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[[Category:Software]] | |||
<div style="float:right">[[File:PSP_eboot_update_logo.png|200px|thumb|left|ICON0 eboot.pbp FW 6.60]]<br /></div> | <div style="float:right">[[File:PSP_eboot_update_logo.png|200px|thumb|left|ICON0 eboot.pbp FW 6.60]]<br /></div> | ||
= Eboot.PBP = | = Eboot.PBP = | ||
[[File:Pspremaster.jpg|200px|thumb|right|Selection window]] | [[File:Pspremaster.jpg|200px|thumb|right|Selection window ]] | ||
Used on PSP (PSP remaster and PSN content:PS1 classic | Used on PSP (PSP remaster and PSN content:PS1 classic & Minis), to be loaded with build in pspemulator on PS3. [[Emulation | See: Emulation page]] | ||
With PSP remaster game, you can select either to start the game directly or the NPJA0040/USRDIR/EBOOT.BIN (Ad-Hoc Party folder). An ICON of the game is also loaded on the top left corner on the menu. | With PSP remaster game, you can select either to start the game directly or the NPJA0040/USRDIR/EBOOT.BIN (Ad-Hoc Party folder). An ICON of the game is also loaded on the top left corner on the menu. | ||
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Used also for PSP FW from PS3 internet browser (http://www.jp.playstation.com/psp/update/ud_03.html) correct link if available in English) to transfer on PSP or external storage device. | Used also for PSP FW from PS3 internet browser (http://www.jp.playstation.com/psp/update/ud_03.html) correct link if available in English) to transfer on PSP or external storage device. | ||
[http://www.ps3devwiki.com/wiki/File:Psp_update_thumbnail.png RCO PNG used on PS3 for | [http://www.ps3devwiki.com/wiki/File:Psp_update_thumbnail.png RCO PNG used on PS3 for eboot.pbp] | ||
== Header and filetable== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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| 0x00 || The PBP signature, always is 00 50 42 50 or the string "<null char>PBP" | | 0x00 || The PBP signature, always is 00 50 42 50 or the string "<null char>PBP" | ||
|- | |- | ||
| 0x04 || Unknown purpose, possibly the version number. Currently is always 0x00000100 or 0x01000100 (some MINIS, PSP remaster and PSP PlayView) | | 0x04 || Unknown purpose, possibly the version number. Currently is always 0x00000100 or 0x01000100 (some MINIS, PSP remaster and PSP PlayView) | ||
|- | |- | ||
| 0x08 || Offset of the file PARAM.SFO ( | | 0x08 || Offset of the file PARAM.SFO (this value should always be 0x28) | ||
|- | |- | ||
| 0x0C || Offset of the file ICON0.PNG | | 0x0C || Offset of the file ICON0.PNG | ||
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|- | |- | ||
| 0x24 || Offset of the file DATA.PSAR | | 0x24 || Offset of the file DATA.PSAR | ||
|- | |||
|} | |} | ||
Then the file PARAM.SFO starts (at 0x28) | |||
==PARAM.SFO== | |||
Basically the information file for the .PBP - has title, parental control level etc | |||
== PARAM.SFO == | |||
Basically the information file for the .PBP - has title, parental control level etc | |||
Fews parameters inside different type of .pbp (psp remaster, psp game, minis, ps1 classic..) | Fews parameters inside different type of .pbp (psp remaster, psp game, minis, ps1 classic..) | ||
For the external PS3 SFO, see [[PARAM.SFO]]. Some parameters such [[PARAM.SFO#SAVEDATA_DETAIL | SAVEDATA_DETAIL]] related but used separately from the eboot.pbp as well. | For the external PS3 SFO, see the [[PARAM.SFO | param.sfo page]]. Some parameters such [[PARAM.SFO#SAVEDATA_DETAIL | SAVEDATA_DETAIL]] related but used separately from the eboot.pbp as well. | ||
For PS1 classic, offset .SFO should not be variable on | For PS1 classic, offset .SFO should not be variable on eboot.pbp. | ||
(e.g.: Title of the game should start at offset 0x358 with category: ME, not as EG) | (e.g.: Title of the game should start at offset 0x358 with category: ME, not as EG) | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Key (Parameters) !! Description !! Format (DATA TYPE) !! Max length !! Value example !! Used on !! Note | ! Key (Parameters) !! Description !! Format (DATA TYPE) !! Max length !! Value example !! Used on !! Note | ||
