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Remote Play with Playstation 3 is a Software released by Sony allowing PS3 interaction via Vaio-Computers.
Remote Play with Playstation 3 is a Software released by Sony allowing PS3 interaction via Vaio-Computers.


version 1.0.2.06210 Link: <s>[ftp://ftp.vaio-link.com/PUB/VAIO/UPDATES/EP0000226214.EXE Download]</s><br>
version 1.0.2.06210 Link: [ftp://ftp.vaio-link.com/PUB/VAIO/UPDATES/EP0000226214.EXE Download]<br>
version 1.1.0.15070 Link: <s>[http://download.sony-asia.com.edgesuite.net/vaio/downloads/457632/EP0000248680.exe Download]</s>
version 1.1.0.15070 Link: [http://download.sony-asia.com.edgesuite.net/vaio/downloads/457632/EP0000248680.exe Download]


Loader to enable on Non-Vaio Windows 7,8,10 PC's: <br>
Loader to enable on Non-Vaio Windows 7,8,10 PC's: <br>
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Note: Sony after all, giving finally support for remote play on PC limits everything it could. Result into not being able to play games/run homebrew via RemotePlay. In theory it could be worked-around by patching, after all.
Note: Sony after all, giving finally support for remote play on PC limits everything it could. Result into not being able to play games/run homebrew via RemotePlay. In theory it could be worked-around by patching, after all.
Running the application without a loader:
create "runme.mof" and add the following, run with "mofcomp runme.mof"<syntaxhighlight lang="text">
#pragma namespace ("\\\\.\\root\\CIMv2")
class Win32_BIOS
{
    [key]
    string SMBIOSBIOSVersion;
    string Vendor;
};
class Win32_ComputerSystemProduct
{
    [key]
    string Vendor;
    string UUID;
};
class Win32_ComputerSystem
{
    [key]
    string Manufacturer;
};
[DYNPROPS]
instance of Win32_BIOS
{
    SMBIOSBIOSVersion = "wow";
    Vendor = "Sony Corporation";
};
[DYNPROPS]
instance of Win32_ComputerSystem
{
    Manufacturer = "Sony Corporation";
};
[DYNPROPS]
instance of Win32_ComputerSystemProduct
{
    Vendor = "Sony Corporation";
    UUID = "FB1F4B20-A8C3-11DE-8D19-0024BE4424CA";
};
</syntaxhighlight>


