Editing Talk:ReDRM / Piracy dongles

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== another clone? -> FAKE! ==
I kinda figured how it works already</br>
<div style="float:right">[[File:Infinitydongle.jpg|210px|thumb|right|Infinity dongle]]</div>
they patched lv1 and lv2
http://www.jb-infinity.com/infinity_usb/
and they have lv2 to check if the self keyset is 0x10 or higher
if so it's sent to lv1 through a separate hypercall than hvsc99
which sends the self or part of it to the usb hw
which performs some crypto
I could do me to send their dongle
and returns a decrypted result to lv1
at least that's what I got out of a few minutes of debugging
I am pretty sure the keys are on the dongle
3.60+ app keys
the ones you play games with


This clone turned to be '''fake''' and Matrix team was not involved.<br />
<// do crypt
To quote:<br />
<>  unsigned char sector_key[16];
'''Matrix Team, producer of popular products suchs as Matrix Infinity, Matrix Glitcher Series, Matrix Freedom PCB etc. would like to clearly state we are not involved in any way in the announced ‘Infinity Dongle’ for Playstation 3. If this product is not a fake the people behind it are clearly trying to profit from Matrix Team excellent reputation in both production quality and product support to improve their sales.''' <br />
<>  memset(sector_key, 0, 16);
http://www.ps3hax.net/2012/07/infinity-dongle-beta-packaging/
<> sector_key[12] = (sector_num & 0xFF000000)>>24;
<>  sector_key[13] = (sector_num & 0x00FF0000)>>16;
<>  sector_key[14] = (sector_num & 0x0000FF00)>> 8;
<>  sector_key[15] = (sector_num & 0x000000FF)>> 0;
<> 
<>  // encrypt sector
<> aes_context aes_ctx;
<>  aes_setkey_enc(&aes_ctx, G_DEBUG_KEY, 128);
<>  aes_crypt_cbc(&aes_ctx, AES_ENCRYPT, aligned_size, sector_key, buff, buff);
<>
<>  // decrypt
<>  aes_context aes_ctx;
<>  aes_setkey_dec(&aes_ctx, G_DEBUG_KEY, 128);
<>  aes_crypt_cbc(&aes_ctx, AES_DECRYPT, aligned_size, sector_key, buff, buff);


== naehrwert : Reversing TB – Part 1: The VM ==
that's the algo for masterdiscs
source: [http://nwert.wordpress.com/2012/06/02/reversing-tb-part-1-the-vm/ naehrwert : Reversing TB – Part 1: The VM]
ps3gen dll has the static keys for masterdiscs
 
you can also get it from sv_iso
Thanks to [https://twitter.com/#!/oct0xor oct0xor] we could get our hands on the decrypted TB payload (stage 2). Of course the first thing to do is to fire it up in IDA, our favourite tool of the trade. The entry code of the payload looks like this:
the crappy sdk tool that generates masterdisc images for dex
<pre>
1337C0DE00000000 _start:
1337C0DE00000000
1337C0DE00000000 .set var_58, -0x58
1337C0DE00000000 .set arg_10,  0x10
1337C0DE00000000
1337C0DE00000000        mflr      r0
1337C0DE00000004        bl        loc_1337C0DE00000008
1337C0DE00000008 1337C0DE00000008 loc_1337C0DE00000008:
1337C0DE00000008        mflr      r3
1337C0DE0000000C        lis      r4, 0 # 8
1337C0DE00000010        addi      r4, r4, 8 # 8
1337C0DE00000014        subf.    r3, r4, r3
1337C0DE00000018        beq      skip_reloc
1337C0DE0000001C        li        r6, 0
1337C0DE00000020        oris      r6, r6, 0x1337
1337C0DE00000024        ori      r6, r6, 0xC0DE
1337C0DE00000028        lis      r4, 1 # 0xA848
1337C0DE0000002C        addi      r4, r4, -0x57B8 # 0xA848
1337C0DE00000030        lis      r5, 1 # 0x10D18
1337C0DE00000034        addi      r5, r5, 0xD18 # 0x10D18
1337C0DE00000038        subf.    r5, r4, r5
1337C0DE0000003C        beq      skip_reloc
1337C0DE00000040        srdi.    r5, r5, 3
1337C0DE00000044        mtctr    r5
1337C0DE00000048        add      r4, r4, r3
1337C0DE0000004C
1337C0DE0000004C reloc_loop:
1337C0DE0000004C        ld        r5, 0(r4)
1337C0DE00000050        srdi      r7, r5, 32
1337C0DE00000054        cmpw      r7, r6
1337C0DE00000058        bne      skip_rewrite
1337C0DE0000005C        clrldi    r5, r5, 32
1337C0DE00000060        add      r5, r5, r3
1337C0DE00000064        std      r5, 0(r4)
1337C0DE00000068
1337C0DE00000068 skip_rewrite:
1337C0DE00000068        addi      r4, r4, 8
1337C0DE0000006C        bdnz      reloc_loop
1337C0DE00000070
1337C0DE00000070 skip_reloc:
1337C0DE00000070        std      r0, arg_10(r1)
1337C0DE00000074        stdu      r1, -0x80(r1)
1337C0DE00000078        std      r2, 0x80+var_58(r1)
1337C0DE0000007C        lis      r4, 1 # 0x17E40
1337C0DE00000080        addi      r4, r4, 0x7E40 # 0x17E40
1337C0DE00000084        add      r2, r4, r3
1337C0DE00000088        bl        payload_main
</pre>
 
