Editing Template.xml
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template.xml files are stored in '''sce_sys/livearea/content''' and are responsible for the livearea's design and functions of a Game/Application. Once a new app has been installed and the bubble is launched for the first time, the xml's content will be partially written in the '''ur0:shell/db/app.db''' ''(tbl_livearea & tbl_livearea_frame)'' | |||
==Sample of a basic xml structure== | ==Sample of a basic xml structure== | ||
<pre><?xml version="1.0" encoding="utf-8"?> | <pre><?xml version="1.0" encoding="utf-8"?> | ||
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</livearea></pre> | </livearea></pre> | ||
And lastly the string "Hello World!" will be displayed at the position of frame3 depending on the livearea style. | Inside the '''<livearea>'''-tag the basic layout will be declared along with some internal version information of the xml. In the '''<image>-tag''' inside the '''<livearea-background>'''-tag the background picture will be declared ''(by default this will be bg0.png and located next to the template.xml itself)'' Analog to this the '''<startup-image>'''-tag inside the '''<gate>'''-tag declares the startup icon. ''(startup.png by default)'' And lastly the string "Hello World!" will be displayed at the position of frame3 depending on the livearea style. | ||
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Frames layout a5.jpg|a5 | Frames layout a5.jpg|a5 | ||
Frames layout ad0.jpg|ad0 | Frames layout ad0.jpg|ad0 | ||
Frames layout ad1.jpg|ad1 | |||
Frames layout ad2.jpg|ad2 | |||
Frames layout ad3.jpg|ad3 | |||
Frames layout ad4.jpg|ad4 | |||
Frames layout nsx1.jpg|nsx1 | Frames layout nsx1.jpg|nsx1 | ||
Frames layout ps1emu.jpg|ps1emu | Frames layout ps1emu.jpg|ps1emu | ||
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<pre><lang>ja</lang></pre> | <pre><lang>ja</lang></pre> | ||
'''Language Codes:''' ja, en, fr, es, de, it, nl, pt, ru, ko, ch, zh, fi, sv, da, no, pl, en-gb, pt-br, tr | '''Language Codes:''' ja, en, fr, es, de, it, nl, pt, ru, ko, ch, zh, fi, sv, da, no, pl, en-gb, pt-br, tr | ||
===<exclude-lang>=== | ===<exclude-lang>=== |