Licensing: Difference between revisions

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The Playstation Vita uses open source available material for most of its system resources.
The Playstation Vita uses open source available material, for most of its system resources, [http://www.scei.co.jp/psvita-license/index.html listed] below:


'''Notes for readers/editors:'''
'''Notes for readers/editors:'''

Revision as of 02:32, 25 September 2014

The Playstation Vita uses open source available material, for most of its system resources, listed below:

Notes for readers/editors:

Bold term (left) with generic/wiki link, followed by more specific link if possible.

Playstation Vita Pch2000za15 front ss.png

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  • libical: is an Open Source (MPL/LGPL) implementation of the IETF's iCalendar Calendaring and Scheduling protocols.

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  • ICU: is a mature, widely used set of C/C++ and Java libraries providing Unicode and Globalization support.

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  • OpenCV: is a library of programming functions mainly aimed at real-time computer vision.

PlayStation Mobile

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  • [Boost:]
  • FLANN: is a library for performing fast approximate nearest neighbor searches in high dimensional spaces.
  • OpenCV: is a library of programming functions mainly aimed at real-time computer vision.

PlayStation Vita Applications

PlayStation Mobile Development Assistant

  • giflib
  • libjpeg
  • libtiff
  • libYAML
  • Mono Class Libraries
  • Mono Virtual Machine
  • squish


Taken from official list:
http://www.scei.co.jp/psvita-license/index.html