In the first loop it will relocate itself using 0x1337C0DE as an identifier for the upper 32 bits and rewrite that to the actual base. The disassembly above was already loaded using 0x1337C0DE00000000 as base. While scrolling through the data section at the end of the payload one quickly figures out that the RTOC is 0x1337C0DE00017E40.
 
As I was analyzing the code I found a sub that was basically just a really big switch with random looking case values. Once I reversed the sub at 0x1337C0DE00002578 and some of the following ones and analyzed their usage in the switch sub, I knew that I was looking at a fricking virtual machine.
<pre>
1337C0DE00002578 vm_push_word_0:
1337C0DE00002578        ld        r11, off_1337C0DE00010128 # stack_ptr
1337C0DE0000257C        ld        r9, 0(r11)
1337C0DE00002580        addi      r0, r9, 4
1337C0DE00002584        std      r0, 0(r11)
1337C0DE00002588        stw      r3, 4(r9)
1337C0DE0000258C        blr
</pre>
 
Paranoid TB developers even used XOR-tables to obfuscate the VM instructions and data. The virtual machine is mostly stack based but the instructions let you work using registers too. The next thing to do is to reverse all the instructions and write a disassembler and emulator. [http://pastie.org/4015202 Here is some code]<!--// http://pastebin.com/DuPaSKen //--> to unscramble the embeded vm binary for further investigation. I’m going to write more about this topic in the future.
 
==Q&A==
Q: Is this posible on other dongles from the FW3.41 days like Blackcat and Teensy? <br />
A: Dongles are bad and obsolete, mkay :P (once you have the key/algo, you don't need any dongle at all) <br />
 
Q: Are they (TB team) just stealing the dev eboots? <br />
A: You can only rumor which source they use to resign the content to lock-in their DRM. But ofcourse those very same DRM-less files can be resigned for 3.55 too (as has been done numerous times in the past). Piracy is bad, but pirates using DRM to make sure ''they'' get the money and ''not'' genuine developpers is even worse (especially when they lock you into a single firmware that has even less to offer than generic MFW and makes you loose OtherOS++ too). <br />
 
Q: Is it possible that they (TB team) have an FPGA setup to read the PS3's RAM, upgraded the PS3 to the latest FW and dumped the RAM after the PS3 loads a game. Then extracting decrypted EBOOT.BIN from the RAM dump?
 
