Editing PS2 Classics Emulator Compatibility List

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| style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat 5|Emulator Configuration]] for additional details.
| style="background-color:#FFAA00;" | Homebrew iso (NTSC-U/C version) cannot save or load due to memory card corruption. Use custom config to fix terrain rendering. Clouds using shaders have the wrong shader applied, upscaler issue, remove up2x2 render to fix. Check [[Talk:PS2 Classics Emulator Compatibility List#Ace Combat 5|Emulator Configuration]] for additional details.
|-
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| Ace Lightning || {{playable}} || ? || ? || Works with both several emulators. Memory card saved files only with Rogue emulator. SLES-51503 tested on PS4 FW 6.xx.
| Ace Lightning || {{playable}} || ? || ? || Works with both several Emulators. Memory card saved files only with Rogue Emulator. SLES-51503 tested on PS4 FW 6.xx.
|-
|-
| Activision Anthology || {{playable}} || {{playable}} || ? || works. <span style="color:white; background:#FF1000>Jak emulator runs very slow.</span>
| Activision Anthology || {{playable}} || {{playable}} || ? || works. <span style="color:white; background:#FF1000>Jak emulator runs very slow.</span>
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| Alone in the Dark || ? || {{playable}} || {{playable}} || Fully works.  
| Alone in the Dark || ? || {{playable}} || {{playable}} || Fully works.  
|-
|-
| Alone in the Dark: The New Nightmare || {{minorissues}} || {{minorissues}} || ? || Black Screen in phone cutscene but playable. <span style="color:black; background:#FFAA00>Rogue emulator doesn't have this graphical glitch.</span>
| Alone in the Dark: The New Nightmare || {{minorissues}} || {{minorissues}} || ? || Black Screen in phone cutscene but playable. <span style="color:black; background:#FFAA00>Rogue Emulator doesn't have this graphical glitch.</span>
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| Alpine Racer 3 || {{playable}} || ? || {{unplayable}} || No noticeable issues, plays great. Saving and Loading works. <span style="color:white; background:#FF1000>NTSC-J version hangs when trying to check the memory card with KOF98 emulator.</span>
| Alpine Racer 3 || {{playable}} || ? || {{unplayable}} || No noticeable issues, plays great. Saving and Loading works. <span style="color:white; background:#FF1000>NTSC-J version hangs when trying to check the memory card with KOF98 Emulator.</span>
|-
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| Altered Beast || {{playable}}|| ? || ? || Works with King of Fighters 98 emu.   
| Altered Beast || {{playable}}|| ? || ? || Works with King of Fighters 98 emu.   
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| Army Men: Air Attack 2 || {{playable}} || ? || ? || No issues. <span style="color:white; background:#FF1000>The game crashed after the 3DO Logo with Jakv2 emulator.</span>
| Army Men: Air Attack 2 || {{playable}} || ? || ? || No issues. <span style="color:white; background:#FF1000>The game crashed after the 3DO Logo with Jakv2 emulator.</span>
|-
|-
| Army Men: RTS || ? || {{playable}} || ? || Works Perfectly.  Use psychonauts v2 emu. <span style="color:black; background:#FFAA00>Rogue emulator doesn't have this graphical glitch.</span>
| Army Men: RTS || ? || {{playable}} || ? || Works Perfectly.  Use psychonauts v2 emu. <span style="color:black; background:#FFAA00>Rogue Emulator doesn't have this graphical glitch.</span>
|-
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| Army Men: Sarge's Heroes 2 || {{playable}} || {{playable}} || ? || Works.  Config Available.
| Army Men: Sarge's Heroes 2 || {{playable}} || {{playable}} || ? || Works.  Config Available.
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| Batman - Vengeance || {{minorissues}} || {{minorissues}} || ? || '''Config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-122#post-319710'''
| Batman - Vengeance || {{minorissues}} || {{minorissues}} || ? || '''Config = psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-122#post-319710'''
|-
|-
| Batman Begins || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after EA Games logo and now loading screen with Rogue emulator for all 3 versions. The sound of bats can be heard during the black screen of death. Jak emulator refuses to load, and crashes. This game was released in Korea (SLKA-25292), but the language is still in English, given there were no localized PS2 versions released in Korean markets. Before loading the title screen, the game freezes with KOF98 emulator.
| Batman Begins || {{unplayable}} || {{unplayable}} || {{unplayable}} || Black screen after EA Games Logo and now loading screen with Rogue emulator for all 3 versions. Even you can observe the bats sound during the black screen of death. Jak Emulator refuses even to load and crashes while loading. This Game is released in Korea (SLKA-25292), but the language is still in English, due to the fact that there was no localized PS2 version released in Korean markets. Before you can load the title screen, the game freezes with KOF98 Emulator.
|-
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| Battlefield 2: Modern Combat||{{majorissues}}|| {{majorissues}} ||{{unplayable}}|| Major issues such as audio stuttering and low fps. <span style="color:white; background:Red>Jak emulator freezes before the game starts, and japanese version still not working on both Rogue and Jak emulators as well.</span>
| Battlefield 2: Modern Combat||{{majorissues}}|| {{majorissues}} ||{{unplayable}}|| Major issues such as audio stuttering and low fps. <span style="color:white; background:Red>Jak emulator freezes before the game starts, and japanese version still not working on both Rogue and Jak Emulators as well.</span>
|-
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| Battle Engine Aquila || ? || {{playable}} || ? ||Minor slowdown if there's a lot of enemies on screen at once and/or in a position to view entire map. Also slight skybox corruption in the corners, use [[Talk:PS2 Classics Emulator Compatibility List#Battle Engine Aquila|config]].
| Battle Engine Aquila || ? || {{playable}} || ? ||Minor slowdown if there's a lot of enemies on screen at once and/or in a position to view entire map. Also slight skybox corruption in the corners, use [[Talk:PS2 Classics Emulator Compatibility List#Battle Engine Aquila|config]].
