Editing Content Information Files

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=Description=
[[Category:Software]]
'''Content Information Files''' are [[Multimedia Formats and Tools|Multimedia files]] used to display the content in the [[XMB]].


Only '''ICON0.PNG''' is mandatory. The other information related with the content (inputs/outputs) is stored in [[PARAM.SFO]].
'''Content Information Files''' are the multimedia files used to display the content in the [[XMB]]


==Languages==
The rest of the information (imputs/outputs) related with the content is stored by [[PARAM.SFO]]
Games/apps developers can choose if adding '''Content Information Files''' localized for the languages supported by the system, in this case the file name has a ''language number code'' added at the right from the table below


The system decides which '''Content Information Files''' to load based on the language selected by the user in {{icon category settings}} column in [[XMB]]
----


When the game/app doesn't have '''Content Information Files''' that matches the user language the system loads the default ones (without the ''language number code'' added at the right)


For more details about language dependant files see the [[Languages]] page
{{PlayStation Languages}}


=Games=
==Content Information Files==


==Games PS3==
===Games===
 
===HDD Game===
All the "bootable" HDD content displayed in "Game" column in XMB (categories: HG, 1P, 2P, MN) uses this "Content Information Files", also the main "bootable" content of a "standard" disc (category: DG).


{| class="wikitable"
{| class="wikitable"
|-
|-
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes
! File !! Description
|-
| ICON0.PNG || ICON0_'''xx'''.PNG || Content Icon || 320x176 || || ||
|-
| ICON1.PAM || ICON1_'''xx'''.PAM || Content Icon Video || 320x176 || 2.4MB* || ??? || Video with sound supported
|-
| SND0.AT3 || SND0_'''xx'''.AT3 || Content Icon Sound || || 2.4MB* || ??? || When the file is present the sound from ICON1.PAM is ignored
|-
|
|-
| PIC0.PNG || PIC0_'''xx'''.PNG || Overlay picture || 1000x560 || || || Only visible in 16:9 screens (PIC2.PNG is ignored)
|-
| PIC1.PNG || PIC1_'''xx'''.PNG || Background picture || 1920x1080 || || ||
|-
| PIC2.PNG || PIC2_'''xx'''.PNG || Overlay picture || 310x250 || || || Only visible in 4:3 screens (PIC0.PNG is ignored)
|-
|
|-
|-
| [[PARAM.HIS]] || PARAM_'''xx'''.HIS || Update History || || ??? || || Used as a changelog by patches
| ICON0.PNG || PNG image containing the image to be displayed in XMB. dimensions 320 x 176, 72 dpi, 32 bit, 1 frame
|-
|-
|}
| ICON0_'''xx'''.PNG || Same than ICON0.PNG but for specific language (from 00 to 16)
 
*The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB
 
===Disc Game===
 
{| class="wikitable"
|-
|-
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes
| ICON1.PNG || PNG image containing the image to be displayed in XMB. dimensions 1000 x 560, 72 dpi, 32 bit, 1 frame
|-
|-
| ICON0.PNG || ICON0_'''xx'''.PNG || Content Icon || 320x176 || || ||
| SND0.AT3 || (optional) Sound file to be played.
|-
|-
| ICON1.PAM || ICON1_'''xx'''.PAM || Content Icon Video || 320x176 || 2.4MB* || ??? || Video with sound supported
| ICON1.PAM || (optional) Video file to be shown.
|-
|-
| SND0.AT3 || SND0_'''xx'''.AT3 || Content Icon Sound || || 2.4MB* || ??? || When the file is present the sound from ICON1.PAM is ignored
| ICON1_'''xx'''.PAM || Same than ICON1.PAM but for specific languages (from 00 to 16)
|-
|-
|
| PIC0.PNG || (optional) Overlay picture.
|-
|-
| PIC0.PNG || PIC0_'''xx'''.PNG || Overlay picture || 1000x560 || || || Only visible in 16:9 screens (PIC2.PNG is ignored)
| PIC1.PNG || (optional) Large background picture.
|-
| PIC1.PNG || PIC1_'''xx'''.PNG || Background picture || 1920x1080 || || ||
|-
| PIC2.PNG || PIC2_'''xx'''.PNG || Overlay picture || 310x250 || || || Only visible in 4:3 screens (PIC0.PNG is ignored)
|-
|-
|}
|}


There are speciall [[PARAM.SFO#CATEGORY|Disc structures]] that uses specific '''Content Information Files''' for different display modes.
===Trophies===
 
====PS3_EXTRA====
This display mode "mimics" the "PStore news" menu with largue square icons that can be animated, and fills the screen with a 3x3 icon pattern.


