Talk:PS1 Classics Emulator Compatibility List: Difference between revisions

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==Official configs==
==Official PS1emu Configuration Files==


===Rally Cross===


'''config-title.txt'''
<br>
<pre>
# RallyCross (all regions)
--bios-hide-sce-osd=1
# Use the new shared image directory
--image-dir=data
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
# Enable 4 player multitap. Rally Cross wants the multitap mapped to Port #2
--mtap-to-host-pad=0,1,  -1,-1,-1,  2,3,4
# RallyCross supports analog sticks and wants the analog button pressed on startup.
--remap-lstick-to-digital=0
--pad-analog-button=1
--multitap0=disabled
--multitap1=connected
# following settings are machine-generated
--region-dir=SIEA
--ps4-trophies=1
--ps5-uds=1
--globalgamedata-dir=global
</pre>
'''config-region.txt'''
<br>
<pre>
# Allow the user to change between PAL and NTSC
--userui-region-selector=true
</pre>
'''TOC file'''
<br> RallyCross_SCUS94308_SCEA.toc
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 07 00 00 01 00 A2 00 00 00 00 54 28 14 41 00 01 00 00 00 00 00 02 00 01 00 02 17 08 70 00 17 12 70 01 00 03 21 57 68 00 22 01 68 01 00 04 28 03 29 00 28 07 29 01 00 05 35 03 59 00 35 07 59 01 00 06 41 19 68 00 41 23 68 01 00 07 47 17 15 00 47 21 15
</pre>
<br> RallyCross_SCES00408_SCEE.toc
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 07 00 00 01 00 A2 00 00 00 00 54 26 41 41 00 01 00 00 00 00 00 02 00 01 00 02 17 10 70 00 17 14 70 01 00 03 23 35 68 00 22 03 68 01 00 04 28 05 29 00 28 09 29 01 00 05 35 05 59 00 35 09 59 01 00 06 41 21 68 00 41 25 68 01 00 07 47 19 15 00 47 23 15
</pre>
==Custom PS1emu Configuration Files==
===Resident Evil 2 (BIOHAZARD 2)===
'''config-title.txt'''
<br>SLUS00421, SLUS00592 - USA
<pre>
# Resident Evil 2 (all regions)
--ctlanalog=true
--sim-analog-pad=0x2020
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gamma=5
--brightness=9
--contrast=8
--cdrom-cmd-time=1000
--cdrom-max-seek=true
--pace-gpu-dma=false
--defer-linked-dma-irq=false
--opt-cache-isolation=false
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
# Emu used = The Legend of Dragoon
</pre>
<br>SLES00972, SLES00973, SLES00974, SLES00975, SLES00976- PAL
<pre>
# Resident Evil 2 (all regions)
--ctlanalog=true
--sim-analog-pad=0x2020
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gamma=5
--brightness=9
--contrast=8
--cdrom-cmd-time=2000
--cdrom-max-seek=true
--pace-gpu-dma=false
--defer-linked-dma-irq=false
--opt-cache-isolation=false
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
# Emu used = The Legend of Dragoon
</pre>
* [[PS1_Emulation#Remove_dithering|Remove dithering]]
===Crash Team Racing===
'''config-title.txt'''
<br>SCUS94426 - USA
<pre>
# Crash Team Racing (all regions)
--ctlanalog=true
--multitap=on
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
# fixes freeze, Text for Crash Team Racing
--Crash-Team-Racing=true
# Emu used = The Legend of Dragoon, Syphon Filter 3
</pre>
<br>SCES02105 - PAL
<pre>
# Crash Team Racing (all regions)
--ctlanalog=true
--multitap=on
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
# fixes freeze, Text for Crash Team Racing
--Crash-Team-Racing=true
# Emu used = The Legend of Dragoon, Syphon Filter 3
</pre>
'''LibCrypt Protected Games'''
<br>SCES02105 - PAL - [https://www.psdevwiki.com/ps3/PS1_Custom_Patches#CTR_-_Crash_Team_Racing here]
<pre>
--libcrypt=A371
</pre>
===Glover===
'''config-title.txt'''
<br>SLUS00890
<pre>
# Glover (all regions)
--ctlanalog=true
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--libcrypt=26B6
# Emu used = The Legend of Dragoon, Syphon Filter 3
</pre>
<br>SLES02213
<pre>
# Glover (all regions)
--ctlanalog=true
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--libcrypt=26B6
# Emu used = The Legend of Dragoon, Syphon Filter 3
</pre>
'''LibCrypt Protected Games'''
<br>SLUS00890 USA - SLES02213 PAL
FiX for Controls Bug!
<pre>
--libcrypt=A371
</pre>
'''LUA'''
<br>SLUS00890
<pre>
-- Glover  [NTSC-U] (SLUS-00890)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x80098C98,0x0000) --E1000200
R3K_WriteMem16(0x80024524,0x0000) --E1000600
R3K_WriteMem16(0x8005D5E8,0x0000) --E1000640
end
EM_AddVsyncHook(patcher)
</pre>
No issues.