=== Patch ===
=== Patch ===
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|-
|-
| Adventure Time: Explore the Dungeon Because I Don't Know (BD Game) || BLES01961 || {{No}} || {{No}} || {{No}} || Cant proceed to the Game from the Main Menu (Tested with BD Game Backup on HDD)
| Adventure Time: Explore the Dungeon Because I Don't Know (BD Game) || BLES01961 || {{No}} || {{No}} || {{No}} || Cant proceed to the Game from the Main Menu (Tested with BD Game Backup on HDD)
|-
| Alice in madness: returns (PS3 game) || -  || {{No}} || {{Yes}} || {{No}} || 
|-
|-
| Anarchy: Rush Hour (PSN game) || -  || {{Yes}} || {{No}} || {{No}} ||   
| Anarchy: Rush Hour (PSN game) || -  || {{Yes}} || {{No}} || {{No}} ||   
|-
| Atomic Ninjas (PSN) || - || {{No}} || {{?}} || {{No}} ||
|-
|-
| Aqua Vita/Aquatopia (PSN game) || - || {{Yes}} || {{No}} || {{No}} ||   
| Aqua Vita/Aquatopia (PSN game) || - || {{Yes}} || {{No}} || {{No}} ||   
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| Bionic Commando Rearmed (PSN game/demo) || - || {{Yes}} || {{No}} || {{No}} ||  
| Bionic Commando Rearmed (PSN game/demo) || - || {{Yes}} || {{No}} || {{No}} ||  
|-
|-
| BlazBlue: Calamity Trigger (BD game) || - || {{Yes}} || {{No}} || {{No}} ||  
| BlazBlue: Calamity Trigger (BD game) || - || {{Yes}} || {{No}} || {{No}} ||
|-
| Call of Duty: Black Ops II (BD game) || - || {{No}} || {{Yes}} || {{?}} || Used WebMan to boot disc, plays well with lag on the cutscenes before zombies matches
|-
|-
| Call of Juarez: Bound in Blood (BD game) || - || {{Yes}} || {{No}} || {{No}} ||   
| Call of Juarez: Bound in Blood (BD game) || - || {{Yes}} || {{No}} || {{No}} ||   
|-
| Castle Crashers (PSN game) || - || {{No}} || {{Yes}} || {{No}} || 
|-
|-
| Crysis 2 (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
| Crysis 2 (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
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|-
|-
| Fritz Chess (BD game) || - || {{Yes}} || {{No}} || {{No}} ||   
| Fritz Chess (BD game) || - || {{Yes}} || {{No}} || {{No}} ||   
|-
| Gal*Gun (PSN game) || - || {{No}} || {{No}} || {{No}} || 
|-
|-
| GTA San Andreas (PS3 game) || - || {{no}} || {{yes}} || {{no}} || Tested USA Disc to folder sfo edit with PSP AVC & Vita @ 480p
| GTA San Andreas (PS3 game) || - || {{no}} || {{yes}} || {{no}} || Tested USA Disc to folder sfo edit with PSP AVC & Vita @ 480p
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|-
|-
| Gran Turismo 5 (BD game) || - || {{No}} || {{No}} || {{No}} ||  
| Gran Turismo 5 (BD game) || - || {{No}} || {{No}} || {{No}} ||  
|-
| Gran Turismo 6 (PSN game) || - || {{No}} || {{No}} || {{No}} || 
|-
|-
| Gundemonium Recollection (PSN game) || - || {{Yes}} || {{No}} || {{No}} ||   
| Gundemonium Recollection (PSN game) || - || {{Yes}} || {{No}} || {{No}} ||   
|-
|-
| High Stakes on the Vegas Strip: Poker Edition (PSN game) || - || {{Yes}} || {{No}} || {{No}} ||   
| High Stakes on the Vegas Strip: Poker Edition (PSN game) || - || {{Yes}} || {{No}} || {{No}} ||   
|-
| Hyperdimension Neptunia mk2 (PSN game) || - || {{No}} || {{Yes}} || {{No}} || Must select all resolutions, otherwise you'll get "Can't run game with selected resolution settings (80028F10)" error
|-
| Hyperdimension Neptunia Victory (PSN game) || - || {{No}} || {{Yes}} || {{No}} || Game audio glitches during gameplay, works fine in the menus, events, and intro/videos
|-
|-
| ICO & Shadow of the Colossus Collection || - || {{Yes}} || {{Yes}} || {{No}} || Official PS Vita support only
| ICO & Shadow of the Colossus Collection || - || {{Yes}} || {{Yes}} || {{No}} || Official PS Vita support only
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|-
|-
| Kingdom Hearts 2.5 HD Remix (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
| Kingdom Hearts 2.5 HD Remix (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
|-
| LittleBigPlanet 3 (BD game) (BCES02068) || GB || {{No}} || {{No}} || {{No}} || Blank screen on start.
|-
|-
| LEGO Batman (BD game) || - || {{Yes}} || {{Yes}} || {{Yes}} ||   
| LEGO Batman (BD game) || - || {{Yes}} || {{Yes}} || {{Yes}} ||   
|-
|-
| Lair (BD game) || - || {{Yes}} || {{No}} || {{No}} ||   
| Lair (BD game) || - || {{Yes}} || {{No}} || {{No}} ||   
|-
| LEGO Star Wars: The Complete Saga (BD game) (BLES00121) || EU || {{No}} || {{Yes}} || {{No}} ||
|-
|-
| Life with PlayStation (PSN software) || - || {{Yes}} || {{No}} || {{No}} ||   
| Life with PlayStation (PSN software) || - || {{Yes}} || {{No}} || {{No}} ||   
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|-
|-
| Metal Gear Solid 4 (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
| Metal Gear Solid 4 (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
|-
| Minecraft: PlayStation®3 Edition (PSN game) || - || {{No}} || {{Yes}} || {{No}} || Rarely, the audio can lag or there might be some bugs with controls that get stuck on 480p resolution
|-
| Minecraft: PlayStation®3 Edition (BD game) (BLES01976) || EU || {{No}} || {{Yes}} || {{No}} ||
|-
|-
| Mini Ninjas (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
| Mini Ninjas (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
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| Naruto: Ultimate Ninja Storm 2 (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
| Naruto: Ultimate Ninja Storm 2 (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
|-
|-
| Need for Speed: Hot Pursuit (BD game) || - || {{No}} || {{Yes}} || {{No}} || Some cars make the audio lag
| Need for speed hot pursuit (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
|-
| Need for Speed: Most Wanted 2012 (PSN game) || - || {{No}} || {{No}} || {{No}} ||  
|-
|-
| Ni No Kuni (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
| Ni No Kuni (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
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|-
|-
| PlayStation 1 games (CD games/demos, PSN games/demos) || - || {{Yes}} || {{No}} || {{No}} ||   
| PlayStation 1 games (CD games/demos, PSN games/demos) || - || {{Yes}} || {{No}} || {{No}} ||   
|-
| Playstation Home (PSN game) || - || {{No}} || {{Yes}} || {{No}} || 
|-
|-
| PlayTV (BD software/PSN demo) || - || {{Yes}} || {{No}} || {{No}} ||   
| PlayTV (BD software/PSN demo) || - || {{Yes}} || {{No}} || {{No}} ||   
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|-
|-
| Sonic The Hedgehog (2006) || - || {{No}} || {{Yes}} || {{No}} || Tested using BD game backup on HDD
| Sonic The Hedgehog (2006) || - || {{No}} || {{Yes}} || {{No}} || Tested using BD game backup on HDD
|-
| Super Sonic Acrobatic Rocket-Powered Battle-Cars (PSN) || EU || {{No}} || {{Yes}} || {{No}} || Game playable successfully (need edit param.sfo)
|-
|-
| The Sims 3 (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
| The Sims 3 (BD game) || - || {{No}} || {{Yes}} || {{No}} ||  
|-
| Toybox Turbos (PSN) || - || {{No}} || {{No}} || {{No}} ||
|-
| The Last Of Us (PSN) || EU || {{No}} || {{No}} || {{?}} || game opens and closes
|-
| The Amazing Spider-Man (PSN) || - || {{No}} || {{Yes}} || {{No}} || Game playable successfully (need edit param.sfo)
|-
| The Amazing Spider-Man 2 (PSN) || - || {{No}} || {{Yes}} || {{No}} || Game playable successfully (need edit param.sfo)
|-
| Uncharted 3 Drake's Deception Free To Play 1.19 (PSN) || US || {{No}} || {{No}} || {{?}} || game opens and closes
|-
| Uncharted Drake's Fortune 1.02 (PSN) || - || {{No}} || {{Yes}} || {{?}} || Game playable successfully (need edit param.sfo)
|-
| Uncharted 2 Among Thives 1.10 (PSN) || - || {{No}} || {{No}} || {{No}} ||
|-
| UNO (PSN game) (NPUB30082) || US || {{No}} || {{Yes}} || {{No}} ||
|-
|-
| VidZone (PSN software) || - || {{Yes}} || {{No}} || {{No}} ||   
| VidZone (PSN software) || - || {{Yes}} || {{No}} || {{No}} ||   
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|-
|-
| Zuma (PSN game/demo) || - || {{Yes}} || {{No}} || {{No}} ||   
| Zuma (PSN game/demo) || - || {{Yes}} || {{No}} || {{No}} ||   
|-
|}
|}


