Editing User talk:Mrjaredbeta

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 13: Line 13:
********* I am keeping it there as it is still required for BIN/CUE mounting. There is a method of patching games with PPF, but there are only a couple available (Tomb Raider 1 & 2, Ninja), so it is not a valuable method long term. --[[User:Mrjaredbeta|Mrjaredbeta]] ([[User talk:Mrjaredbeta|talk]]) 14:12, 12 October 2023 (CEST)
********* I am keeping it there as it is still required for BIN/CUE mounting. There is a method of patching games with PPF, but there are only a couple available (Tomb Raider 1 & 2, Ninja), so it is not a valuable method long term. --[[User:Mrjaredbeta|Mrjaredbeta]] ([[User talk:Mrjaredbeta|talk]]) 14:12, 12 October 2023 (CEST)
********** What do you mean? I didn't combine them into a single BIN file and it worked.
********** What do you mean? I didn't combine them into a single BIN file and it worked.
*********** It is required for mounting BIN/CUE with WebMAN or IRISMAN. They are not compatible with multi-tracks and they need to be merged. That is why that is there, and you were the one that added that in the first place. Anyways, I already added a note saying POP-FE handles the conversion of multi-track games to the section. --[[User:Mrjaredbeta|Mrjaredbeta]] ([[User talk:Mrjaredbeta|talk]]) 18:39, 12 October 2023 (CEST)
*********** It is required for mounting BIN/CUE with WebMAN or IRISMAN. They are not compatible with multi-tracks and they need to be merged. That is why that is there, and you were the one that added that in the first place anyways. Anyways, I already added a note saying POP-FE handles the conversion of multi-track games to the section. --[[User:Mrjaredbeta|Mrjaredbeta]] ([[User talk:Mrjaredbeta|talk]]) 18:39, 12 October 2023 (CEST)
************ But that is required for all multi-track CUE/BIN games, not only for CDDA ones.
************* Multi-track IS CDDA. All multi-track games are CDDA. --[[User:Mrjaredbeta|Mrjaredbeta]] ([[User talk:Mrjaredbeta|talk]]) 20:01, 12 October 2023 (CEST)
************** OK, but POP-FE already combines them into a single BIN file so psx-comBINe or CDMage aren't needed. That's my point.
*************** But it doesn’t. POP-FE doesn’t combine to a BIN file, it creates an EBOOT to be launched, which is a completely different format. Some people prefer using BIN/CUE for mounting instead of POP-FE/EBOOT. CDmage combines to a single BIN/CUE for mounting in WebMAN, otherwise CDDA does not work as it does not take in multiple BIN files. For games with additional issues (like the games I have mentioned), they require POP-FE/EBOOT format. I’m keeping the section as is because there is nothing I see that needs to be changed at this point. --[[User:Mrjaredbeta|Mrjaredbeta]] ([[User talk:Mrjaredbeta|talk]]) 20:23, 12 October 2023 (CEST)
**************** So, what POP-FE actually does is apply PPF patches? Also, are there CDDA PS2 games? How can one play multi-disc PS1 and PS2 games in IRISMAN?
**************** You're right, I made a confusion with another program. I just don't get it why CDMage or psx-comBINe don't fix the issues after combining all BIN files into one and POP-FE or a PPF patch are needed to fix them. Speaking of the latter, when you say it must be applied to BIN, are you saying it needs to be applied to all BIN files before converting them to a single one or to the already combined BIN file? Are there PS2 multi-track/CDDA games?
****** I didn't know there were ISO.BIN.EMC image files inside the PKG ones. Is there such a format or are you saying some have an ISO and others BIN.EMC? Also, if that is true, then shouldn't all CUE+BIN games have no issues on the PS3 (even those that weren't released on the PSN) or the ones that were (inside PKG files according to you) had a "special" treatment unlike those? Also, could you tell me how to run EBOOT.PBP games (in this case, PS1 ones) with IRISMAN? Do I have to put them on the PSXISO folder like the CUE+BIN ones?
****** I didn't know there were ISO.BIN.EMC image files inside the PKG ones. Is there such a format or are you saying some have an ISO and others BIN.EMC? Also, if that is true, then shouldn't all CUE+BIN games have no issues on the PS3 (even those that weren't released on the PSN) or the ones that were (inside PKG files according to you) had a "special" treatment unlike those? Also, could you tell me how to run EBOOT.PBP games (in this case, PS1 ones) with IRISMAN? Do I have to put them on the PSXISO folder like the CUE+BIN ones?
Please note that all contributions to PS3 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS3 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)