{| class="wikitable"
{| class="wikitable"
|-
|-
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes
! File !! Size !! Description
|-
|-
| ICON2.PNG || ICON2_'''xx'''.PNG || Extra Content Icon || 486x405 || || ||
| ICON0.PNG || 320x176 || Trophyset main icon
|-
| ICON3.SWF || ICON3_'''xx'''.SWF || Extra Content Icon Video || 486x405 || ??? || ??? ||
|-
|}
 
====PKGDIR====
This display mode resizes the icons and displays them inside bubbles (one bubble for each package). All the bubbles subfolders shares the same background image.
 
{| class="wikitable"
|-
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes
|-
| ICON0.PNG || ICON0_'''xx'''.PNG || Package Icon || 320x176 || || ||
|-
| ICON1.PAM || ICON1_'''xx'''.PAM || Package Icon Video || 320x176 || 2.4MB* || ??? || Video with sound supported
|-
| SND0.AT3 || SND0_'''xx'''.AT3 || Package Icon Sound || || 2.4MB* || ??? || When the file is present the sound from ICON1.PAM is ignored
|-
|
|-
| PIC0.PNG || PIC0_'''xx'''.PNG || Overlay picture || 1000x560 || || || Only visible in 16:9 screens (PIC2.PNG is ignored)
|-
| PIC2.PNG || PIC2_'''xx'''.PNG || Overlay picture || 310x250 || || || Only visible in 4:3 screens (PIC0.PNG is ignored)
|-
| PIC3.PNG || PIC3_'''xx'''.PNG || Background picture || 1920x1080 || || || Used as the background of all the other subfolders with packages
|-
|}
 
====CROSSDIR====
{| class="wikitable"
|-
|-
! File !! Description !! Pixels Size !! File Size Max !! Notes
| GR00'''x'''.PNG || 320x176 || Group '''x''' main icon (only used for gropus of thropies related with additionall content)
|-
|-
| DATA000.PNG || PSvita package Icon || 128x128 24bit (no transparency) || 32768 bytes || indexed color
| TROP'''xxx'''.PNG || 240x240 || One icon for every trophie, from 000 (always platinum) to a maximun of 999
|-
|-
|}
|}


==Games PS2==
==Games PS1==


==Games PSP==
==Regional codes in file names (languages)==
{| class="wikitable"
|-
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes
|-
| ICON0.PNG || ICON0_'''xx'''.PNG??? || Content Icon || 144x80 || || ||
|-
| ICON1.PMF || ICON1_'''xx'''.PMF??? || Content Icon Video || 144x80 ||  ||  || Video with sound supported
|-
| SND0.AT3 || SND0_'''xx'''.AT3??? || Content Icon Sound || || ||  || When the file is present the sound from ICON1.PMF is ignored
|-
|
|-
| PIC0.PNG || PIC0_'''xx'''.PNG??? || Overlay picture || 310x180 || || ||
|-
| PIC1.PNG || PIC1_'''xx'''.PNG??? || Background picture || 480x272 || || || Same as PSP screen size
|-
|}


=Game Data=
Its possible to create "language specific files" by adding a numeric code to the end of the file name, this files only will be visibles/loaded if the language configured for the [[XMB]] matches the code


==Game Data Utility (PS3/PS2)==
This regional codes are used in several places when talking about the content in a PS3 context e.g:
Refered to the content displayed at the top of the "Game" column in XMB inside "Game Data Utility" folder (categories: GD, 2D). Note that the same (category: GD) is refered to two different contents ("additionall content for games" and "game patches").
*In some parameters inside a .SFO containing language specific names
*Inside .BIK files (video format used in games) to index the audio tracks (a .BIK can contain 1 video + lot of audio tracks)


