Difference between revisions of "Playstation Update Package (PUP)"

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Line 450: Line 450:
 
== Verification ==
 
== Verification ==
  
The HMAC key used to verify the packages has been released. Look around for "pup-hmac".
+
The PUP Header is signed using HMAC, HMAC-SHA1 for PS3 and HMAC-SHA256 for PSVita.
  
== Decryption ==
+
On PSVita, the PUP Header Hash is signed using RSA2048. The PUP Header RSA signature is RSA-signed along with a message into SCEWM file, which is encrypted using AES128CBC.
 +
 
 +
The PUP Header embeds HMAC signatures for each PUP segment.
  
To decrypt the files that are unpacked using the tool, the keys are available under [[Keys]].
+
All the PUP keys are known except RSA private keys.
  
 
== Extraction ==
 
== Extraction ==
 +
 +
=== PS3 ===
 +
 +
=== PSVita ===
  
 
The PSVita and PSVita TV update files can be extracted from .PUP using:
 
The PSVita and PSVita TV update files can be extracted from .PUP using:
 
* "[http://www.vitadevwiki.com/index.php?title=Tools PS VITA Firmware xTractor]"
 
* "[http://www.vitadevwiki.com/index.php?title=Tools PS VITA Firmware xTractor]"
 
* pupunpack from [http://www.vitadevwiki.com/index.php?title=Tools#Vitatools vitatools].
 
* pupunpack from [http://www.vitadevwiki.com/index.php?title=Tools#Vitatools vitatools].
 +
 +
== Decryption ==
 +
 +
Even though PUP is not encrypted, most files it embeds are.
  
 
== PS3 ==
 
== PS3 ==
 
<!--// PUP Extractor http://www.megaupload.com/?d=WILOJ5TC (outdated: incompatible output, tool not update since 27 may 2008 - autor:NDT @ ps3news) //-->
 
  
 
=== Header ===
 
=== Header ===
Line 613: Line 621:
 
=== Hash Table ===
 
=== Hash Table ===
  
The hash table contains a hash entry for every file inside the PUP.
+
The Hash Table contains a Hash Entry for every segment (file) inside the PUP.
  
 
<source lang="C">
 
<source lang="C">
Line 629: Line 637:
 
| 0x0 || 0x8 || uint64_t || Segment Index
 
| 0x0 || 0x8 || uint64_t || Segment Index
 
|-
 
|-
| 0x8 || 0x14 || uint8_t[0x14] || Digest (HMAC-SHA1 hash)
+
| 0x8 || 0x14 || uint8_t[0x14] || Digest (HMAC-SHA1)
 
|-
 
|-
 
| 0x1C || 0x4 || uint32_t || Padding
 
| 0x1C || 0x4 || uint32_t || Padding
Line 646: Line 654:
 
=== Differences with PS3 PUPs ===
 
=== Differences with PS3 PUPs ===
  
The file structure of the PSVita PUP files is almost identical to the PS3's, although there is a slight difference in the header and the hash algorithm.
+
The file structure of the PSVita PUP files is almost identical to the PS3's, although there is a slight difference in the header, the hash algorithm and the signature.
  
* Whereas in PS3 the format is big-endian, for the PSVita it is little endian.
+
* In PS3 the format is big-endian, for PSVita it is little endian.
* The '''Format Version''' field in PSVita PUP is set to 2 where in PS3 PUPs it was set to 1.
+
* The '''Format Version''' field in PSVita PUP is set to 2 where in PS3 PUP it was set to 1.
* There is 0x50 bytes of extra data in the header.
+
* There are 0x50 bytes of extra data in the header.
* The digests used are of a longer length than in PS3 updates: 0x20 bytes (SHA-256 length) in PSVita versus 0x14 bytes (SHA-1 length) in PS3.
+
* The PSVita PUP digests are longer than in PS3 PUP: 0x20 bytes (SHA-256 length) in PSVita versus 0x14 bytes (SHA-1 length) in PS3.
 +
* PSVita PUP Header Hash is signed using RSA2048 in the SCEWM file.
  
 
=== Header ===
 
=== Header ===
Line 674: Line 683:
 
| 0x28 || 0x8 || uint64_t || Data Length. Equals (PUP file size - Header Length).
 
| 0x28 || 0x8 || uint64_t || Data Length. Equals (PUP file size - Header Length).
 
|-
 
|-
| 0x30 || 0x4 || uint32_t || sign_algorithm. PSVita only. (ex: 2)
+
| 0x30 || 0x4 || uint32_t || Sign Algorithm. PSVita only. (ex: 2)
 
|-
 
|-
| 0x34 || 0x4 || uint32_t || sign_key_index. PSVita only. (ex: 1)
+
| 0x34 || 0x4 || uint32_t || Sign Key Index. PSVita only. (ex: 1)
 
|-
 
|-
 
| 0x38 || 0x4 || uint8_t[4] || Attribute. PSVita only.
 
| 0x38 || 0x4 || uint8_t[4] || Attribute. PSVita only.
Line 696: Line 705:
 
| 0x80 + (0x20 * '''segment_num''') || 0x40 * '''segment_num''' || '''Hash Table''' || Hash Table
 
| 0x80 + (0x20 * '''segment_num''') || 0x40 * '''segment_num''' || '''Hash Table''' || Hash Table
 
|-
 
|-
| 0x80 + (0x60 * '''segment_num''') || 0x20 || bytes || Header Hash (HMAC SHA-256, key unknown for now)
+
| 0x80 + (0x60 * '''segment_num''') || 0x20 || bytes || Header Hash (HMAC-SHA256)
 
|}
 
|}
  
Line 713: Line 722:
 
| 0x10 || 0x8 || unsigned long || Size
 
| 0x10 || 0x8 || unsigned long || Size
 
|-
 
|-
| 0x18 || 0x8 || unsigned long || Sign algorithm. 2 = HMAC-SHA256
+
| 0x18 || 0x8 || unsigned long || Sign Algorithm. 2 = HMAC-SHA256
 
|}
 
|}
  
Line 742: Line 751:
 
=== Hash Table ===
 
=== Hash Table ===
  
The hash table contains a hash entry for every file inside the PUP.
+
The Hash Table contains a Hash Entry for every segment (file) inside the PUP.
  
