Editing NAND Flash Memory

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 110: Line 110:


For each 512-byte long NAND page, an additional 16 bytes are available to store various metadata.
For each 512-byte long NAND page, an additional 16 bytes are available to store various metadata.
The first 4 bytes are read from the hardware register at 0xBFF00800, while the rest is read from 0xBFF00900, 0xBFF00904 & 0xBFF00908. The first four bytes can be included in the "spare data" or not depending on the flags used when calling the sceNand functions (which is the most low-level interface to the NAND).


{|class="wikitable"
{|class="wikitable"
Please note that all contributions to PSP Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PSP Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)