==Custom configs==
===...Iru!===
===...Iru!===
'''TXT'''
'''config-title.txt'''
<br>SLPS00965
<br>SLPS00965
<pre>
<pre>
Line 27: Line 225:
end
end
EM_AddVsyncHook(patcher)
EM_AddVsyncHook(patcher)
</pre>
===LSD: Dream Emulator===
'''config-title.txt'''
<br>SLPS-01556
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--sim-analog-pad=0x2020
</pre>
'''LUA'''
<br>SLPS-01556
<pre>
-- LSD: Dream Emulator [NTSC-J] (SLPS-01556)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x800220E4,0x0000) --E1000200
R3K_WriteMem16(0x80014AA4,0x0000) --E1000200
R3K_WriteMem16(0x300138A1,0x0000) --E1000200
R3K_WriteMem16(0x800220C8,0x0000) --E1000800
R3K_WriteMem16(0x30014AA5,0x0000) --E1000200
R3K_WriteMem16(0x300220E5,0x0000) --E1000200
R3K_WriteMem16(0x800237D4,0x0020) --E1001000 ( correct patch method )
R3K_WriteMem16(0x800138A0,0x0000) --E1000000
end
EM_AddVsyncHook(patcher)
</pre>
===Pepsiman===
'''config-title.txt'''
<br>SLPS01762
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--scale=6
</pre>
'''LUA'''
<br>SLPS01762
<pre>
-- Pepsiman [NTSC-J] (SLPS-01762)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x800695EC,0x0000) --E1000200
end
EM_AddVsyncHook(patcher)
</pre>
===Warcraft II - The Dark Saga===
'''config-title.txt'''
<br>SLUS00480
<pre>
---bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--scale=6
--sim-analog-pad=0x2020
</pre>
'''LUA'''
<br>SLUS00480
<pre>
-- Warcraft II: The Dark Saga [NTSC U] (SLUS-00480)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x8008D6CC,0x0000)
R3K_WriteMem16(0x8008D6B0,0x0000)
R3K_WriteMem16(0x8008BAE0,0x0000)
R3K_WriteMem16(0x8008ED94,0x0000)
end
EM_AddVsyncHook(patcher)
</pre>
===Fatal Fury: Wild Ambition===
'''config-title.txt'''
<br>SLUS01001
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--sim-analog-pad=0x2020
</pre>
'''LUA'''
<br>SLUS01001
<pre>
-- Fatal Fury: Wild Ambition (SLUS-01001)
-- ported to PS4 lua by JSimesen
-- Widescreen hack by allkhan
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x30012F45,0x0000) --E1000200
R3K_WriteMem16(0x30015A01,0x0000) --E1000200
R3K_WriteMem16(0x80012F44,0x0000) --E1000200
R3K_WriteMem16(0x8001437C,0x0020) --E1001000 ( correct patch method )
end
EM_AddVsyncHook(patcher)
</pre>
===Tom and Jerry in House Trap===
'''config-title.txt'''
<br>SLUS01191
<pre>
# Tom and Jerry in House Trap (all regions)
--ctlanalog=true
--gpu-scanout-fps-override=ntsc
--gamma=5
--brightness=10
--contrast=8
--antialias=SSAA4x
# PlayStation BIOS Dumps
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
# Use the new shared image directory
--image-dir=data
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
# PS1 ID
--ps1-title-id=SLUS01191
# Use the new multitap?
--multitap=always
# Emu used = Syphon Filter 3
</pre>
'''LUA'''
<br>SLUS01191
<pre>
-- Tom and Jerry in House Trap (US) (SLUS-01191)
-- ported to PS4 lua
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x300232D5,0x0000)
R3K_WriteMem16(0x30026631,0x0000)
R3K_WriteMem16(0x800232D4,0x0000)
R3K_WriteMem16(0x8002470C,0x0000)
R3K_WriteMem16(0x80026630,0x0000)
end
EM_AddVsyncHook(patcher)
</pre>
===Thrill Kill===
'''config-title.txt'''
<br>SLUS00752
<pre>
# Thrill Kill (all regions)
--sim-analog-pad=0x2020
--ps1-title-id=SLUS00752
--gpu-scanout-fps-override=ntsc
# PlayStation BIOS Dumps
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
# Use the new multitap?
--multitap=always
# Use the new shared image directory
--image-dir=data
--force-pad-connect=0b1
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
# Fixd Coning
--gamma=5
--brightness=9
--contrast=8
# Emu used = Syphon Filter 3
</pre>
'''LUA'''
<br>SLUS00752
<pre>
-- Title: Thrill Kill - USA (SLUS00752)
-- ported to PS4 lua by JSimesen
-- emu used= Legend of Dragoon - Syphon Filter 3
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x8006A808,0x0000) --E1000200
R3K_WriteMem16(0x8006AA90,0x0000) --E1000200
R3K_WriteMem16(0x8007C894,0x0000) --E1000200
R3K_WriteMem16(0x8007E1B0,0x0000) --E1000200
R3K_WriteMem16(0x8007F5E8,0x0000) --E1001000
end
EM_AddVsyncHook(patcher)
</pre>
===Metal Gear Solid===
'''config-title.txt'''
<br>SLUS00594 (v1.1)
<pre>
--gpu-scanout-fps-override=ntsc
--scale=6
--gamma=5
--brightness=9
--contrast=8
--cdrom-cmd-time=100
--cdrom-max-seek=true
--ctlanalog=on
--metal-gear-solid=true
--globalgamedata-dir=global