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|-
| Beat Down: Fists of Vengeance || {{unplayable}} || {{Playable}} || {{Playable}} || Black screen after selecting 50/60hz (PAL) and crashes after PS2 logo (NTSC). Japanese ISO works 100% fine with no lag, freeze or graphical issues. Known in Japan as simply ''Beat Down'' (ビートダウン, ''Bīto Daun'') '''Update: Emu used=parappa v1. Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-172#post-337644'''
| Beat Down: Fists of Vengeance || {{unplayable}} || {{Playable}} || {{Playable}} || Black screen after selecting 50/60hz (PAL) and crashes after PS2 logo (NTSC). Japanese ISO works 100% fine with no lag, freeze or graphical issues. Known in Japan as simply ''Beat Down'' (ビートダウン, ''Bīto Daun'') '''Update: Emu used=parappa v1. Use Config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-172#post-337644'''
|-
| Bee Movie Game || ? || {{unplayable}} || {{notavailable}} || Black screen after the loading memory card screen in jakv2 right before the first cutscene starts. Likely related to the EE timer 2
|-
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| Beatmania IIDX 9th Style || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS
| Beatmania IIDX 9th Style || {{notavailable}} || {{notavailable}} || {{unplayable}} || Black screen after PS2 BIOS
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| Capcom vs. SNK 2 || {{playable}} || {{playable}} || {{available}} || Seems to be fine, no issues of note.
| Capcom vs. SNK 2 || {{playable}} || {{playable}} || {{available}} || Seems to be fine, no issues of note.
|-
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| Captain Tsubasa || {{notavailable}} || {{notavailable}} || {{playable}} ||  
| Captain Tsubasa || {{notavailable}} || {{notavailable}} || ? || Untested.
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| Call of Duty: Finest Hour || {{unplayable}} || {{playable}} || ? || SLES-52782 It tears and it has unbelievable lag, you can't even hear the dialog. Config available for NTSC @PSX-Place
| Call of Duty: Finest Hour || {{unplayable}} || {{playable}} || ? || SLES-52782 It tears and it has unbelievable lag, you can't even hear the dialog. Config available for NTSC @PSX-Place
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| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2
| Contra: Shattered Soldier || {{playable}} || ? || ? || No issues noticed. Works perfectly with Jakv2
|-
|-
| Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. Fixed by using AOFA emu
| Coraline || {{playable}} || {{playable}} || ? || Game freezes on first scene. fixed by using AOFA emu
|-
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| Corvette || {{playable}} || {{playable}} || ? ||  
| Corvette || {{playable}} || {{playable}} || ? ||  
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| Crash: Mind over Mutant || {{playable}} || {{minorissues}} || {{notavailable}} || Character models are flickering, bad/weird looking, and the map flickers sometimes. Else works fine. '''EDIT:''' Game now works perfectly.
| Crash: Mind over Mutant || {{playable}} || {{minorissues}} || {{notavailable}} || Character models are flickering, bad/weird looking, and the map flickers sometimes. Else works fine. '''EDIT:''' Game now works perfectly.
|-
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| Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{playable}} || {{playable}} || works with KOF98emu NTSC-U and NTSC-J. Use config check [[Talk:PS2_Classics_Emulator_Compatibility_List#Crash_Bandicoot_-_Wrath_of_Cortex|emulator configuration]]. works using KOF2000 emu PAL versions.
| Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{unplayable}} || {{unplayable}} || Some minor background graphics glitches caused by upscaling in pal version. NTSC version crashes upon startup.
|-
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| Crash 'N' Burn || ? || {{unplayable}} || ? || Grey screen. Audio can be heard from publisher and developer cinematics.
| Crash 'N' Burn || ? || {{unplayable}} || ? || Grey screen. Audio can be heard from publisher and developer cinematics.
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| Destruction Derby Arenas || ? || {{playable}} || ? || '''Works great with config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321908. Emu used = ADK'''
| Destruction Derby Arenas || ? || {{playable}} || ? || '''Works great with config = www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-138#post-321908. Emu used = ADK'''
|-
|-
| Deus Ex: The Conspiracy || {{minorissues}} || {{playable}} || {{notavailable}} || Very minor graphical corruption with lighting, visible as random flicker and pseudo-transparent square box around firearms when using '''edgesmooth''' upscale in '''PS2-FPKG_v0.6'''.
| Deus Ex: The Conspiracy || {{minorissues}} || {{minorissues}} || {{notavailable}} || Very minor graphical corruption with lighting, visible as random flicker and pseudo-transparent square box around firearms when using '''edgesmooth''' upscale in '''PS2-FPKG_v0.6'''.