=== Content ===
{| class="wikitable"
|-
! Title !! PARADOX<br />PARADiSO !! Disc !! Dongleless<br />resigned<br /> !! [[KaKaRoTo_Kind_of_%C2%B4Jailbreak%C2%B4|'Kind Of']] !! DiskID !! Notes
|-
| Ace Combat Assault Horizon || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30613, BLES-01392 || {{Yes}}
|-
| Air Conflicts: Secret Wars || {{No}} || {{No}} || {{Yes}} || {{Yes}} || BLUS-30850 || {{Yes}} DUPLEX
|-
| Alice Madness Returns || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30607, BLES-01265 || {{Yes}} DUPLEX
|-
| Armored Core V || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60012, BLES-01440 || {{Yes}} EXEtrimALL
|-
| Assassins Creed Revelations || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30808, BLES-01467 || {{Yes}} DUPLEX
|-
| Asuras Wrath || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01227 || {{Yes}}
|-
| Atelier Meruru The Apprentice of Arland || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60348, BLUS-30941, BLES-01593 || {{Yes}} N0DRM
|-
| Atelier Totori The Adventurer of Arland || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30735, BLES-01221 || {{Yes}} N0DRM
|-
| Ape Escape || {{No}} || {{No}} || {{Yes}} || {{Yes}} || BCES01186 || {{Yes}}
|-
| Batman Arkham City || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || BLUS-30538, BLUS-30817SA (Limited Edition), BLES-00926 || {{Yes}}
|-
| Beyond the Future: Fix the Time Arrows || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60408 || {{Yes}} N0DRM
|-
| Binary Domain || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01211 || {{Yes}} N0DRM
|-
| Birds of Steel || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01397 ||
|-
| Blades of Time || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01395, BLUS-30833 || {{Yes}} N0DRM
|-
| Blazblue Continuum Shift || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30576 || {{Yes}} N0DRM
|-
| Bleach Soul Ignition || {{Yes}} ||  || {{Yes}} || {{Yes}} || BCJS-30077 ||
|-
| Bleach Soul Resurreccion || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30769 || {{Yes}} N0DRM
|-
| Bodycount || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30562, BLES-01314 || {{Yes}}
|-
| Cabelas Big Game Hunter 2012 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30843 || {{Yes}} N0DRM
|-
| Call of Duty Modern Warfare 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30838, BLES-01428, BLES-01430 (Hardened Edition) || {{Yes}}
|-
| Call of Juarez: The Cartel || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01352, BLUS-30795 || {{Yes}} N0DRM
|-
| Captain America Super Soldier || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01167, BLUS-30642 || {{Yes}}
|-
| Carnival Island || {{Yes}} ||  || {{Yes}} || {{Yes}} || BCUS-98271 || {{Yes}} N0DRM
|-
| Cars 2 || {{No}} || {{No}} || {{Yes}} || {{Yes}} || BLUS-30725, BLES-01328 || {{Yes}}
|-
| Catherine || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01459, BLUS-30428 ||
|-
| Child of Eden || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01114, BLUS-30669 || {{Yes}} RangerRus
|-
<!--//  //-->
| Dance! It’s your Stage || {{No}} || {{No}} || {{Yes}} || {{Yes}} || BLES-01266 || {{Yes}} DUPLEX
|-
| Dark Souls || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30782, BLUS-30807 (LE), BLES-01396, BLES-01402 (LE) || {{Yes}}
|-
| Dead Island || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-00749, BLUS-30790, BLUS-31026 (GOTY) || {{Yes}}
|-
| Dead Rising 2: Off the Record || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30763 || {{Yes}}
|-
| Deus Ex Human Revolution || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01151, BLUS-30476, BLUS-30733 (AE) || {{Yes}}
|-
| Devil May Cry HD Collection || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01228 || {{Yes}} DUPLEX
|-
| Dirt 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01287, BLUS-30724, BLUS-30975 (CE) || {{Yes}}
|-
| Dirt Showdown || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01578 || {{Yes}} DUPLEX
|-
| Disgaea 4 A Promise Unforgotten ||  || {{Yes}} || {{Yes}} || {{Yes}} || BLUS-30727, BLUS-30783 (Premium), BLES-01225, BLES 01225 (Premium) || {{Yes}}
|-
| Disney Universe ||  || {{Yes}} || {{Yes}} || {{Yes}} ||  || {{Yes}}
|-
| Dragon Ball Z Ultimate Tenkaichi || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30823 ||
|-
| Dragon's Dogma || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01356, BLUS-30720 || {{Yes}} EXEtrimALL
|-
| Driver San Francisco || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || BLUS-30536, BLES-00892 || {{Yes}} N0DRM
|-
| Dungeon Siege 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01161, BLUS-30510 || {{Yes}}
|-
| Dynasty Warriors Gundam 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01301, BLUS-30703 || {{Yes}}
|-
| Eyepet and Friends || {{Yes}} ||  || {{Yes}} || {{Yes}} || BCUS98235 || {{Yes}}
|-
| F1 2011 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01311, BLUS-30772 || {{Yes}}
|-
| F.E.A.R. 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-00963, BLUS-30511 || {{Yes}}
|-
| FIFA 12 || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || BLUS-30809, BLES-01381 ||
|-
| FIFA Street || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01493 || {{Yes}} E3
|-
| Final Fantasy XIII-2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60382, BLES-01269, BLUS-30776 || {{Yes}}