--enable-change-disc-ui=true
</pre>
'''Lua'''
<br>SLUS00594 (v1.1)
<pre>
-- Metal Gear Solid (NTSC) (v1.1)
-- ported to PS4 lua by Vika23
-- emu used=syphonfilter 3
if true then
end
local patcher = function()
--Disable dithering
local no_dither = R3K_ReadMem16(0x017C24)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C24,0x41E8)
end
local no_dither = R3K_ReadMem16(0x017C26)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C26,0xA420)
end
local no_dither = R3K_ReadMem16(0x017C3C)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C3C,0x4228)
end
local no_dither = R3K_ReadMem16(0x017C3E)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C3E,0xA420)
end
--Have SOCOM Pistol
R3K_WriteMem16(0x800B753A,0x03E7)
R3K_WriteMem16(0x800B754E,0x03E7)
--Widescreen
R3K_WriteMem16(0x8001F6E0,0x4415)
R3K_WriteMem16(0x8001F6E2,0x0800)
R3K_WriteMem16(0x80011054,0x0000)
R3K_WriteMem16(0x80011056,0x84A2)
R3K_WriteMem16(0x80011058,0x0000)
R3K_WriteMem16(0x8001105A,0x0000)
R3K_WriteMem16(0x8001105C,0xD883)
R3K_WriteMem16(0x8001105E,0x0002)
R3K_WriteMem16(0x80011060,0x1043)
R3K_WriteMem16(0x80011062,0x0002)
R3K_WriteMem16(0x80011064,0x1021)
R3K_WriteMem16(0x80011066,0x005B)
R3K_WriteMem16(0x80011068,0x0000)
R3K_WriteMem16(0x8001106A,0xA4A2)
R3K_WriteMem16(0x8001106C,0x0004)
R3K_WriteMem16(0x8001106E,0x84A2)
R3K_WriteMem16(0x80011070,0x0000)
R3K_WriteMem16(0x80011072,0x0000)
R3K_WriteMem16(0x80011074,0xD883)
R3K_WriteMem16(0x80011076,0x0002)
R3K_WriteMem16(0x80011078,0x1043)
R3K_WriteMem16(0x8001107A,0x0002)
R3K_WriteMem16(0x8001107C,0x1021)
R3K_WriteMem16(0x8001107E,0x005B)
R3K_WriteMem16(0x80011080,0x0008)
R3K_WriteMem16(0x80011082,0x03E0)
R3K_WriteMem16(0x80011084,0x0004)
R3K_WriteMem16(0x80011086,0xA4A2)
end
EM_AddVsyncHook(patcher)
</pre>
===Addie no Okurimono: To Moze from Addie===
<br><small>アディのおくりもの ~TO MOZE FROM ADDIE~</small>
[https://www.romhacking.net/translations/7083/ English Patched Version 1.0]
'''config-title.txt'''
<pre>
# Addie no Okurimono: To Moze from Addie (all regions)
--ctlanalog=true
# PlayStation BIOS Dumps
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
# PS1 ID
--ps1-title-id=SCPS10126
# FPS = 60, ntsc, pal, false
--gpu-scanout-fps-override=60
# Use the new shared image directory
--image-dir=data
--force-pad-connect=0b1
# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1
# following settings are machine-generated
--ps4-trophies=0
--ps5-uds=0
--trophies=0
--globalgamedata-dir=global
--force-frame-blend=false
# Allow the user to change between PAL and NTSC
--userui-region-selector=false
# fix black screen
--cdrom-cmd-time=100
--cdrom-max-seek=true
# Fixd Coning
--gamma=5
--brightness=9
--contrast=8
# Emu used = The Legend of Dragoon
</pre>
'''LUA'''
<br>SCPS10126
<pre>
-- Addie no Okurimono: To Moze from Addie (Japan) (SCPS-10126)
-- ported to PS4 lua by JSimesen
-- emu used= Legend of Dragoon - Syphon Filter 3
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x80037404,0x0000) --E1000200
R3K_WriteMem16(0x80050FB8,0x0000) --E1000200
R3K_WriteMem16(0x800523C0,0x0000) --E1001000
R3K_WriteMem16(0x80052E00,0x0000) --E1000200
R3K_WriteMem16(0x80052ED8,0x0000) --E1000200
R3K_WriteMem16(0x80061FD8,0x0000) --E1000200
end
EM_AddVsyncHook(patcher)
</pre>
'''LUA'''
<br>SCPS10126
<pre>
# CONFIG FOR PS4 PACKAGE ENVIRONMENT
# Contents of this file are added to every package.conf
# Sets running environment suitable for consumers
--scale=1
</pre>
===Asterix===
'''TOC file'''
<br>SLES01416
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 16 00 00 01 00 A2 00 00 00 00 63 54 08 41 00 01 00 02 01 00 00 02 00 01 00 02 29 42 60 00 29 44 60 01 00 03 32 48 24 00 32 50 24 01 00 04 35 46 62 00 35 48 62 01 00 05 38 50 57 00 38 52 57 01 00 06 41 47 39 00 41 49 39 01 00 07 43 34 37 00 43 36 37 01 00 08 46 37 04 00 46 39 04 01 00 09 49 39 45 00 49 41 45 01 00 10 52 43 06 00 52 45 06 01 00 11 55 46 14 00 55 48 14 01 00 12 56 18 64 00 56 20 64 01 00 13 57 21 51 00 57 23 51 01 00 14 58 23 38 00 58 25 38 01 00 15 59 29 64 00 59 31 64 01 00 16 60 32 08 00 60 34 08 00 00
</pre>
===Harry Potter & the Sorcerer's Stone===
'''config-title.txt'''
<br>SLUS01415
<pre>
--ctlanalog=on
--gpu-scanout-fps-override=ntsc
Fix for black screen
--cdrom-cmd-time=100
--cdrom-max-seek=true
</pre>
<br>SLES-03662, SLES-03663, SLES-03664, SLES-03665
