Talk:PS1 Classics Emulator Compatibility List: Difference between revisions
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===Addie no Okurimono: To Moze from Addie=== | ===Addie no Okurimono: To Moze from Addie=== | ||
<br><small>アディのおくりもの ~TO MOZE FROM ADDIE~</small> | <br><small>アディのおくりもの ~TO MOZE FROM ADDIE~</small> | ||
[https://www.romhacking.net/translations/7083/ English Patched Version 1.0] | |||
'''config-title.txt''' | '''config-title.txt''' |
Revision as of 22:57, 23 October 2023
General
You can add your configurations in here
Official PS1emu Configuration Files
Custom PS1emu Configuration Files
...Iru!
config-title.txt
SLPS00965
--gpu-scanout-fps-override=ntsc --scale=6
LUA
SLPS00965
-- Iru! -- ported to PS4 lua -- emu used=syphonfilter v2 local patcher = function() --Widescreen R3K_WriteMem16(0x800929E4,0x0C00) R3K_WriteMem16(0x801191F0,0x0C00) end EM_AddVsyncHook(patcher)
LSD: Dream Emulator
config-title.txt
SLPS-01556
--bios-hide-sce-osd=1 --has-shown-start-select-help=1 --gpu-scanout-fps-override=ntsc --sim-analog-pad=0x2020
LUA
SLPS-01556
-- LSD: Dream Emulator [NTSC-J] (SLPS-01556) -- ported to PS4 lua by JSimesen -- emu used=syphonfilter v2 local patcher = function() -- Disable dithering R3K_WriteMem16(0x800220E4,0x0000) --E1000200 R3K_WriteMem16(0x80014AA4,0x0000) --E1000200 R3K_WriteMem16(0x300138A1,0x0000) --E1000200 R3K_WriteMem16(0x800220C8,0x0000) --E1000800 R3K_WriteMem16(0x30014AA5,0x0000) --E1000200 R3K_WriteMem16(0x300220E5,0x0000) --E1000200 R3K_WriteMem16(0x800237D4,0x0020) --E1001000 ( correct patch method ) R3K_WriteMem16(0x800138A0,0x0000) --E1000000 end EM_AddVsyncHook(patcher)
Pepsiman
config-title.txt
SLPS01762
--bios-hide-sce-osd=1 --has-shown-start-select-help=1 --gpu-scanout-fps-override=ntsc --scale=6
LUA
SLPS01762
-- Pepsiman [NTSC-J] (SLPS-01762) -- ported to PS4 lua by JSimesen -- emu used=syphonfilter v2 local patcher = function() -- Disable dithering R3K_WriteMem16(0x800695EC,0x0000) --E1000200 end EM_AddVsyncHook(patcher)
Warcraft II - The Dark Saga
config-title.txt
SLUS00480
---bios-hide-sce-osd=1 --has-shown-start-select-help=1 --gpu-scanout-fps-override=ntsc --scale=6 --sim-analog-pad=0x2020
LUA
SLUS00480
-- Warcraft II: The Dark Saga [NTSC U] (SLUS-00480) -- ported to PS4 lua by JSimesen -- emu used=syphonfilter v2 local patcher = function() -- Disable dithering R3K_WriteMem16(0x8008D6CC,0x0000) R3K_WriteMem16(0x8008D6B0,0x0000) R3K_WriteMem16(0x8008BAE0,0x0000) R3K_WriteMem16(0x8008ED94,0x0000) end EM_AddVsyncHook(patcher)
Fatal Fury: Wild Ambition
config-title.txt
SLUS01001
--bios-hide-sce-osd=1 --has-shown-start-select-help=1 --gpu-scanout-fps-override=ntsc --sim-analog-pad=0x2020
LUA
SLUS01001