|-
| Gal Gun || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM60434 ||
|-
| Game of Thrones || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS30939 || {{Yes}} EXEtrimALL
|-
| God of War Origins Collection ||  || {{Yes}} || {{Yes}} || {{Yes}} || BCUS-98289 ||
|-
| Goldeneye 007 Reloaded || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30755 ||
|-
| Grand Slam Tennis 2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-00709 || {{Yes}}
|-
| Green Lantern: Rise of the Manhunters || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES01116, BLUS-30674 || {{Yes}}
|-
| Harry Potter And The Deathly Hallows Part 2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01307, BLUS-30768 ||
|-
| Hyperdimension Neptunia MK2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60992 || {{Yes}} N0DRM
|-
| Idolmaster 2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60444 ||
|-
| Jak & Daxter Collection || {{Yes}} ||  || {{Yes}} || {{Yes}} || BCUS-98281 ||
|-
| Janes Advanced Strike Fighters || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30333 ||
|-
| Jikkyou Powerful Pro Yakyuu 2011 Ketteiban || || || || || || {{Yes}} NoRePack
|-
| Just Dance 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01522 ||
|-
| Kidou Senshi Gundam Extreme VS || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJS-10131 || {{Yes}} NoRePack
|-
| Kidou Senshi Gundam UC || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJS-10154 || {{Yes}} NoRePack
|-
| Kingdoms of Amalur Reckoning || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01251 || {{Yes}}
|-
| Kung Fu Panda 2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30634 ||
|-
| Lego Harry Potter Years 5-7 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30794 ||
|-
| Lego Pirates of the Caribbean || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01239, BLUS-30744 ||
|-
| Lord of the Rings War in the North || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30421, BLES-01181 || {{Yes}}
|-
| Madden NFL 12 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01320, BLUS-30770 ||
|-
| Major League Baseball 2k12 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30931 ||
|-
| Mass Effect 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30853 || {{Yes}} N0DRM
|-
| Max Payne 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-00942, BLUS-30557 || {{Yes}} DUPLEX
|-
| Meikyuu Touro Legasista || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJS-10157 ||
|-
| Metal Gear Solid HD Collection || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30847, BLES-01419 || {{Yes}}
|-
| Monkey Island Collection Special Edition || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01413 ||
|-
| MUD FIM Motocross World Championship || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01551 ||
|-
| Mugen Souls || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60456 ||
|-
| Musou Orochi 2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60147 || {{Yes}} NoRePack
|-
| Naruto Shippuden Ultimate Ninja Storm Generations || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJS-10156 || {{Yes}} EXEtrimALL
|-
| NBA 2K12 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30830 ||
|-
| N.C.I.S. The Game || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01460 || {{Yes}} N0DRM
|-
| NCAA Football 12 ||  ||  || {{Yes}} || {{Yes}} || BLUS-30745 ||
|-
| Need for Speed The_Run || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01298, BLUS-30757 || {{Yes}} N0DRM
|-
| NeverDead || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30654, BLES-01303 || {{Yes}} DUPLEX, EXEtrimALL
|-
| NHL '12 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01357, BLUS-30791 || {{Yes}}
|-
| Ni no Kuni: Wrath of the White Witch || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJS-10150 || {{Yes}} for update 3.0
|-
| Ninja Gaiden 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01524 || {{Yes}} E3
|-
| No More Heroes: Heroes Paradise || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30652, BLES-01101 || {{Yes}}
|-
| Nurarihyon no Mago Hyakki Ryouran Taisen || {{Yes}} ||  || {{Yes}} || {{Yes}} ||  ||
|-
| One Piece Kaizoku Musou || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60416 || {{Yes}} EXEtrimALL
|-
| Order Up || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30904 ||
|-
| Phineas & Ferb Across the 2nd Dimension || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30726 ||
|-
| Portal 2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30732, BLES-01222 || {{Yes}}
|-
| Pro Evolution Soccer 12 ||  || {{Yes}} || {{Yes}} || {{Yes}} ||  || {{Yes}} 0ac
|-
| Prototype 2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01532, BLUS-30756 || {{Yes}} EXEtrimALL
|-
| Puss in Boots || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01240, BLUS-30731 ||
|-
| Rage || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01378, BLUS-30485 || {{Yes}}
|-
| Ratchet & Clank All 4 One || {{Yes}} ||  || {{Yes}} || {{Yes}} || BCES-01141, BCUS-98175 ||
|-
| Rayman Origins || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01386, BLUS-30836 || {{Yes}} N0DRM
|-
| Record of Agarest War Zero || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30686 ||
|-
