Eboot.PBP: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
m (→‎Eboot.PBP: link rco)
m (Correct display and links)
Line 1: Line 1:
[[Category:Software]]
[[Category:Software]]
<div style="float:right">[[File:PSP_eboot_update_logo.png|200px|thumb|left|ICON0 eboot.pbp FW 6.60]]<br /></div>
= Eboot.PBP =
= Eboot.PBP =
Used on PSP (and PSN content:PS1 classic & Minis), to be loaded with build in pspemulator (and ps1emulator?) on PS3.
Used on PSP (and PSN content:PS1 classic & Minis), to be loaded with build in pspemulator (and ps1emulator?) on PS3.


Used also for PSP FW from PS3 internet browser (http://www.jp.playstation.com/psp/update/ud_03.html please correct link language if this feature is available in English) to transfer on PSP or external storage device.
Used also for PSP FW from PS3 internet browser (http://www.jp.playstation.com/psp/update/ud_03.htm) correct link if available in English) to transfer on PSP or external storage device.
 
Link [http://www.ps3devwiki.com/wiki/File:Psp_update_thumbnail.png| PSP Update RCO PNG on PS3]


[http://www.ps3devwiki.com/wiki/File:Psp_update_thumbnail.png RCO PNG used on PS3] when transfer eboot.pbp


== Header and filetable==
== Header and filetable==
Line 15: Line 17:
| 0x00 || The PBP signature, always is 0x50425000 or the string "<null char>PBP" ||  
| 0x00 || The PBP signature, always is 0x50425000 or the string "<null char>PBP" ||  
|-
|-
| 0x04 || Unknown purpose, possibily the version number.  Currently is always 0x00000100 or 0x01000100 || e.g.:0x01000100 on some MINIS (//around PSP fw 6.00, with new parameter on SFO and .pgd encryption?)
| 0x04 || Unknown purpose, possibly the version number.  Currently is always 0x00000100 or 0x01000100 || e.g.:0x01000100 on some MINIS (//around PSP fw 6.00, with new parameter on SFO and .pgd encryption?)
|-
|-
| 0x08 || Offset of the file PARAM.SFO (this value should always be 0x28) ||  
| 0x08 || Offset of the file PARAM.SFO (this value should always be 0x28) ||  
Line 42: Line 44:


PS1 classic don t have attributes.
PS1 classic don t have attributes.


==ICON0.PNG==
==ICON0.PNG==
The little icon in 32bit colour PNG format.  Max resolution is 144x80.
The little icon in 32bit colour PNG format.  Max resolution is 144x80.
Minis: 80x80
==ICON1.PMF or ICON1.PNG==
==ICON1.PMF or ICON1.PNG==
The little animated icon in PSMF format.
The little animated icon in PSMF format.


For PS1 classic: ICON1.PNG (310x180)
Minis & PS1 classic:ICON1.PNG (310x180)
 
==PIC0.PNG==
==PIC0.PNG==
"Information" image in PNG format.  Max resolution is 480x272.
"Information" image in PNG format.  Max resolution is 480x272.
==PIC1.PNG or PICT1.PNG==
==PIC1.PNG or PICT1.PNG==
The background image in 32bit colour PNG format.  Max resolution is 480x272.
The background image in 32bit colour PNG format.  Max resolution is 480x272.


For PS1 classic: PICT1.PNG (480x272)
For MINIS & PS1 classic: PICT1.PNG (480x272)
 
==SND0.AT3==
==SND0.AT3==
The sound which is played when the icon is highlighted, in ATRAC3 format.
The sound which is played when the icon is highlighted, in ATRAC3 format.
==DATA.PSP==
==DATA.PSP==
More information, except more targetted at the executable portion (contains info such as ELF size):
More information, except more targeted at the executable portion (contains info such as ELF size):


===[http://www.ps3devwiki.com/wiki/PARAM.SFO#NP_COMMUNICATION_ID CONTENT_ID]===
===[[PARAM.SFO#CONTENT_ID |CONTENT ID]]===


===Boot & Warning image:===
===Boot & Warning image:===


<div style="float:right">[[File:Minis_boot_logo.png|150px|thumb|left|Boot logo screen from eboot.pbp ]]<br /></div>
<div style="float:right">[[File:Minis_boot_logo.png|200px|thumb|left|Boot logo screen from eboot.pbp ]]<br /></div>


*For MINIS :  
*For MINIS :  
Line 78: Line 90:
Display on Screen from PS3 side might be altered according to the FW.
Display on Screen from PS3 side might be altered according to the FW.