''Edited:'' problems disappear if you set '''Upscale''' value on '''none''' or '''gpu''' in '''PS2-FPKG_v0.6'''.<br>
''Edited:'' problems disappear if you set '''Upscale''' value on '''none''' or '''gpu''' in '''PS2-FPKG_v0.6'''.<br>
If you want '''Force 60hz PAL mode''' in the game and '''force bilinear filtering''', write in the config:
If you want '''Force 60hz PAL mode''' in the game and '''force bilinear filtering''', write in the config:
  --gs-force-bilinear=1
  --gs-force-bilinear=1
  --force-pal-60hz=1
  --force-pal-60hz=1
'''UPDATE: Use [https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-243#post-383124 this config] to fix above mentioned graphics corruption and keep full up2x2 and edgesmooth upscalling'''
May be useful for other games too =)
|-
|-
| Devil Kings || {{playable}} || ? || ? ||
| Devil Kings || {{playable}} || ? || ? ||
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| DreamWorks Shrek the Third || ? || {{playable}} || ? || Has an extreme slowdown issues, use Config to fix it [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Dreamworks:_Shrek_the_third]
| DreamWorks Shrek the Third || ? || {{playable}} || ? || Has an extreme slowdown issues, use Config to fix it [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Dreamworks:_Shrek_the_third]
|-
| DreamWorks Bee Movie Game || {{minorissues}} || {{minorissues}} || {{notavailable}} || Works perfectly with the Only '''Primal''' emu. Check [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#DreamWorks_Bee_Movie_Game Emulator Configuration]. '''USA-PAL Config''' = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-235#post-376895
'''Minorissues''': <span style="color:black; background:#ffff90>it has audio problem (fmv) and slowdowns. Just Crashes issues</span>
'''Unplayable''': <span style="color:white; background:#FF1000>Black screen after the loading memory card screen in jakv2 right before the first cutscene starts. Likely related to the EE timer 2</span>
|-
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| Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive''
| Drive to Survive (Mashed: Fully Loaded) || ? || {{playable}} || ? || Included in Japan by the ''Simple 2000 Series Vol. 28: Bousou! Kenka Grand Prix, Drive to Survive''
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| Dukes of Hazzard (The): Return of the General Lee || ? || {{unplayable}} || ? || Main menu and gameplay does not render and runs at about one frame per second
| Dukes of Hazzard (The): Return of the General Lee || ? || {{unplayable}} || ? || Main menu and gameplay does not render and runs at about one frame per second
|-
|-
| Dynasty Tactics || ? || ? || ? ||
| Dynasty Tactics 2 || ? || {{unplayable}} || ? || Cannot progress through the chain tactics portion of the tutorial, menu option to chain does not appear.
|-
| Dynasty Tactics 2 || ? || {{unplayable}} || ? || Cannot progress through the chain tactics portion of the tutorial, menu option to chain does not appear.
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| Dynasty Warriors 2 || {{playable}} || {{playable}} || ? || Runs great, check config below.
| Dynasty Warriors 2 || {{playable}} || {{playable}} || ? || Runs great, check config below.
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| Endgame || ? || {{playable}} || ? || No issues noticed.
| Endgame || ? || {{playable}} || ? || No issues noticed.
|-
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| England International Football || {{playable}} || ? || ? || No issues noticed. Converted using PS2-FPKG 0.6 (Jak V2 emulator).
| England International Football || {{playable}} || ? || ? || No issues noticed. Converted using PS2-FPKG 0.6 (Jak V2 Emulator).
|-
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| Enter the Matrix || {{playable}} || {{playable}} || ? || No issues noticed. Jak v2 used. Don't use uprender. 2x2 otherwise it causes crashes. '''UPDATE: Use War of the monsters v1 emu to get the game to uprender 2x2 without crashing.'''
| Enter the Matrix || {{playable}} || {{playable}} || ? || No issues noticed. Jak v2 used. Don't use uprender. 2x2 otherwise it causes crashes. '''UPDATE: Use War of the monsters v1 emu to get the game to uprender 2x2 without crashing.'''
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| Freedom Fighters || {{unplayable}} || {{playable}} || ? || SLES_51467 Crashes after PS2 logo.<br>SLUS_20658 Works with no issues.
| Freedom Fighters || {{unplayable}} || {{playable}} || ? || SLES_51467 Crashes after PS2 logo.<br>SLUS_20658 Works with no issues.
|-
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| Freekstyle || ? || {{playable}} || ? || Playable with ADK Damashii emulator
| Freekstyle || ? || {{playable}} || ? || Playable with ADK Damashii Emulator
|-
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| Frequency || ? || {{playable}} || ? ||  
| Frequency || ? || {{playable}} || ? ||  
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| Gadget Racers || {{playable}} || {{playable}} || ? ||  
| Gadget Racers || {{playable}} || {{playable}} || ? ||  
|-
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| Galactic Wrestling featuring Ultimate Muscle - The Kinnikuman Legacy || ? || {{playable}} || ? || Custom Config required to fix missing characters & textures. Check emulator Configuration for additional details.
| Galactic Wrestling featuring Ultimate Muscle - The Kinnikuman Legacy || ? || {{playable}} || ? || Custom Config required to fix missing characters & textures. Check Emulator Configuration for additional details.
|-
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| Galerians: Ash || {{playable}} || {{playable}} || ? || fix available for NTSC and PAL versions
| Galerians: Ash || {{playable}} || {{playable}} || ? || fix available for NTSC and PAL versions
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| Genji: Dawn of the Samurai || {{playable}} || {{unplayable}} || ? || PAL Version works perfectly with the GTA3 v1 emu, NTSC version gets stuck with a black screen.  
| Genji: Dawn of the Samurai || {{playable}} || {{unplayable}} || ? || PAL Version works perfectly with the GTA3 v1 emu, NTSC version gets stuck with a black screen.  
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| The Getaway || {{playable}} || {{playable}} || {{available}} || Game is fully working now, fixed lag during cutscenes; see here for more details [[Talk:PS2 Classics Emulator Compatibility List#The Getaway|Emulator Configuration]]
| The Getaway || {{playable}} || {{playable}} || {{available}} || Game is fully working now , fixed lag during cutscenes; see here for more details [[Talk:PS2 Classics Emulator Compatibility List#The Getaway|Emulator Configuration]]
|-
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| The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} ||Fix for crash in the Chapter 5 (PAL version) Check [[Talk:PS2 Classics Emulator Compatibility List#The Getaway: Black Monday|Emulator Configuration]] for additional details.
| The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} ||Fix for crash in the Chapter 5 (PAL version) Check [[Talk:PS2 Classics Emulator Compatibility List#The Getaway: Black Monday|Emulator Configuration]] for additional details.
