Namco System 357: Difference between revisions

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The games comes preinstalled in the HDD and paired to a dongle. Games can contain firmware updates, and game updates. Both installed automatically when booting the game for first time
The games comes preinstalled in the HDD and paired to a dongle. Games can contain firmware updates, and game updates. Both installed automatically when booting the game for first time


The game update path (source) seems to be: '''/dev_hdd0/game/SCEEXE000/ARCDIR/INSDIR/DATA000.PKG''', is a standard used in disc structures that allows the automatic installation of multiple packages, see: [[PARAM.SFO#CATEGORY]] (the complete path is speculation, in the photos is only visible "/dev_hdd0/game/SCEEXE000/ARCDIR/INS")
The game update path (source) seems to be: '''/dev_hdd0/game/SCEEXE000/ARCDIR/INSDIR/''', the subfolder "INSDIR" is a standard used in game disc structures that allows the automatic installation of multiple packages with names '''DATA000.PKG''', '''DATA001.PKG''', etc... See: [[PARAM.SFO#CATEGORY]] (the complete path is speculation, in the photos is only visible "/dev_hdd0/game/SCEEXE000/ARCDIR/INS")


The firmware update path (source): '''/dev_hdd0/game/SCEEXE000/ARCDIR/PS3UPDAT.PUP'''
The firmware update path (source): '''/dev_hdd0/game/SCEEXE000/ARCDIR/PS3UPDAT.PUP'''

Revision as of 15:16, 28 April 2013


Namco System - Common

Game Dongles and HDDs List

The games comes preinstalled in the HDD and paired to a dongle. Games can contain firmware updates, and game updates. Both installed automatically when booting the game for first time

The game update path (source) seems to be: /dev_hdd0/game/SCEEXE000/ARCDIR/INSDIR/, the subfolder "INSDIR" is a standard used in game disc structures that allows the automatic installation of multiple packages with names DATA000.PKG, DATA001.PKG, etc... See: PARAM.SFO#CATEGORY (the complete path is speculation, in the photos is only visible "/dev_hdd0/game/SCEEXE000/ARCDIR/INS")

The firmware update path (source): /dev_hdd0/game/SCEEXE000/ARCDIR/PS3UPDAT.PUP

Namco Game Namco System compatibility Website Notes
Year English Name
Japanese Name
HDD Ref. Dongle Ref. 357 A
S357-07J
357 B
S357B-08J
357 C
S357C-10J
S357C-11E
369
S369C-11J
S369C-11E
2007 Tekken 6
鉄拳6
TE6100-1-NA-HDD0-A TE61 Yes Yes Yes ? [Website]
Tekken 6 Live Monitor
鉄拳6ライブモニター用
TE6100-1-LM-HDD0-A TE6L Yes Yes Yes ? [Website]
2008 Tekken 6 Bloodline Rebellion
鉄拳6 BLOODLINE REBELLION
T6B100-1-NA-HDD0-A or
T6B100-2-NA-HDD0-A02
T6B1 or
T6B2
Yes Yes Yes ? [Website] There are 2 versions of this game
Tekken 6 Bloodline Rebellion Live Monitor
鉄拳6 BLOODLINE REBELLION ライブモニター用
T6B100-1-LM-HDD0-A T6BL Yes Yes Yes ? [Website]
Razing Storm ? ? Yes Yes Yes ? [Website] [Service Manual.pdf]
2010 Deadstorm Pirates ? ? ? ? Yes ? [Website] [Service Manual.pdf]
Kidou Senshi Gundam: Extreme Vs. ? ? ? ? Yes ? [Website]
2011 Dragon Ball Zenkai Battle Royal ? ? ? ? Yes ? [Website]
Taiko No Tatsujin New Cabinets ? ? ? ? Yes ? [Website]
Tekken Tag Tournament 2 ? ? ? ? ? Yes [Website]
2012 Kidou Senshi Gundam: Extreme Vs. Full Boost ? ? ? ? Yes ? [Website]
Taiko No Tatsujin New Housing ? ? ? ? Yes ? [Website]
Tekken Tag Tournament 2 Unlimited ? ? ? ? ? Yes [Website]
2013 Taiko No Tatsujin March 2013 ? ? ? ? Yes ? [Website]
Rows marked in gray are "live monitor" versions, not playables, are "demo" machines that displays "real live gameplay" from other machines connected to a network. [video]

ARC USB stick, with multipartitions and serial datasheet: http://www.mirrorcreator.com/files/0CKSQ0PA/ARC-memorystick_-_32_nm_UDRW_G4_specification.pdf_links

Bana Passport

Bana Passport main site


Namco System 357

357A (GECR-1100) COK-002

System357A GECR-1100 (Tekken 6)

357B (GECR-1500) VER-001

System 357B (GECR-1500) inside picures :

357C (GECR-1500?) VER-001

NAMCO JVS and I/O boards

I/O board is connected to JVS board, the inputs of the I/O board (buttons, stick, credit slot) are sent to the JVS board and then to the PS3 board by a USB cable. Video signal from "PS3 board" to "JVS board" is sent with a "AV MultiOUT" cable, and then to the cabinet display using a VGA connector

JVS, or Jamma Video Standard (sometimes even called JAMMA 2), is an updated version of JAMMA created in the late 90’s by an special sub-committee consisting of the major arcade game manufacturers. http://www.jamma.or.jp/

JVS specifies the type of connectors to use for video (HD-15, commonly known as a VGA), audio (RCA) and power (JST VL), in addition to the communications protocol between the game board and the I/O board. In contrast to (old) JAMMA, JVS concentrates I/O functions in a separate board.