<pre>
--ctlanalog=on
--gpu-scanout-fps-override=60
Fix for black screen
--cdrom-cmd-time=100
--cdrom-max-seek=true
</pre>
'''LUA'''
<br>SLUS01415
<pre>
-- Harry Potter and The Sorcerer's Stone
-- Widescreen
-- emu used=syphonfilter v2
local patcher = function()
--16:9
R3K_WriteMem32(0x800710F2,0x2000)
end
EM_AddVsyncHook(patcher)
</pre>
===Welcome House===
'''config-title.txt'''
<br>SLPS-00190
<pre>
# Welcome House (all regions)
--sim-analog-pad=0x2020
--bios-hide-sce-osd=1
--pace-gpu-dma=true
--gpu-scanout-fps-override=ntsc
--has-shown-start-select-help=1
--ps1-title-id=SLPS00190
</pre>
* English translation by '''nikita600'''
* Text translated by '''ChatGPT'''
* Alpha Patch [https://github.com/nikita600/WelcomeHouseEnglishPatch version 05FEB2023]
* '''Status:''' Test version, possibly fully playable, may contain bugs.
===Resident Evil Survivor===
'''config-title.txt'''
<br>SLUS01087
<pre>
--gpu-scanout-fps-override=ntsc
</pre>
''LUA'''
<br>SLUS01087
<pre>
-- Resident Evil Survivor
-- ported to PS4 lua
-- emu used=syphonfilter v2
local patcher = function()
--Widescreen
R3K_WriteMem16(0x80065B90,0x0C00)
end
EM_AddVsyncHook(patcher)
</pre>
===Thrasher Presents Skate And Destroy===
'''config-title.txt'''
<br>SLUS00935
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
</pre>
'''LUA'''
<br>SLUS00935
<pre>
-- Thrasher Presents Skate And Destroy [NTSC-U] (SLUS-00935)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x8005AC84,0x0000) --E1000200
R3K_WriteMem16(0x800209DC,0x0000) --E1000600
end
EM_AddVsyncHook(patcher)
</pre>
* Use [https://www.psx-place.com/threads/psx-fpkg-by-jabu-a-tool-to-convert-ps1-psx-games-for-use-on-ps4.30498/page-26#post-348069 Config and icons files]
===Akuji the Heartless===
'''config-title.txt'''
<br>SLUS00715
<pre>
--gpu-scanout-fps-override=ntsc
</pre>
'''LUA'''
<br>SLUS00715
<pre>
-- Akuji the Heartless
-- ported to PS4 lua
local patcher = function()
--Widescreen (Vert-)
R3K_WriteMem16(0x8005A310,0x0C00)
R3K_WriteMem16(0x8005A32C,0x0034)
R3K_WriteMem16(0x8005A32E,0xAFA0)
R3K_WriteMem16(0x8005A330,0x1000)
R3K_WriteMem16(0x8005A332,0xAFA0)
end
EM_AddVsyncHook(patcher)
</pre>
'''Toc File'''
<br>SLUS00715
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 03 00 00 01 00 A2 00 00 00 00 29 30 24 41 00 01 00 02 01 00 00 02 00 01 00 02 24 04 74 00 24 06 74 01 00 03 26 20 59 00 26 22 59 00 00 00 00
</pre>
===Ready 2 Rumble Boxing Round 2===
'''config-title.txt'''
<br>SLUS01147
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--sim-analog-pad=0x2020
--ps1-title-id=SLUS00857
</pre>
'''LUA'''
<br>SLUS01147
<pre>
-- Ready 2 Rumble Boxing
-- ported to PS4 lua by Stayhye
-- emu used=syphon filter v2
local patcher = function()
--[Infinite Continues (Alternate Version)]
R3K_WriteMem16(0x80033D4A,0x2400)
--[Unlock Damien Black]
R3K_WriteMem16(0x80097F9E,0x0002)
end
EM_AddVsyncHook(patcher)
</pre>
'''Toc File'''
<br>SLUS01147
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 01 00 00 01 00 A2 00 00 00 00 27 08 35 41 00 01 00 00 00 00 00 02 00
</pre>
* Use [https://www.psx-place.com/threads/psx-fpkg-by-jabu-a-tool-to-convert-ps1-psx-games-for-use-on-ps4.30498/page-24#post-346869 Config and icons files]
===Apocalypse===
'''config-title.txt'''
<br>SLUS00373
<pre>
--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--sim-analog-pad=0x2020
--ctlanalog=on
</pre>
'''LUA'''
<br>SLUS00373
<pre>
-- Apocalypse
-- ported to PS4 lua by Stayhye
-- emu used=syphon filter v2
local patcher = function()
--Disable dithering
R3K_WriteMem16(0x30089691, 0x0000)
R3K_WriteMem16(0x3008B02D, 0x0000)
R3K_WriteMem16(0x30082165, 0x0000)
--[Have Debug Screen Open]
--R3K_WriteMem16(0x800FF33C, 0x0001)
--[Stage Select]
R3K_WriteMem16(0x800FF338, 0x0001)
end
EM_AddVsyncHook(patcher)
</pre>
'''Toc File'''
<br>SLUS00373 - Apocalypse
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 02 00 00 01 00 A2 00 00 00 00 46 28 22 41 00 01 00 00 00 00 00 02 00 01 00 02 43 25 22 00 43 25 22
</pre>
<br>SLUS00373 - Apocalypse Proto
<pre>
41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 01 00 00 01 00 A2 00 00 00 00 12 24 65 41 00 01 00 00 00 00 00 02 00
</pre>
</pre>
* Use [https://www.psx-place.com/threads/psx-fpkg-by-jabu-a-tool-to-convert-ps1-psx-games-for-use-on-ps4.30498/page-22#post-345709 Config and icons files]

