Talk:PS3 DISC.SFB

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Revision as of 20:57, 20 March 2013 by Ada L0ve Lace (talk | contribs) (re ordered)
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Untested/Not standard formats/Need more investigations

4D == M -------> MUSIC -------------> (dev_bd\GAME-ID\PS3_CONTENT\MUSICDIR\PARAM.SFO) ---this path is speculation from external link?

50 == P -------> PHOTO -------------> (dev_bd\GAME-ID\PS3_CONTENT\PHOTODIR\PARAM.SFO) ---this path is speculation from external link?

If they are speculation, it can be also speculate M = Media, P = PSP

Flags "M" and "P" are valid, but not necessary implemented/working on PS3 or need more investigations, others paths, SFO structures than the ones already documented.

"M" should activate sub-folders inside PS3_CONTENT.

"P" (and "p") should not expect PS3_GAME folder (but since it s not proved it can be)

"S" From higher FW (4.25+?), new secret flag as "S" appear with Cross buy game: load the "disc benefits" structure. Speculation: this structure should be also available in other way (one of the SFO parameter related to id from DG/patche?) , without this flag (for early disc game released and for PSN version?)


If you have this dvd, please help to check the files used.

  • external link:

http://www.hd.club.tw/thread-110442-1-1.html (infos on this page related to unknown path/flag are only speculations, should be regarded as historical also notice at the end pic with the (modded?) XMB column double TV icon and BS-CS for external device such Torne/ Nasne but should go to TV iirc)

BD-J

BD-J <----- java ?... BDMV/JAR/00000.jar

Yes the J stands for Java. It's most commonly used with movies that goes under AVCHD/BDMV/JAR/0000.jar.

As for games they don't really need it; to my knowledge but if you know about AVCHD you should know about everything that goes on with the BD files, MPL files, and playlist files.