|- | |- | ||
| APP_VER || Application or Patch Version || style="background-color:#DDDD00;" | utf-8 || 8 || 1.00 || {{icon content pspremaster}} {{icon content psp}}|| PS1 classic should not have this parameter. | | APP_VER || Application or Patch Version || style="background-color:#DDDD00;" | utf-8 || 8 || 1.00 || {{icon content pspremaster}} {{icon content psp}}|| PS1 classic should not have this parameter. | ||
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| CATEGORY || Category of Content || style="background-color:#DDDD00;" | utf-8 || 4 || -- || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}}|| Category of PSF, as per the table above. | | CATEGORY || Category of Content || style="background-color:#DDDD00;" | utf-8 || 4 || -- || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}}|| Category of PSF, as per the table above. | ||
|- | |- | ||
| DISC_ID || Product number of the game(?) || style="background-color:#DD00DD;" | integer || 16 (0X10)|| NPXX12345 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}}|| Equal to Game ID for PS3 | | DISC_ID || Product number of the game(?) || style="background-color:#DD00DD;" | integer || 16 (0X10)|| NPXX12345 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}}|| Equal to Game ID for PS3, see [[Emulation#DiscID_explained | DiscID]] | ||
|- | |- | ||
| DISC_NUMBER || -- || style="background-color:#DD00DD;" | integer || 4 || 1 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content psp}} || Which disc (out of DISC_TOTAL) is this? (Counts from 1.) | | DISC_NUMBER || -- || style="background-color:#DD00DD;" | integer || 4 || 1 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content psp}} || Which disc (out of DISC_TOTAL) is this? (Counts from 1.) | ||
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| TITLE || Game Title (Default language) || style="background-color:#DDDD00;" | utf-8 ||128 (0x80)|| -- || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}} || Text shown under the "Game" heading in the save game menu. | | TITLE || Game Title (Default language) || style="background-color:#DDDD00;" | utf-8 ||128 (0x80)|| -- || {{icon content pspremaster}} {{icon content pspminis}} {{icon content ps1}} {{icon content psp}} || Text shown under the "Game" heading in the save game menu. | ||
|- | |- | ||
| TITLE_XX || Game Title || style="background-color:#DDDD00;" | utf-8 ||128 (0x80)|| -- || {{icon content psp}} || Localized version of the TITLE attribute | | TITLE_XX || Game Title || style="background-color:#DDDD00;" | utf-8 ||128 (0x80)|| -- || {{icon content psp}} || Localized version of the TITLE attribute: See [http://www.ps3devwiki.com/wiki/Content_Information_Files#Languages Languages] | ||
|- | |- | ||
| | | USE_USB || -- || style="background-color:#DD00DD;" | integer || 4 || 0 || {{icon content pspremaster}} {{icon content pspminis}} {{icon content psp}} || | ||
|- | |- | ||
|} | |} | ||
*other parameters | |||
LANGUAGE category MG Language of the game. "JP" indicates Japanese. | |||
UPDATER_VER category MG Used by the firmware updater program to denote the version it upgrades the firmware to. | |||
'''Attribute''' | '''Attribute''' | ||
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! PSP !! PS3 SFO related !! Note | ! PSP !! PS3 SFO related !! Note | ||
|- | |- | ||
| EG || MN || | | EG || MN || Minis | ||
|- | |- | ||
| EG || PE || PSP remaster | | EG || PE || PSP remaster | ||
|- | |- | ||
| EG || PP || Not bootable on PS3 | | EG || PP || Not bootable on PS3 | ||
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| ME || 1P || PS1 Classic | | ME || 1P || PS1 Classic | ||
|- | |- | ||
| MG || {{No}} || MemoryStick Game | | MG || {{No}} || MemoryStick Game. For update FW :MSTKUPDATE, Apps game and Game data (for param.pbp , not as save data). PP on PS3 is possible. | ||
|- | |- | ||
| MS || {{No}} || MemoryStick Save for Game&apps (PSP remaster also) | | MS || {{No}} || MemoryStick Save for Game&apps (PSP remaster also) | ||