{| class="wikitable"
{| class="wikitable"
|-
|-
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes
! Number !! Language
|-
|-
| ICON0.PNG || ICON0_'''xx'''.PNG || GameData Icon || 320x176 || || ||
| 00 || Japanese
|-
|-
| ICON1.PAM || ICON1_'''xx'''.PAM || GameData Icon Video || 320x176 || 2.4MB* || ??? || Video with sound supported
| 01 || English
|-
|-
| SND0.AT3 || SND0_'''xx'''.AT3 || GameData Icon Sound || || 2.4MB* || ??? || When the file is present the sound from ICON1.PAM is ignored
| 02 || French
|-
|-
|
| 03 || Spanish
|-
|-
| PIC1.PNG || PIC1_'''xx'''.PNG || Background picture || 1920x1080 || || ||
| 04 || German
|-
|-
|
| 05 || Italian
|-
|-
| [[PARAM.HIS]] || PARAM_'''xx'''.HIS || Update History || || ??? || || Used as a changelog by patches
| 06 || Dutch
|-
|-
|}
| 07 || Portuguese
 
==PS Vita System Application Utility==
?
 
=Savedata=
 
==Saved Data Utility (PS3)==
 
{| class="wikitable"
|-
|-
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes
| 08 || Russian
|-
|-
| ICON0.PNG || ICON0_'''xx'''.PNG || SaveData Icon || 320x176 || || ||
| 09 || Korean
|-
|-
| ICON1.PAM || ICON1_'''xx'''.PAM || SaveData Icon Video || 320x176 || 2.4MB* || ??? || Video with sound supported
| 10 || Trad.Chinese
|-
|-
| SND0.AT3 || SND0_'''xx'''.AT3 || SaveData Icon Sound || || 2.4MB* || ??? || When the file is present the sound from ICON1.PAM is ignored
| 11 || Simp.Chinese
|-
|-
|
| 12 || Finnish
|-
|-
| PIC1.PNG || PIC1_'''xx'''.PNG || Overlay picture || 1000x560 || || || For both 4:3 and 16:9 screens
| 13 || Swedish
|-
|-
|}
| 14 || Danish
 
==Saved Data Utility (PS2)==
*https://www.giantbomb.com/playstation-3/3045-35/forums/moving-a-ps2-save-from-save-data-utility-folder-or-1804481/
*https://static.giantbomb.com/uploads/scale_medium/13/133617/2902039-img_1402.jpg
 
==Saved Data Utility (minis/PSP)==
 
{| class="wikitable"
|-
|-
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes
| 15 || Norwegian
|-
|-
| ICON0.PNG || ICON0_'''xx'''.PNG??? || Minis SaveData Icon || 80x80 || || ||
| 16 || Polish
|-
| SND0.AT3 || SND0_'''xx'''.AT3??? || Minis SaveData Icon Sound || || ??? || ??? ||
|-
|
|-
| PIC1.PNG || PIC1_'''xx'''.PNG??? || Background picture || 480x272 || || ||
|-
|-
|}
|}


*Overlay texts (under '''TITLE''' text row, and over '''PIC1.PNG''') are displayed using '''SUBTITLE''' (one text row) and '''DETAIL''' (severall text rows) from [[PARAM.SFO]]
=Others=


==Trophy Collection==
==File Formats==
 
{| class="wikitable"
|-
! File !! Description !! Pixels Size !! File Size !! Notes
|-
| ICON0.PNG || Trophyset Icon || 320x176 || ||
|-
| TROP'''xxx'''.PNG || Trophy Icon || 240x240 || || "'''xxx'''" is the trophy number (from 000 to 999), platinum trophy is indexed as nº 000 when present
|-
|
|-
| GR'''xxx'''.PNG || Trophyset Group Icon || 320x176 || || "'''xxx'''" is the group number (from 000 to 999), used to index trophies as subgroups unlocked/installed with expansion packs
|-
|}


*Trophy information texts (right to each '''GRxxx.PNG''' and '''TROPxxx.PNG''') is displayed using text strings from [[Trophy_files#TROPCONF.SFM|TROPCONF.SFM]]
All the .PNG images supports 24 bits for RGB channels + 8 bits for a alpha transparency layer for a totall of 32 bits when transparent areas are used.


{{File Formats}}<noinclude>[[Category:Main]]</noinclude>
Interlaced option (available when exporting the image to .PNG format) its not supported by the PS3
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