SELF File Format: Difference between revisions

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Line 11: Line 11:
| 0x9 || 1 || Key Revision ||  
| 0x9 || 1 || Key Revision ||  
|-
|-
| 0xC || 2 || Size of what's encrypted at the 0xE offset
| 0xC || 2 || MetaData Offset
|-
|-
| 0xE || 2 || Unknown Offset
| 0xE || 2 || MetaData Size
|-
|-
| 0x10 || 4 || Size of SELF ||
| 0x10 || 4 || Size of SELF ||
|-
|-
|}
|}

Revision as of 23:19, 25 February 2019

ORBIS SELFs from PS4 have a somewhat different structure from the ones we see on vita and ps3. The structure is documented as follows:

SELF Header Structure

Offset Size Description Notes
0 4 Magic 4F 15 3D 1D
0x9 1 Key Revision
0xC 2 MetaData Offset
0xE 2 MetaData Size
0x10 4 Size of SELF