The hash entry format is:
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
Line 751: Line 759:
 
| 0x0 || 0x8 || unsigned long || Segment Index
 
| 0x0 || 0x8 || unsigned long || Segment Index
 
|-
 
|-
| 0x8 || 0x20 || char[0x20] || Digest (HMAC-SHA256 hash)
+
| 0x8 || 0x20 || char[0x20] || Digest (HMAC-SHA256)
 
|-
 
|-
 
| 0x28 || 0x18 || char[0x18] || Padding
 
| 0x28 || 0x18 || char[0x18] || Padding
 
|}
 
|}
  
=== Header hash ===
+
=== Header Hash ===
  
After files hashes is a 0x20 bytes HMAC-SHA256 hash.
+
<source lang="C">
 +
typedef struct {
 +
  uint8_t hash[0x20]; // HMAC-SHA256
 +
} header_hash;
 +
</source>
  
 
= Embedded files =
 
= Embedded files =

Revision as of 00:48, 26 March 2020

Description

PUP (Playstation Update Package) files are packages which contain the files used to update a PSP or PS3 system. There are 2 different types: patches (PS3PATCH.PUP) and full updates (PS3UPDAT.PUP). Based on the model, there are 4 different release types: Retail/CEX, Shop/SEX, Debug/DEX and Tool/DECR. Within the Retail/CEX there are 2 file versions: 1 is a PUP with a normal file length which also gets released online. The other PUP file version is the same, except it is zero-filled after the normal PUP content to a fixed filelength of 256MB, which gets released on Gamedisks (if gamecreators build their project to a premaster and give it to Sony for signing, they just use a placeholder of a 256MB PS3UPDAT.PUP which contains no firmwaredata at all - it is completely zerofilled. Sony decides the firmware that gets on the disk and for which firmware the 'Gold' code is signed and mastered).

Location

PSVita

The PSVita and PSVita TV OS can install the update as /PSP2/UPDATE/PSP2UPDAT.PUP or as /PSVITA/UPDATE/PSVUPDAT.PUP.

The update comes from:

http://djp01.psv.update.playstation.net/update/psv/image/image/<YYYY_MMDD>/pre_<md5>/PSVUPDAT.PUP

It is only used by sony on the website. That's why there is no update list on that server.

Download

PUP Download Repositories

Links:

Types

PS3

To document.

PSVita

Each PUP contain updates for different partitions of the system. Most packages, once decrypted, decompressed and pieced together are a raw disk image for the partition to update. Sometimes a TAR archive patch is also used along with the disk images but not as often. Sony usually releases three kinds of update files, each to update different components: full, systemdata and preinst.

There are different types of PSVita .PUP:

full

This contains the actual system files. The main components are os0, vs0, and the bootloader partition.

systemdata

Systemdata PUPs only update the sa0 partition. It is likely separated from the main update due to it not regularly needing updates and size concerns.

preinst

Preinst PUPs only update the pd0 partition. This is the Welcome Park application and the initial setup movie. It is likely separated from the main update because of the size.

com

Unknown. Maybe stands for Common.

modeldiff

Unknown. Maybe stands for Model Differences.

Debug

Debug updates for PTEL-XXXX and PDEL-XXXX do not separate into different PUPs. A single PUP will update all components. Additionally updates for PDEL units contains updates for the CP and probably other development unit specific components.

Revisions

PSVita

See [1].

Update List

PS3

There is no regioning in the .PUP files, they are the same for all different regions (if you were looking for regioninfo, see here).
The PS3 however gets the ps3-updatelist.txt from different servers, depending on the region of that model (last 2 numbers in the CECHxxXX SKU name).

for completeness see Target ID: Reference Tool/DECR : 0x81, Debug/DEX : 0x82, and Arcade : 0xA0

Retail basic structure of the update URL:

  http://d<TLD>01.ps3.update.playstation.net/update/ps3/image/<TLD>/YYYY_MMDD_md5/PS3UPDAT.PUP
(TLD=2 letter abbreviation from above region, YYYY_MMDD is release date, MD5 is 32-digits long HASH)


Shop update check URL: http://fshop01.ps3.update.playstation.net/update/ps3/list/shop/ps3-updatelist.txt

Content:

# JP(shop)
Dest=83;CompatibleSystemSoftwareVersion=4.7600-;
Dest=83;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://djp01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;
# US(shop)
Dest=84;CompatibleSystemSoftwareVersion=4.7600-;
 Dest=84;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://dus01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;
# EU(shop)
Dest=85;CompatibleSystemSoftwareVersion=4.7600-;
Dest=85;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://deu01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;
# KR(shop)
Dest=86;CompatibleSystemSoftwareVersion=4.7600-;
Dest=86;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://dkr01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;
# UK(shop)
Dest=87;CompatibleSystemSoftwareVersion=4.7600-;
Dest=87;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://duk01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;
# MX(shop)
Dest=88;CompatibleSystemSoftwareVersion=4.7600-;
Dest=88;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://dmx01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;
# AU/NZ(shop)
Dest=89;CompatibleSystemSoftwareVersion=4.7600-;
Dest=89;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://dau01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;
# SouthAsia(shop)
Dest=8A;CompatibleSystemSoftwareVersion=4.7600-;
Dest=8A;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://dsa01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;
# TW(shop)
Dest=8B;CompatibleSystemSoftwareVersion=4.7600-;
Dest=8B;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://dtw01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;
# RU(shop)
Dest=8C;CompatibleSystemSoftwareVersion=4.7600-;
Dest=8C;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://dru01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;
# CN(shop)
Dest=8D;ImageVersion=00000000;SystemSoftwareVersion=0.0000;CDN=http://dcn01.ps3.update.playstation.net/update/ps3/image/shop/nodata;CDN_Timeout=30;
# BR(shop)
Dest=8F;CompatibleSystemSoftwareVersion=4.7600-;
Dest=8F;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://dbr01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30;


