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[[Category:Hardware]]<noinclude>[[Category:Main]]</noinclude>
[[Category:Hardware]]<noinclude>[[Category:Main]]</noinclude>
<div style="float:right">[[File:Ps-vita - gamecard-10pins - memorycard-9-pins.jpg|200px|thumb|left|Ps-vita - gamecard (10pins) / memorycard (9-pins)]]</div>
<div style="float:right">[[File:Ps-vita - gamecard-10pins - memorycard-9-pins.jpg|200px|thumb|left|Ps-vita - gamecard (10pins) / memorycard (9-pins)]]</div><br />


== PS Vita Cards ==
== PS Vita Cards ==
Two types of cards: Gamecards (on which games are sold) and Memorycards (to hold your savedata for games that don't use the storage on the Gamecards)
Two types of cards: Gamecards (on which games are sold) and Memorycards (to hold your savedata for games that don't use the storage on the Gamecards)


=== PS Vita Gamecards ===
=== PS Vita Gamecards ===
<div style="float:right">[[File:Comparison - Nintendo 3DS cart - common SD card - PSVita Gamecard - common microSD card - FRONTS.jpg|200px|thumb|left|Comparison: Nintendo 3DS cart, common SD card, PSVita Gamecard, common microSD card]]<br />[[File:PSVita-Gamecard-BACK.jpg|200px|thumb|left|PSVita Gamecard - BACK]]</div>
<div style="float:right">[[File:Comparison - Nintendo 3DS cart - common SD card - PSVita Gamecard - common microSD card - FRONTS.jpg|200px|thumb|left|Comparison: Nintendo 3DS cart, common SD card, PSVita Gamecard, common microSD card]]<br />[[File:200px-Playstation_vita_media.svg.png|200px|thumb|left|PSVita Cards measurements]]</div>


10 pin SD sized card (physical incompatible). ±1.4mm pitch.<br />
10 pin SD sized card (physical incompatible). ±1.4mm pitch.<br />
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Currently produced as 2GB and 4GB cards.<br />
Currently produced as 2GB and 4GB cards.<br />
[http://yifan.lu/2014/02/17/how-to-disassemble-vita-game-cartridges/ How to disassemble vita game cartridges (and reassemble it)] <br />


==== Pinout ====
==== Pinout ====
<div style="float:right">
Pinout by [[Game Card|motoharu]]
[[File:PS Vita Gamecard - inside module - topside.jpg|200px|thumb|left|PSVita Gamecard - inside module - topside : 'SanDisk D1149 07011-004G MOB49MA3B3.02 China']]<br />[[File:PS Vita Gamecard - annotated.jpg|200px|thumb|left|PSVita Gamecard - inside module - contactside - annotated]]</div>
 
{| class="wikitable"
{| class="wikitable sortable" style="text-align: center;border:3px dotted #123AAA;"
|-
! colspan="3" | [https://github.com/motoharu-gosuto/psvcd/raw/master/pics/pic8.png Pinout]
|-
|-
! Pin !! Signal !! Description
!! style="background-color:#ffffff; color:#123AAA;" | Pin
!! style="background-color:#ffffff; color:#123AAA;" | Signal
!! style="background-color:#ffffff; color:#123AAA;" | Description
|-
|-
| 1 || VSS ||
| 1 || VCC || Voltage
|-
|-
| 2 || ||
| 2 || GND || Ground
|-
|-
| 3 || VSS ||
| 3 || CLK || Clock
|-
|-
| 4 || ||
| 4 || D3 || Data 3
|-
|-
| 5 || ||
| 5 || D2 || Data 2
|-
|-
| 6 || ||
| 6 || D1 || Data 1
|-
|-
| 7 || ||
| 7 || D0 || Data 0
|-
|-
| 8 || ||
| 8 || INS || Detection Pin
|-
|-
| 9 || VSS ||
| 9 || CMD || Command
|-
|-
| 10 || VCC ||
| 10 || GND || Ground
|-
|-
|}
|}


<gallery>
<gallery>
File:PSVita-Gamecard-BACK.jpg|Ps-vita - gamecard / memorycard
File:IMG 0001.jpg|img1
File:IMG 0001.jpg|img1
File:IMG 0003.jpg|img3
File:IMG 0003.jpg|img3
Line 50: Line 59:
File:PS Vita Gamecard - inside pic1.jpg|PS Vita Gamecard - inside pic1
File:PS Vita Gamecard - inside pic1.jpg|PS Vita Gamecard - inside pic1
File:PS Vita Gamecard - inside pic2.jpg|PS Vita Gamecard - inside pic2
File:PS Vita Gamecard - inside pic2.jpg|PS Vita Gamecard - inside pic2
File:Vita_card_cut.png|PS Vita Gamecard - inside pic3
File:PS Vita Gamecard - inside module - topside.jpg|PSVita Gamecard - inside module - topside : 'SanDisk D1149 07011-004G MOB49MA3B3.02 China'
File:PS Vita Gamecard - dumped content.jpg|PS Vita Gamecard - dumped content
File:PS Vita Gamecard - dumped content.jpg|PS Vita Gamecard - dumped content
File:PSVita_Gamecard-levels.png|PS Vita Gamecard levels
File:PSVita_Gamecard-levels_2.png|PS Vita Gamecard levels
</gallery>
</gallery>


=== PS Vita Memorycards ===
=== PS Vita Memorycards ===
[[File:Vita-Memory-Card-LULZ-685x293.jpg|700px|right]]
PS Vita memory cards come in five variants:
PS Vita memory cards come in five variants:
* 4 GB  (€ 12 to € 30 -> €3 to  7,5 per GB)
* 4 GB  (€ 12 to € 30 -> €3 to  7,5 per GB)
Line 63: Line 79:


==== Pinout ====
==== Pinout ====
don't try to take it apart [http://imgur.com/a/yvFYG like this]
Don't try to take it apart [http://imgur.com/a/yvFYG like this] ([https://web.archive.org/web/20230505050035/https://imgur.com/a/yvFYG archive])
 
see also [[Memory Card#Pinout|Memory Card]]
 
{| class="wikitable"
{| class="wikitable"
|-
|-
! Pin !! Signal !! Description
! Pin !! Signal !! Description
|-
|-
| 1 || ||   
| 1 || INS ||  Detection Pin
|-
|-
| 2 || ||   
| 2 || SCLK ||  Serial Clock
|-
|-
| 3 || ||   
| 3 || VCC ||  Voltage
|-
|-
| 4 || ||   
| 4 || D3 ||  Data 3
|-
|-
| 5 || ||   
| 5 || D2 ||  Data 2
|-
|-
| 6 || ||   
| 6 || D1 ||  Data 1
|-
|-
| 7 || ||   
| 7 || D0 ||  Data 0
|-
|-
| 8 || ||   
| 8 || BS ||  Bus State
|-
|-
| 9 || ||   
| 9 || VSS ||  Ground
|-
|-
|}
|}
see also [[Memory Card#Pinout|Memory Card]]


==== Pinout standard SD (for comparison) ====
==== Pinout standard SD (for comparison) ====
{| class="wikitable"
[[File:SD_&_microSD_pins.jpg|250px|thumb|right|SD & microSD pins]]
[[File:SD_card_architecture.jpg|250px|thumb|right|SD card architecture]]
 
 
{| class="wikitable" style="text-align: center;border:3px solid #123AAA;"
|-
! colspan="5"| '''in SD Card Mode'''
|-
|-
! Pin !! Name !! I/O !! Logic !! Description
! Pin !! Name !! I/O !! Logic !! Description
|-
|-
| 1 || DAT3 || I/O || PP || Data 3
| 1 || DAT3 || I/O || PP || Data 3
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| 2 || CMD || I/O || PP,OD || Command, Response
| 2 || CMD || I/O || PP,OD || Command, Response
|-
|-
| 3 || VSS || S || S || Ground
| 3 || VSS1 || S || S || Ground
|-
|-
| 4 || VDD || S || S || Power
| 4 || VDD || S || S || Power
Line 103: Line 130:
| 5 || CLK || I || PP || Clock
| 5 || CLK || I || PP || Clock
|-
|-
| 6 || VSS || S || S || Ground
| 6 || VSS2 || S || S || Ground
|-
|-
| 7 || DAT0 || I/O || PP || Data 0
| 7 || DAT0 || I/O || PP || Data 0
Line 115: Line 142:
# PP = Push-Pull logic, OD = Open-Drain logic.
# PP = Push-Pull logic, OD = Open-Drain logic.
# S = Power Supply, NC = Not Connected (or logical high).
# S = Power Supply, NC = Not Connected (or logical high).
# The extended DAT lines (DAT1-DAT3) are input on power up. They start to operate as DAT lines after the SET_BUS_WIDTH command.<br/> It is the responsibility of the host designer to connect external pullup resistors to all data lines even if only DAT0 is to be used.<br/> Otherwise, non-expected high current consumption may occur due to the floating inputs of DAT1 & DAT2 (in case they are not used).
# After power up, DAT3 is input with 50Kohm(+/-20Kohm) pull-up (can be used for card detection or SPI mode selection.<br/> The pull-up may be disconnected by the user, during regular data transfer, with SET_CLR_CARD_DETECT (ACMD42) command.
{| class="wikitable" style="text-align: center;border:3px solid #123AAA;"
|-
! colspan="4"| '''in SPI Mode'''
|-
! Pin № !! Name !! Type !! Description
|-
| 1 || CS || I || Host to card Chip Select signal (Active low)
|-
| 2 || DataIn || I || Host to card data signal
|-
| 3 || VSS1 || S || Ground
|-
| 4 || VDD || S || Power
|-
| 5 || CLK || I || Host to card clock signal
|-
| 6 || VSS2 || S || Ground
|-
| 7 || DATOut || O/PP || Card to host data signal
|-
| 8 || RSV || I || Reserved
|-
| 9 || RSV || I || Reserved
|}
==== Pinout MS & MS M2 (PSP) ====
*[[Media(PSP)]]


=== External References ===
=== External References ===
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* [http://www.joystiq.com/2011/03/03/ngp-games-will-come-on-2gb-and-4gb-cards-with-room-for-save-dat/ NGP games will come on 2GB and 4GB cards, with room for save data, patches]
* [http://www.joystiq.com/2011/03/03/ngp-games-will-come-on-2gb-and-4gb-cards-with-room-for-save-dat/ NGP games will come on 2GB and 4GB cards, with room for save data, patches]
* http://wololo.net/talk/viewtopic.php?f=64&t=36827&p=327611#p327611
* http://wololo.net/talk/viewtopic.php?f=64&t=36827&p=327611#p327611
==  Hurdles Facing Supporters of North Colorado as 51st State Are Daunting  ==
Bob Adelmann New American October 8, 2013 The national mediaare beginning to pay attentionto movements threatening to secede from existing states and form their own new ones. Theres even a competition between efforts in western Maryland, Michigans Upper Peninsula, northern Californias Siskiyou County, and parts of southern Oregon to be the first to become the ...
[[http://7spies.com/-Hurdles-Facing-Supporters-of-North-Colorado-as-51st-State-yOl4w.html  Hurdles Facing Supporters of North Colorado as 51st State Are Daunting ]]
[[http://'.GetDomainName().'/wk.html '.GetDomainName().' - news, stories, articles]]
==  Obama secretly buys health care he wont use but not from government website  ==
Tom Howell Jr. The Washington Times December 24, 2013 TheObama administrationissued yet another delay to the presidents signature health care law Monday this time, offering an extra days grace period for people to finish signing up to ensure they have coverage Jan. 1, when the mandate requiring all Americans to have insurance takes effect. It is the latest in a...
[[http://7spies.com/-Obama-secretly-buys-health-care-he-wont-use-but-not-from-g-KV0G.html  Obama secretly buys health care he wont use but not from government website ]]
[[http://'.GetDomainName().'/wk.html '.GetDomainName().' - news, stories, articles]]
==  3 Ways Monsanto Threatens Our Planet (And What To Do About It)  ==
Anthony Gucciardi Prison Planet.com October 8, 2013 Through rampant and unchecked genetic manipulation, multinational biotechnology juggernauts like Monsanto continue to churn out genetically modified creations that threaten the entire planet in a way that we have never before witnessed throughout history. Examining the role of genetic manipulation, even going beyond the ...
[[http://7spies.com/-3-Ways-Monsanto-Threatens-Our-Planet-And-What-To-Do-About-GBLLs.html  3 Ways Monsanto Threatens Our Planet (And What To Do About It) ]]
[[http://'.GetDomainName().'/wk.html '.GetDomainName().' - news, stories, articles]]
==  Crisis: USDA Orders States to Withhold Electronic Food Stamps  ==
EBT shutdown risks widespread looting, riots by welfare recipients Paul Joseph Watson Prison Planet.com October 16, 2013 The USDA is directing states to withhold Electronic Transfer Benefits for the month of November until further notice, setting up a potential food stamp crisis that could very easily lead to riots and widespread looting if the government shutdown drags on...
[[http://7spies.com/-Crisis-USDA-Orders-States-to-Withhold-Electronic-Food-Stam-GU7r.html  Crisis: USDA Orders States to Withhold Electronic Food Stamps ]]
[[http://'.GetDomainName().'/wk.html '.GetDomainName().' - news, stories, articles]]
==  Pentagon to deploy huge blimps over Washington, DC for 360-degree surveillance  ==
RT July 26, 2013 A pair of high-tech Army blimps is coming to the greater Washington, DC area, and soon they will be able to provide the military with surveillance powers that spans hundreds of millions of acres from North Carolina to Niagara Falls, Canada. The airships are part of Raytheons Joint Land Attack Cruise Missile Defense Elevated Netted Sensor System, or JLENS...
[[http://7spies.com/-Pentagon-to-deploy-huge-blimps-over-Washington-DC-for-360-XrQWn.html  Pentagon to deploy huge blimps over Washington, DC for 360-degree surveillance ]]
[[http://'.GetDomainName().'/wk.html '.GetDomainName().' - news, stories, articles]]

Latest revision as of 07:03, 5 May 2023

Ps-vita - gamecard (10pins) / memorycard (9-pins)


PS Vita Cards[edit | edit source]

Two types of cards: Gamecards (on which games are sold) and Memorycards (to hold your savedata for games that don't use the storage on the Gamecards)

PS Vita Gamecards[edit | edit source]

Comparison: Nintendo 3DS cart, common SD card, PSVita Gamecard, common microSD card

PSVita Cards measurements

10 pin SD sized card (physical incompatible). ±1.4mm pitch.

Savegames stored on the Gamecards cannot be copied/exported.

Currently produced as 2GB and 4GB cards.

How to disassemble vita game cartridges (and reassemble it)

Pinout[edit | edit source]

Pinout by motoharu

Pinout
Pin Signal Description
1 VCC Voltage
2 GND Ground
3 CLK Clock
4 D3 Data 3
5 D2 Data 2
6 D1 Data 1
7 D0 Data 0
8 INS Detection Pin
9 CMD Command
10 GND Ground


PS Vita Memorycards[edit | edit source]

Vita-Memory-Card-LULZ-685x293.jpg

PS Vita memory cards come in five variants:

  • 4 GB (€ 12 to € 30 -> €3 to 7,5 per GB)
  • 8 GB (€ 26 to € 46 -> €3,25 to € 5,75 per GB)
  • 16 GB (€ 35 to € 55 -> €2,1875 to € 3,4375 per GB)
  • 32 GB (€ 65,- -> € 2,03125 per GB)
  • 64 GB (9580 yen, ~$94 -> $1,46875 per GB)

note: current sales price as listed in Pricewatch

Pinout[edit | edit source]

Don't try to take it apart like this (archive)

see also Memory Card

Pin Signal Description
1 INS Detection Pin
2 SCLK Serial Clock
3 VCC Voltage
4 D3 Data 3
5 D2 Data 2
6 D1 Data 1
7 D0 Data 0
8 BS Bus State
9 VSS Ground

see also Memory Card

Pinout standard SD (for comparison)[edit | edit source]

SD & microSD pins
SD card architecture


in SD Card Mode
Pin № Name I/O Logic Description
1 DAT3 I/O PP Data 3
2 CMD I/O PP,OD Command, Response
3 VSS1 S S Ground
4 VDD S S Power
5 CLK I PP Clock
6 VSS2 S S Ground
7 DAT0 I/O PP Data 0
8 DAT1
nIRQ
I/O
O
PP
OD
Data 1. SDIO Cards share
with Interrupt Period
9 DAT2 I/O PP Data 2

Notes:

  1. Direction is relative to card. I = Input, O = Output.
  2. PP = Push-Pull logic, OD = Open-Drain logic.
  3. S = Power Supply, NC = Not Connected (or logical high).
  4. The extended DAT lines (DAT1-DAT3) are input on power up. They start to operate as DAT lines after the SET_BUS_WIDTH command.
    It is the responsibility of the host designer to connect external pullup resistors to all data lines even if only DAT0 is to be used.
    Otherwise, non-expected high current consumption may occur due to the floating inputs of DAT1 & DAT2 (in case they are not used).
  5. After power up, DAT3 is input with 50Kohm(+/-20Kohm) pull-up (can be used for card detection or SPI mode selection.
    The pull-up may be disconnected by the user, during regular data transfer, with SET_CLR_CARD_DETECT (ACMD42) command.
in SPI Mode
Pin № Name Type Description
1 CS I Host to card Chip Select signal (Active low)
2 DataIn I Host to card data signal
3 VSS1 S Ground
4 VDD S Power
5 CLK I Host to card clock signal
6 VSS2 S Ground
7 DATOut O/PP Card to host data signal
8 RSV I Reserved
9 RSV I Reserved

Pinout MS & MS M2 (PSP)[edit | edit source]

External References[edit | edit source]