-- Fatal Fury: Wild Ambition (SLUS-01001) -- ported to PS4 lua by JSimesen -- Widescreen hack by allkhan -- emu used=syphonfilter v2 local patcher = function() -- Disable dithering R3K_WriteMem16(0x30012F45,0x0000) --E1000200 R3K_WriteMem16(0x30015A01,0x0000) --E1000200 R3K_WriteMem16(0x80012F44,0x0000) --E1000200 R3K_WriteMem16(0x8001437C,0x0020) --E1001000 ( correct patch method ) end EM_AddVsyncHook(patcher)
Tom and Jerry in House Trap
config-title.txt
SLUS01191
# Tom and Jerry in House Trap (all regions) --ctlanalog=true --gpu-scanout-fps-override=ntsc --gamma=5 --brightness=10 --contrast=8 --antialias=SSAA4x # PlayStation BIOS Dumps --bios-hide-sce-osd=1 --has-shown-start-select-help=1 # Use the new shared image directory --image-dir=data # Enable LopnorSPU to fix some audio issues --use-lopnor-spu=1 # PS1 ID --ps1-title-id=SLUS01191 # Use the new multitap? --multitap=always # Emu used = Syphon Filter 3
LUA
SLUS01191
-- Tom and Jerry in House Trap (US) (SLUS-01191) -- ported to PS4 lua -- emu used=syphonfilter v2 local patcher = function() -- Disable dithering R3K_WriteMem16(0x300232D5,0x0000) R3K_WriteMem16(0x30026631,0x0000) R3K_WriteMem16(0x800232D4,0x0000) R3K_WriteMem16(0x8002470C,0x0000) R3K_WriteMem16(0x80026630,0x0000) end EM_AddVsyncHook(patcher)
Thrill Kill
config-title.txt
SLUS00752
# Thrill Kill (all regions) --sim-analog-pad=0x2020 --ps1-title-id=SLUS00752 --gpu-scanout-fps-override=ntsc # PlayStation BIOS Dumps --bios-hide-sce-osd=1 --has-shown-start-select-help=1 # Use the new multitap? --multitap=always # Use the new shared image directory --image-dir=data --force-pad-connect=0b1 # Enable LopnorSPU to fix some audio issues --use-lopnor-spu=1 # Fixd Coning --gamma=5 --brightness=9 --contrast=8 # Emu used = Syphon Filter 3
LUA
SLUS00752
-- Title: Thrill Kill - USA (SLUS00752) -- ported to PS4 lua by JSimesen -- emu used= Legend of Dragoon - Syphon Filter 3 local patcher = function() -- Disable dithering R3K_WriteMem16(0x8006A808,0x0000) --E1000200 R3K_WriteMem16(0x8006AA90,0x0000) --E1000200 R3K_WriteMem16(0x8007C894,0x0000) --E1000200 R3K_WriteMem16(0x8007E1B0,0x0000) --E1000200 R3K_WriteMem16(0x8007F5E8,0x0000) --E1001000 end EM_AddVsyncHook(patcher)
Metal Gear Solid
config-title.txt
SLUS00594 (v1.1)
--gpu-scanout-fps-override=ntsc --scale=6 --gamma=5 --brightness=9 --contrast=8 --cdrom-cmd-time=100 --cdrom-max-seek=true --ctlanalog=on --metal-gear-solid=true --globalgamedata-dir=global --enable-change-disc-ui=true
Lua
SLUS00594 (v1.1)