Not all games have the second "[http://www.ps3devwiki.com/wiki/File:Minis_Warning_logo.png Warning logo]
Not all games have the second "[[File:Minis_Warning_logo.png Warning logo]]"


<div style="float:right">[[File:PSP_eboot_update_logo.png|150px|thumb|left|Update screen from update eboot.pbp FW 6.60]]<br /></div>
*For PS1 classic:


*For PS1 classic:
===Other===


*When the eboot is signed as free demo
*When the eboot is signed as free demo

Revision as of 23:58, 21 July 2012


ICON0 eboot.pbp FW 6.60

Eboot.PBP

Used on PSP (and PSN content:PS1 classic & Minis), to be loaded with build in pspemulator (and ps1emulator?) on PS3.

Used also for PSP FW from PS3 internet browser (http://www.jp.playstation.com/psp/update/ud_03.htm) correct link if available in English) to transfer on PSP or external storage device.

RCO PNG used on PS3 when transfer eboot.pbp

Header and filetable

Offset Purpose Notes
0x00 The PBP signature, always is 0x50425000 or the string "<null char>PBP"
0x04 Unknown purpose, possibly the version number. Currently is always 0x00000100 or 0x01000100 e.g.:0x01000100 on some MINIS (//around PSP fw 6.00, with new parameter on SFO and .pgd encryption?)
0x08 Offset of the file PARAM.SFO (this value should always be 0x28)
0x0C Offset of the file ICON0.PNG
0x10 Offset of the file ICON1.PMF or ICON1.PNG
0x14 Offset of the file PIC0.PNG or UNKNOWN.PNG Offset value can be same than ICON1
0x18 Offset of the file PIC1.PNG or PICT1.PNG
0x1C Offset of the file SND0.AT3
0x20 Offset of the file DATA.PSP
0x24 Offset of the file DATA.PSAR

Then the file PARAM.SFO starts (at 0x28)

PARAM.SFO

Basically the information file for the PBP - has title, parental control level etc

SFO Attribute of MINIS used are for X1 category ATTRIBUTE_In_Bootable_content

PS1 classic don t have attributes.


ICON0.PNG

The little icon in 32bit colour PNG format. Max resolution is 144x80.

Minis: 80x80

ICON1.PMF or ICON1.PNG

The little animated icon in PSMF format.

Minis & PS1 classic:ICON1.PNG (310x180)

PIC0.PNG

"Information" image in PNG format. Max resolution is 480x272.

PIC1.PNG or PICT1.PNG

The background image in 32bit colour PNG format. Max resolution is 480x272.

For MINIS & PS1 classic: PICT1.PNG (480x272)

SND0.AT3

The sound which is played when the icon is highlighted, in ATRAC3 format.


DATA.PSP

More information, except more targeted at the executable portion (contains info such as ELF size):

CONTENT ID

Boot & Warning image:

Boot logo screen from eboot.pbp

  • For MINIS :

"MINIS"boot logo (visual content is similar than the file located on dev_flash/pspemu/flash0/logo/minis_logo/)

Display on Screen from PS3 side might be altered according to the FW.

PNG format (480x272)

MINIS"logo (visual content is similar than the file located on dev_flash/pspemu/flash0/logo/minis_logo/)

Display on Screen from PS3 side might be altered according to the FW.

Not all games have the second "File:Minis Warning logo.png Warning logo"

  • For PS1 classic:

Other

  • When the eboot is signed as free demo


DATA.PSAR

The bulk of the EBOOT, and the portion which contains the executable code.

Offset Length Name Description
000 16 bytes (0x10) magic
For MINIS: NPUMDIMG (4E 50 55 4D 44 49 4D 47 03 00 00 01 10 00 00 00)
For PS1 classic : PSISOIMG0000 (50 53 49 53 4F 49 4D 47 30 30 30 30 F0 08 9B 15)

See Iso.bin.edat_Disc_map (NPUMDIMG is not only use for MINIS type on PSP but also for PSP game)


http://endlessparadigm.com/forum/showthread.php?tid=13


Files related to EBOOT.PBP, basic infos on the talk page also.