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| Ghost in the Shell: Stand Alone Complex || {{playable}} || ? || ? || No issues of note, unpassable door glitch fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Ghost in the Shell: Stand Alone Complex|Emulator Configuration]] for further information.
| Ghost in the Shell: Stand Alone Complex || {{playable}} || ? || ? || No issues of note, unpassable door glitch fixed with special config. Check [[Talk:PS2 Classics Emulator Compatibility List#Ghost in the Shell: Stand Alone Complex|Emulator Configuration]] for further information.
|-
|-
| Ghostbusters || {{playable}} || {{playable}} || ? || Fully playable using Bully v2 emulator
| Ghostbusters || {{playable}} || {{playable}} || ? || Fully playable using Bully v2 Emulator
|-
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| Ghost Rider|| {{playable}} || {{playable}} || ? || Fully playable using Bully v2 emulator.
| Ghost Rider|| {{playable}} || {{playable}} || ? || Fully playable using Bully v2 Emulator.
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| Ghosthunter || {{unplayable}} || {{playable}} || ? || NTSC Version Has fix Available
| Ghosthunter || {{unplayable}} || {{playable}} || ? || NTSC Version Has fix Available
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| Grand Prix Challenge || {{majorissues}} || {{majorissues}} || {{available}} || Road textures are incorrect / rainbow color / corrupt. Low frame rate in wet weather races.
| Grand Prix Challenge || {{majorissues}} || {{majorissues}} || {{available}} || Road textures are incorrect / rainbow color / corrupt. Low frame rate in wet weather races.
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| Grand Theft Auto III || {{official}} || {{official}} || {{available}} || style="background-color:#FFAA00;" | Flickering lightning, when using a custom image file (without official patches) - Customized emulator Configuration File might be helpful
| Grand Theft Auto III || {{official}} || {{official}} || {{available}} || style="background-color:#FFAA00;" | Flickering lightning, when using a custom image file (without official patches) - Customized Emulator Configuration File might be helpful
|-
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| Grand Theft Auto: San Andreas || {{official}} || {{official}} || {{available}} || style="background-color:#FFFF90;" | Frame-pacing issues due to 25 FPS / 30 FPS conversion from the original PAL-code, when playing the "official" '''European Version''' [http://www.eurogamer.net/articles/digitalfoundry-2015-grand-theft-auto-san-andreas-face-off]
| Grand Theft Auto: San Andreas || {{official}} || {{official}} || {{available}} || style="background-color:#FFFF90;" | Frame-pacing issues due to 25 FPS / 30 FPS conversion from the original PAL-code, when playing the "official" '''European Version''' [http://www.eurogamer.net/articles/digitalfoundry-2015-grand-theft-auto-san-andreas-face-off]
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| Jak X: Combat Racing || {{official}} || {{official}} || style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07842'''_00-JPPS400000000001).
| Jak X: Combat Racing || {{official}} || {{official}} || style="background-color:#FFB6C1;" | <center>PS2 Classics</center> || style="background-color:#FFB6C1;" | This Game is released as a official "PS2 Classics on PS4" Title in Japan, but the language is still in English, due to the fact that there was no physical PS2 version released in Japan. It shares the same [[Productcode]] with the NTSC-U/C version release for PS4 (UP9000-'''CUSA07842'''_00-JPPS400000000001).
|-
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| Jak and Daxter: The Lost Frontier || {{playable}} || {{unplayable}} || {{notavailable}} || Red Dead Revolver Emu used. UPDATE: Use config for PAL = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-242#post-381025
| Jak and Daxter: The Lost Frontier || {{unplayable}} || {{unplayable}} || {{notavailable}} || Starts freezing randomly after ~1 hour into the game and eventually freezes every single time on a bridge that progresses the main story roughly 2.5 hours in. Similar issue to Driver 3 JP except it hangs after logo with PAL.
<span style="color:white; background:#FF1000>Starts freezing randomly after ~1 hour into the game and eventually freezes every single time on a bridge that progresses the main story roughly 2.5 hours in. Similar issue to Driver 3 JP except it hangs after logo with PAL.</span>
|-
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| James Bond 007: Agent Under Fire || {{majorissues}} || {{majorissues}} || {{available}} || '''--vu1=jit-sync''' allows game to boot past PS2 logo for NTSC-PAL versions. '''Use Config = /www. psx-place. com /threads/research-ps2-emulator-configuration-on-ps4.16131/page-159#post-333160. Emu used=Psychonauts v2.''' Heavy slowdownds and sound crackling in FPS levels with complex geometry (uses problematic ID Tech 3 engine). Driving levels work good with above config with some minor slowdown when effects like fire, steam, big explosions on screen.
| James Bond 007: Agent Under Fire || {{majorissues}} || {{majorissues}} || {{available}} || '''--vu1=jit-sync''' allows game to boot past PS2 logo for NTSC-PAL versions. '''Use Config = /www. psx-place. com /threads/research-ps2-emulator-configuration-on-ps4.16131/page-159#post-333160. Emu used=Psychonauts v2.''' Heavy slowdownds and sound crackling in FPS levels with complex geometry (uses problematic ID Tech 3 engine). Driving levels work good with above config with some minor slowdown when effects like fire, steam, big explosions on screen.
