Editing Remote Play

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
[[Category:Software]]<noinclude>[[Category:Main]]</noinclude>
[[Category:Software]]<noinclude>[[Category:Main]]</noinclude>


You can use your PSVita system to remotely control a PS3/PS4 system.
You can use your system to remotely control a PS3/PS4 system.


= PS4 =
== PS4 ==


* http://manuals.playstation.net/document/gb/psvita/ps4link/index.html
*http://manuals.playstation.net/document/gb/psvita/ps4link/index.html


= PS3 =
== PS3 ==
 
*http://manuals.playstation.net/document/gb/psvita/remoteplay/index.html
== PS3 firmware updates related to Remote Play ==
 
* 1.60 Remoteplay added over LAN for PSP 3.10
* 1.80 Remoteplay over WAN added for PSP 3.50
* 2.00 Remote Start function added, to switch PS3 on/off with PSP
* 2.80 Open Remote Play exploit/homebrew on non Sony devices removed
* 3.30 Sony Vaio laptops added to Remote Play devices
* 4.00 PS Vita System added to Remote Play devices: http://blog.eu.playstation.com/2011/11/30/ps3-system-software-update-v-4-00/
 
== Description ==
 
This feature allows interaction with the Playstation XMB as well as supported PS3 Games/Software and PS1 games.
 
A few settings on XMB are hidden during Remote Play or cannot be accessed.
 
PS3 can provide video and sound to the device or only video to the device when your PS3 audio is output to monitor or audio system.
 
PS3 20GB CECHB00 models (and others but unreleased models) can be used if they are using a wired connection to a wireless router even though the internal Wifi hardware is missing.
 
== PS3-PlayStation Vita Remote Play capabilities ==
 
During TGS 2011 Sony showed off a number of examples of how the new device can interact with the PlayStation 3:
 
* Killzone 3 and little big planet 2 were streamed into the device from a PlayStation 3 unit,
noting how a few of the Dual Shock buttons missing on the Vita are mapped to the touchscreen.
* A Vita streaming movie content from Japan-only PS3 TV recorder Torne.
 
Note:
* it is possible to pair PSVita with a PS3 on lower Firmware than 4.00 (e.g 3.41/3.55) by pairing as mobile phone / PC / PSP
 
== Usage ==
 
* http://manuals.playstation.net/document/gb/psvita/remoteplay/index.html


Operating the PS3™ system's PS button:
Operating the PS3™ system's PS button:
Line 51: Line 18:
2. Select (PS).  
2. Select (PS).  


== Remote Play attributes in SFO ==
=== Remote Play description ===


*PSVITA/PSP: [http://en.wikipedia.org/wiki/M4V M4V] (480x272)
*PS VITA/PSP: [http://en.wikipedia.org/wiki/M4V M4V] (480x272)
Attribute on PS3 SFO : 1 (0x01) = flag n1
Attribute on PS3 SFO : 1 (0x01) = flag n1


*PSVITA/PSP: [http://en.wikipedia.org/wiki/H.264/MPEG-4_AVC AVC] (480x272)
*PS VITA/PSP: [http://en.wikipedia.org/wiki/H.264/MPEG-4_AVC AVC] (480x272)
Attribute on PS3 SFO : 5 (0x05) = flag n3
Attribute on PS3 SFO : 5 (0x05) = flag n3


*PSVITA: [http://en.wikipedia.org/wiki/480P 480p] (852x480) & PSP: (480x272):
*PS VITA: [http://en.wikipedia.org/wiki/480P 480p] (852x480) & PSP: (480x272):
Attribute on PS3 SFO : 133 (0x85) = flag n3 & 8
Attribute on PS3 SFO : 133 (0x85) = flag n3 & 8


*PSVITA only: 480p (852x480)
*PS VITA only: 480p (852x480)
Attribute on PS3 SFO : 128 (0x80) = flag n8
Attribute on PS3 SFO : 128 (0x80) = flag n8


