Editing Resource Container CXML (RCO, QRC, Theme Files, RAF, CXML)

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== RCO ==
== RCO ==
*In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer '''RCOF'''
*In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer '''RCOF'''
**RCOF header is 0x10 bytes bigger than any [http://www.psdevwiki.com/ps3/CXML_Containers cxml header in PS3] (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed
**RCOF header is 0x10 bytes bigger than any cxml header in PS3 (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed
**Some of the extracted files (after cropped and [[Template:Zlib_Header|zlib]] decompressed) are another variant of a cxml structure with identifyer '''RCSF'''. After a second extraction (with a cxml decompiler tool) the resulting file is a .xml containing only text strings (this double cxml method is used for .xml files that stores language translations)
**Some of the extracted files (after cropped and [[Template:Zlib_Header|zlib]] decompressed) are another variant of a cxml structure with identifyer '''RCSF'''. After a second extraction (with a cxml decompiler tool) the resulting file is a .xml containing only text strings (this double cxml method is used for .xml files that stores language translations)


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