Template:Debug Menu settings not in Retail/CEX QA

From PS3 Developer wiki
Jump to: navigation, search
Setting TargetID Description Remarks
O Button Behavior  DEX  Switch the assignment of the “O” button to “X” button (like for japans games/region settings).
  • Enter : assign the “Enter” function to “O” button
  • Back : assign the “Enter” function to “X” button.
-
Game Type (Debugger)  DEX  Set the game type of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
  • Disc Boot Game : use application like a game disc.
  • HDD Boot Game : use application like a HDD boot game.
  • Patch : use application installed as a game patch.
  • PARAM.SFO : use the param.sfo directly from the application.
-
Game Output Resolution (Debugger)  DEX  Set the game output resolution of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
  • 480 (4:3)
  • 480 (16:9)
  • 576 (4:3)
  • 576 (16:9)
  • 720
  • 960 x 1080
  • 1280 x 1080
  • 1440 x 1080
  • 1600 x 1080
  • 1920 x 1080
-
Game Output Sound (Debugger)  DEX  Set game output sound of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
  • Maximum Number of Channels Set on [ Sound Settings ] > [ Audio Output Settings ]
  • 2 ch
  • 2 ch (Downmix: 5.1 ch -> 2 ch)
  • 2 ch (Downmix: 7.1 ch -> 2 ch)
  • 5.1 ch
  • 5.1 ch (Downmix: 7.1 ch -> 5.1 ch)
  • 7.1 ch
  • Dolby Digital
  • Dolby Digital (Downmix: 7.1 ch -> 5.1 ch)
  • DTS
  • DTS (Downmix: 7.1 ch -> 5.1 ch)
-
BGM Player (Debugger)  DEX  Set the activation of BGM playback when an application is started from the debugger (usually, this information is read from PARAM.SFO).
  • Off : deactivate the BGM Player.
  • On : activate the BGM Player.
-
GameContentUtil Boot Path (Debugger)  DEX  Change the game content boot path when an application is started from the debugger.
  • For Development : return the real path where the application is started.
  • For Release : return the path from GameContentUtil dirName (Debugger) setting.
-
GameContentUtil dirName (Debugger)  DEX  Change the game content directory when an application is started from the debugger in release mode. -
GameContentUtil Boot Path (/app_home/PS3_GAME/)  DEX  Change the game content boot path when an application is started from /app_home/PS3_GAME/.
  • For Development : return the real path where the application is started.
  • For Release : return the path from the PARAM.SFO settings.
-
Region Settings  DEX  Change the console settings (system language, time, date, etc…) depending on which region are selected.
  • Japan
  • North America
  • Oceania
  • UK
  • Europe
  • Korea
  • Southeast Asia
  • Taiwan
  • Russia
  • China
  • Mexico
  • Hong Kong
-
Fake Other Region  DEX  Fake the license area of the console (SCEE for Europe, SCEA for America, etc…) to Other.
  • Off : the Fake Other Region setting is deactivated.
  • On : the license area is set to Other.
Note : Setting on that option is not saved after a console reboot.
-
HDCP  DEX  High-bandwidth Digital Content Protection (HDCP) is a form of digital copy protection developed by Intel Corporation to prevent copying of digital audio and video content as it travels across High-Definition Multimedia Interface
  • Off : the HDCP protection is deactivated.
  • On : the HDCP protection is activated
-
Display HDD Free Space  DEX  Display the hard drive free space on the menu screen while an application is running. -
Fake Save Data Owner  DEX  Allows use of save data from other users and displays a warning message at every load/save during the game. Once a save data has been saved with this features activated, that save couldn’t be read with this function deactivated.
  • Off : deactivate the Fake Save Data Owner function.
  • On : activate the Fake Save Data Owner function.
-
Format System Cache  DEX  Format the system cache area.
  • Yes : format the system cache.
  • No : cancel the system cache format.
-
Release Check Mode  DEX  Check if /app_home is used in the application.
  • Development Mode : the application can used /app_home.
  • Release Mode : the application can’t use /app_home.
-
Exception Handler  DEX  Handle PPU exceptions in order to debug an application.
  • Off : deactivate the exception handling.
  • On : activate the exception handling.
-
NPDRM Clock Debug  DEX  Activate/deactivate the validity period of an application that use drm protection.
  • Off : deactivate the NPDRM Clock Debug function.
  • On : activate the NPDRM Clock Debug function.
-
Service ID  DEX  Edit the Service ID of the content to access it on the Store.
Example : AB0000-ABCD12345_00
-
MsgDialogUtil Display Errorcode  DEX  Display the error code of an application that uses the cellMsgDialogOpenErrorCode function in the notification window.
  • Off : deactivate the MsgDialogUtil Display Errorcode function.
  • On : activate the MsgDialogUtil Display Errorcode function.
-
Format BD Emulator HDD  DEX  Format the external usb device (FAT32) for use it with the BD Emulator Function.
  • Quick Format : Make a quick device format.
  • Full Format : Make a full device format.
-
Disable ExitGame Timeout  DEX  Disable the forced termination of an application due to a time out.
  • Off : do not disable the ExitGame Timeout function.
  • On : disable the ExitGame Timeout function.
-
Core Dump  DEX  The Core Dump functions save and configure the output exceptions of applications in order to debug them.
  • Copy : Copy a core file.
  • Delete : Delete a core file.
  • Option :
    • [Option] > [★ Trigger Option]
      • Disable PPU exception detection : PPU exception are not includes in the core file.
      • Disable SPU exception detection : SPU exception are not includes in the core file.
      • Disable RSX exception detection : RSX exception are not includes in the core file.
      • Disable Foot Switch detection : the foot switch detection is deactivated.
    • [★ Corefile Generation Option]
      • Disable Memory Dump : the memory dump is not include in the core file.
    • [★ Execution Control Option]
      • Enable restart process and core dump function after core dumped : After a core file dumped, the process will restart and the core dump function activated.
      • Off : deactivate the core dump function.
      • On (Save to /app_home) : activate the core dump function and save the core file to /app_home.
      • On (Save to /dev_ms) : activate the core dump function and save the core file to /dev_ms.
      • On (Save to /dev_usb) : activate the core dump function and save the core file to /dev_usb.
      • On (Save to /dev_hdd0) : activate the core dump function and save the core file to /dev_hdd0.
-
PowerOnReset  DEX  The console is automatically turned on when the main power button is turned on.
  • Off : deactivate the PowerOnReset function.
  • On : activate the PowerOnReset function.
-
Boot Mode  DEX  Choose which mode to boot the console.
  • Debugger Mode : boot on the debugger, for debugging purpose.
  • System Software Mode : boot on system software mode, for developing purpose.
  • Release Mode : boot on release mode, the same than retail console, for finals tests purpose.
-
Blu-ray Disc Access  DEX  Choose the Blu-ray disc type of access.
  • BD Emulator (DEV) : Use the internal hdd for the BD-Emulator. (Reference Tools only)
  • BD Emulator (USB) : use an usb hdd formatted for the BD-Emulator.
  • BD Drive : use the Blu-Ray Disc drive.
-
Transfer Rate Pacing for BD Emulator  DEX  When the BD Emulator function is activated, the transfer rate can be choose between two options.
  • HDD Native : maximum transfer rate.
  • Equiv. to BD Drive : same transfer rate than the BD Drive.
-
Network Settings for Debug  DEX  Choose different network settings for the debugging than the settings used in usual settings.
  • Single Settings : use the same network settings for debugging than settings used in [Settings] > [Network Settings].
  • Dual Settings : use two different network settings.
-
Connection Status List for Debug  DEX  Show the network information for the debugging. -
Connection Settings for Debug (Dual Settings)  DEX  Choose network settings for the debugging.
Note : the Network Settings for Debug function have to be set on Dual Settings.
-
Pad Auto Detect  DEX  This function allows the console to automatically detect a paddle connected by USB.
  • Off : deactivate the Pad Auto Detect function.
  • On : activate the Pad Auto Detect function.
-
Initialize Boot Parameters  DEX  Reset boot parameters to their default value.
  • Yes : reset boot parameters.
  • No : do not reset boot parameters.
-
Update Server URL  DEX  Choose the server of firmware updates when selecting [Settings] > [System Update].
Example : http://www.myexampleserver.com/ps3updat.txt
Ps3updat.txt example:
Dest=82;ImageVersion=FFFFFFFF;SystemVersion=1.0000;CDN_Timeout=30;CDN=http://www.myexampleserver.com/PS3UPDAT.PUP.100.001;
Dest=82;ImageVersion=FFFFFFFF;SystemVersion=2.0000;CDN_Timeout=30;CDN=http://www.myexampleserver.com/PS3UPDAT.PUP.200.001;
ps3-updatelist.txt
Video Upload Debug  DEX  When a video is uploaded on YouTube with the video upload function, the uploaded video is set to private.
  • Off : the Video Upload Debug function is deactivated.
  • On : the Video Upload Debug function is activated.
-
Wake On LAN  DEX  Wake-on-LAN is an Ethernet computer networking standard that allows a computer to be turned on or woken up by a network message. The message is usually sent by a program executed on another computer on the same local area network.
  • Off : deactivate the Wake On Lan function.
  • On : activate the Wake On Lan function, the console can be turned on by a network message.
-
Dummy XMB (in game) Debug  DEX  This function checks how applications react while the XMB in game is used. If the resources debits are not enough, a message will be display in the notification window.
  • Off : the Dummy XMB (in game) Debug function is deactivated.
  • On : the Dummy XMB (in game) Debug function is activated.
-
Dummy BGM Player Debug  DEX  This function checks how applications react while the BGM Player is used. If the resources debits are not enough, a message will be display in the notification window.
  • Off : the Dummy BGM Player Debug function is deactivated.
  • On : the Dummy BGM Player) Debug function is activated.
-
MediatedServices: Mediator URL  DEX  Set the mediator URL of Mediated Services. -
MediatedServices: Provider Data  DEX  Set the provider data of Mediated Services. -
MediatedServices: Notifications  DEX  Activate/deactivate the Mediated Services notifications.
  • Off : the MediatedServices Notifications function is deactivated.
  • On : the MediatedServices Notifications function is activated.
-

Note: credit to DrEB