Shop basic structure of the update URL:

  http://d<TLD>01.ps3.update.playstation.net/update/ps3/image/shop/YYYY_MMDD_md5/PS3UPDAT.PUP
(TLD=2 letter abbreviation from above region, YYYY_MMDD is release date, MD5 is 22-digits long HASH)

PSVita

Contrarly to PS3, there is no regioning in the .PUP files: they are the same for all different regions.

However, the PSVita gets the psp2-updatelist.xml from different servers, depending on the region of that model.

On retail (CEX) consoles, when you check for updates via WiFi in settings the console will download an XML file based on the console's region code. For example on PSVitas sold within the United States the URL for the XML file is http://fus01.psp2.update.playstation.net/update/psp2/list/us/psp2-updatelist.xml.

When this file is read by the system, the region id MUST match the system region.

Possible regions are: jp, us, au, uk, eu, kr, sa, tw, ru, mx, cn and on devkit you must use the region id 257 and 258 for testkit's.

The file must be no larger than 65535 bytes, and the URL's specifying where to download the .PUP from can be no longer than 1024 characters, it also must be a direct URL to the content *including "http://" protocol*.

When selecting "Update via connecting to PC" the console instead connected to Content Mannager Assistant and then CMA downloads the updatelist file and the PUP files from PC side and sends it back to the vita, because of this using a custom Content Mannager Assistant such as QCMA you can just send whatever psp2-updatelist you want to the vita. this is also what happens with "Update via connecting to PS3".

On devkit and testkit you can configure your own URL for the psp2-updatelist.xml file in Debug Settings > System Update and this setting can be overridden by placing a file at ux0:/PSP2/UPDATE/SERVER_URL.TXT or host0:/PSP2/UPDATE/SERVER_URL.TXT.

Retail:

11 jan 2012 :: full 01.520.000 + systemdata 01.000.010 + preinst 01.000.000:

<update_data_list>
  <region id="jp">
    <np level0_system_version="01.520.000" level1_system_version="01.520.000" level2_system_version="01.520.000"/>
    <version system_version="01.520.000" label="01.520">
      <update_data update_type="full">
        <image size="94646272">
          http://djp01.psp2.update.playstation.net/update/psp2/image/2012_0111/rel_01a72de4dd90191f679f648da8d11a48/PSP2UPDAT.PUP?dest=jp
        </image>
      </update_data>
    </version>
    <recovery spkg_type="systemdata">
      <image spkg_version="01.000.010" size="56817152">
        http://djp01.psp2.update.playstation.net/update/psp2/image/2012_0111/sd_d48c3a2ca8963ffc7ac01c73e873809c/PSP2UPDAT.PUP?dest=jp
      </image>
    </recovery>
    <recovery spkg_type="preinst">
      <image spkg_version="01.000.000" size="128837120">
        http://djp01.psp2.update.playstation.net/update/psp2/image/2012_0111/pre_5899e51b24eb4ab2c985df08bf6c901b/PSP2UPDAT.PUP?dest=jp
      </image>
    </recovery>
  </region>
</update_data_list>

22 dec 2011 :: full 01.510.000 + systemdata 01.000.010 + preinst 01.000.000:

<update_data_list>
  <region id="jp">
    <np level0_system_version="01.510.000" level1_system_version="01.510.000" level2_system_version="01.510.000"/>
    <version system_version="01.510.000" label="01.510">
      <update_data update_type="full">
        <image size="94500352">
          http://djp01.psp2.update.playstation.net/update/psp2/image/2011_1222/rel_48ac631ecae3837a7530506de0d73eaf/PSP2UPDAT.PUP?dest=jp
        </image>
      </update_data>
    </version>
    <recovery spkg_type="systemdata">
      <image spkg_version="01.000.010" size="56817152">
        http://djp01.psp2.update.playstation.net/update/psp2/image/2011_1222/sd_52ff6b714e5f701d15938a6fee68fb66/PSP2UPDAT.PUP?dest=jp
      </image>
    </recovery>
    <recovery spkg_type="preinst">
      <image spkg_version="01.000.000" size="128837120">
        http://djp01.psp2.update.playstation.net/update/psp2/image/2011_1222/pre_a18a91bb8c86f8c1a101d19fcb15fb6d/PSP2UPDAT.PUP?dest=jp
      </image>
    </recovery>
  </region>
</update_data_list>

14 dec 2011 :: full 01.500.000 + systemdata 01.000.010 + preinst 01.000.000:

<update_data_list>
  <region id="jp">
    <np level0_system_version="01.500.000" level1_system_version="01.500.000" level2_system_version="01.500.000"/>
    <version system_version="01.500.000" label="01.500">
      <update_data update_type="full">
        <image size="94496256">
          http://djp01.psp2.update.playstation.net/update/psp2/image/2011_1214/rel_f090a69bcf392b5c311b9e786c5cc0b5/PSP2UPDAT.PUP?dest=jp
        </image>
      </update_data>
    </version>
    <recovery spkg_type="systemdata">
      <image spkg_version="01.000.010" size="56817152">
        http://djp01.psp2.update.playstation.net/update/psp2/image/2011_1214/sd_484243f3964158b38ad1adaac0332a3e/PSP2UPDAT.PUP?dest=jp
      </image>
    </recovery>
    <recovery spkg_type="preinst">
      <image spkg_version="01.000.000" size="128837120">
        http://djp01.psp2.update.playstation.net/update/psp2/image/2011_1214/pre_24b5601c3b3aa63b51cf5eaeab718a4c/PSP2UPDAT.PUP?dest=jp
      </image>
    </recovery>
  </region>
</update_data_list>

Shop:

<update_data_list>
  <region id="shop">
    <np level0_system_version="00.000.000" level1_system_version="00.000.000" level2_system_version="00.000.000"/>
    <version system_version="00.000.000">
      <update_data update_type="full">
        <image>NA</image>
      </update_data>
    </version>
  </region>
</update_data_list>

Retail basic structure of the update URL:

http://d<TLD>01.psp2.update.playstation.net/update/psp2/image/<YYYY_MMDD>/pre_<md5>/PSP2UPDAT.PUP?dest=<TLD>
(TLD=2 letter abbreviation from above region, YYYY_MMDD is release date, md5 is 22-digits long HASH)
<?xml version="1.0" encoding="UTF-8"?>
<update_data_list>
  <region id="au">
    <np level0_system_version="01.600.000" level1_system_version="03.610.000" level2_system_version="03.610.000" map="03.610.000"/>
    <np_d level0_system_version="01.600.000" level1_system_version="03.610.000" level2_system_version="03.610.000" map="03.610.000"/>
      <version system_version="03.610.000" label="3.61">
        <update_data update_type="full">
          <image size="133676544">http://dau01.psp2.update.playstation.net/update/psp2/image/2016_0804/rel_99d9ab3e57a677b38e42cc6409b95e3b/PSP2UPDAT.PUP?dest=au</image>
        </update_data>
      </version>
      <recovery spkg_type="systemdata">
        <image spkg_version="01.000.010" size="56768512">http://dau01.psp2.update.playstation.net/update/psp2/image/2016_0804/sd_80cefcda06707796a040648aea38da0f/PSP2UPDAT.PUP?dest=au</image>
      </recovery>
      <recovery spkg_type="preinst">
        <image spkg_version="01.000.000" size="128788480">http://dau01.psp2.update.playstation.net/update/psp2/image/2016_0804/pre_f5e6da7d1213101482300ccaeda35c3c/PSP2UPDAT.PUP?dest=au</image>
      </recovery>
  </region>
</update_data_list>

PSVita PUP links use the same structure as the PS3:

http://d<TLD>01.ps4.update.playstation.net/update/ps4/image/<YYYY_MMDD>/<TYPE>_<MD5>/PS4UPDATE.PUP?dest=<TLD>

  • <TLD>=2 letter region abbreviation (jp, us, ..)
  • <YYYY_MMDD> is build date
  • TYPE is PUP type (rel, pre, sd,...)
  • MD5 is 22-digits long HASH

Running your own local update server

Note: this is untested, please report back!

Using a webserver (apache, lighttpd, nginx, etc. whatever your preference is) and proxy/firewall to catch http://f**01.psp2.update.playstation.net/update/psp2/list/**/psp2-updatelist.xml" and point it to your local server you could[1] have more control over the updates/bandwith. Of course you need to have every PSP2UPDATE.PUP file you reference to, otherwise it errors out.

In this example the webserver is configured at http://192.168.0.254, region is set to eu[2]. Change it to your own need.

<update_data_list>
  <region id="au">
    <np level0_system_version="01.600.000" level1_system_version="03.600.000" level2_system_version="03.600.000" map="03.600.000"/>
    <np_d level0_system_version="01.600.000" level1_system_version="03.600.000" level2_system_version="03.600.000" map="03.600.000"/>
      <version system_version="03.600.000" label="3.60">
        <update_data update_type="full">
          <image size="133676544">http://192.168.0.254/psp2/update/3_600_00/rel/PSP2UPDAT.PUP</image>
        </update_data>
      </version>
      <recovery spkg_type="systemdata">
        <image spkg_version="01.000.010" size="56768512">http://192.168.0.254/psp2/update/3_600_00/sd/PSP2UPDAT.PUP</image>
      </recovery>
      <recovery spkg_type="preinst">
        <image spkg_version="01.000.000" size="128788480">http://192.168.0.254/psp2/update/3_600_00/pre/PSP2UPDAT.PUP</image>
      </recovery>
      <version system_version="03.610.000" label="3.61">
        <update_data update_type="full">
          <image size="133676544">http://192.168.0.254/psp2/update/3_600_00/rel/PSP2UPDAT.PUP</image>
        </update_data>
      </version>
      <recovery spkg_type="systemdata">
        <image spkg_version="01.000.010" size="56768512">http://192.168.0.254/psp2/update/3_600_00/sd/PSP2UPDAT.PUP</image>
      </recovery>
      <recovery spkg_type="preinst">
        <image spkg_version="01.000.000" size="128788480">http://192.168.0.254/psp2/update/3_600_00/pre/PSP2UPDAT.PUP</image>
      </recovery>
  </region>
</update_data_list>

Installation

To install firmware via USB Mass Storage Devices (e.g. USB-stick, Memory Stick, SD-card, Compact Flash with at least 256MB free), place the PS3UPDAT.PUP file in the following folder structure: /PS3/UPDATE/PS3UPDAT.PUP