Revision as of 02:04, 30 March 2024

General

You can add your configurations in here


Official PS1emu Configuration Files

Rally Cross

config-title.txt

# RallyCross (all regions)

--bios-hide-sce-osd=1

# Use the new shared image directory
--image-dir=data

# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1


# Enable 4 player multitap. Rally Cross wants the multitap mapped to Port #2
--mtap-to-host-pad=0,1,  -1,-1,-1,  2,3,4

# RallyCross supports analog sticks and wants the analog button pressed on startup.
--remap-lstick-to-digital=0
--pad-analog-button=1

--multitap0=disabled
--multitap1=connected


# following settings are machine-generated
--region-dir=SIEA
--ps4-trophies=1
--ps5-uds=1

--globalgamedata-dir=global

config-region.txt

# Allow the user to change between PAL and NTSC
--userui-region-selector=true

TOC file
RallyCross_SCUS94308_SCEA.toc

41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 07 00 00 01 00 A2 00 00 00 00 54 28 14 41 00 01 00 00 00 00 00 02 00 01 00 02 17 08 70 00 17 12 70 01 00 03 21 57 68 00 22 01 68 01 00 04 28 03 29 00 28 07 29 01 00 05 35 03 59 00 35 07 59 01 00 06 41 19 68 00 41 23 68 01 00 07 47 17 15 00 47 21 15


RallyCross_SCES00408_SCEE.toc

41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 07 00 00 01 00 A2 00 00 00 00 54 26 41 41 00 01 00 00 00 00 00 02 00 01 00 02 17 10 70 00 17 14 70 01 00 03 23 35 68 00 22 03 68 01 00 04 28 05 29 00 28 09 29 01 00 05 35 05 59 00 35 09 59 01 00 06 41 21 68 00 41 25 68 01 00 07 47 19 15 00 47 23 15

Custom PS1emu Configuration Files

Resident Evil 2 (BIOHAZARD 2)

config-title.txt
SLUS00421, SLUS00592 - USA

# Resident Evil 2 (all regions)

--ctlanalog=true
--sim-analog-pad=0x2020

--bios-hide-sce-osd=1
--has-shown-start-select-help=1

--gamma=5
--brightness=9
--contrast=8

--cdrom-cmd-time=1000
--cdrom-max-seek=true

--pace-gpu-dma=false
--defer-linked-dma-irq=false
--opt-cache-isolation=false

# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1

# Emu used = The Legend of Dragoon


SLES00972, SLES00973, SLES00974, SLES00975, SLES00976- PAL

# Resident Evil 2 (all regions)

--ctlanalog=true
--sim-analog-pad=0x2020

--bios-hide-sce-osd=1
--has-shown-start-select-help=1

--gamma=5
--brightness=9
--contrast=8

--cdrom-cmd-time=2000
--cdrom-max-seek=true

--pace-gpu-dma=false
--defer-linked-dma-irq=false
--opt-cache-isolation=false

# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1

# Emu used = The Legend of Dragoon

Crash Team Racing

config-title.txt
SCUS94426 - USA

# Crash Team Racing (all regions)

--ctlanalog=true
--multitap=on

--bios-hide-sce-osd=1
--has-shown-start-select-help=1

# fixes freeze, Text for Crash Team Racing
--Crash-Team-Racing=true

# Emu used = The Legend of Dragoon, Syphon Filter 3


SCES02105 - PAL

# Crash Team Racing (all regions)

--ctlanalog=true
--multitap=on

--bios-hide-sce-osd=1
--has-shown-start-select-help=1

# fixes freeze, Text for Crash Team Racing
--Crash-Team-Racing=true

# Emu used = The Legend of Dragoon, Syphon Filter 3

LibCrypt Protected Games
SCES02105 - PAL - here

--libcrypt=A371

Glover

config-title.txt
SLUS00890

# Glover (all regions)

--ctlanalog=true

--bios-hide-sce-osd=1
--has-shown-start-select-help=1

--libcrypt=26B6

# Emu used = The Legend of Dragoon, Syphon Filter 3


SLES02213

# Glover (all regions)

--ctlanalog=true

--bios-hide-sce-osd=1
--has-shown-start-select-help=1

--libcrypt=26B6

# Emu used = The Legend of Dragoon, Syphon Filter 3

LibCrypt Protected Games
SLUS00890 USA - SLES02213 PAL FiX for Controls Bug!

--libcrypt=A371

LUA
SLUS00890

-- Glover  [NTSC-U] (SLUS-00890)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x80098C98,0x0000) --E1000200
R3K_WriteMem16(0x80024524,0x0000) --E1000600
R3K_WriteMem16(0x8005D5E8,0x0000) --E1000640
end
EM_AddVsyncHook(patcher)

No issues.