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When replacing a PARAM.SFO from a game stored on the internal HDD (using a file manager, FTP, etc...), the system will not note the application as being able to be used during remote play at first. This occurs because the system will initially read a cached version of the original file, which will not reflect any of the changes made.  
When replacing a PARAM.SFO from a game stored on the internal HDD (using a file manager, FTP, etc...), the system will not note the application as being able to be used during remote play at first. This occurs because the system will initially read a cached version of the original file, which will not reflect any of the changes made.  


The most convenience and quick way is as simple as booting the game one time (by pressing X button over the icon)... inside the game press "PS" button and exit with "quit"... then you return to the XMB and the new PARAM.SFO has been loaded. So in resume... the XMB is refreshed when you boot it for first time so you need to boot it two times to load the new PARAM.SFO.
The most convenience and quick way is as simple as booting the game one time (by pressing X button over his icon)... inside the game press "PS" button and exit with "quit"... then you return to the XMB and the new PARAM.SFO has been loaded. So in resume... the XMB is refreshed when you boot it for first time so you need to boot it two times to load the new PARAM.SFO.
(you can change something as the first letter of the title of the game to make sure visually your new SFO is loaded)
(you can change something as the first letter of the title of the game to make sure visually your new SFO is loaded)


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** YS Update Option
** YS Update Option


{{Reverse engineering}}<noinclude>
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude>
[[Category:Main]]
</noinclude>
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