DipSw: Difference between revisions

From PSP Developer wiki
Jump to navigation Jump to search
(Created page with "= DipSw Values = <pre> bit 16 -> umd vs dvd bit 21 -> break on unresolved syscalls bit 29 -> vsh game boot bit 30 -> dev tool mode bit 56 -> sysmem kprintf </pre>")
 
No edit summary
Line 2: Line 2:


<pre>
<pre>
bit 8 -> enable assertions (sceKernelAssert in sysmem)
bit 10 -> load ELF at 0x08000000 instead of 0x02000000
bit 12 -> memory-related similarly to bit 10
bit 13 -> set umd emu mode in loadexec
bit 16 -> umd vs dvd
bit 16 -> umd vs dvd
bit 18 -> unknown UMD-related
bit 19 -> delay UMD reads
bit 21 -> break on unresolved syscalls
bit 21 -> break on unresolved syscalls
bit 24 -> check memory overflows
bit 25 -> break on invalid segment checksum in modulemgr
bit 29 -> vsh game boot
bit 29 -> vsh game boot
bit 30 -> dev tool mode
bit 30 -> dev tool mode
bit 56 -> sysmem kprintf
bit 56 -> sysmem kprintf
bit 58 -> open tty0: as stdout for iofilemgr
bit 59 -> use sceKernelDebugWrite() as stdout for iofilemgr
</pre>
</pre>

Revision as of 14:08, 16 May 2024

DipSw Values

bit 8 -> enable assertions (sceKernelAssert in sysmem)
bit 10 -> load ELF at 0x08000000 instead of 0x02000000
bit 12 -> memory-related similarly to bit 10
bit 13 -> set umd emu mode in loadexec
bit 16 -> umd vs dvd
bit 18 -> unknown UMD-related
bit 19 -> delay UMD reads
bit 21 -> break on unresolved syscalls
bit 24 -> check memory overflows
bit 25 -> break on invalid segment checksum in modulemgr
bit 29 -> vsh game boot
bit 30 -> dev tool mode
bit 56 -> sysmem kprintf
bit 58 -> open tty0: as stdout for iofilemgr
bit 59 -> use sceKernelDebugWrite() as stdout for iofilemgr