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|- | |- | ||
|} | |} | ||
'''DISC_ID''' (or TITLE_ID ?) | '''DISC_ID''' (or TITLE_ID ?) | ||
Some special titles from | Some special titles from sony utility apps: | ||
*NPIA00013 (SensMe) http://www.playstation.com/psp-app/sensme/en/download_pc.html | *NPIA00013 (SensMe) http://www.playstation.com/psp-app/sensme/en/download_pc.html | ||
'''Update for Game (PBOOT.PBP): '''some values | '''Update for Game (PBOOT.PBP): '''some values | ||
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PBOOT_TITLE | PBOOT_TITLE | ||
== Content Information Files == | ==Content Information Files== | ||
For PS3 | For PS3:[[Content_Information_Files]] | ||
=== ICON0.PNG === | ===ICON0.PNG=== | ||
The little icon in 32bit colour PNG format. Max resolution is 144x80. | |||
The little icon in 32bit colour PNG format. Max resolution is 144x80. | |||
{{icon content pspminis}}: 80x80 | {{icon content pspminis}}: 80x80 | ||
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{{icon content pspremaster}}: 144x80 | {{icon content pspremaster}}: 144x80 | ||
===ICON1.PMF or ICON1.PNG=== | |||
The little animated icon in PSMF format or image in PNG. | The little animated icon in PSMF format or image in PNG. | ||
{{icon content pspminis}}:ICON1.PNG | {{icon content pspminis}}:ICON1.PNG (310x180) | ||
{{icon content ps1}}:ICON1.PNG | {{icon content ps1}}:ICON1.PNG (310x180) | ||
{{icon content psp}}: | {{icon content psp}}: | ||
=== PIC0.PNG === | ===PIC0.PNG=== | ||
"Information" image in PNG format. Max resolution is 480x272. | "Information" image in PNG format. Max resolution is 480x272. | ||
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{{icon content psp}}: | {{icon content psp}}: | ||
=== PIC1.PNG or PICT1.PNG === | ===PIC1.PNG or PICT1.PNG=== | ||
The background image in 32bit colour PNG format. Max resolution is 480x272. | The background image in 32bit colour PNG format. Max resolution is 480x272. | ||
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{{icon content pspremaster}}: PIC1.PNG (480x272) | {{icon content pspremaster}}: PIC1.PNG (480x272) | ||
=== SND0.AT3 === | ===SND0.AT3=== | ||
The sound which is played when the icon is highlighted, in ATRAC3 format. | The sound which is played when the icon is highlighted, in ATRAC3 format. | ||
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{{icon content pspremaster}}: not present. | {{icon content pspremaster}}: not present. | ||
== DATA.PSP == | ==DATA.PSP== | ||
More information, except more targeted at the executable portion (contains info such as ELF size): | More information, except more targeted at the executable portion (contains info such as ELF size): | ||
=== Boot | ===Boot & Warning image:=== | ||
<div style="float:right">[[File:Minis_boot_logo.png|200px|thumb|left|Logo screen from eboot.pbp]]<br /> | <div style="float:right">[[File:Minis_boot_logo.png|200px|thumb|left|Logo screen from eboot.pbp ]]<br /></div> | ||
*{{icon content pspminis}}: | *{{icon content pspminis}}: | ||
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PNG format (480x272) | PNG format (480x272) | ||
Not all Minis games have the second | Not all Minis games have the second [http://www.ps3devwiki.com/wiki/File:Minis_Warning_logo.png Warning logo] | ||
*{{icon content ps1}}: | *{{icon content ps1}}: | ||
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|- | |- | ||
| 0x2C || - || Size || Length first part / offset second part (40 25) | | 0x2C || - || Size || Length first part / offset second part (40 25) | ||
|- | |||
|} | |} | ||
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Menu screen selection image for PSP Remaster located in PSP_EMU. | Menu screen selection image for PSP Remaster located in PSP_EMU. | ||
See [[Emulation#Emulator_Settings|Emulator settings]] | See [[Emulation#Emulator_Settings| Emulator settings]] | ||
<br><br><br><br><br><br> | <br><br><br><br><br><br> | ||
===Other=== | |||
*When the eboot is signed as free demo (PSP 6.60 OFW might block it, 6.39 no) | |||