See: http://wiki.arcadeotaku.com/w/JVS and http://jvspac.kirurg.org/


Namco System357 boards connectors:

  • I/O board (at top, from left to right)
    • 1 connector (in white) with 24 pins
    • 8 dipswitches (in black/red) -> (2nd dip is for enabling 31KHz)
    • 1 connector (in white) with 10 pins
  • JVS board (at bottom, from left to right)
    • USB (JV I/O JAMMA) interface
    • DC IN ??
    • VGA (video out)
    • RCA white (left speaker out)
    • RCA red (right speaker out)

  • Note the references to system357 in "Deadstorm Pirates" and "Razing Storm" manuals.pdf, and the pictures of the connectors that can help to identify motherboards/models
    • Picture in razing storm manual.pdf - (section 5.5 "inserting the dongle")... the connectors matches with a system357b (VER001 motherboard)... but there is no JVS and I/O boards
    • It seems the newer system357 models (system357c ?) doesnt have/use a JVS and I/O boards, has been replaced by a "USB I/O PCB" (in page 50 and 94 in razing storm manual and the photo of "357b/c connection diagram" above), with a hardware identifyer "US1001" and/or "USIO01"
  • Deadstorm Pirates
HDD CHECK
MEDIA SYSTEM357 HDD
----------------------
I/O PCB CHECK
I/O PCB : Connect OK
NBGI.;USIO01;VerX.XX;JPN,Mulitipurpose with PPG
----------------------
OTHERS
ROM DSP100-2-NA-MPR0-BXX
CLOCK 01/01/2010 FRI 08:11:24
S/N 76C0D0-9XXXXX
SYSTEM SW Ver. 250.XXX
CABINET TYPE SD
LANGUAGE ENG
ATTRACT CUT OFF
RATING OFF
HDD CHECK
CLOCK SETTING
BACKUP MEMORY INITIALIZE
  • Razing Storm
DRIVE CHECK
MEDIA  SYSTEM357 HD
----------------------
I/O TEST
I/O PCB : CONNECT OK
BNGI. : US1001 : Ver 1.00 : JPN,Multipurpose with PPG
----------------------
OTHERS
ROM  RST100-2-NA-MPR0-A
CLOCK  09/29/2008 (MON) 22 : 12 : 44
S/N  000000-123456
LANGUAGE  ENG
VOICE  ENG
HD CHECK
BACKUP MEMORY INITIALIZE

JVS to JAMMA converters

Used to connect JVS devices to JAMMA cabinets (older), home made cabinets, or for service/repair purposes. This converters are not present in Namco cabinets but are listed here as usefull tools or related hardware

Capcom I/O JAMMA converter
Capcom IO JAMMA converter.jpg
  1. Power output (supplies power to the JVS board)
  2. VGA in (video, standard or high resolution, no medium resolution)
  3. USB in (for controls)
  4. RCA in (audio)
  5. Volume adjustment
  6. Capcom kick harness (unlike Sega IOs, Capcom IO does not use "unmapped" JAMMA pins for extra buttons, you must use this connector instead. Also, you connect 3P and 4P controls here)
  7. JAMMA (connect your cabinet here)

http://www.solvalou.com/arcade_naomicapcom.php and http://forum.arcadeotaku.com/viewtopic.php?f=26&t=22062

  • Sega ?? (it seems there are at least 2 sega "JVS to JAMMA coverters" compatibles, for "Sega Naomi" and "Sega Lindbergh")


Namco System 369

source for above: https://www.rinkya.com/en/auction-k159839038

source for above: http://akihabaraarcade.blogspot.nl/2013/01/tekken-tag-tournament-2-unlimited.html

  • Note the motherboard is based on PS3 slim, the position of the connectors matches with DYN-00x (CECH-20xx), and SUR-00x (CECH-21xx) or later JTP-001/JSD-001
  • Note the 3 USB connectors (not present in PS3 slim models), this means there is a "USB HUB" inside the case (or 1 of the USB connectors is only a "dummy" to feed power to USB devices with no data communication), either in a separated board or integrated in one of the JVS board or IO board

369 (GECR-2500) JTP-001/JSD-001

369 (GECR-2500CU1) JTP-001/JSD-001