Editing PS1 Classics Emulator Compatibility List

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! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS1 Classics Emulator Compatibility List#top|Back to top]]</div></small>
! style="width:27%" | Name !! style="width:7%"| {{flagonly|EU}} PAL !! style="width:7%"| {{flagonly|US}} NTSC-U/C !! style="width:7%"| {{flagonly|JP}} NTSC-J !! style="width:52%"| Notes <small><div style="float:right;">[[PS1 Classics Emulator Compatibility List#top|Back to top]]</div></small>
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| It Might Be NES (Homebrew) || {{playable}} || {{playable}} || {{playable}} ||
| Karat PS1-you Pro Action Replay CDX3<br><small>KARAT (PS1用) プロアクションリプレイ CDX3</small> || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco va in crash dopo il logo del BIOS PSX. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console Old2DS, quindi abbastanza.
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| Karat PS1-you Pro Action Replay CDX3<br><small>KARAT (PS1用) プロアクションリプレイ CDX3</small> || {{notavailable}} || {{notavailable}} || {{unplayable}} || Il gioco va in crash dopo il logo del BIOS PSX. Tuttavia, viene visualizzato nella versione GBA di Pro Action Replay con emulatore GBA (mGBA) sulla tua console New2DSXL, quindi abbastanza.
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<span style="font-size:85%"><div align="right">'''<span style="color:#FF0000">#</span>{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''<span style="color:#FF0000">#</span>{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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| Final Fantasy VII (Final Fantasy 7) || {{preinstalled}} || {{preinstalled}} || {{preinstalled}} || The Japanese PlayStation Classic uses the '''International Version'''.
| Final Fantasy VII (Final Fantasy 7) || {{preinstalled}} || {{preinstalled}} || {{preinstalled}} || The Japanese PlayStation Classic uses the '''International Version'''.
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| Formula 1 || {{available}} || {{available}} || {{available}} ||
| Future Cop: L.A.P.D. || {{majorissues}} || {{majorissues}} || ? || The NTSC-U/C version has occasional freezing for a split second, which will glitch the music and voices out, as well as remove audio entirely when the next level is loaded. PAL version works fine in Precinct Assault mode, but sound goes completely mute when entering Crime War mode, and there's no way to bring it back without a soft reset.
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| Formula 1 97 (Formula 1 Championship Edition) || {{available}} || {{available}} || {{available}} ||
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| Formula 1 98 || {{available}} || {{available}} || {{notavailable}} ||
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| Formula One 99 || {{available}} || {{available}} || {{available}} ||
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| Formula One 2000 || {{available}} || {{available}} || {{notavailable}} ||
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| Formula One 2001 || {{available}} || {{notavailable}} || {{notavailable}} ||
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| Future Cop: L.A.P.D. || {{majorissues}} || {{majorissues}} || ? || The NTSC-U/C version has occasional freezing for a split second, which will glitch the music and voices out, as well as remove audio entirely when the next level is loaded. The PAL version works fine in Precinct Assault mode, but the sound goes completely mute when entering Crime War mode, and there's no way to bring it back without a soft reset.
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<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}<span style="color:#FF0000">F</span>{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}<span style="color:#FF0000">F</span>{{dot}}[[#G|G]]{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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| Gradius Gaiden || {{notavailable}} || {{notavailable}} || {{preinstalled}} ||  
| Gradius Gaiden || {{notavailable}} || {{notavailable}} || {{preinstalled}} ||  
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| Gran Turismo || {{available}} || {{playable}} || {{available}} || Side-Loaded via lolhack [https://github.com/justMaku/gpghax @github].
| Gran Turismo || ? || {{playable}} || ? || Side-Loaded via lolhack [https://github.com/justMaku/gpghax @github].
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| Gran Turismo 2 || {{available}} || {{playable}} || {{available}} || Side-Loaded via BleemSync 1.2.0
| Gran Turismo 2 || ? || {{playable}} || ? || Side-Loaded via BleemSync 1.2.0
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| Grand Theft Auto || {{preinstalled}} || {{preinstalled}} || {{available}} || style="background-color:#FFFF90;" | Frame-pacing issues due to 50 FPS / 60 FPS conversion from the original PAL-Code, when playing the "Pre-Installed" '''European Version'''.
| Grand Theft Auto (GTA) [GTA 1] || {{preinstalled}} || {{preinstalled}} || ? || style="background-color:#FFFF90;" | Frame-pacing issues due to 50 FPS / 60 FPS conversion from the original PAL-Code, when playing the "Pre-Installed" '''European Version'''.
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| Gundam: Battle Assault 2 || {{available}} || {{minorissues}} || {{notavailable}} || Gameplay is fine; however, very minor audio bugs. Any speaking audio in story mode and options while saving has a high pitch static noise at the end of each dialogue clip. Tested with online and my own rip.
| Gundam: Battle Assault 2 || ? || {{minorissues}} || {{notavailable}} || Gameplay is fine; however, very minor audio bugs. Any speaking audio in story mode and options while saving has a high pitch static noise at the end of each dialogue clip. Tested with online and my own rip.
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<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}<span style="color:#FF0000">G</span>{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
<span style="font-size:85%"><div align="right">'''[[##|#]]{{dot}}[[#A|A]]{{dot}}[[#B|B]]{{dot}}[[#C|C]]{{dot}}[[#D|D]]{{dot}}[[#E|E]]{{dot}}[[#F|F]]{{dot}}<span style="color:#FF0000">G</span>{{dot}}[[#H|H]]{{dot}}[[#I|I]]{{dot}}[[#J|J]]{{dot}}[[#K|K]]{{dot}}[[#L|L]]{{dot}}[[#M|M]]{{dot}}[[#N|N]]{{dot}}[[#O|O]]{{dot}}[[#P|P]]{{dot}}[[#Q|Q]]{{dot}}[[#R|R]]{{dot}}[[#S|S]]{{dot}}[[#T|T]]{{dot}}[[#U|U]]{{dot}}[[#V|V]]{{dot}}[[#W|W]]{{dot}}[[#X|X]]{{dot}}[[#Y|Y]]{{dot}}[[#Z|Z]]'''</div></span>
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