==DATA.PSAR== | |||
The bulk of the EBOOT, and the portion which contains the executable code. | |||
== DATA.PSAR == | |||
The bulk of the EBOOT | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 264: | Line 262: | ||
(4E 50 55 4D 44 49 4D 47 ''03 00 00 01'' '''10 00 00 00''') | (4E 50 55 4D 44 49 4D 47 ''03 00 00 01'' '''10 00 00 00''') | ||
(used also on PSP game) | (used also on PSP game) | ||
{{icon content ps1}}: PSISOIMG0000 | {{icon content ps1}}: PSISOIMG0000 | ||
(50 53 49 53 4F 49 4D 47 ''30 30 30 30'' '''xx xx xx xx''') | (50 53 49 53 4F 49 4D 47 ''30 30 30 30'' '''xx xx xx xx''') | ||
See [[PSISOIMG0000|PSISOIMG0000]] | See [[PSISOIMG0000 | PSISOIMG0000 ]] | ||
See [[Iso.bin.edat#iso.bin_Disc_map|Iso.bin.edat_Disc_map]] | See [[Iso.bin.edat#iso.bin_Disc_map | Iso.bin.edat_Disc_map]] | ||
|- | |||
|} | |} | ||
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*PSTITLEIMG000000: Not present on all PS1 Classic and followed also by 4 bytes giving length of first part. After one .pgd part and padding, "PSISOIMG0000" + 4bytes as 00. | *PSTITLEIMG000000: Not present on all PS1 Classic and followed also by 4 bytes giving length of first part. After one .pgd part and padding, "PSISOIMG0000" + 4bytes as 00. | ||
*PGD: | |||
For PGD on JPCSP: http://www.emunewz.net/forum/showthread.php?tid=3834 | |||
= PARAM.PBP = | {| class="wikitable" | ||
|- | |||
!Offset !! Length !! Name !! Description | |||
|- | |||
| 0x400 ||4 bytes (0x4) || magic || PGD | |||
|- | |||
| 0x404 ||4 bytes (0x4) || unknown || 01 00 00 00 | |||
|- | |||
| 0x408 ||4 bytes (0x4) || unknown || 01 00 00 00 | |||
|- | |||
| 0x40C ||4 bytes (0x4) || unknown || 00 00 00 00 | |||
|- | |||
| 0x410 || unknown || encrypted || | |||
|- | |||
|} | |||
*STARTDAT :header contain the header size (50) and .png size (e,g,:"A5 2F" when similar [http://www.ps3devwiki.com/wiki/File:Minis_Warning_logo.png MINIS Warning logo] or 06 26 for PSP remaster). | |||
Last part is other .PGD section | |||
=PARAM.PBP= | |||
PSP XMB referenced it as "game data". Used by: PlayView、 DLC/add on. | PSP XMB referenced it as "game data". Used by: PlayView、 DLC/add on. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Offset !! | ! Offset !! Lenght !! Value !! Notes | ||
|- | |- | ||
| 0x00 || 4 || 00 50 42 50 || | | 0x00 || 4 || 00 50 42 50 || The PBP signature is similar than eboot.pbp | ||
|- | |- | ||
| 0x04 || 4 || 01 00 01 00 || Unknown purpose, possibly the version number. Currently is always similar (also on 1.00 or 1.02 disc_version) | | 0x04 || 4 || 01 00 01 00 || Unknown purpose, possibly the version number. Currently is always similar (also on 1.00 or 1.02 disc_version) | ||
|- | |- | ||
| 0x08 || 4 || 28 00 00 00 || Offset of the file PARAM.SFO (this value should always be 0x28) | | 0x08 || 4 || 28 00 00 00 || Offset of the file PARAM.SFO (this value should always be 0x28) | ||
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| 0x0C || 4 || DC 01 00 00 || Offset of the file ICON0.PNG 144x80 (similar since same parameters are used) | | 0x0C || 4 || DC 01 00 00 || Offset of the file ICON0.PNG 144x80 (similar since same parameters are used) | ||
|- | |- | ||
| 0x10 || 4 || xx xx 00 00 || Offset of the file ICON1.PNG | | 0x10 || 4 || xx xx 00 00 || Offset of the file ICON1.PNG 310x180 ("information") | ||
|- | |- | ||
| 0x14 || 4 || xx xx 00 00 || repeat Offset of the file ICON1.PNG | | 0x14 || 4 || xx xx 00 00 || repeat Offset of the file ICON1.PNG | ||
|- | |- | ||
| 0x18 || 4 || xx xx 00 00 || Offset of the file PIC1.PNG 480x272 ("Background") not all Playview have it (and so, offset second part) | | 0x18 || 4 || xx xx 00 00 || Offset of the file PIC1.PNG 480x272 ("Background") not all Playview have it (and so, offset second part) | ||
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|- | |- | ||
| 0x24 || 4 || xx xx xx 00 || repeat second part of the file | | 0x24 || 4 || xx xx xx 00 || repeat second part of the file | ||
|- | |||
|} | |} | ||
PARAM.SFO starts at | Then the file PARAM.SFO starts (at 0x28) with following parameters (see above for length or purpose): | ||
