Eboot.PBP: Difference between revisions
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| ME || 1P || PS1 Classic | | ME || 1P || PS1 Classic | ||
|- | |- | ||
| MG || {{No}} || For update FW :MSTKUPDATE and Game data | | MG || {{No}} || For update FW :MSTKUPDATE, Apps game and Game data (for param.pbp / not as save data). PP on PS3 is possible. | ||
|- | |- | ||
| MS || {{No}} || Save for Game&apps (PSP remaster also) | | MS || {{No}} || Save for Game&apps (PSP remaster also) | ||
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| UG || {{No}} || UMD Disc Game | | UG || {{No}} || UMD Disc Game | ||
|- | |- | ||
| PG || PP | | PG || PP || Game update | ||
|- | |- | ||
|} | |} |
Revision as of 10:13, 26 December 2012
Eboot.PBP
Used on PSP (PSP remaster and PSN content:PS1 classic & Minis), to be loaded with build in pspemulator on PS3. See: Emulation page
When an PSP remaster game is started, you can select either the game or launching the NPJA0040/USRDIR/EBOOT.BIN (original :Ad-Hoc Party folder). An ICON of the game is also loaded on the top left corner during the menu.
Used also for PSP FW from PS3 internet browser (http://www.jp.playstation.com/psp/update/ud_03.html) correct link if available in English) to transfer on PSP or external storage device.
RCO PNG used on PS3 for eboot.pbp
Header and filetable
Offset | Purpose | Notes |
---|---|---|
0x00 | The PBP signature, always is 0x50425000 or the string "<null char>PBP" | |
0x04 | Unknown purpose, possibly the version number. Currently is always 0x00000100 or 0x01000100 | e.g.:0x01000100 on some MINIS (PSP fw 6.00, with new SFO parameter and .pgd encryption?) and PSP remaster and PSP PlayView |
0x08 | Offset of the file PARAM.SFO (this value should always be 0x28) | |
0x0C | Offset of the file ICON0.PNG | |
0x10 | Offset of the file ICON1.PMF or ICON1.PNG | |
0x14 | Offset of the file PIC0.PNG or UNKNOWN.PNG | Offset value can be same than other files |
0x18 | Offset of the file PIC1.PNG or PICT1.PNG | |
0x1C | Offset of the file SND0.AT3 | |
0x20 | Offset of the file DATA.PSP | |
0x24 | Offset of the file DATA.PSAR |
Then the file PARAM.SFO starts (at 0x28)
PARAM.SFO
Basically the information file for the .PBP - has title, parental control level etc
Fews parameters inside different type of .pbp (psp remaster, psp game, minis, ps1 classic..)
For the external PS3 SFO, see the param.sfo page)
Key (Parameters) | Description | Format (DATA TYPE) | Max length | Value example | Used on | Note |
---|---|---|---|---|---|---|
APP_VER | Application or Patch Version | utf-8 | 8 | 1.00 | ||
ATTRIBUTE | Various parameter | integer | 4 | 01 00 60 01 | PS1 classic do not have attribute. | |
BOOTABLE | Is bootable or not | integer | 4 | 1 | ||
CATEGORY | Category of Content | utf-8 | 4 | -- | ||
DISC_ID | Equal to Game ID for PS3 | integer | 16 | NPXX12345 | For PS1 classic: see DiscID | |
DISC_NUMBER | -- | integer | 4 | 1 | ||
DISC_TOTAL | -- | integer | 4 | 1 | ||
DISC_VERSION | -- | utf-8 | 8 | 1.00 | ||
DRIVER_PATH | -- | utf-8 | 64 | -- | ||
HRKGMP_VER | -- | integer | 4 | 0 | ||
LICENSE | License information | utf-8 | 512 | -- | ||
MEMSIZE | -- | integer | 4 | 1 | add extra RAM for eboot (Not for PSP-1000) | |
PARENTAL_LEVEL | Parental Lock Level | integer | 4 | 3 | E.G.:Set as 3 on ModNation Racers | |
PBOOT_TITLE | -- | utf-8 | 128 | -- | Used on PBOOT.PBP (Update) | |
PSP_SYSTEM_VER | -- | utf-8 | 8 | 6.35 | ||
REGION | -- | integer | 4 | 00 80 00 00 | ||
TITLE | Game Title (Default language) | utf-8 | 128 | -- | ||
TITLE_XX | Game Title | utf-8 | 128 | -- | ||
USE_USB | -- | integer | 4 | 0 |
Attribute
- MINIS used are for X1 category ATTRIBUTE_In_Bootable_content
Category
PSP | PS3 SFO related | Note |
---|---|---|
EG | MN | Minis |
EG | PE | PSP remaster |
EG | PP | Not bootable on PS3 |
MA | No | Apps |
ME | 1P | PS1 Classic |
MG | No | For update FW :MSTKUPDATE, Apps game and Game data (for param.pbp / not as save data). PP on PS3 is possible. |
MS | No | Save for Game&apps (PSP remaster also) |
UG | No | UMD Disc Game |
PG | PP | Game update |
MEMSIZE:
First used on homebrew: snes TYL
DISC_ID (or TITLE_ID ?)
