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*Despite the project going public, the project is not done yet, thus you cannot (yet) compile a whole kernel from the supplied sources. We are looking forward seeing people contributing to complete the Utopia Project.
*Despite the project going public, the project is not done yet, thus you cannot (yet) compile a whole kernel from the supplied sources. We are looking forward seeing people contributing to complete the Utopia Project.


*Utopia will use a BSD license.
*Utopia will use a BSD lisence.


*The SVN will be readable by everyone but only a few trusted people will be able to update it (so people do not start messing up with the SVN by deleting changes or adding irrelevant ones). If you want to contribute to the Utopia project you will have to send your code to the forums where it will be added by the staff to the svn later. People who often contribute to Utopia will be granted write access to the SVN as well.
*The SVN will be readable by everyone but only a few trusted people will be able to update it (so people do not start messing up with the SVN by deleting changes or adding irreveliant ones). If you want to contribute to the Utopia project you will have to send your code to the forums where it will be added by the staff to the svn later. People who often contribute to Utopia will be granted write access to the SVN as well.


*About the Utopia Project, for people who do not know about it yet, it is to be an open source kernel for psp, dedicated and optimized to homebrews, and development. (the Kernel is planned to use a little more than 1MB or ram, 2MB maximum)
*About the Utopia Project, for people who do not know about it yet, it is to be an open source kernel for psp, dedicaced and optimised to homebrews, and development. (the Kernel is planned to use a little more than 1MB or ram, 2MB maximum)


*The Kernel is to be fully documented as well and is planned to be divided in 2 parts, one for developers (featuring tools for debugging and development purposes as well as an sdk) and one for homebrewers to run homebrews.
*The Kernel is to be fully documented as well and is planned to be divided in 2 parts, one for developers (featuring tools for debugging and development purposes as well as an sdk) and one for homebrewers to run homebrews.
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