*BOOTABLE: 00 00 00 00 | *BOOTABLE: 00 00 00 00 | ||
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*USE_USB: 00 00 00 00 | *USE_USB: 00 00 00 00 | ||
Then the ICON0 | Then the ICON0 (should) start (at 0x1DC) | ||
ICON0 | ICON0 &PIC1: | ||
After the 2 or 3 .png, the second part of the file start (length is always 0x20 | After the 2 or 3 .png, the second part of the file start (length is always 0x20). | ||
= Links | =Links & Tools= | ||
* PSARdumper | *PSARdumper | ||
http://dl.qj.net/psp/homebrew-applications/psardumper-for-ofw-660.html | |||
Note: This PSAR dumper is for firmware packages | |||
* PRXdecrypter | *PRXdecrypter | ||
http://dl.qj.net/psp/homebrew-applications/prxdecrypter-v26b.html | |||
Note: Is a modification of psardumper that can decrypt other files as MODULES.PRX or EBOOT.BIN | |||
* PBP Unpacker | *PBP Unpacker | ||
http://dl.qj.net/psp/tools-utilities-on-pc/pbp-unpacker-v094.html | |||
* | *PKG & KEYS.BIN | ||
https://sites.google.com/site/theleecherman/psnpkgdecryptor-extractor | |||
Note: Some feature (KEYS.BIN is used by PS1 classic on PSP): | |||
Extract & Decrypt & Dump all PSP PKG files ( Games & Minis, DLCs & Addons, NeoGeo, PC Engine, PSOne Classic Games, Games Updates ) | Extract & Decrypt & Dump all PSP PKG files ( Games & Minis, DLCs & Addons, NeoGeo, PC Engine, PSOne Classic Games, Games Updates ) | ||
ISO, EBOOT, EDAT/PGD files to Decrypt (Version 1.3), Dump, Verify ISO | ISO, EBOOT, EDAT/PGD files to Decrypt (Version 1.3), Dump, Verify ISO | ||
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... | ... | ||
* Guide Running homebrew on PS3 via PSP emulator (minis) | *Guide Running homebrew on PS3 via PSP emulator (minis) | ||
http://www.ps3hax.net/showthread.php?t=54596 | |||
<!--//links not working anymore or for history | |||
More information about the PSAR: http://www.ps3devwiki.com/files/documents/-SONY%20PS3%20SDK%20Documentation/360.01/cell/en/html/file_access/PSARC-Users_Guide_e.htm | |||
For structure (and history of research): http://lan.st/showthread.php?t=258 | |||
For files related to EBOOT.PBP (keys.bin, document.dat etc...), basic infos on the talk page also. | |||
For history of the page: original link for PBP structure) http://endlessparadigm.com/forum/showthread.php?tid=13 | |||
Temporaly Note: at least values for parental level and regions should be done. | |||
Content file informations need to sorted/reduced, link/tools for AT3 also. | |||
Replace or erase the mess i did for better and more appropriate visual infos/image on the whole page. | |||
Should be also more up to latest infos/links and tools related to minis/psp remaster. | |||
Eboot.pbp page was almost empty as others pages were more in need of focus fews months ago, because it was not the time for her, but now this page should be in much better shape than she is now with the help of others who has more knowldege/better taste for display. | |||
Talk page can be also complete erase and use for something else as homebrew/test report, tree file can be somewhere else , with gigantic tree files on PS3 but it might not be so much convience to browse. | |||
PlayView, even it s not exactly games, can be considered as specific category with hundreds of titles. Infos are in poor shape and not tooled but enough to make your own almost full custom playview on cfw psp from bootscreen to bgm and gui users. (only video infos are really missing and it can be simple trigger value on the header, jpg images are only a matter of setting and markers, and most likely if you can sorted them up and make yourn own playview them the infos only short cut your time nothing to learn/was not able to figure out. | |||
Some official playview did not include videos but it was still good to be considered, for free iirc, and released. Scope of infos reviewing the tiny differences between Playview versions are also in really poor shape but for this mess, i blame not myself and it s still recycled standard type of files. | |||
Ada | |||
//--> |