Editing Talk:Sealedkey / pfsSKKey

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@[[User:Red-EyeX32|Red-EyeX32]] If you have nothing better to contribute then to edit my informations with no reason, meaning if you have nothing new or productive to add and simple remove and change stuff caus you like it that way better -> leave it. thx
@[[User:Red-EyeX32|Red-EyeX32]] If you have nothing better to contribute then to edit my informations with no reason, meaning if you have nothing new or productive to add and simple remove and change stuff caus you like it that way better -> leave it. thx
<br>[[User:cfwprophet|cfwprophet]] 04:59 09.10.2016
<br>[[User:cfwprophet|cfwprophet]] 04:59 09.10.2016
==== Changes to PfsSKKey ====
I believe, atleast on 4.55, that PfsSKKey no longer relies on '''category''' being 1 for game. This looks to be expanded as the check in '''sceSblSsDecryptSealedKey''' checks to see if category <= 2 before calling '''sceSblSsDecryptWithPortability'''.
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