| Red Faction Armageddon || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-00991, BLUS-30585 ||
|-
| Resistance 3 ||  || {{Yes}} || {{Yes}} || {{Yes}} || BCUS-98176, BCES-01118 || {{Yes}}
|-
| Rugby World Cup 2011 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01358 ||
|-
| Rune Factory Tides of Destiny || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30759 || {{Yes}} N0DRM
|-
| Saint Seiya Sanctuary Battle || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01421 || {{Yes}} N0DRM
|-
| Saint Seiya Senki || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJS-10152 ||
|-
| Saints Row the Third || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01342, BLUS-30666 ||
|-
| SBK Generations || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01647 || {{Yes}} N0DRM
|-
| Sengoku Basara 3 Utage || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60389 ||
|-
| Sengoku Musou 3 Empires || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60990 ||
|-
| Shadow Of The Damned || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01276, BLUS-30653 ||
|-
| Shin Sangoku Musou 6 Moushouden || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLAS-50413 ||
|-
| Silent Hill Downpour || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30565 || {{Yes}} E3
|-
| Sniper Elite V2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01290 || {{Yes}} DUPLEX
|-
| Sniper Ghost Warrior ||  || {{Yes}} || {{Yes}} || {{Yes}} || BLUS-30796 || {{Yes}} DUPLEX
|-
| Snipers Invisible, Silent, Deadly || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01327 || {{Yes}} DUPLEX
|-
| Sonic Generations || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01236, BLUS-30612 || {{Yes}}
|-
| Soul Caliber V || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01250, BLUS-30736 || {{Yes}} N0DRM
|-
| Spider-Man Edge of Time ||  || {{Yes}} || {{Yes}} || {{Yes}} || BLUS-30760 ||
|-
| Splinter Cell Trilogy HD || {{No}} || {{No}} || {{Yes}} || {{Yes}} || BLES01146 || {{Yes}}
|-
| SSX || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01437 || {{Yes}} N0DRM
|-
| Start the Party Save the World || {{Yes}} ||  || {{Yes}} || {{Yes}} || BCES-01273 ||
|-
| Street Fighter X Tekken || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60350, BLES-01252, BLUS-30722 || {{Yes}} N0DRM
|-
| Summer Stars 2012 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01528 || {{Yes}} N0DRM
|-
| Super Star Kartz || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01373, BLUS-30799 || {{Yes}} N0DRM
|-
| Super Street Fighter IV (Arcade Edition) || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30793, BLES-00770 || {{Yes}}
|-
| Supremacy MMA || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30706 ||
|-
| Syndicate || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01371 || {{Yes}} DUPLEX
|-
| Tacchi Shiyo Love Application || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60444 ||
|-
| Tales of Graces F || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30903 ||
|-
| Tales of Xillia || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJS-10120 || {{Yes}}
|-
| Tekken Hybrid || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01454, BLUS-30892 ||
|-
| The Adventures of Tintin The Secret of the Unicorn || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01306 ||
|-
| The Cursed Crusade || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01299 ||
|-
| The Darkness 2 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30743, BLES-01388 ||
|-
| The Elder Scrolls V Skyrim (+update) || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01330, BLUS-30778 ||
|-
| The Idolmaster 2 || {{Yes}} ||  || {{Yes}} || {{Yes}} ||  ||
|-
| The King of Fighters 13 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS30845 ||
|-
| Thor God of Thunder || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01069, BLUS-30539 || {{Yes}} DUPLEX
|-
| Tiger Woods PGA Tour '13 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01490, BLUS-30854 || {{Yes}} DUPLEX
|-
| Tom Clancy's Ghost Recon Future Soldier || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30521, BLES-00924 ||
|-
| Top Gun Hard Lock || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLUS-30858 || {{Yes}} N0DRM
|-
| (Le) Tour De France 2011 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01296 ||
|-
| Twisted Metal || {{Yes}} ||  || {{Yes}} || {{Yes}} || BCES-01010, BCUS-98106 || {{Yes}} DUPLEX
|-
| UFC Personal Trainer || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01170, BLUS-30693 ||
|-
| Ultimate Marvel vs Capcom 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01355, BLUS-30787 ||
|-
| Uncharted 3 || {{No}} || {{No}} || {{Yes}} || {{Yes}} || BCES01175 || {{Yes}}
|-
| Under Defeat HD || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLJM-60448 ||
|-
| Warhammer 40000 Space Marine || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01347, BLUS-30432 ||
|-
| Warriors Orochi 3 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01588 ||
|-
| White Knight Chronicles II  || {{Yes}} ||  || {{Yes}} || {{Yes}} || BCES-01085, BLUS-30784 ||
|-
| WWE '12 || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-1439, BLUS-30841 || {{Yes}}
|-
| X-Man Destiny ||  || {{Yes}} || {{Yes}} || {{Yes}} || BLUS-30746 ||
|-
| Yakuza Dead Souls || {{Yes}} ||  || {{Yes}} || {{Yes}} || BLES-01399 ||
|-
|}
 
