Editing Target ID

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
The Target ID (internally called Product Code) is a 2 bytes identifier that indicates the type (retail, testkit, devkit) and the region (only for retail) of the PS console.
A Target ID is a single byte or hexadecimal identifier that determines what type of console you have.
It is a part of the [[ConsoleId]], and also of the [[PSCode]].
It is similar as PSP and [[http://www.psdevwiki.com/ps3/Target_ID PS3 TargetID]].
For global info (not PSVita dependant), see [[https://github.com/CelesteBlue-dev/PS-ConsoleId-wiki PSConsoleId-wiki]].


The following values are stored in big endian in the [[ConsoleId]] and the [[PSCode]].
= Known Target ID's =
 
= Known Target IDs =
{|class="wikitable"
{|class="wikitable"
|-
|-
! Console Type !! ID !! Region Code
! Console Type !! Shortcode !! [[More_System_Information#Region|Region Code]]
|-
|-
| <span style="background:#ff6666; color:black;"><small><abbr title="TEST/Tool"> TEST </abbr></small> || 0x100 || TEST
| <span style="background:#ff6666; color:black;"><small><abbr title="TEST/Tool"> || TEST || TEST
|-
|-
| <span style="background:#18845A; color:white;"><small><abbr title="SD/System Debugger"> TOOL </abbr></small> || 0x101 || TOOL
| {{TID81}} || TOOL || TOOL
|-
|-
| <span style="background:#ffccaa; color:black;"><small><abbr title="DEX/Debug">DEX</abbr></small> || 0x102 || DEX
| {{TID82}} || DEX || DEX
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Japan</abbr></small> || 0x103 || J1
| {{TID83}} || CEX || J1
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX USA</abbr></small> || 0x104 || UC2
| {{TID84}} || CEX || UC2
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Europe</abbr></small> || 0x105 || CEL
| {{TID85}} || CEX || CEL
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Korea</abbr></small> || 0x106 || KR2
| {{TID86}} || CEX || KR2
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX UK</abbr></small> || 0x107 || CEK
| {{TID87}} || CEX || CEK
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Mexico</abbr></small> || 0x108 || MX2
| {{TID88}} || CEX || MX2
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Australia</abbr></small> || 0x109 || AU3
| {{TID89}} || CEX || AU3
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX South Asia</abbr></small> || 0x10A || E12
| {{TID8A}} || CEX || E12
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Taiwan</abbr></small> || 0x10B || TW1
| {{TID8B}} || CEX || TW1
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Russia</abbr></small> || 0x10C || RU3
| {{TID8C}} || CEX || RU3
|-
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX China</abbr></small> || 0x10D || CN9
| {{TID8D}} || CEX || CN9
|-
|-
|}
|}


* Compared to PS3, Hong Kong and Brazil not included!
 
* Copied from ps3 wiki, Hong Kong and Brazil not included!
Please note that all contributions to Vita Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see Vita Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)