== Remote Play PS3-PSVita compatibility ==


Some PS3 titles have been updated to supports Remote Play:
==Remote Play PS3- PS VITA compatibility==


{| class="wikitable sortable"
Some PS3 titles have been updated to be remote play:
! Title !! Official !!  SFO-edit<br />/patch  !! Notes
|-
| God of war Collection || {{Yes}} || -- || Update 1.01 (PS3 SFO:FW 4.20), remote play for PSVita only
|-
| ICO™ & Shadow of the Colossus™ || -- || -- ||
|}
 
For others titles, you need to patch them by yourself (some titles might have issues).
 
See [http://www.ps3devwiki.com/wiki/PARAM.SFO#ATTRIBUTE_in_Patches ATTRIBUTE in Patches]
 
Most of the PS3 wiki page should do for the moment, compatibility list need to be revised (delete ad hoc, add FW versions ..) and should be linked to a major website for easy contributions.


=== Remote Play compatibility table ===


{| class="wikitable sortable"
{| class="wikitable sortable"
! Title !! Official<br />RemotePlay !! PSP SFO-edit<br />/patch !! PSVITA !! Notes (FW PS3/PSVITA)
|-
|-
| Aqua Vita/Aquatopia (PSN game) || {{Yes}} || {{No}} || || 
! Title !! Official !! SFO-edit<br />/patch !! Notes
|-
| Anarchy: Rush Hour (PSN game) || {{Yes}} || {{No}} ||  ||  
|-
|-
| Bejeweled 2 (PSN game/demo) || {{Yes}} || {{No}} ||  ||
| God of war Collection || {{Yes}} || -- || Update 1.01 (PS3 SFO:FW 4.20), remote play for PS VITA only
|-
|-
| Bionic Commando Rearmed (PSN game/demo) || {{Yes}} || {{No}} || || 
| ICO™ & Shadow of the Colossus™ || -- || -- ||  
|-
|-
| BlazBlue: Calamity Trigger (BD game) || {{Yes}} || {{No}} ||  || 
|-
| Call of Juarez: Bound in Blood (BD game) || {{Yes}} || {{No}} ||  || 
|-
| Everybody's Golf: World Tour (BD game) || {{Yes}} || {{No}} || || 
|-
| Fallout 3: GOTY edition (BD game) || {{Yes}} || {{No}} ||  || 
|-
| FirstPlay (PSN software) || {{Yes}} || {{No}} || || 
|-
| Fritz Chess (BD game) || {{Yes}} || {{No}} ||  || 
|-
| Gundemonium Recollection (PSN game) || {{Yes}} || {{No}} ||  || 
|-
| High Stakes on the Vegas Strip:Poker Edition (PSN game) || {{Yes}} || {{No}} || || 
|-
| Imabikisou (BD game/PSN demo) || {{Yes}} ||{{No}}  || || 
|-
| KillZone 3 (BD game) || {{Yes}} || {{No}} ||  || 
|-
| Lair (BD game) || {{Yes}} || {{No}} ||  || 
|-
| LEGO Batman (BD game) || {{Yes}} || {{No}} ||  || 
|-
| Life with PlayStation (PSN software) || {{Yes}} || {{No}} ||  || 
|-
| Mainichi Issho (PSN game) || {{Yes}} || {{No}} ||  || 
|-
| Misato Katsuragi's Reporting Plan (PSN game) || {{Yes}} || {{No}} ||  || 
|-
| Peggle (PSN game) || {{Yes}} || {{No}} ||  || 
|-
| Peggle Nights (PSN game add-on) || {{Yes}} || {{No}} ||  || 
|-
| PixelJunk Eden (PSN game/demo) || {{Yes}} || {{No}} ||  || 
|-
| PixelJunk Monsters (PSN game/demo) || {{Yes}} || {{No}} ||  || 
|-
| PixelJunk Shooter (PSN game) || {{Yes}} || {{No}} ||  || 
|-
| PlayStation 1 games (CD games/demos, PSN games/demos) || {{Yes}} || {{No}} ||  || 
|-
| PlayTV (BD software/PSN demo) || {{Yes}} || {{No}} ||  || 
|-
| SingStar (BD game) || {{Yes}} || {{No}} ||  || 
|-
| SingStar Vol. 2 (BD game) || {{Yes}} || {{No}} ||  || 
|-
| SingStar ABBA (BD game) || {{Yes}} || {{No}} ||  || 
|-
| VidZone (PSN software) || {{Yes}} || {{No}} ||  || 
|-
| Weekly Toro Station (PSN game) || {{Yes}} || {{No}} ||  || 
|-
| Zuma (PSN game/demo) || {{Yes}} || {{No}} ||  || 
|-
| MultiMan (Software) || {{No}} || {{Yes}} ||  ||
|-
| Showtime (Software/Video category) || {{No}} || {{Yes}} || || need to edit SFO on latest version
|-