...Iru!

config-title.txt
SLPS00965

--gpu-scanout-fps-override=ntsc
--scale=6

LUA
SLPS00965

-- Iru!
-- ported to PS4 lua
-- emu used=syphonfilter v2
local patcher = function()
--Widescreen
R3K_WriteMem16(0x800929E4,0x0C00)
R3K_WriteMem16(0x801191F0,0x0C00)
end
EM_AddVsyncHook(patcher)

LSD: Dream Emulator

config-title.txt
SLPS-01556

--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--sim-analog-pad=0x2020

LUA
SLPS-01556

-- LSD: Dream Emulator [NTSC-J] (SLPS-01556)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x800220E4,0x0000) --E1000200
R3K_WriteMem16(0x80014AA4,0x0000) --E1000200
R3K_WriteMem16(0x300138A1,0x0000) --E1000200
R3K_WriteMem16(0x800220C8,0x0000) --E1000800
R3K_WriteMem16(0x30014AA5,0x0000) --E1000200
R3K_WriteMem16(0x300220E5,0x0000) --E1000200
R3K_WriteMem16(0x800237D4,0x0020) --E1001000 ( correct patch method )
R3K_WriteMem16(0x800138A0,0x0000) --E1000000
end
EM_AddVsyncHook(patcher)

Pepsiman

config-title.txt
SLPS01762

--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--scale=6

LUA
SLPS01762

-- Pepsiman [NTSC-J] (SLPS-01762)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x800695EC,0x0000) --E1000200
end
EM_AddVsyncHook(patcher)

Warcraft II - The Dark Saga

config-title.txt
SLUS00480

---bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--scale=6
--sim-analog-pad=0x2020

LUA
SLUS00480

-- Warcraft II: The Dark Saga [NTSC U] (SLUS-00480)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x8008D6CC,0x0000)
R3K_WriteMem16(0x8008D6B0,0x0000)
R3K_WriteMem16(0x8008BAE0,0x0000)
R3K_WriteMem16(0x8008ED94,0x0000)
end
EM_AddVsyncHook(patcher)

Fatal Fury: Wild Ambition

config-title.txt
SLUS01001

--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc
--sim-analog-pad=0x2020

LUA
SLUS01001

-- Fatal Fury: Wild Ambition (SLUS-01001)
-- ported to PS4 lua by JSimesen
-- Widescreen hack by allkhan
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x30012F45,0x0000) --E1000200
R3K_WriteMem16(0x30015A01,0x0000) --E1000200
R3K_WriteMem16(0x80012F44,0x0000) --E1000200
R3K_WriteMem16(0x8001437C,0x0020) --E1001000 ( correct patch method )
end
EM_AddVsyncHook(patcher)

Tom and Jerry in House Trap

config-title.txt
SLUS01191

# Tom and Jerry in House Trap (all regions)

--ctlanalog=true
--gpu-scanout-fps-override=ntsc
--gamma=5
--brightness=10
--contrast=8
--antialias=SSAA4x

# PlayStation BIOS Dumps

--bios-hide-sce-osd=1
--has-shown-start-select-help=1

# Use the new shared image directory
--image-dir=data

# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1

# PS1 ID

--ps1-title-id=SLUS01191

# Use the new multitap?

--multitap=always

# Emu used = Syphon Filter 3

LUA
SLUS01191

-- Tom and Jerry in House Trap (US) (SLUS-01191)
-- ported to PS4 lua
-- emu used=syphonfilter v2
local patcher = function()
-- Disable dithering
R3K_WriteMem16(0x300232D5,0x0000)
R3K_WriteMem16(0x30026631,0x0000)
R3K_WriteMem16(0x800232D4,0x0000)
R3K_WriteMem16(0x8002470C,0x0000)
R3K_WriteMem16(0x80026630,0x0000)
end
EM_AddVsyncHook(patcher)

Thrill Kill

config-title.txt
SLUS00752

# Thrill Kill (all regions)

--sim-analog-pad=0x2020
--ps1-title-id=SLUS00752
--gpu-scanout-fps-override=ntsc

# PlayStation BIOS Dumps

--bios-hide-sce-osd=1
--has-shown-start-select-help=1

# Use the new multitap?

--multitap=always

# Use the new shared image directory

--image-dir=data

--force-pad-connect=0b1

# Enable LopnorSPU to fix some audio issues
--use-lopnor-spu=1

# Fixd Coning

--gamma=5
--brightness=9
--contrast=8

# Emu used = Syphon Filter 3

LUA
SLUS00752

-- Title: Thrill Kill - USA (SLUS00752)
-- ported to PS4 lua by JSimesen
-- emu used= Legend of Dragoon - Syphon Filter 3

local patcher = function()

-- Disable dithering
R3K_WriteMem16(0x8006A808,0x0000) --E1000200
R3K_WriteMem16(0x8006AA90,0x0000) --E1000200
R3K_WriteMem16(0x8007C894,0x0000) --E1000200
R3K_WriteMem16(0x8007E1B0,0x0000) --E1000200
R3K_WriteMem16(0x8007F5E8,0x0000) --E1001000
end

EM_AddVsyncHook(patcher)

Metal Gear Solid

config-title.txt
SLUS00594 (v1.1)

