Licensing: Difference between revisions

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[[Category:Software]]<noinclude>[[Category:Main]]</noinclude>
[[Category:Software]]<noinclude>[[Category:Main]]</noinclude>
<small>
*[http://www.psdevwiki.com/ps3/Licensing PS3 licensing]
*[http://www.psdevwiki.com/ps4/Licensing PS4 licensing]
</small>
The Playstation Vita uses open source available material for most of its system resources.
The Playstation Vita uses open source available material for most of its system resources.



Revision as of 02:19, 25 September 2014

The Playstation Vita uses open source available material for most of its system resources.

Notes for readers/editors:

Bold term (left) with generic/wiki link, followed by more specific link if possible.

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  • libical: is an Open Source (MPL/LGPL) implementation of the IETF's iCalendar Calendaring and Scheduling protocols.

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  • ICU: is a mature, widely used set of C/C++ and Java libraries providing Unicode and Globalization support.

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  • OpenCV: is a library of programming functions mainly aimed at real-time computer vision.

PlayStation Mobile

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  • [Boost:]
  • FLANN: is a library for performing fast approximate nearest neighbor searches in high dimensional spaces.
  • OpenCV: is a library of programming functions mainly aimed at real-time computer vision.

PlayStation Vita Applications

PlayStation Mobile Development Assistant

  • giflib
  • libjpeg
  • libtiff
  • libYAML
  • Mono Class Libraries
  • Mono Virtual Machine
  • squish


Taken from official list:
http://www.scei.co.jp/psvita-license/index.html