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| Looney Tunes: Acme Arsenal || {{majorissues}} || {{majorissues}} || ? || Playable, but game does not reset after death. EU version has less than US version.
| Looney Tunes: Acme Arsenal || {{majorissues}} || {{majorissues}} || ? || Playable, but game does not reset after death. EU version has less than US version.
|-
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| Looney Tunes: Back in Action || {{playable}} || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00>With KOF98 emulator, this game doesn't reset after pressing start.</span>
| Looney Tunes: Back in Action || {{playable}} || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00>With KOF98 Emulator, this game doesn't reset after pressing start.</span>
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| Looney Tunes: Sheep Raider || ? || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00></span>
| Looney Tunes: Sheep Raider || ? || {{playable}} || ? || No known issues. <span style="color:black; background:#FFAA00></span>
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| NiGHTS into Dreams... || {{notavailable}} || {{notavailable}} || {{Playable}} ||  
| NiGHTS into Dreams... || {{notavailable}} || {{notavailable}} || {{Playable}} ||  
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| Nightshade || {{playable}} || {{playable}} || {{playable}} || Jakv2 runs great. check [[Talk:PS2_Classics_Emulator_Compatibility_List#Nightshade|Fixed with lua config]]. Special thanks to Nifengyuexia [[https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-229#post-373608 1]]
| Nightshade || ? || {{playable}} || ? || Roguev2 emulator completely froze PS4, had to pull power cable. Jakv2 runs great.
|-
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| Ninja Assault || ? || {{Playable}} || ? || No noticeable issues.
| Ninja Assault || ? || {{Playable}} || ? || No noticeable issues.
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| Obscure || {{playable}} || {{playable}} || ? || game run with jak emu. No issues.
| Obscure || {{playable}} || {{playable}} || ? || game run with jak emu. No issues.
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| Obscure 2 The Aftermath|| {{playable}} || {{playable}} || ? || SLUS_21709 no known issues. Jakv2 used.
| Obscure 2 The Aftermath|| {{playable}} || ? || ? || SLUS_21709 no known issues. Jakv2 used.
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| Odin Sphere || ? || {{playable}} || ? ||
| Odin Sphere || ? || {{playable}} || ? ||
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| Onimusha: Dawn of Dreams || {{minorissues}} || {{minorissues}} || ?  || Gameplay is fine.  game works on both Rogue v2 and jakv2.
| Onimusha: Dawn of Dreams || {{minorissues}} || {{minorissues}} || ?  || Gameplay is fine.  game works on both Rogue v2 and jakv2.
|-
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| Onimusha: The Blade Warriors || ? || {{playable}} || ? || NTSC Black screen after PS2 logo. '''UPDATE: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-221#post-368707'''
| Onimusha: The Blade Warriors || ? || {{unplayable}} || ? || NTSC Black screen after PS2 logo.
|-
|-
| Onimusha: Warlords || {{playable}} || {{playable}} || ? || Remaster is available natively on PS4.  
| Onimusha: Warlords || {{playable}} || {{playable}} || ? || Remaster is available natively on PS4.  
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| The Punisher || {{minorissues}} || {{minorissues}} || ? || Lags sometimes while playing, however the game can be played as fps drops for a few seconds.  
| The Punisher || {{minorissues}} || {{minorissues}} || ? || Lags sometimes while playing, however the game can be played as fps drops for a few seconds.  
|-
|-
| Puyo Pop Fever || {{minorissues}} || {{notavailable}} || {{playable}} || Puyos may disappear for a second while doing chains. Use Jak Emu to avoid a white layer that appears in the player's box. JAP works fine. Known in Japan as Puyo Puyo Fever. <span style="color:white; background:#FF1000>KOR98 emulator you're unable to press start on title screen.</span>
| Puyo Pop Fever || {{minorissues}} || {{notavailable}} || {{playable}} || Puyos may disappear for a second while doing chains. Use Jak Emu to avoid a white layer that appears in the player's box. JAP works fine. Known in Japan as Puyo Puyo Fever. <span style="color:white; background:#FF1000>KOR98 Emulator you're unable to press start on title screen.</span>
|-
|-
| Puyo Puyo Fever 2 || {{notavailable}}  || {{notavailable}} || {{playable}} || Using Jak Emu and partial english translation patch. High language barrier.
| Puyo Puyo Fever 2 || {{notavailable}}  || {{notavailable}} || {{playable}} || Using Jak Emu and partial english translation patch. High language barrier.
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| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu.
| RC Revenge Pro || ? || {{playable}} || ? || No issues noticed, plays great with Jak emu.
|-
|-
| Ready 2 Rumble Boxing: Round 2 || ? || {{playable}} || {{notavailable}} || Works using KOF98/Jak emulator. <span style="color:white; background:#FF1000>Rogue emulator freeze before starts.</span>
| Ready 2 Rumble Boxing: Round 2 || ? || {{playable}} || {{notavailable}} || Works using KOF98/Jak Emulator. <span style="color:white; background:#FF1000>Rogue Emulator freeze before starts.</span>
|-
|-
| Rebel Raiders: Operation Nighthawk || ? || {{playable}} || ? ||  
| Rebel Raiders: Operation Nighthawk || ? || {{playable}} || ? ||  
|-
|-
| Red Card || ? || {{playable}} || ? || use Red Dead Revolver Emu.
