Target ID: Difference between revisions

From Vita Developer wiki
Jump to navigation Jump to search
m (Euss moved page Vita Dev Wiki:Target ID to Target ID without leaving a redirect: revert)
mNo edit summary
 
(15 intermediate revisions by 2 users not shown)
Line 1: Line 1:
A Target ID is a single byte or hexadecimal identifier that determines what type of console you have.
The Target ID (internally called Product Code) is a 2 bytes identifier that indicates the type (retail, testkit, devkit) and the region (only for retail) of the PS console.
It is a part of the [[ConsoleId]], and also of the [[PSCode]].
It is similar as PSP and [[http://www.psdevwiki.com/ps3/Target_ID PS3 TargetID]].
For global info (not PSVita dependant), see [[https://github.com/CelesteBlue-dev/PS-ConsoleId-wiki PSConsoleId-wiki]].


= Known Target ID's =
The following values are stored in big endian in the [[ConsoleId]] and the [[PSCode]].
 
= Known Target IDs =
{|class="wikitable"
{|class="wikitable"
|-
|-
! Value !! Console Type !! Shortcode
! Console Type !! ID !! Region Code
|-
| <span style="background:#ff6666; color:black;"><small><abbr title="TEST/Tool"> TEST </abbr></small> || 0x100 || TEST
|-
| <span style="background:#18845A; color:white;"><small><abbr title="SD/System Debugger"> TOOL </abbr></small> || 0x101 || TOOL
|-
| <span style="background:#ffccaa; color:black;"><small><abbr title="DEX/Debug">DEX</abbr></small> || 0x102 || DEX
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Japan</abbr></small> || 0x103 || J1
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX USA</abbr></small> || 0x104 || UC2
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Europe</abbr></small> || 0x105 || CEL
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Korea</abbr></small> || 0x106 || KR2
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX UK</abbr></small> || 0x107 || CEK
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Mexico</abbr></small> || 0x108 || MX2
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Australia</abbr></small> || 0x109 || AU3
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX South Asia</abbr></small> || 0x10A || E12
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Taiwan</abbr></small> || 0x10B || TW1
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX Russia</abbr></small> || 0x10C || RU3
|-
| <span style="background:#aaccff; color:black;"><small><abbr title="CEX/Retail">CEX China</abbr></small> || 0x10D || CN9
|-
|-
| 0x03 || CEX Retail - Japan  || CEX
|}
|}
* Compared to PS3, Hong Kong and Brazil not included!

Latest revision as of 19:25, 9 March 2018

The Target ID (internally called Product Code) is a 2 bytes identifier that indicates the type (retail, testkit, devkit) and the region (only for retail) of the PS console. It is a part of the ConsoleId, and also of the PSCode. It is similar as PSP and [PS3 TargetID]. For global info (not PSVita dependant), see [PSConsoleId-wiki].

The following values are stored in big endian in the ConsoleId and the PSCode.

Known Target IDs[edit | edit source]

Console Type ID Region Code
TEST 0x100 TEST
TOOL 0x101 TOOL
DEX 0x102 DEX
CEX Japan 0x103 J1
CEX USA 0x104 UC2
CEX Europe 0x105 CEL
CEX Korea 0x106 KR2
CEX UK 0x107 CEK
CEX Mexico 0x108 MX2
CEX Australia 0x109 AU3
CEX South Asia 0x10A E12
CEX Taiwan 0x10B TW1
CEX Russia 0x10C RU3
CEX China 0x10D CN9
  • Compared to PS3, Hong Kong and Brazil not included!