Editing Move Sharp Shooter

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*Video of a dissasembled Move Sharp Shooter ---> http://www.youtube.com/watch?v=VbreQS4wTUI
*Video of a dissasembled Move Sharp Shooter ---> http://www.youtube.com/watch?v=VbreQS4wTUI
*Official Manual ---> https://www.playstation.com/content/dam/global_pdc/en/corporate/support/manuals/accessories/ps3-accessories/cechya-zra1e-sharpshoote/CECHYA-ZRA1E%20Sharpshoote_IM%24en.pdf
*Official Manual ---> http://uk.playstation.com/media/a-vUtq7K/7017291%20CECHYA-ZRA1E%20Sharpshooter_GB.pdf


==Notes (from photos or videos)==
==Notes (from photos or videos)==
Product code: CECHYA-ZRA1E
Power comsumption: DC 3.2v, 5mA


===Buttons===
===Buttons===
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**rotatory switch, 3 positions, duplicated in both sides of the gun (positions: bottom=1bullet, middle=2bullets, top=3bullets)
**rotatory switch, 3 positions, duplicated in both sides of the gun (positions: bottom=1bullet, middle=2bullets, top=3bullets)


*Reload button
*Reload ?
**At the bottom
**At the bottom


*Square and Triangle
*Square and Triangle
**Duplicated in both sides of the gun (in killzone 3: square to jump, triangle whatever)
**Duplicated in both sides of the gun (square to jump, )


*Trigger
*Trigger
**Primary Fire (2 wires if digital... several wires if analog = pressure sensor)
**Primary Fire


*Secondary trigger (underneat the main trigger)
*Secondary trigger (underneat the main trigger)
**Playstation Move button (this is an special button that is only in the "move controllers", not in a dualshock3). In "move controller" is digital (2 wires)
**Playstation Move button (this is an special button that is only in the "move controllers", not in a dualshock3)
**In killzone 3 is used to "take cover" or "crouch"
**In killzone 3 is used to "take cover" or "crouch"


*Mechanical buttons
*Others
**Select and Start buttons (at left and right of the cannon respectivelly) presses the Select and Start buttons in the "move controller" mechanically
**Select and Start buttons (at left and right of the cannon respectivelly) presses the Select and Start buttons in the "move controller" mechanically
**The "pump-reload" movement (used in shotguns) presses the "T" button in the "move controller" mechanically
**The "pump-reload" movement (used in shotguns) presses the "T" button in the "move controller" mechanically
*Navigation controller
**Zoom button is mapped to the "navigation controller" "L2" button
**Zoom button is mapped to the "navigation controller" "L2" button
**Change weapons is mapped to the "navigation controller" "D-pad"  
**Change weapons is mapped to the "D-pad" of the "navigation controller"
**cross, circle, 1 clickable analog stick, "PS" button and "L1"


===Wiring===
===Wiring===
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**connected to the main board with 1 black cord containing 6 wires (probably 4 data + 2 common)
**connected to the main board with 1 black cord containing 6 wires (probably 4 data + 2 common)


*Reload button (at the bottom)
*Reload? (at the bottom)
**connected to the "main board" with 2 wires (red/white)
**connected to the "main board" with 2 wires (red/white)


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*Secondary trigger
*Secondary trigger
**connected to the "main board" with 2 wires ?
**connected to the "main board" with 2 wires ?
{{Peripherals}}<noinclude>[[Category:Main]]</noinclude>
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