| Red Card || ? || {{majorissues}} || ? || Loads upto title screen but unable to press start
<span style="background:#ffaa00">Loads upto title screen but unable to press start</span>
|-
|-
| Red Dead Revolver || {{official}} || {{official}} || ? ||
| Red Dead Revolver || {{official}} || {{official}} || ? ||
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| Rogue Galaxy || {{official}} || {{official}} || ? ||  
| Rogue Galaxy || {{official}} || {{official}} || ? ||  
|-
|-
| Romance of the Three Kingdoms VII || {{notavailable}} || {{majorissues}} || ? || L1, L2, R1, R2 Buttons aren't mapped properly
| Romance of the Three Kingdoms VIII || ? || {{playable}} || ? ||
|-
| Romance of the Three Kingdoms VIII || ? || {{playable}} || ? ||  
|-
| Romance of the Three Kingdoms IX || {{notavailable}} || {{unplayable}} || ? || Doesn't boot
|-
| Romance of the Three Kingdoms X || {{notavailable}} || {{playable}} || ? || No known issue after a few hours of playing
|-
|-
| Romancing SaGa || {{notavailable}} || {{playable}} || ? || Known in Japan as Romancing Saga: Minstrel Song
| Romancing SaGa || {{notavailable}} || {{playable}} || ? || Known in Japan as Romancing Saga: Minstrel Song
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| Samurai Jack: The Shadow of Aku || ? || {{minorissues}} || ? || Some graphical glitches
| Samurai Jack: The Shadow of Aku || ? || {{minorissues}} || ? || Some graphical glitches
|-
|-
| Samurai Shodown Anthology || {{playable}} || {{playable}} || ? || style="background:#006fcd; color:white;" | Homebrew version has substantial performance drops during combat when camera pans out, fixed with Official emulator Configuration found at "SAMURAI SHOWDOWN VI", which is labeled as "Samurai Shodown Anthology" as well. Check [[Talk:PS2 Classics Emulator Compatibility List#Samurai Shodown Anthology|Emulator Configuration]] for additional details.
| Samurai Shodown Anthology || {{playable}} || {{playable}} || ? || style="background:#006fcd; color:white;" | Homebrew version has substantial performance drops during combat when camera pans out, fixed with Official Emulator Configuration found at "SAMURAI SHOWDOWN VI", which is labeled as "Samurai Shodown Anthology" as well. Check [[Talk:PS2 Classics Emulator Compatibility List#Samurai Shodown Anthology|Emulator Configuration]] for additional details.
|-
|-
| SAMURAI SHODOWN VI || {{official}} || {{official}} || ? || Known in Japan as ''Samurai Supirittsu Tenkaichi Kenkakuden (サムライスピリッツ 天下一剣客伝)''
| SAMURAI SHODOWN VI || {{official}} || {{official}} || ? || Known in Japan as ''Samurai Supirittsu Tenkaichi Kenkakuden (サムライスピリッツ 天下一剣客伝)''
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| style="background:#FF1000; color:white;" | International versions are unplayable after the player gets to the second ladder in the Assembly of Nihilo, where the prompt for climbing down the ladder never shows up. Otherwise, the game also suffers from minor flickering that doesn't affect the experience (English translated version of "Maniax Chronicle Edition" freezes after a few minutes of play).
| style="background:#FF1000; color:white;" | International versions are unplayable after the player gets to the second ladder in the Assembly of Nihilo, where the prompt for climbing down the ladder never shows up. Otherwise, the game also suffers from minor flickering that doesn't affect the experience (English translated version of "Maniax Chronicle Edition" freezes after a few minutes of play).
|-
|-
| Shin Megami Tensei: Persona 3 FES || {{playable}} || {{playable}} || {{playable}} || using kof98um emu. Update: Use config = https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-243#post-382157
| Shin Megami Tensei: Persona 3 FES || {{playable}} || {{minorissues}} || {{playable}} || NTSC-U tested, FMVs are interlaced and occasionally jump due to this. Aside from that, game is playable. NTSC-J - aside from minor interlacing(about the same as in PCSX2, to note) in FMVs, works perfect.
 
NTSC-U tested, FMVs are interlaced and occasionally jump due to this. Aside from that, game is playable. NTSC-J - aside from minor interlacing(about the same as in PCSX2, to note) in FMVs, works perfect.
 
On second thought, not so perfect. The menu of dropping a persona when you have full stock and get one from shuffle time is not shown. It works, but you can't see it. Not a critical error, otherwise perfect, cleared from start till end+Episode Aegis.
On second thought, not so perfect. The menu of dropping a persona when you have full stock and get one from shuffle time is not shown. It works, but you can't see it. Not a critical error, otherwise perfect, cleared from start till end+Episode Aegis.
|-
|-
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| Smuggler's Run || ? || {{minorissues}} || ? || Menus in 16:9 have small splicing. Shadows are fixed using Jak and Daxter emu, so the game is practically playable now
| Smuggler's Run || ? || {{minorissues}} || ? || Menus in 16:9 have small splicing. Shadows are fixed using Jak and Daxter emu, so the game is practically playable now
|-
|-
| Smuggler's Run 2 || ? || {{unplayable}} || ? || Doesn't work, just crashes. Rogue emulator hangs on a Black screen.
| Smuggler's Run 2 || ? || {{unplayable}} || ? || Doesn't work, just crashes. Rogue Emulator hangs on a Black screen.
|-
|-
| Sniper 2, The || {{Playable}} || ? || ? || No noticeable issues.
| Sniper 2, The || {{Playable}} || ? || ? || No noticeable issues.
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| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || ? || Custom config fixes previous graphics issue. Check [[Talk:PS2 Classics Emulator Compatibility List#SpongeBob_SquarePants:_Battle_for_Bikini_Bottom|Custom PS2emu Configuration Files]] for additional details.
| SpongeBob SquarePants: Battle for Bikini Bottom || {{playable}} || {{playable}} || ? || Custom config fixes previous graphics issue. Check [[Talk:PS2 Classics Emulator Compatibility List#SpongeBob_SquarePants:_Battle_for_Bikini_Bottom|Custom PS2emu Configuration Files]] for additional details.
|-
|-
| SpongeBob SquarePants: Creature From the Krust Krab || ? || {{playable}} || ? || When starting a new game, the game freezes when trying to load the first level. Fully playable using RECVX emu.
| SpongeBob SquarePants: Creature From the Krust Krab || ? || {{unplayable}} || ? || When starting a new game, the game freezes when trying to load the first level. It may be playable after the first level, but untested.
