Eboot.PBP: Difference between revisions

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m (→‎Eboot.PBP: cosmetic (table for category))
Line 116: Line 116:
| ME || 1P || PS1 Classic
| ME || 1P || PS1 Classic
|-
|-
| MG || {{No}} || For update FW :MSTKUPDATE and Game data
| MG || {{No}} || For update FW :MSTKUPDATE, Apps game and Game data (for param.pbp / not as save data). PP on PS3 is possible.
|-
|-
| MS || {{No}} || Save for Game&apps  (PSP remaster also)
| MS || {{No}} || Save for Game&apps  (PSP remaster also)
Line 122: Line 122:
| UG || {{No}} || UMD Disc Game
| UG || {{No}} || UMD Disc Game
|-
|-
| PG || PP? || Game update
| PG || PP || Game update
|-
|-
|}
|}

Revision as of 10:13, 26 December 2012


ICON0 eboot.pbp FW 6.60

Eboot.PBP

Menu screen bin for PSP Remaster located in PSP_EMU

Used on PSP (PSP remaster and PSN content:PS1 classic & Minis), to be loaded with build in pspemulator on PS3. See: Emulation page

When an PSP remaster game is started, you can select either the game or launching the NPJA0040/USRDIR/EBOOT.BIN (original :Ad-Hoc Party folder). An ICON of the game is also loaded on the top left corner during the menu.

Used also for PSP FW from PS3 internet browser (http://www.jp.playstation.com/psp/update/ud_03.html) correct link if available in English) to transfer on PSP or external storage device.

RCO PNG used on PS3 for eboot.pbp


Header and filetable

Offset Purpose Notes
0x00 The PBP signature, always is 0x50425000 or the string "<null char>PBP"
0x04 Unknown purpose, possibly the version number. Currently is always 0x00000100 or 0x01000100 e.g.:0x01000100 on some MINIS (PSP fw 6.00, with new SFO parameter and .pgd encryption?) and PSP remaster and PSP PlayView
0x08 Offset of the file PARAM.SFO (this value should always be 0x28)
0x0C Offset of the file ICON0.PNG
0x10 Offset of the file ICON1.PMF or ICON1.PNG
0x14 Offset of the file PIC0.PNG or UNKNOWN.PNG Offset value can be same than other files
0x18 Offset of the file PIC1.PNG or PICT1.PNG
0x1C Offset of the file SND0.AT3
0x20 Offset of the file DATA.PSP
0x24 Offset of the file DATA.PSAR

Then the file PARAM.SFO starts (at 0x28)

PARAM.SFO

Basically the information file for the .PBP - has title, parental control level etc

Fews parameters inside different type of .pbp (psp remaster, psp game, minis, ps1 classic..)

For the external PS3 SFO, see the param.sfo page)

Key (Parameters) Description Format (DATA TYPE) Max length Value example Used on Note
APP_VER Application or Patch Version utf-8 8 1.00 PSP Remaster icon PSP icon
ATTRIBUTE Various parameter integer 4 01 00 60 01 PSP Minis icon PSP icon PS1 classic do not have attribute.
BOOTABLE Is bootable or not integer 4 1 PSP Remaster icon PSP Minis icon PS1 icon PSP icon
CATEGORY Category of Content utf-8 4 -- PSP Remaster icon PSP Minis icon PS1 icon PSP icon
DISC_ID Equal to Game ID for PS3 integer 16 NPXX12345 PSP Remaster icon PSP Minis icon PS1 icon PSP icon For PS1 classic: see DiscID
DISC_NUMBER -- integer 4 1 PSP Remaster icon PSP Minis icon PSP icon
DISC_TOTAL -- integer 4 1 PSP Remaster icon PSP Minis icon PSP icon
DISC_VERSION -- utf-8 8 1.00 PSP Remaster icon PSP Minis icon PS1 icon PSP icon
DRIVER_PATH -- utf-8 64 -- PSP icon
HRKGMP_VER -- integer 4 0 PSP Remaster icon PSP icon
LICENSE License information utf-8 512 -- PS1 icon
MEMSIZE -- integer 4 1 PSP icon add extra RAM for eboot (Not for PSP-1000)
PARENTAL_LEVEL Parental Lock Level integer 4 3 PSP Remaster icon PSP Minis icon PS1 icon PSP icon E.G.:Set as 3 on ModNation Racers
PBOOT_TITLE -- utf-8 128 -- PSP icon Used on PBOOT.PBP (Update)
PSP_SYSTEM_VER -- utf-8 8 6.35 PSP Remaster icon PSP Minis icon PS1 icon PSP icon
REGION -- integer 4 00 80 00 00 PSP Remaster icon PSP Minis icon PS1 icon PSP icon
TITLE Game Title (Default language) utf-8 128 -- PSP Remaster icon PSP Minis icon PS1 icon PSP icon
TITLE_XX Game Title utf-8 128 -- PSP icon
USE_USB -- integer 4 0 PSP Remaster icon PSP Minis icon PSP icon


Attribute

Category

PSP PS3 SFO related Note
EG MN Minis
EG PE PSP remaster
EG PP Not bootable on PS3
MA No Apps
ME 1P PS1 Classic
MG No For update FW :MSTKUPDATE, Apps game and Game data (for param.pbp / not as save data). PP on PS3 is possible.
MS No Save for Game&apps (PSP remaster also)
UG No UMD Disc Game
PG PP Game update


MEMSIZE:

First used on homebrew: snes TYL

DISC_ID (or TITLE_ID ?)