-- Metal Gear Solid (NTSC) (v1.1) -- ported to PS4 lua by Vika23 -- emu used=syphonfilter 3 if true then end local patcher = function() --Disable dithering local no_dither = R3K_ReadMem16(0x017C24) if no_dither == 0x0000 then R3K_WriteMem16(0x80017C24,0x41E8) end local no_dither = R3K_ReadMem16(0x017C26) if no_dither == 0x0000 then R3K_WriteMem16(0x80017C26,0xA420) end local no_dither = R3K_ReadMem16(0x017C3C) if no_dither == 0x0000 then R3K_WriteMem16(0x80017C3C,0x4228) end local no_dither = R3K_ReadMem16(0x017C3E) if no_dither == 0x0000 then R3K_WriteMem16(0x80017C3E,0xA420) end --Have SOCOM Pistol R3K_WriteMem16(0x800B753A,0x03E7) R3K_WriteMem16(0x800B754E,0x03E7) --Widescreen R3K_WriteMem16(0x8001F6E0,0x4415) R3K_WriteMem16(0x8001F6E2,0x0800) R3K_WriteMem16(0x80011054,0x0000) R3K_WriteMem16(0x80011056,0x84A2) R3K_WriteMem16(0x80011058,0x0000) R3K_WriteMem16(0x8001105A,0x0000) R3K_WriteMem16(0x8001105C,0xD883) R3K_WriteMem16(0x8001105E,0x0002) R3K_WriteMem16(0x80011060,0x1043) R3K_WriteMem16(0x80011062,0x0002) R3K_WriteMem16(0x80011064,0x1021) R3K_WriteMem16(0x80011066,0x005B) R3K_WriteMem16(0x80011068,0x0000) R3K_WriteMem16(0x8001106A,0xA4A2) R3K_WriteMem16(0x8001106C,0x0004) R3K_WriteMem16(0x8001106E,0x84A2) R3K_WriteMem16(0x80011070,0x0000) R3K_WriteMem16(0x80011072,0x0000) R3K_WriteMem16(0x80011074,0xD883) R3K_WriteMem16(0x80011076,0x0002) R3K_WriteMem16(0x80011078,0x1043) R3K_WriteMem16(0x8001107A,0x0002) R3K_WriteMem16(0x8001107C,0x1021) R3K_WriteMem16(0x8001107E,0x005B) R3K_WriteMem16(0x80011080,0x0008) R3K_WriteMem16(0x80011082,0x03E0) R3K_WriteMem16(0x80011084,0x0004) R3K_WriteMem16(0x80011086,0xA4A2) end EM_AddVsyncHook(patcher)
Addie no Okurimono: To Moze from Addie
アディのおくりもの ~TO MOZE FROM ADDIE~
config-title.txt
# Addie no Okurimono: To Moze from Addie (all regions) --ctlanalog=true # PlayStation BIOS Dumps --bios-hide-sce-osd=1 --has-shown-start-select-help=1 # PS1 ID --ps1-title-id=SCPS10126 # FPS = 60, ntsc, pal, false --gpu-scanout-fps-override=60 # Use the new shared image directory --image-dir=data --force-pad-connect=0b1 # Enable LopnorSPU to fix some audio issues --use-lopnor-spu=1 # following settings are machine-generated --ps4-trophies=0 --ps5-uds=0 --trophies=0 --globalgamedata-dir=global --force-frame-blend=false # Allow the user to change between PAL and NTSC --userui-region-selector=false # fix black screen --cdrom-cmd-time=100 --cdrom-max-seek=true # Fixd Coning --gamma=5 --brightness=9 --contrast=8 # Emu used = The Legend of Dragoon
LUA
SCPS10126
-- Addie no Okurimono: To Moze from Addie (Japan) (SCPS-10126) -- ported to PS4 lua by JSimesen -- emu used= Legend of Dragoon - Syphon Filter 3 local patcher = function() -- Disable dithering R3K_WriteMem16(0x80037404,0x0000) --E1000200 R3K_WriteMem16(0x80050FB8,0x0000) --E1000200 R3K_WriteMem16(0x800523C0,0x0000) --E1001000 R3K_WriteMem16(0x80052E00,0x0000) --E1000200 R3K_WriteMem16(0x80052ED8,0x0000) --E1000200 R3K_WriteMem16(0x80061FD8,0x0000) --E1000200 end EM_AddVsyncHook(patcher)
LUA
SCPS10126
# CONFIG FOR PS4 PACKAGE ENVIRONMENT # Contents of this file are added to every package.conf # Sets running environment suitable for consumers --scale=1