|-
|-
| SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span>
| SpongeBob SquarePants: Lights, Camera, Pants! || {{minorissues}} || {{playable}} || ? || Some graphical glitches <span style="background:#90FF90">USA Version with Jakv2 seems to run great with no graphical glitches</span>
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| Spyro: Enter The Dragonfly || {{minorissues}} || {{minorissues}} || ? || Both version work just fine on Jakv2 with framerate issues but otherwise fully playable (EU version tested on PS4 Slim 9.00).
| Spyro: Enter The Dragonfly || {{minorissues}} || {{minorissues}} || ? || Both version work just fine on Jakv2 with framerate issues but otherwise fully playable (EU version tested on PS4 Slim 9.00).
|-
|-
| Spyro Dawn of The Dragon || {{playable}} || {{unplayable}} || ? || Game will not boot past XMB splash screen on NTSC version. EU version works flawlessly using War of the Monsters emu.
| Spyro Dawn of The Dragon || {{playable}} || {{unplayable}} || ? || Game will not boot Past XMB Splash Screen on NTSC Version. EU Version works flawlessly Used new PS2 Classics GUI With default Emulator selected.
|-
|-
| Spy vs. Spy || {{playable}} || ? || ? ||
| Spy vs. Spy || {{playable}} || ? || ? ||
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| Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable.  
| Stunt GP || ? || {{minorissues}} || ? || has same diagonal lines as seen on THPS3. Albeit on lesser scale that game is still playable.  
|-
|-
| Stuntman || {{majorissues}} || {{majorissues}} || {{unplayable}} || NTSC version works using KOF98/JAK/ROGUE emulators. This game hangs a bit in the main menu. Also it working fine with GTA3 emulator, as well with Europe. <span style="color:white; background:#FF1000>JAP version doesn't boot past PS2 logo.</span>
| Stuntman || {{majorissues}} || {{majorissues}} || {{unplayable}} || NTSC version works using KOF98/JAK/ROGUE emulators. This game hangs a bit in the main menu. Also it working fine with GTA3 Emulator, as well with Europe. <span style="color:white; background:#FF1000>JAP version doesn't boot past PS2 logo.</span>
|-
|-
| Stuntman 2: Ignition || {{playable}} || {{playable}} || ? || Doesn't work, just crashes. Jakv1 emulator shows a black screen, through you can hear the sound. '''UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361334 now is playable.'''
| Stuntman 2: Ignition || {{playable}} || {{playable}} || ? || Doesn't work, just crashes. Jakv1 emulator shows a black screen, through you can hear the sound. '''UPDATE: https://www.psx-place.com/threads/research-ps2-emulator-configuration-on-ps4.16131/page-211#post-361334 now is playable.'''
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|-
|-
| Syphon Filter: The Omega Strain || {{majorissues}} || ? || {{majorissues}} || No longer crashes, loads and plays just fine using [Jak] emu, but unfortunately there's a lot of SPS and corrupted graphics. South Korea Ver[SCKA-20032](NTSC-J) name = " Syphon Filter : The Omega Virus " (사이폰필터 오메가 바이러스).   
| Syphon Filter: The Omega Strain || {{majorissues}} || ? || {{majorissues}} || No longer crashes, loads and plays just fine using [Jak] emu, but unfortunately there's a lot of SPS and corrupted graphics. South Korea Ver[SCKA-20032](NTSC-J) name = " Syphon Filter : The Omega Virus " (사이폰필터 오메가 바이러스).   
|-
| Sled Storm || {{playable}} || ? || ? || emu used Rogue v1. Check [https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#Sled_Storm Emulator Configuration].
|}
|}
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}<span style="color:#FF0000">S</span>{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}<span style="color:#FF0000">S</span>{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
|-
| UEFA Champions League 2004-2005 || {{minorissues}} || ? || ? || Works perfectly on PS4 9.00, some minor sound issues. Used PS2-FPKG 0.6 (JakV2 emulator).
| UEFA Champions League 2004-2005 || {{minorissues}} || ? || ? || Works perfectly on PS4 9.00, some minor sound issues. Used PS2-FPKG 0.6 (JakV2 Emulator).
|-
|-
| UEFA Champions League 2006-2007 || ? || {{minorissues}} || ? || Works perfectly on PS4 9.00, some minor sound issues. Used PS2-FPKG 0.6 (JakV2 emulator).
| UEFA Champions League 2006-2007 || ? || {{minorissues}} || ? || Works perfectly on PS4 9.00, some minor sound issues. Used PS2-FPKG 0.6 (JakV2 Emulator).
|-
|-
| UEFA Champions League Season 2001-2002 || {{unplayable}} || ? || ? || Crashed before opening MV. Used PS2-FPKG 0.6 (JakV2 emulator).
| UEFA Champions League Season 2001-2002 || {{unplayable}} || ? || ? || Crashed before opening MV. Used PS2-FPKG 0.6 (JakV2 Emulator).
|-
|-
| UEFA Euro 2004 || ? || {{playable}} || ? || Works perfectly on PS4 9.00. Used PS2-FPKG 0.6 (JakV2 emulator).
| UEFA Euro 2004 || ? || {{playable}} || ? || Works perfectly on PS4 9.00. Used PS2-FPKG 0.6 (JakV2 Emulator).
|-
|-
| UEFA Euro 2008 || ? || {{minorissues}} || ? || Works perfectly on PS4 9.00, just some minor sound issues on pause menu. Used PS2-FPKG 0.6 (JakV2 emulator).
| UEFA Euro 2008 || ? || {{minorissues}} || ? || Works perfectly on PS4 9.00, just some minor sound issues on pause menu. Used PS2-FPKG 0.6 (JakV2 Emulator).
|-
|-
| Ultimate Board Game Collection || ? || {{playable}} || ? ||  
| Ultimate Board Game Collection || ? || {{playable}} || ? ||  
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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS2 Classics Emulator Compatibility List#top|Back to top]]</div></small>
|-
|-
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || Working on PS4 Pro FW 5.05.  
| V-Rally III (V-Rally 3) || {{playable}} || {{playable}} || {{playable}} || working. If you'll test the game on a PS4 Pro FW 5.05.  
|-
|-
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing.
| Valkyrie Profile 2 - Silmeria || {{majorissues}} || {{majorissues}} || {{minorissues}} || Loads with TriAce hack, though it suffers purple screen "filter" in Forest area, but with substantial performance issues. Screen jitter on modern HD TVs. PAL version has no Progressive Scan mode, unlike NTSC. Unplayable with modern Jak emu due to geometry failing.
