Talk:PS3 DISC.SFB: Difference between revisions

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(→‎BD-J: new section)
m (→‎Untested/Not standard formats/Need more investigations: details for others flags than already known (not valid))
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BD-J <----- java ?...  BDMV/JAR/00000.jar
BD-J <----- java ?...  BDMV/JAR/00000.jar


Flags "M" and "P" are valid, but not necessary working or need others paths/SFO structures.
Flags "M" and "P" are valid, but not necessary implemented/working or need others paths/SFO structures.


"J" is not valid.
"J" and others possible flags than already mentioned on main page or here are not valid (for FW 3.55 or so).





Revision as of 22:09, 13 July 2012

Untested/Not standard formats/Need more investigations

4D == M -------> MUSIC -------------> (dev_bd\GAME-ID\PS3_CONTENT\MUSICDIR\PARAM.SFO)

50 == P -------> PHOTO -------------> (dev_bd\GAME-ID\PS3_CONTENT\PHOTODIR\PARAM.SFO)

BD-J <----- java ?... BDMV/JAR/00000.jar

Flags "M" and "P" are valid, but not necessary implemented/working or need others paths/SFO structures.

"J" and others possible flags than already mentioned on main page or here are not valid (for FW 3.55 or so).


http://www.hd.club.tw/thread-110442-1-1.html (infos on this page are only speculations, should be regarded as historical)

BD-J

Yes the J stands for Java. It's most commonly used with movies that goes under AVCHD/BDMV/JAR/0000.jar.

As for games they don't really need it; to my knowledge but if you know about AVCHD you should know about everything that goes on with the BD files, MPL files, and playlist files.