Some special titles from sony utility apps:

Update for Game (PBOOT.PBP): some values

APP_VER: 1.01 or more

ATTRIBUTE: 01 00 00 00

CATEGORY: PG

PBOOT_TITLE

Content Information Files

For PS3:Content_Information_Files

ICON0.PNG

The little icon in 32bit colour PNG format. Max resolution is 144x80.

PSP Minis icon: 80x80

PS1 icon: 80x80 (same used on savedata)

PSP icon:

PSP Remaster icon: 144x80


ICON1.PMF or ICON1.PNG

The little animated icon in PSMF format or image in PNG.

PSP Minis icon:ICON1.PNG (310x180)

PS1 icon:ICON1.PNG (310x180)

PSP icon:

PIC0.PNG

"Information" image in PNG format. Max resolution is 480x272.

PSP Minis icon:

PS1 icon:

PSP icon:

PIC1.PNG or PICT1.PNG

The background image in 32bit colour PNG format. Max resolution is 480x272.

PSP Minis icon:PICT1.PNG (480x272)

PS1 icon:PICT1.PNG (480x272)

PSP icon:

PSP Remaster icon: PIC1.PNG (480x272)

SND0.AT3

The sound which is played when the icon is highlighted, in ATRAC3 format.

PSP Minis icon:

PS1 icon: not present.

PSP icon:

PSP Remaster icon: not present.

DATA.PSP

More information, except more targeted at the executable portion (contains info such as ELF size):

Boot & Warning image:

Logo screen from eboot.pbp

  • PSP Minis icon:

"minis"boot logo (visual content is similar than the file located on dev_flash/pspemu/flash0/logo/minis_logo/)

Display on Screen from PS3 side might be altered according to the FW.

PNG format (480x272)

Not all games have the second Warning logo

  • PS1 icon:
Offset Length Name Description
0x00 16 - ~PSP (7E 50 53 50 00 02 01 00 01 01 20)
...
0x2C - Size Length first part / offset second part (40 25)

Other

  • When the eboot is signed as free demo (PSP 6.60 OFW might block it, 6.39 no)


DATA.PSAR

The bulk of the EBOOT, and the portion which contains the executable code.

Offset Length Name Description
0x00 16 bytes (0x10) magic
PSP Minis icon PSP Remaster icon : NPUMDIMG 
(4E 50 55 4D  44 49 4D 47  03 00 00 01  10 00 00 00)
(used also on PSP game)


PS1 icon: PSISOIMG0000 
(50 53 49 53  4F 49 4D 47  30 30 30 30  xx xx xx xx)

See PSISOIMG0000

See Iso.bin.edat_Disc_map

PS1 icon:

  • Note: this "identifier" seems to be separated in: 8 + 4 + 4 bytes:
For PS1 Classic the last 4 bytes give the size of the first part of the PSAR,
which also means it's the offset (DATA.PSAR file) for part 2 (string as: STARTDAT)

  • PSTITLEIMG000000: Not present on all PS1 Classic and followed also by 4 bytes giving length of first part. After one .pgd part and padding, "PSISOIMG0000" + 4bytes as 00.


  • PGD:


For PGD on JPCSP: http://www.emunewz.net/forum/showthread.php?tid=3834

Offset Length Name Description
0x400 4 bytes (0x4) magic PGD
0x404 4 bytes (0x4) unknown 01 00 00 00
0x408 4 bytes (0x4) unknown 01 00 00 00
0x40C 4 bytes (0x4) unknown 00 00 00 00
0x410 unknown encrypted
  • STARTDAT :header contain the header size (50) and .png size (e,g,:"A5 2F" when similar MINIS Warning logo or 06 26 for PSP remaster).

Last part is other .PGD section

Links

More information about the PSAR: http://www.ps3devwiki.com/files/documents/-SONY%20PS3%20SDK%20Documentation/360.01/cell/en/html/file_access/PSARC-Users_Guide_e.htm

For structure (and history of research): http://lan.st/showthread.php?t=258

For files related to EBOOT.PBP (keys.bin, document.dat etc...), basic infos on the talk page also.

For history of the page: original link for PBP structure) http://endlessparadigm.com/forum/showthread.php?tid=13