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| XGRA: Extreme-G Racing Association || ? || {{majorissues}} || {{notavailable}} || Intro FMV cinematic has choppy audio and poorly interlaced video. Demo mode has strange graphical glitches. Some levels have skybox issues that block nearly the entire screen.
| XGRA: Extreme-G Racing Association || ? || {{majorissues}} || {{notavailable}} || Intro FMV cinematic has choppy audio and poorly interlaced video. Demo mode has strange graphical glitches. Some levels have skybox issues that block nearly the entire screen.
|-
|-
| X-Men Legends || {{minorissues}} || {{minorissues}} || ? || Requires a config file. JakX v2 emu used. Game still lags, around 2/3 speed.  [[Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends|[1]]]
| X-Men Legends || {{minorissues}} || {{minorissues}} || ? || Require config file. JakX v2 emu used. Game still lags, around 2/3 speed.  [[Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends|[1]]]
|-
|-
| X-Men Legends II: Rise of Apocalypse || {{minorissues}} || {{minorissues}} || ? || Require config file. JakXv2 emu used. Game still lags, around 2/3 speed. [[https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends_II|[1]]]
| X-Men Legends II: Rise of Apocalypse || {{minorissues}} || {{minorissues}} || ? || Require config file. JakXv2 emu used. Game still lags, around 2/3 speed. [[https://www.psdevwiki.com/ps4/Talk:PS2_Classics_Emulator_Compatibility_List#X-Men_Legends_II|[1]]]
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| X-Men Origins: Wolverine || {{majorissues}} || ? || ? || Graphical glitches, major frame drops, audio distortion
| X-Men Origins: Wolverine || {{majorissues}} || ? || ? || Graphical glitches, major frame drops, audio distortion
|-
|-
| X-Men: Next Dimension || ? || {{minorissues}} || ? || Boots using StarOcean3, but has some graphical issues that need to be patched.
| X-Men: Next Dimension || ? || {{minorissues}} || ? || Boots using StarOcean3. However there's some graphical issues, needs patch.
|-
|-
| X-Men: The Official Game || {{minorissues}} || {{minorissues}} || ? || <span style="background:#FFFF90">If you use the PS4 PS2 Classics GUI by The Darkprogramer it will run fine - no graphical glitches.</span> very bad graphical glitches when tested on JakV2 & RogueV1.
| X-Men: The Official Game || {{minorissues}} || {{minorissues}} || ? || <span style="background:#FFFF90">If you use the PS4 PS2 Classics GUI by The Darkprogramer it will run fine - no graphical glitches.</span> very bad graphical glitches when tested on JakV2 & RogueV1.
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-Trying to enter the AGWS shop in Kukai will result in being stuck in a wall HOWEVER you are not required to enter to complete the game (though you'll never be able to attain Shions best abilities)
-Trying to enter the AGWS shop in Kukai will result in being stuck in a wall HOWEVER you are not required to enter to complete the game (though you'll never be able to attain Shions best abilities)
|-
|-
| Xenosaga Episode II: Jenseits von Gut und Böse || ? || {{minorissues}} || ? || Minor issues with shadows. Like the first game, it has issues with some cutscenes playing out of sync with the camera, but ftmp works great.
| Xenosaga Episode II: Jenseits von Gut und Böse || ? || {{minorissues}} || ? || Minor issues with Shadows. Game much like the first has issues with some cutscenes playing out of sync with the camera. But ftmp works great!
|-
|-
| Xenosaga Episode III: Also Sprach Zarathustra || ? || {{minorissues}} || ? || Minor issues with shadows. Some cutscenes go down into single digit framerate and some attacks from bosses(tho to a FAR lesser extent) do as well, but otherwise works great!
| Xenosaga Episode III: Also Sprach Zarathustra || ? || {{minorissues}} || ? || Minor issues with shadows. Some cutscenes go down into single digit framerate and some attacks from bosses(tho to a FAR lesser extent) do as well, but otherwise works great!
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| Zapper: One Wicked Cricket || {{available}} || {{available}} || {{notavailable}} ||
| Zapper: One Wicked Cricket || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Zatch Bell!: Mamodo Battles || ? || {{playable}} || ? || Works perfectly with Jakv2. Went through the entire story mode and unlocked all characters
| Zatch Bell!: Mamodo Battles || ? || {{playable}} || ? || Works perfectly with Jakv2. Went through the entire storymide and unlocked all characters
|-
|-
| Zatch Bell: Mamodo Fury || ? || {{minorissues}} || ? || Heavy slowdowns in menus, title, and story screens, but the game runs fine without any framedrops afterwards.
| Zatch Bell: Mamodo Fury || ? || {{minorissues}} || ? || Heavy Slowdown in Menus, Title and Story screens but the game runs fine without framedrop.
|-
|-
| Zathura || ? || {{playable}} || ? || Works perfectly.  
| Zathura || ? || {{playable}} || ? || works Fine and perfect.  
|-
|-
| Zill O'll Infinite || {{notavailable}} || {{notavailable}} || {{available}} ||
| Zill O'll Infinite || {{notavailable}} || {{notavailable}} || {{available}} ||
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