  • The update location for Kiosk is the same as Retail/CEX.
  • The update location for disc media (CD, DVD, BD-ROM) is /PS3_UPDATE/PS3UPDAT.PUP
  • The update data for Reference Tool (Tool/DECR) is %SCE_PS3_ROOT%\target\updater\ref-tool\PS3UPDAT.PUP.NNN.0xx
  • The update data for Debugging Station (Debug/DEX) is %SCE_PS3_ROOT%\target\updater\debugging_station\PS3UPDAT.PUP.NNN.0xx.forDEX.release.yyyymmdd
  • For updating with a single firmware PUP, both the Reference Tool (Tool/DECR) and Debugging Station (Debug/DEX) use the same folder structure as Retail/CEX : /PS3/UPDATE/PS3UPDAT.PUP
  • For updating with a multiple firmware PUP (2.50 or later), the Reference Tool (Tool/DECR) can use the folder structure : /PS3/UPDATE/SEARCH with a maximum of 2 sublevels deeper (e.g. PS3/UPDATE/SEARCH/ReferenceTool/250/PS3UPDAT.PUP.242.001). A maximum of 20 PUP files (including /PS3/UPDATE/PS3UPDAT.PUP if applicable) will be shown in the firmware list.
  • The update location for Arcade is "/dev_hdd0/game/SCEEXE000/ARCDIR/PS3UPDAT.PUP"
  • The update location in Factory Service Mode (used for downgrader and remarry) is /PS3UPDAT.PUP
  • The update location for QA Debug setting : System Update Debug=ON is /dev_hdd0/updater/01/PS3UPDAT.PUP, /dev_hdd0/updater/02/PS3UPDAT.PUP, etc... (or up to 20 updates together with any name and no file extension required in /dev_hdd0/updater/01/)

Problem solving / tips

  • Don’t use any USB Mass Storage Device with enhanced functions as: encryption, fingerprintreader, U3, pincode etc. (sometimes marketed under names as SCSI Enclosure Services (SES) thus needing drivers and only working under Windows)
  • Don’t use USB Mass Storage Devices with a long initialisation time (e.g. some MP3 players)
  • Don’t use multipartitioned USB Mass Storage Devices, only use 1 single primary FAT32 partition.
  • Make sure they are formatted according to specifications with FAT32 (e.g. HP USB Format Tool – or TOKIWA / Ridgecrop FAT32 formatter)
  • If the stick is formatted FAT32 and still not working, consider other stick or use this tool: http://www.pendrivelinux.com/restoring-your-usb-key-partition/
  • Most USB Mass Storage Devices that’ll work effortless with PenDrive Linux, will also work with the PS3 (for downgrading, upgrading, storage of your Game dumps and any normal filestorage under the XMB). Those USB Mass Storage Devices are most likely also the ones giving you the least problems under more exotic platforms like PSX/PSone, PS2/PStwo, Xbox/X360, Gamecube/Wii/WiiU etc.
  • Make sure no disc is inside the drive otherwise it will try to install that one instead of the one on USB Mass Storage Device!
  • Make sure the media is not readonly (e.g. SDcard or USB Stick with readonly tab) if using firmwares when doing one of the following:
    • Factory Service Mode reinstallation
    • Remarry BDdrive
    • RSOD Fix
    • or any process that needs to write a log file, in short, write access

Installation descriptive

Select via XMB, Settings -> System Update
Update via Internet
Update via Storage Media
Select Update via Storage Media
The following update data was found:
 Version 3.41-@@SUFFIX@@
Location USB Device
Select OK
User Agreement

<str id="msg_update_eula_1">line 1
</str>
...
<str id="msg_update_eula_X">line X
</str>
Select right arrow or left joystick right
Do you accept the user agreement?

Do Not Accept
Accept
Select right arrow or left joystick right
Main Features Revised in System Software Version 3.41-@@SUFFIX@@

<str id="msg_updater_10">FEATURE 1
</str>
...
<str id="msg_updater_X">FEATURE X
</str>

For detailed information including limitations of usage, visit the SCE Web site for your region.
msg_updater_10 - msg_updater_60 tested to work. they appear one after another in the same manner as the EULA.
Could list each feature as a seperate msg_updater_X
Do not turn off the system during the update.  If you do, you may not be able to restart the PS3 system.  Once the update is started
you cannot go back to the previous version of the system software.

CHECKBOX Turn off System Automatically After Update

START
Select start to install
Copying update data to the hard disk...
Do not turn off the system.
System Update

Installing...
Do not turn off the system.
After the install operation has completed, the
system will automatically restart.

PROGRESS BAR

Orientation

0x8002F21x - (Set Recovery Mode Flag On (cex/dex/decr)) / (Connecting Controller)
0x8002F22x - (Connect Media containing FW equal or higher)
0x8002F23x - (System Partition formating) / (Search Updater) 
0x8002F24x - (Formatting)
0x8002F25x - hdd probing
0x8002F26x - region searching
0x8002F27x - preparing partitions
0x8002F28x - Setup Updating Environment
0x8002F29x - 
0x8002F2Ax - 
0x8002F2Bx - (Turning Off Recovery Mode Flag)
0x8002F2Cx - Search Updater (Formating preparing Update)
0x8002F2Dx - (Formatting - Preparing to Update)
0x8002F2Ex - (Turning On/Off Recovery Mode Flag)

File structure

Verification

The PUP Header is signed using HMAC, HMAC-SHA1 for PS3 and HMAC-SHA256 for PSVita.

On PSVita, the PUP Header Hash is signed using RSA2048. The PUP Header RSA signature is RSA-signed along with a message into SCEWM file, which is encrypted using AES128CBC.

The PUP Header embeds HMAC signatures for each PUP segment.

All the PUP keys are known except RSA private keys.

Extraction

PS3

PSVita

The PSVita and PSVita TV update files can be extracted from .PUP using:

Decryption

Even though PUP is not encrypted, most files it embeds are.