=== Files to strip ===
rootfolder, LICDIR + content, TROPDIR + content, USRDIR (EBOOT.BIN + other signed binaries like .SPRX, .sdat)
 
example (portal_2_BLUS30732) :
<pre>
|-- ICON0.PNG
|-- LICDIR
|  `-- LIC.DAT
|-- PARAM.SFO
|-- PIC0.PNG
|-- PIC1.PNG
|-- PIC2.PNG
|-- PS3LOGO.DAT
|-- SND0.AT3
|-- TROPDIR
|  `-- NPWR01719_00
|      `-- TROPHY.TRP
`-- USRDIR
    |-- EBOOT.BIN
    |-- bin
    |  |-- datacache_ps3.sprx
    |  |-- engine_ps3.sprx
    |  |-- filesystem_stdio_ps3.sprx
    |  |-- inputsystem_ps3.sprx
    |  |-- launcher_ps3.sprx
    |  |-- localize_ps3.sprx
    |  |-- materialsystem_ps3.sprx
    |  |-- scenefilecache_ps3.sprx
    |  |-- soundemittersystem_ps3.sprx
    |  |-- steam_api_ps3.sprx
    |  |-- steam_config.sdat
    |  |-- steam_resources.sdat
    |  |-- steamclient_ps3.sprx
    |  |-- studiorender_ps3.sprx
    |  |-- tier0_ps3.sprx
    |  |-- vgui2_ps3.sprx
    |  |-- vguimatsurface_ps3.sprx
    |  |-- vjobs_ps3.sprx
    |  |-- vphysics_ps3.sprx
    |  |-- vscript_ps3.sprx
    |  `-- vstdlib_ps3.sprx
    `-- portal2
        `-- bin
            |-- client_ps3.sprx
            |-- matchmaking_ps3.sprx
            `-- server_ps3.sprx
</pre>
 