--gpu-scanout-fps-override=ntsc
--scale=6
--gamma=5
--brightness=9
--contrast=8
--cdrom-cmd-time=100
--cdrom-max-seek=true
--ctlanalog=on
--metal-gear-solid=true
--globalgamedata-dir=global
--enable-change-disc-ui=true

Lua
SLUS00594 (v1.1)

-- Metal Gear Solid (NTSC) (v1.1)
-- ported to PS4 lua by Vika23
-- emu used=syphonfilter 3
if true then
end
local patcher = function()
--Disable dithering
local no_dither = R3K_ReadMem16(0x017C24)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C24,0x41E8)
end
local no_dither = R3K_ReadMem16(0x017C26)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C26,0xA420)
end
local no_dither = R3K_ReadMem16(0x017C3C)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C3C,0x4228)
end
local no_dither = R3K_ReadMem16(0x017C3E)
if no_dither == 0x0000 then
R3K_WriteMem16(0x80017C3E,0xA420)
end
--Have SOCOM Pistol
R3K_WriteMem16(0x800B753A,0x03E7)
R3K_WriteMem16(0x800B754E,0x03E7)
--Widescreen
R3K_WriteMem16(0x8001F6E0,0x4415)
R3K_WriteMem16(0x8001F6E2,0x0800)
R3K_WriteMem16(0x80011054,0x0000)
R3K_WriteMem16(0x80011056,0x84A2)
R3K_WriteMem16(0x80011058,0x0000)
R3K_WriteMem16(0x8001105A,0x0000)
R3K_WriteMem16(0x8001105C,0xD883)
R3K_WriteMem16(0x8001105E,0x0002)
R3K_WriteMem16(0x80011060,0x1043)
R3K_WriteMem16(0x80011062,0x0002)
R3K_WriteMem16(0x80011064,0x1021)
R3K_WriteMem16(0x80011066,0x005B)
R3K_WriteMem16(0x80011068,0x0000)
R3K_WriteMem16(0x8001106A,0xA4A2)
R3K_WriteMem16(0x8001106C,0x0004)
R3K_WriteMem16(0x8001106E,0x84A2)
R3K_WriteMem16(0x80011070,0x0000)
R3K_WriteMem16(0x80011072,0x0000)
R3K_WriteMem16(0x80011074,0xD883)
R3K_WriteMem16(0x80011076,0x0002)
R3K_WriteMem16(0x80011078,0x1043)
R3K_WriteMem16(0x8001107A,0x0002)
R3K_WriteMem16(0x8001107C,0x1021)
R3K_WriteMem16(0x8001107E,0x005B)
R3K_WriteMem16(0x80011080,0x0008)
R3K_WriteMem16(0x80011082,0x03E0)
R3K_WriteMem16(0x80011084,0x0004)
R3K_WriteMem16(0x80011086,0xA4A2)
end
EM_AddVsyncHook(patcher)

Addie no Okurimono: To Moze from Addie


アディのおくりもの ~TO MOZE FROM ADDIE~

English Patched Version 1.0

config-title.txt

# Addie no Okurimono: To Moze from Addie (all regions)

--ctlanalog=true
# PlayStation BIOS Dumps

--bios-hide-sce-osd=1
--has-shown-start-select-help=1

# PS1 ID

--ps1-title-id=SCPS10126

# FPS = 60, ntsc, pal, false

--gpu-scanout-fps-override=60

# Use the new shared image directory

--image-dir=data

--force-pad-connect=0b1

# Enable LopnorSPU to fix some audio issues

--use-lopnor-spu=1

# following settings are machine-generated

--ps4-trophies=0
--ps5-uds=0
--trophies=0

--globalgamedata-dir=global
--force-frame-blend=false

# Allow the user to change between PAL and NTSC

--userui-region-selector=false

# fix black screen

--cdrom-cmd-time=100
--cdrom-max-seek=true

# Fixd Coning

--gamma=5
--brightness=9
--contrast=8

# Emu used = The Legend of Dragoon

LUA
SCPS10126

-- Addie no Okurimono: To Moze from Addie (Japan) (SCPS-10126)
-- ported to PS4 lua by JSimesen
-- emu used= Legend of Dragoon - Syphon Filter 3

local patcher = function()

-- Disable dithering
R3K_WriteMem16(0x80037404,0x0000) --E1000200
R3K_WriteMem16(0x80050FB8,0x0000) --E1000200
R3K_WriteMem16(0x800523C0,0x0000) --E1001000
R3K_WriteMem16(0x80052E00,0x0000) --E1000200
R3K_WriteMem16(0x80052ED8,0x0000) --E1000200
R3K_WriteMem16(0x80061FD8,0x0000) --E1000200
end

EM_AddVsyncHook(patcher)

LUA
SCPS10126

# CONFIG FOR PS4 PACKAGE ENVIRONMENT
# Contents of this file are added to every package.conf
# Sets running environment suitable for consumers

--scale=1

Asterix

TOC file
SLES01416

41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 16 00 00 01 00 A2 00 00 00 00 63 54 08 41 00 01 00 02 01 00 00 02 00 01 00 02 29 42 60 00 29 44 60 01 00 03 32 48 24 00 32 50 24 01 00 04 35 46 62 00 35 48 62 01 00 05 38 50 57 00 38 52 57 01 00 06 41 47 39 00 41 49 39 01 00 07 43 34 37 00 43 36 37 01 00 08 46 37 04 00 46 39 04 01 00 09 49 39 45 00 49 41 45 01 00 10 52 43 06 00 52 45 06 01 00 11 55 46 14 00 55 48 14 01 00 12 56 18 64 00 56 20 64 01 00 13 57 21 51 00 57 23 51 01 00 14 58 23 38 00 58 25 38 01 00 15 59 29 64 00 59 31 64 01 00 16 60 32 08 00 60 34 08 00 00