PS3

Header

typedef struct {
  uint64_t magic;
  uint8_t format_flag;
  uint64_t package_version;
  uint64_t image_version;
  uint64_t segment_num;
  uint64_t header_length;
  uint64_t data_length;
} PUPHeader;
Offset Length Type Information
0x0 0x7 unsigned long Magic
0x7 0x1 uint8_t Format Flag
0x8 0x8 unsigned long Package Version ?Might be Format version like on PSVita?
0x10 0x8 unsigned long Image Version ?what is that?
0x18 0x8 unsigned long Segment Num
0x20 0x8 unsigned long Header Length
0x28 0x8 unsigned long Data Length
0x30 0x20 * segment_num File Table File Table
0x30 + (0x20 * segment_num) 0x20 * segment_num Hash Table Hash Table
0x30 + (0x40 * segment_num) 0x14 bytes Header Hash
0x44 + (0x40 * segment_num) 0xC bytes Padding

File Table

The file table consists of a number of file entries determined by Segment Num, with the format below:

typedef struct {
  uint64_t id;
  uint64_t offset;
  uint64_t size;
  uint8_t padding[8];
} PUPFileEntry;
Offset Length Type Information
0x0 0x8 unsigned long ID
0x8 0x8 unsigned long Offset
0x10 0x8 unsigned long Size
0x18 0x8 unsigned long Unknown

Filename IDs

PUPEntryID entries

static const PUPEntryID entries[] = {
  {0x100, "version.txt"},
  {0x101, "license.xml"},
  {0x102, "promo_flags.txt"},
  {0x103, "update_flags.txt"},
  {0x104, "patch_build.txt"},
  {0x200, "ps3swu.self"},
  {0x201, "vsh.tar"},
  {0x202, "dots.txt"},
  {0x203, "patch_data.pkg"},
  {0x300, "update_files.tar"},
  {0x501, "spkg_hdr.tar"},
  {0x601, "ps3swu2.self"},
  {0, NULL}
};
Entry ID Filename
0x100 version.txt (aka: ps3version.txt)
0x101 license.xml (aka: resource.txt? )
0x102 promo_flags.txt (only on  Shop ) (aka: shop.txt?)
0x103 update_flags.txt
0x104 patch_build.txt
0x200 ps3swu.self
0x201 vsh.tar / font_resource.tar
0x202 dots.txt
0x203 patch_data.pkg
0x300 update_files.tar
0x501 spkg_hdr.tar (added since FW 3.56)
0x601 ps3swu2.self (added since FW 3.56)

Hash Table

The Hash Table contains a Hash Entry for every segment (file) inside the PUP.

typedef struct {
  uint64_t segment_index;
  uint8_t digest[0x14];
  uint32_t padding;
} PUPHashEntry;
Offset Length Type Information
0x0 0x8 uint64_t Segment Index
0x8 0x14 uint8_t[0x14] Digest (HMAC-SHA1)
0x1C 0x4 uint32_t Padding

Header Hash

typedef struct {
  uint8_t hash[0x14]; // HMAC-SHA1
} header_hash;

PSVita

Differences with PS3 PUPs

The file structure of the PSVita PUP files is almost identical to the PS3's, although there is a slight difference in the header, the hash algorithm and the signature.

  • In PS3 the format is big-endian, for PSVita it is little endian.
  • The Format Version field in PSVita PUP is set to 2 where in PS3 PUP it was set to 1.
  • There are 0x50 bytes of extra data in the header.
  • The PSVita PUP digests are longer than in PS3 PUP: 0x20 bytes (SHA-256 length) in PSVita versus 0x14 bytes (SHA-1 length) in PS3.
  • PSVita PUP Header Hash is signed using RSA2048 in the SCEWM file.

Header

Offset Length Type Information
0x0 0x7 char[7] Magic (hex: 53 43 45 55 46 00 00 ~ ASCII 'SCEUF\0\0')
0x7 0x1 uint8_t Format Flag
0x8 0x8 uint64_t Format Version (11 digits max)
0x10 0x4 uint32_t Version (ex: 0x01600000 on FW 1.60)
0x14 0x4 uint32_t Build No (ex: 0x1600 on FW 1.60)
0x18 0x8 uint64_t Segment Num (11 digits max)
0x20 0x8 uint64_t Header Length (ex: 0xE00, 0x1000)
0x28 0x8 uint64_t Data Length. Equals (PUP file size - Header Length).
0x30 0x4 uint32_t Sign Algorithm. PSVita only. (ex: 2)
0x34 0x4 uint32_t Sign Key Index. PSVita only. (ex: 1)
0x38 0x4 uint8_t[4] Attribute. PSVita only.
0x3C 0x4 uint32_t Target. PSVita only. Maybe matches Product Code target (to check).
0x40 0x4 uint32_t Sub Target. PSVita only. Maybe matches Product Sub Code target (to check).
0x44 0x4 uint32_t Support List. PSVita only. (ex: 0xC, 0xF)
0x48 0x4 uint32_t Base Version. PSVita only.
0x4C 0x4 uint32_t Base Build No. PSVita only.
0x50 0x30 char[0x30] Unknown. PSVita only.
0x80 0x20 * segment_num File Table File Table
0x80 + (0x20 * segment_num) 0x40 * segment_num Hash Table Hash Table
0x80 + (0x60 * segment_num) 0x20 bytes Header Hash (HMAC-SHA256)

File Table

The file table consists of a number of file entries determined by Segment Num, with the format below (which is the same as the format in PS3 PUP1 files).

Offset Length Type Information
0x0 0x8 unsigned long ID
0x8 0x8 unsigned long Offset
0x10 0x8 unsigned long Size
0x18 0x8 unsigned long Sign Algorithm. 2 = HMAC-SHA256

Filename IDs

It is a mistake to try to connect a file entry ID to any specific file. A better way of organizing the update contents is through the extracted SCE encrypted file header. Nevertheless, there are certain file entry IDs that have been linked with the same data throughout all observed update packages.

File Entry ID Filename Notes
0x100 version.txt Version string
0x101 license.xml License XML
0x200 psp2swu.self Main updater executable
0x204 cui_setupper.self Classical UI updater initializer executable
0x400 package_scewm.wm SCEWM file
0x401 package_sceas.as SCEAS file
0x2005 CP firmware. In early Tool PUPs only.
0x2006 CP firmware. In Tool PUPs only.

Hash Table

The Hash Table contains a Hash Entry for every segment (file) inside the PUP.

Offset Length Type Information
0x0 0x8 unsigned long Segment Index
0x8 0x20 char[0x20] Digest (HMAC-SHA256)
0x28 0x18 char[0x18] Padding

Header Hash

typedef struct {
  uint8_t hash[0x20]; // HMAC-SHA256
} header_hash;

Embedded files

Here are examples of the files stored in a PUP.

PS3

3.55

 PS3UPDAT.PUP
 ├── dots.txt
 ├── license.txt
 ├── ps3swu.self 
 ├── update_files.tar
 │   ├── BDIT_FIRMWARE_PACKAGE.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_301R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_302R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_303R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_304R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_306R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_308R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BLUETOOTH_FIRMWARE.pkg
 │   │   ├── content
 │   │   │   ├── RC29_firmware_footer.dfu
 │   │   │   ├── usb8780-5.0.1-A1-A2.dfu
 │   │   │   └── usb8781-20.0.12.0.dfu
 │   │   ├── info0
 │   │   └── info1
 │   ├── CORE_OS_PACKAGE.pkg
 │   │   ├── aim_spu_module.self
 │   │   ├── appldr
 │   │   ├── creserved_0
 │   │   ├── default.spp
 │   │   ├── emer_init.self
 │   │   ├── eurus_fw.bin
 │   │   ├── hdd_copy.self
 │   │   ├── isoldr
 │   │   ├── lv0
 │   │   ├── lv1ldr
 │   │   ├── lv1.self
 │   │   ├── lv2_kernel.self
 │   │   ├── lv2ldr
 │   │   ├── manu_info_spu_module.self
 │   │   ├── mc_iso_spu_module.self
 │   │   ├── me_iso_spu_module.self
 │   │   ├── sb_iso_spu_module.self
 │   │   ├── sc_iso.self
 │   │   ├── sdk_version
 │   │   ├── spp_verifier.self
 │   │   ├── spu_pkg_rvk_verifier.self
 │   │   ├── spu_token_processor.self
 │   │   ├── spu_utoken_processor.self
 │   │   └── sv_iso_spu_module.self
 │   ├── dev_flash_''XXX''.tar.aa.''DATE/TIME''
 │   ├── dev_flash3_''XXX''.tar.aa.''DATE/TIME''
 │   ├── MULTI_CARD_FIRMWARE.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── RL_FOR_PACKAGE.img
 │   ├── RL_FOR_PROGRAM.img
 │   ├── SYS_CON_FIRMWARE_01000006.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01010303.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01020302
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01030302.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01040402.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01050002.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01050101.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_S1_00010002083E0832.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   └── UPL.xml.pkg
 │       ├── content
 │       ├── info0
 │       └── info1
 ├── update_flags.txt
 ├── version.txt
 └── vsh.tar

For a comparison between Retail and Debug firmware : 3.55 firmware.