| Emulators Next || {{No}} || {{Yes}} ||  ||
|-
| 3d Dot Game Heroes (BD game) || {{No}} || {{Yes}} || ||
|-
| Atelier Rorona (BD game) || {{No}} || {{Yes}} || || introduction video with blur images (sound ok), skip it, game itself ok.
|-
| Battle Fantasia (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Bayonetta (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Biohazard revival (BD game) || {{No}} || {{Yes}} ||  || (BD game installed as HDD game)
|-
| Demon's soul (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Crysis 2 (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Dead Space 2 (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Dragon Ball: Raging Blast 2 (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Farcry 2 (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Fritz Chess (BD game) || {{No}} || {{Yes}} ||  ||
|-
| F1 Formula one 2010 (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Forbidden Siren: Bloodcurse (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Gran Turismo 5 Prologue (BD game) || {{No}} || {{Yes}} ||  || buggy controlls when driving
|-
| inFamous (BD game) || {{No}} || {{Yes}} ||  ||
|-
| King Of Fighters XII (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Mayhem 3D (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Mini Ninjas (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Monopoly (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Naruto: Ultimate Ninja Storm 1 (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Naruto: Ultimate Ninja Storm 2 (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Need for speed hot pursuit (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Pro Evolution Soccer 2011 (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Red Dead Redemption (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Silent Hill: Homecoming (BD game) || {{No}} || {{Yes}} ||  ||
|-
| The Sims 3 (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Wet (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Wipeout HD Fury (BD game) || {{No}} || {{Yes}} ||  ||
|-
| Zen Pinball (PSN game) || {{No}} || {{Yes}} ||  ||  Patch don't work for this game, you need to edit SFO and then rebuild database from recovery menu
|-
| Final Fantasy XIII (BD game) || {{No}} || {{No}} ||  ||
|-
| God of War III  (BD game) || {{No}} || {{No}} ||  || back to XMB on psp / reported to don t work also with VITA
|-
| Gran tourismo 5 (BD game) || {{No}} || {{No}} ||  ||
|-
| Fist Of The North Star - Ken's Rage (BD game) || {{No}} || {{No}} ||  ||
|-
| Little Big Planet 2 (BD game) || {{No}} || {{No}} ||  || reported to don t work on VITA (work only for Kazuo Hirai s VITA During TGS 2011? )
|-
| Marvel vs Capcom 3 (BD game) || {{No}} || {{No}} ||  ||
|-
| Winning Eleven 2009 (BD game) || {{No}} || {{No}} ||  ||
|-
| Monster hunter 3rd (PSP game) || {{No}} || {{No}} ||  || Adhoc
|-
| Fantasia Star Portable 2 Infinite (PSP game) || {{No}} || {{No}} ||  || Adhoc
|-
| Dissidia 12 (Duodecim)Final Fantasy (PSP game) || {{No}} || {{No}} ||  || Adhoc
|}
|}


=== Issues / workarounds / tips ===


* Officially Adhoc compatible titles
For others titles, you need to patch them by yourself (some titles might have issues).
** You can play online PSP games through the Access Point mode of PS3 if you connect both of the devices to Playstation Network. In this case, PS3 is providing to the PSP a wifi connection (not sure if this service is available outside Japan).


