Editing Eboot.PBP
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= Eboot.PBP = | = Eboot.PBP = | ||
Used on PSP (and PSN content), to be loaded with build in pspemulator on PS3 | |||
== Header and filetable== | |||
Used on PSP ( | |||
== Header and filetable == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Offset !! Purpose | ! Offset !! Purpose !! Notes | ||
! | |||
|- | |- | ||
| 0x00 || The PBP signature, always is 0x50425000 or the string "<null char>PBP" || | |||
|- | |- | ||
| | | 0x04 || Unknown purpose, possibily the version number. Currently is always 0x00010000 || | ||
|- | |- | ||
| | | 0x08 || Offset of the file PARAM.SFO (this value should always be 0x28) || | ||
|- | |- | ||
| | | 0x0C || Offset of the file ICON0.PNG || | ||
|- | |- | ||
| | | 0x10 || Offset of the file ICON1.PMF || | ||
|- | |- | ||
| | | 0x14 || Offset of the file PIC0.PNG or UNKNOWN.PNG || | ||
|- | |- | ||
| | | 0x18 || Offset of the file PIC1.PNG || | ||
|- | |- | ||
| | | 0x1C || Offset of the file SND0.AT3 || | ||
|- | |- | ||
| | | 0x20 || Offset of the file DATA.PSP || | ||
|- | |- | ||
| | | 0x24 || Offset of the file DATA.PSAR || | ||
|- | |- | ||
|} | |} | ||
Then the file PARAM.SFO starts (at 0x28) | |||
==PARAM.SFO== | |||
Basically the information file for the PBP - has title, parental control level etc | |||
==ICON0.PNG== | |||
The little icon in 32bit colour PNG format. Max resolution is 144x80. | |||
==ICON1.PMF== | |||
The little animated icon in PSMF format. | |||
==PIC0.PNG== | |||
== | |||
The little icon in 32bit colour PNG format. Max resolution is 144x80. | |||
The little animated icon in PSMF format | |||
"Information" image in PNG format. Max resolution is 480x272. | "Information" image in PNG format. Max resolution is 480x272. | ||
==PIC1.PNG== | |||
The background image in 32bit colour PNG format. Max resolution is 480x272. | The background image in 32bit colour PNG format. Max resolution is 480x272. | ||
==SND0.AT3== | |||
The sound which is played when the icon is highlighted, in ATRAC3 format. | The sound which is played when the icon is highlighted, in ATRAC3 format. | ||
==DATA.PSP== | |||
More information, except more targetted at the executable portion (contains info such as ELF size) | |||
==DATA.PSAR== | |||
The bulk of the EBOOT, and the portion which contains the executable code. | |||
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