== About USB descriptors ==
* http://www.beyondlogic.org/usbnutshell/usb5.shtml
* http://pastie.org/private/jjmvwubldpy8vcpeuj8q
 
== FAKE troll BS ==
<pre>00:27:50 <openTB> Get TB payload.bin 2.3 from wiki dev
00:27:55 <openTB> Get TB dongle-updater.pkg.out
00:28:02 <openTB> Create folder /dev_hdd0/game/BLES80608/USRDIR/payload
00:28:10 <openTB> Copy payload.bin in /dev_hdd0/game/BLES80608/USRDIR/payload
00:28:17 <openTB> Copy TB EBOOT.BIN.elf , EBOOT.bin /dev_hdd0/game/BLES80608/USRDIR/payload
00:28:23 <openTB> EDIT multiman options_default.ini
00:28:30 <openTB> # Load payload (FW 3.55)
00:28:39 <openTB> load_custom_payload=1
00:28:47 <openTB> LOAD Multiman and enjoy TB Games
00:30:02 <McLamer> working on kmeaw or tbfw needed ?
00:31:06 <openTB> normal,, rebug 3.55.2,
00:32:24 <McLamer> done by you or found in somewhere in web ?
00:32:31 <openTB> non need tbfw
00:33:14 <openTB> made by me
00:33:35 <McLamer> sounds great :-)
00:33:43 <McLamer> for what is the updater ?
00:35:37 <openTB> EBOOT.BIN.elf , EBOOT.bin ,, on dongle-updater.pkg.out</pre>
Fake proof:
# Though the 2.3 payload upon execution does relocate itself to 0x80000000007f0000 then continue execution, the USB descriptor is still present, at minimum those 0x20 bytes would need to be removed, or accounted for during the initial execute.  multiMan has no facility for this.
# The initial EBOOT.BIN.elf does contain the 2MB flash contents for the dongle, BUT that would need to be carefully extracted (and has been, it too is available on the psdevwiki), again multiMan has no facility for this.
# The creating of the folder and copying the files into it was just to make this fake seem more real with additional steps.  multiMan has no code to ever look inside that directory.
# The fact of the matter is that the source code for multiMan was available, and there is NO provisioning in multiMan for "additional" payloads of any kind, the values possible in the .ini file are hard-coded.  It is well documented what payloads work with multiMan, and multiMan will only work with those payloads.
 
''You have as much chance loading Windows 9 on the PS3 by using ntldr as payload renamed...''
 
http://pastie.org/private/2dnlv03jlewuyrw9g4he6w
 
== stupid newssites ==
For some reason newssites ([http://psx-scene.com/forums/content/kado-releases-true-blue-patch-downgraded-ps3-s-1804/]/[http://www.ps3crunch.net/forum/threads/2192-KADO-True-Blue-JB2-Patch-for-Downgraded-consoles] like to be trolled or troll themselves (maybe because they profit from selling these IP-stealing reDRM dongles):
<pre>How to use it:
If you attend to downgrade 3.56+ console and use TB dongle after that then
use this steps (if you already at Rogero CFW V2.0 do the same steps also):
- Dump your NOR flash using Progskeet first if you didn't have a good dump from your console.
- Download patch file attached to this thread.
- Extract this file and you will get 4 folders use patch in folder "Coba_2" to patch your dump using WinSkeet.
- Apply this patch to your dump then flash it to your console.
- Enter a Factory Service Mode using any method you like.
- Use TB CFW with Lv2diag.self to flash your TB CFW in FSM.
- Start your console normally, if it brick just dump this NOR flash again then patch again using "Coba_2" patch.
- If it still bricked use "Coba_3" patch to patch your dump again then flash it back to your console.
- Start console normally, now your console can run TB CFW on downgraded console.
- Power off your console, plug your TB Dongle then power it on again and enjoy .
 