Some special titles from sony utility apps:
- NPIA00013 (SensMe) http://www.playstation.com/psp-app/sensme/en/download_pc.html
Update for Game (PBOOT.PBP): some values
APP_VER: 1.01 or more
ATTRIBUTE: 01 00 00 00
CATEGORY: PG
PBOOT_TITLE
Content Information Files
For PS3:Content_Information_Files
ICON0.PNG
The little icon in 32bit colour PNG format. Max resolution is 144x80.
: 80x80 (same used on savedata)
ICON1.PMF or ICON1.PNG
The little animated icon in PSMF format or image in PNG.
PIC0.PNG
"Information" image in PNG format. Max resolution is 480x272.
PIC1.PNG or PICT1.PNG
The background image in 32bit colour PNG format. Max resolution is 480x272.
SND0.AT3
The sound which is played when the icon is highlighted, in ATRAC3 format.
DATA.PSP
More information, except more targeted at the executable portion (contains info such as ELF size):
Boot & Warning image:
"minis"boot logo (visual content is similar than the file located on dev_flash/pspemu/flash0/logo/minis_logo/)
Display on Screen from PS3 side might be altered according to the FW.
PNG format (480x272)
Not all games have the second Warning logo
Offset | Length | Name | Description |
---|---|---|---|
0x00 | 16 | - | ~PSP (7E 50 53 50 00 02 01 00 01 01 20) |
... | |||
0x2C | - | Size | Length first part / offset second part (40 25) |
Other
- When the eboot is signed as free demo (PSP 6.60 OFW might block it, 6.39 no)
DATA.PSAR
The bulk of the EBOOT, and the portion which contains the executable code.
Offset | Length | Name | Description |
---|---|---|---|
0x00 | 16 bytes (0x10) | magic |
: NPUMDIMG (4E 50 55 4D 44 49 4D 47 03 00 00 01 10 00 00 00) (used also on PSP game)
: PSISOIMG0000 (50 53 49 53 4F 49 4D 47 30 30 30 30 xx xx xx xx) See PSISOIMG0000 |
- Note: this "identifier" seems to be separated in: 8 + 4 + 4 bytes:
For PS1 Classic the last 4 bytes give the size of the first part of the PSAR, which also means it's the offset (DATA.PSAR file) for part 2 (string as: STARTDAT)
- PSTITLEIMG000000: Not present on all PS1 Classic and followed also by 4 bytes giving length of first part. After one .pgd part and padding, "PSISOIMG0000" + 4bytes as 00.
- PGD:
For PGD on JPCSP: http://www.emunewz.net/forum/showthread.php?tid=3834
Offset | Length | Name | Description |
---|---|---|---|
0x400 | 4 bytes (0x4) | magic | PGD |
0x404 | 4 bytes (0x4) | unknown | 01 00 00 00 |
0x408 | 4 bytes (0x4) | unknown | 01 00 00 00 |
0x40C | 4 bytes (0x4) | unknown | 00 00 00 00 |
0x410 | unknown | encrypted |
- STARTDAT :header contain the header size (50) and .png size (e,g,:"A5 2F" when similar MINIS Warning logo or 06 26 for PSP remaster).
Last part is other .PGD section
Links
More information about the PSAR: http://www.ps3devwiki.com/files/documents/-SONY%20PS3%20SDK%20Documentation/360.01/cell/en/html/file_access/PSARC-Users_Guide_e.htm
For structure (and history of research): http://lan.st/showthread.php?t=258
For files related to EBOOT.PBP (keys.bin, document.dat etc...), basic infos on the talk page also.
For history of the page: original link for PBP structure) http://endlessparadigm.com/forum/showthread.php?tid=13