PlayStation 4 Camera: Difference between revisions

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* depth calculation/imaging
* depth calculation/imaging
* pad, move, face, head and hand recognition/tracking
* pad, move, face, head and hand recognition/tracking
* one of the cameras can be used for generating the video image, with the other used for motion tracking.
* one of the cameras can be used for generating the video image, while the other used for motion tracking.


==== Hardware review ====
==== Hardware review ====
*Back chip connected to [[Aux]] port is labeled OV00580-B21G-1C. The OmniVision 580 {{G|ASIC}}  is not documented, so it seems to have been made specially for Sony out of the [http://www.ovt.com/products/ip_table.php 500/600 serie] of processors.
<imagemap>
File:PS4-Camera-diagram.jpg|350px|thumb|right|Ps4 Camera diagram
</imagemap>


*The 1-megapixel Image Sensors is speculated to be an CMOS OV9713.
*'''OV580''': Back chip connected to [[Aux]] port is labeled OV00580-B21G-1C. The OmniVision 580 {{G|ASIC}}  is not publicy documented (without signing a NDA with Omnivision), so it seems to have been made specially for Sony (other companies using it are Mantis Vision and LeapMotion) out of the [http://www.ovt.com/products/ip_table.php 500/600 serie] of processors.


*Front chip connected to microphone array, labeled [http://www.akm.com/page.jsp?id=230677 5703 324A], is speculated to be a 4-channel 24-bit '''A'''nalog-to-'''d'''igital  (A/D) converter packaged in a space-saving 28-pin {{G|QFN}} package.
others Omnivision USB bridge solutions: PlayStation EyeToy(OV519) and PlayStation Eye(OV534).


*{{G|EEPROM}} is speculated to be labeled as ag51a.
*'''OV9713''': The 1-megapixel [http://en.wikipedia.org/wiki/Image_sensor Image Sensors] are two CMOS OV9713.
 
*'''AK5703''': The Front chip connected to microphone array, labeled [http://www.akm.com/page.jsp?id=230677 5703 324A], is a 4-channel 24-bit '''A'''nalog-to-'''d'''igital  (A/D) converter packaged in a space-saving 28-pin {{G|QFN}} package.
 
*'''4g51a''': {{G|EEPROM}} is labeled as 4g51a. It contains the initial configuration for PlayStation 4 Camera.


=== Gallery ===
=== Gallery ===
{{Anchored|Playstation 4 Camera teardown pictures}}
<gallery>
ps4-camera-0.jpg|PS4 Camera - picture 0
ps4-camera-1.png|PS4 Camera - picture 1
ps4-camera-2.png|PS4 Camera - picture 2
ps4-camera-3.png|PS4 Camera - picture 3
ps4-camera-4.png|PS4 Camera - picture 4
</gallery>
{{Anchored|Pre E3 Playstation 4 Camera pictures}}
{{Anchored|Pre E3 Playstation 4 Camera pictures}}


Line 117: Line 133:
PS4 Camera - pic8}}
PS4 Camera - pic8}}
|}
|}
{{Anchored|Playstation 4 Camera teardown pictures}}
<gallery>
ps4-camera-0.jpg|PS4 Camera - picture 0
ps4-camera-1.png|PS4 Camera - picture 1
ps4-camera-2.png|PS4 Camera - picture 2
ps4-camera-3.png|PS4 Camera - picture 3
ps4-camera-4.png|PS4 Camera - picture 4
</gallery>


=== Videos ===
=== Videos ===

Revision as of 21:38, 17 February 2015

Playstation 4 Camera

See also Discussion page

RRA filing: http://rra.go.kr/board/device/view.jsp?app_no=201317100000152603 22 August 2013

Specifications

Overview of Technical Specifications
Product Code CUH-ZEY1
External Dimension approximately 186mm x 27mm x 27mm (height x width x depth)
Weight approximately 183g
Cable Length Cord length: 200cm approximately

See extending the ps4 camera cable

Connection Type PS4 dedicated connector AUX (USB 3.0-derived)
Capture Range 30cm -
Camera lens Dual camera (move like)
Aperture f/2.0 /fixed focus
Field of view (FOV) 85°
Video Format RAW16/RAW8, YUV422/YUV8 (greyscale)
Video Frame Rate
resolution aspectratio framerate remarks
1280x800 16:10 7.5, 15, 30 or 60fps WXGA
640x400 16:10 7.5, 15, 30, 60 or 120fps 1/4th WXGA
320x200 16:10 7.5, 15, 30, 60, 120 or 240fps 1/16th WXGA
160x100 16:10 7.5, 15, 30, 60, 120 or 240fps 1/64th WXGA
Color depth 12-bit tonal gradation (=4096 tonal levels)
Microphone 4 Channel Microphone Array
Programmable settings

The PlayStation 4 Camera runs without user login (kernel/system device?) and depends for many of its system functions on the APU, using a tripple buffering system

Available functions

  • photo, video
  • voice commands (available as well with an earset with microphone)
  • depth calculation/imaging
  • pad, move, face, head and hand recognition/tracking
  • one of the cameras can be used for generating the video image, while the other used for motion tracking.

Hardware review

Ps4 Camera diagram
  • OV580: Back chip connected to Aux port is labeled OV00580-B21G-1C. The OmniVision 580 ASIC is not publicy documented (without signing a NDA with Omnivision), so it seems to have been made specially for Sony (other companies using it are Mantis Vision and LeapMotion) out of the 500/600 serie of processors.

others Omnivision USB bridge solutions: PlayStation EyeToy(OV519) and PlayStation Eye(OV534).

  • AK5703: The Front chip connected to microphone array, labeled 5703 324A, is a 4-channel 24-bit Analog-to-digital (A/D) converter packaged in a space-saving 28-pin QFN package.
  • 4g51a: EEPROM is labeled as 4g51a. It contains the initial configuration for PlayStation 4 Camera.

Gallery

Playstation 4 Camera teardown pictures

Pre E3 Playstation 4 Camera pictures

Mouseover for different pictures.

Front Side
PS4 Camera - pic1
PS4 Camera - pic2
PS4 Camera - pic3
PS4 Camera - pic4
Front Side
PS4 Camera - pic5
PS4 Camera - pic6
PS4 Camera - pic7
PS4 Camera - pic8

Videos

(The C-Note Files - Episode 12: Tutorial - PS4 Face Recognition)

(The C-Note Files - Episode 13: Tutorial - PS4 Voice Recognition)

Analysis

Project

(The PS4 camera is USB 3.0 only and is not compatible with USB 2.0 systems. See also AUX page)

External references

Generic