3.60 - 4.00

 PS3UPDAT.PUP
 ├── dots.txt
 ├── license.xml
 ├── ps3swu2.self
 ├── ps3swu.self 
 ├── spkg_hdr.tar
 │   ├── BDIT_FIRMWARE_PACKAGE.pkg.spkg_hdr.1
 │   ├── BDPT_FIRMWARE_PACKAGE_301R.pkg.spkg_hdr.1
 │   ├── BDPT_FIRMWARE_PACKAGE_302R.pkg.spkg_hdr.1
 │   ├── BDPT_FIRMWARE_PACKAGE_303R.pkg.spkg_hdr.1
 │   ├── BDPT_FIRMWARE_PACKAGE_304R.pkg.spkg_hdr.1
 │   ├── BDPT_FIRMWARE_PACKAGE_306R.pkg.spkg_hdr.1
 │   ├── BDPT_FIRMWARE_PACKAGE_308R.pkg.spkg_hdr.1
 │   ├── BDPT_FIRMWARE_PACKAGE_310R.pkg.spkg_hdr.1
 │   ├── BLUETOOTH_FIRMWARE.pkg.spkg_hdr.1
 │   ├── CORE_OS_PACKAGE.pkg.spkg_hdr.1
 │   ├── dev_flash_''XXX''.tar.aa.''DATE/TIME''.spkg_hdr.1
 │   ├── dev_flash3_''XXX''.tar.aa.''DATE/TIME''.spkg_hdr.1
 │   ├── MULTI_CARD_FIRMWARE.pkg.spkg_hdr.1
 │   ├── SYS_CON_FIRMWARE_01000006.pkg.spkg_hdr.1
 │   ├── SYS_CON_FIRMWARE_01010303.pkg.spkg_hdr.1
 │   ├── SYS_CON_FIRMWARE_01020302.pkg.spkg_hdr.1
 │   ├── SYS_CON_FIRMWARE_01030302.pkg.spkg_hdr.1
 │   ├── SYS_CON_FIRMWARE_01040402.pkg.spkg_hdr.1
 │   ├── SYS_CON_FIRMWARE_01050002.pkg.spkg_hdr.1
 │   ├── SYS_CON_FIRMWARE_01050101.pkg.spkg_hdr.1
 │   ├── SYS_CON_FIRMWARE_S1_00010002083E0832.pkg.spkg_hdr.1
 │   └── UPL.xml.pkg.spkg_hdr.1
 ├── update_files.tar
 │   ├── BDIT_FIRMWARE_PACKAGE.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_301R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_302R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_303R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_304R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_306R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_308R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BDPT_FIRMWARE_PACKAGE_310R.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── BLUETOOTH_FIRMWARE.pkg
 │   │   ├── content
 │   │   │   ├── RC29_firmware_footer.dfu
 │   │   │   ├── usb8780-5.0.1-A1-A2.dfu
 │   │   │   └── usb8781-20.0.12.0.dfu
 │   │   ├── info0
 │   │   └── info1
 │   ├── CORE_OS_PACKAGE.pkg
 │   │   ├── aim_spu_module.self
 │   │   ├── creserved_0
 │   │   ├── default.spp
 │   │   ├── emer_init.self
 │   │   ├── eurus_fw.bin
 │   │   ├── hdd_copy.self
 │   │   ├── lv0
 │   │   │   ├── appldr
 │   │   │   ├── isoldr
 │   │   │   ├── lv1ldr
 │   │   │   └── lv2ldr
 │   │   ├── lv0.2
 │   │   ├── lv1.self
 │   │   ├── lv2_kernel.self
 │   │   ├── manu_info_spu_module.self
 │   │   ├── mc_iso_spu_module.self
 │   │   ├── me_iso_for_ps2emu.self (3.70+)
 │   │   ├── me_iso_spu_module.self
 │   │   ├── pkg.srvk
 │   │   ├── prog.srvk
 │   │   ├── sb_iso_spu_module.self
 │   │   ├── sc_iso.self
 │   │   ├── sdk_version
 │   │   ├── spp_verifier.self
 │   │   ├── spu_pkg_rvk_verifier.self
 │   │   ├── spu_token_processor.self
 │   │   ├── spu_utoken_processor.self
 │   │   ├── sv_iso_for_ps2emu.self (3.70+)
 │   │   └── sv_iso_spu_module.self
 │   ├── dev_flash_''XXX''.tar.aa.''DATE/TIME''
 │   ├── dev_flash3_''XXX''.tar.aa.''DATE/TIME''
 │   ├── MULTI_CARD_FIRMWARE.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── RL_FOR_PACKAGE.img
 │   ├── RL_FOR_PROGRAM.img
 │   ├── SYS_CON_FIRMWARE_01000006.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01010303.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01020302
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01030302.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01040402.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01050002.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_01050101.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   ├── SYS_CON_FIRMWARE_S1_00010002083E0832.pkg
 │   │   ├── content
 │   │   ├── info0
 │   │   └── info1
 │   └── UPL.xml.pkg
 │       ├── content
 │       ├── info0
 │       └── info1
 ├── update_flags.txt
 ├── version.txt
 └── vsh.tar
     └── a

PSVita

preinst - 01.000.000

Type Header Information Size
ASCII:MM.mmmm (01.500) [none] version.txt 1
cui_setupper.self SCE (SELF) binary0.self 4536
unknown_lib.sprx SCE (SELF) binary1.self 42
XML license.xml 451
SCE package_file_0.pkg 7904
SCE package_file_1.pkg 8130
SCE package_file_2.pkg 8196
SCE package_file_3.pkg 8196
SCE package_file_4.pkg 8196
SCE package_file_5.pkg 7883
SCE package_file_6.pkg 8052
SCE package_file_7.pkg 6943
SCE package_file_8.pkg 7758
SCE package_file_9.pkg 7805
SCE package_file_10.pkg 7804
SCE package_file_11.pkg 8005
SCE package_file_12.pkg 8103
SCE package_file_13.pkg 8084
SCE package_file_14.pkg 8066
SCE package_file_15.pkg 1661
SCEWM package_file_16.pkg 14
SCEAS package_file_17.pkg 1

systemdata - 01.000.010

Type Header Information Size
ASCII:MM.mmmm (01.500) [none] version.txt 1
cui_setupper.self SCE (SELF) binary0.self 4536
unknown_lib.sprx SCE (SELF) binary1.self 42
XML license.xml 451
SCE package_file_0.pkg 2625
SCE package_file_1.pkg 4048
SCE package_file_2.pkg 2746
SCE package_file_3.pkg 3874
SCE package_file_4.pkg 4742
SCE package_file_5.pkg 4660
SCE package_file_6.pkg 3946
SCE package_file_7.pkg 4145
SCE package_file_8.pkg 4630
SCE package_file_9.pkg 5476
SCE package_file_10.pkg 4860
SCE package_file_11.pkg 4722
SCEWM package_scewm.wm 4
SCEAS package_sceas.as 1

full - 01.500.000

Type Header Information Size
ASCII:MM.mmmm (01.500) [none] version.txt 1
cui_setupper.self SCE (SELF) binary0.self 4536
unknown_lib.sprx SCE (SELF) binary1.self 42
XML license.xml 451
SCE package_file_0.pkg 634
SCE package_file_1.pkg 6718
SCE package_file_2.pkg 8194
SCE package_file_3.pkg 8194
SCE package_file_4.pkg 8194
SCE package_file_5.pkg 8194
SCE package_file_6.pkg 8194
SCE package_file_7.pkg 8194
SCE package_file_8.pkg 8194
SCE package_file_9.pkg 8194
SCE package_file_10.pkg 8194
SCE package_file_11.pkg 6154
SCEWM package_scewm.wm 4
SCEAS package_sceas.as 1

Tools

KaKaRoTo's pup.c tool