Credit goes to Kado for this patch
Also a very big thanks goes to:
Abkarino (Me kado gives me this not me),nice69, uf6667, rogero,muggi, eusnl, ago, and all ppl.
 
Hot Tip:
For every one interested just look at patch2 file it is and empty coreos file with only part of lv0 modified to do this trick
</pre>
There are many wrongs in above statements:
* It is not related to TrueBlue/Cobra, but to installing unmodified (no downgrader patched lv1.self) firmwares on downgraded consoles (which thus have syscon hashes at 3.56+)
* There is no lv0 modified in the patch files, the data still there is just author lazyness
* It can be done so much simpler by just using 3 files and even less stages (mentioned on Downgrader talkpage)
 
<pre>
<eussNL> kado ?? <eussNL> ROS empty until 366770 <Abkarino> yea, this is what kado said to me : this is an offset for a modified lv0
<kado> eussNL: yes thats not lv0, thats lv2kernel took from rogero
<eussNL> ok, so leftover from FSM
<kado> yup
<eussNL> in that case I was correct in my assumption "<eussNL> btw the unreferenced ros area is not lv0, but leftover from lv2_kernel.self"
</pre>
So much for the trial to make the world believe the lie that they pwned lv0 ;)
 
== old talk ==
(seems obsolete and incorrect in many ways)
 
It seems the ps3jb2 loads masterdiscs with fself, with the algo provided and the right key (which is not provided) you can decrypt said masterdiscs images right on pc and grab the fself files.
 
----
<pre>
  // do crypt
  unsigned char sector_key[16];
  memset(sector_key, 0, 16);
  sector_key[12] = (sector_num & 0xFF000000)>>24;
  sector_key[13] = (sector_num & 0x00FF0000)>>16;
  sector_key[14] = (sector_num & 0x0000FF00)>> 8;
  sector_key[15] = (sector_num & 0x000000FF)>> 0;
 
  // encrypt sector
  aes_context aes_ctx;
  aes_setkey_enc(&aes_ctx, G_DEBUG_KEY, 128);
  aes_crypt_cbc(&aes_ctx, AES_ENCRYPT, aligned_size, sector_key, buff, buff);
 
  // decrypt
  aes_context aes_ctx;
  aes_setkey_dec(&aes_ctx, G_DEBUG_KEY, 128);
  aes_crypt_cbc(&aes_ctx, AES_DECRYPT, aligned_size, sector_key, buff, buff);</pre>
 
that's the algo for masterdiscs<br />
ps3gen dll has the static keys for masterdiscs<br />
you can also get it from sv_iso<br />
the crappy sdk tool that generates masterdisc images for dex<br />
 
 
more talk:
  folks
  I looked a little more
  and it seems the psjb2 just runs masterdiscs
  with fself
  kinda lame
  very lame
  npdrm encrypted but labeled as fself
  it's a fself but I dunno what it does
  I never looked at it
  I don't really care on doing more
  if you use the masterdisc algo I provided
  and the proper key
  which I am not supplying
  you can decrypt all the psjb2 disc images
  right on pc
  grab the fself
  and use them to run them on a regular 3.55 fw
  basically security == LAME
  still interesting to see how they patched the firmware to allow masterdiscs
  they also do some auth with the dongle
  which involves crypto
  to make sure the firmware does not load without it
  but if you don't need the firmware to load the games...
  they could have added some extra keys in appldr and encrypted the damn eboots at least
  I guess they didn't have enough time or enough spu skills
 
Regarding FSELF from "RikuKH3":
 
  Real FSELFs are never encrypted. You can extract it with official unfself tool from SDK.
  But, in this FSELF I looked into (driver sf) ELF inside IS encrypted. You can say this because it's masterdisc fself, but I really doubt it.
  It doesn't look like a proper fself to me at all, in header it says that sections unecrypted, but it's not true.
  Another thing - Masterdisc Generator tool from Sony gives errors with this EBOOT (if it's a masterdisc eboot as stated, why?).
 
Seems the above from mathieulh may be incorrect and the eboots ARE encrypted. So much for lame security, maybe this wont be so trivial?
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