* Officially RemotePlay compatible titles
See [http://www.ps3devwiki.com/wiki/PARAM.SFO#ATTRIBUTE_in_Patches ATTRIBUTE in Patches]
** Nothing to fix :P
 
* Unofficially RemotePlay compatible BD titles
** Use the patch or edit the SFO.
 
* Incompatible RemotePlay titles
** Most of the BD games in this section will launch with black screen due of the introduction video (codecs or resolutions) , ps3 reboot after a while. Can be resolved if you change the problematic videos with an other.
** Homebrew like Frogger, puzzles collection don t function due to theirs authors decisions.
 
* Unofficially RemotePlay compatible PSN titles
** Use the patch or edit the SFO and then rebuild database from recovery menu (second method has better compatibility).
 
* To "refresh" the XMB
When replacing a PARAM.SFO manually in the internal HDD (using a file manager, FTP, etc...), the system ignores it. This happens because the system is storing a "duplicated" copy of the old one.
 
The most convenient and quick way is as simple as booting the game one time (by pressing X button over his icon)... Then, inside the game press "PS" button and exit with "Quit game"... then you return to the XMB and the new PARAM.SFO has been loaded. So in resume... the XMB is refreshed when you boot it for first time so you need to boot it two times to load the new PARAM.SFO.
(you can change something in PARAM.SFO as the first letter of the title of the game to check visually that your new SFO has been loaded)
 
If your new SFO is stil ignored by the PS3 after refreshing (mostly fews 3.55+ PSN games) or you can't boot it (TV not compatible, wrong order when installing, previous problematic SFO installed ....) or for easy sharing solution purpose, you'll need to overwrite it with your 1.01 SFO from install .PKG (or install first the edited SFO).
 
Other solution (need to be tested for the specific case of remote play but should work):
 
After replacing the PARAM.SFO of your PSN game with a corrected one, you need to change the available display modes in your PS3 settings to include 720p even though your TV doesn't support it.
 
Then you're going to launch the game. This will trigger the PS3 to read the corrected PARAM.SFO and to fix the entry in the database.
 
When the game starts the screen will be blurry and unplayable. Quit back to the XMB and restore your display's original settings.
 
The next time you'll load the PSN game it will display at 480p resolution and work like it should. Some TVs might support including 1080p when you edit the PARAM.SFO. I've just had better compatibility changing from PAL to NTSC instead of trying to upscale it.
 
Last solution can be to rebuild PS3 database by using the option "Rebuild database" from the PS3 Recovery Menu (this re-indexes all the files in the internal HDD). It is long but can fix rare problems.
 
If you got the message on XMB: "This content cannot be used during remote play", look at SFO tips.
 
If you have crash, XMB return, black screens, etc..., try to skip/switch the introduction video, play with differents resolutions but there are not so much more to do (or patch the EBOOT?).
 
From Sandungas' dissection of SFO [http://www.ps3devwiki.com/wiki/PARAM.SFO#ATTRIBUTE_In_Bootable_content]: found a possible way to activate remote play HD PSVita by editing PS3 games SFO but can be: only working on higher fw consoles / specifics to a few games (with their updates).
 
Need to confirm that by activating the attribute "remote play HD VITA" on a few games, it seems to resolve sounds problems.
 
If someone want to try with specifics SFO, I don't have a PSVita but can prepare some special SFOs with remote play HD PSVita or other unknowns flags/specifics category, previously tested on PS3/PSP and nothing more than returns to XMB as possible "bad" effects.
Please note that all contributions to Vita Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see Vita Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)

Templates used on this page: