns. '''--gs-use-clut-merge=1, --gs-kernel-cl="clutmerge",--gs-kernel-cl-up="clutmerge2x2"''' for graphics. '''--fpu-accurate-range=0x1C7B50,0x1C7C00''' to fix control after exiting the menu. Game not fully tested, save often.
| Tales Of Destiny Directors Cut || {{notavailable}} || {{notavailable}} || {{playable}} || Config: '''--fpu-accurate-mul-fast=1''' & '''--ee-cycle-scalar=1.74''' to fix all slowdowns. '''--gs-use-clut-merge=1, --gs-kernel-cl="clutmerge",--gs-kernel-cl-up="clutmerge2x2"''' for graphics. '''--fpu-accurate-range=0x1C7B50,0x1C7C00''' to fix control after exiting the menu. Game not fully tested, save often.
'''Emu used=Jakv2.''' Fully playable with right config mentioned above plus '''--force-frame-blend=1''' #fix for shaking menu ui and lua file for game-breaking bug for getting stuck in the room before Irene in Helraios. [[Talk:PS2 Classics Emulator Compatibility List#Tales of Destiny: Directors Cut|Updated config]]
'''Emu used=Jakv2.''' Fully playable with right config mentioned above plus '''--force-frame-blend=1''' #fix for shaking menu ui and lua file for game-breaking bug for getting stuck in the room before Irene in Helraios. [[Talk:PS2 Classics Emulator Compatibility List#Tales of Destiny: Directors Cut|Updated config]]
Confirmed getting stuck bug fixed. Works perfectly now
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| Tales of Destiny 2 || {{notavailable}} || {{notavailable}} || {{playable}} ||  
| Tales of Destiny 2 || {{notavailable}} || {{notavailable}} || {{playable}} ||  
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