Harry Potter & the Sorcerer's Stone

config-title.txt
SLUS01415

--ctlanalog=on
--gpu-scanout-fps-override=ntsc

Fix for black screen
--cdrom-cmd-time=100
--cdrom-max-seek=true


SLES-03662, SLES-03663, SLES-03664, SLES-03665

--ctlanalog=on
--gpu-scanout-fps-override=60

Fix for black screen
--cdrom-cmd-time=100
--cdrom-max-seek=true

LUA
SLUS01415

-- Harry Potter and The Sorcerer's Stone
-- Widescreen
-- emu used=syphonfilter v2

local patcher = function()
--16:9
R3K_WriteMem32(0x800710F2,0x2000)

end

EM_AddVsyncHook(patcher)

Welcome House

config-title.txt
SLPS-00190

# Welcome House (all regions)

--sim-analog-pad=0x2020
--bios-hide-sce-osd=1
--pace-gpu-dma=true
--gpu-scanout-fps-override=ntsc
--has-shown-start-select-help=1
--ps1-title-id=SLPS00190
  • English translation by nikita600
  • Text translated by ChatGPT
  • Status: Test version, possibly fully playable, may contain bugs.

Resident Evil Survivor

config-title.txt
SLUS01087

--gpu-scanout-fps-override=ntsc

LUA'
SLUS01087

-- Resident Evil Survivor
-- ported to PS4 lua
-- emu used=syphonfilter v2

local patcher = function()

--Widescreen
R3K_WriteMem16(0x80065B90,0x0C00)
end

EM_AddVsyncHook(patcher)

Thrasher Presents Skate And Destroy

config-title.txt
SLUS00935

--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--gpu-scanout-fps-override=ntsc

LUA
SLUS00935

-- Thrasher Presents Skate And Destroy [NTSC-U] (SLUS-00935)
-- ported to PS4 lua by JSimesen
-- emu used=syphonfilter v2

local patcher = function()

-- Disable dithering
R3K_WriteMem16(0x8005AC84,0x0000) --E1000200
R3K_WriteMem16(0x800209DC,0x0000) --E1000600
end

EM_AddVsyncHook(patcher)

Akuji the Heartless

config-title.txt
SLUS00715

--gpu-scanout-fps-override=ntsc

LUA
SLUS00715

-- Akuji the Heartless
-- ported to PS4 lua

local patcher = function()

--Widescreen (Vert-)
R3K_WriteMem16(0x8005A310,0x0C00)
R3K_WriteMem16(0x8005A32C,0x0034)
R3K_WriteMem16(0x8005A32E,0xAFA0)
R3K_WriteMem16(0x8005A330,0x1000)
R3K_WriteMem16(0x8005A332,0xAFA0)
end

EM_AddVsyncHook(patcher)

Toc File
SLUS00715

41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 03 00 00 01 00 A2 00 00 00 00 29 30 24 41 00 01 00 02 01 00 00 02 00 01 00 02 24 04 74 00 24 06 74 01 00 03 26 20 59 00 26 22 59 00 00 00 00

Ready 2 Rumble Boxing Round 2

config-title.txt
SLUS01147

--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--sim-analog-pad=0x2020

--ps1-title-id=SLUS00857

LUA
SLUS01147

-- Ready 2 Rumble Boxing
-- ported to PS4 lua by Stayhye
-- emu used=syphon filter v2


local patcher = function()
--[Infinite Continues (Alternate Version)]
R3K_WriteMem16(0x80033D4A,0x2400)
--[Unlock Damien Black]
R3K_WriteMem16(0x80097F9E,0x0002)
end

EM_AddVsyncHook(patcher)

Toc File
SLUS01147

41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 01 00 00 01 00 A2 00 00 00 00 27 08 35 41 00 01 00 00 00 00 00 02 00

Apocalypse

config-title.txt
SLUS00373

--bios-hide-sce-osd=1
--has-shown-start-select-help=1
--sim-analog-pad=0x2020
--ctlanalog=on

LUA
SLUS00373

-- Apocalypse
-- ported to PS4 lua by Stayhye
-- emu used=syphon filter v2


local patcher = function()
--Disable dithering
R3K_WriteMem16(0x30089691, 0x0000)
R3K_WriteMem16(0x3008B02D, 0x0000)
R3K_WriteMem16(0x30082165, 0x0000)
--[Have Debug Screen Open]
--R3K_WriteMem16(0x800FF33C, 0x0001)
--[Stage Select]
R3K_WriteMem16(0x800FF338, 0x0001)

end

EM_AddVsyncHook(patcher)

Toc File
SLUS00373 - Apocalypse

41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 02 00 00 01 00 A2 00 00 00 00 46 28 22 41 00 01 00 00 00 00 00 02 00 01 00 02 43 25 22 00 43 25 22


SLUS00373 - Apocalypse Proto

41 00 A0 00 00 00 00 01 20 00 01 00 A1 00 00 00 00 01 00 00 01 00 A2 00 00 00 00 12 24 65 41 00 01 00 00 00 00 00 02 00